 It's like it's I mean, it's not perfect to perfectly for my but this thing, okay I can't even remember what I said nine months take two right welcome This is gonna be my ultimate SOD priest guide for people of all levels of experience So we're gonna go from people who are basically first time Wow all the way down to experts on priest and everything in between and Each sort of time we level up. It's gonna get a little bit more advanced There's gonna be a bit more stuff to take into account bit more stuff to focus on that's more advanced So if you're very new, you don't need to go all the way down You can you can briefly you know gloss over it and stuff like that, but I wouldn't be focusing on that sort of stuff it's gonna give you things to focus on for your skill level and Once you've kind of got to grips with that you can move to the next stage and start, you know Unlucky unlocking unlocking some more, you know attributes and skills Elements to the class so it's kind of divvied up in that regard because there's so much to priest and if you're new to the To the class although, you know the spec it's quite daunting to try and Take in everything at once. It's a lot So that's why it's all broken up in this way, but keep in mind that everything Further down like if you're on tier four or whatever that doesn't mean ignored level one There's still stuff in level one that is gonna be useful for you. It's just like adding to it That makes sense. Hi YouTube. Okay So we're gonna start off with level one child This is if you're this is like literally your first time while you decide to play priest We're going for runes. First of all SDS is your pick and you're going for runes, right? So you're gonna be leveling up and you might be like, oh, what runes do I want to go for leveling up? You want to try and go for penance void plague and homonculi and you can just go to wow head and figure out where to get These from this guy doesn't really include that but there is it's easy to find and they're relatively easy to pick up and The way that you're gonna level up with these is you're gonna prioritize using these spells We're gonna talk a lot about that a little bit more later But these are gonna be your like your primary damage buttons that you could be pushing So your talents as you level up is gonna look roughly like this So spirit tap into one spec healing focus and then blackout and the talents are handy But they're not the be all and end all because the runes are so strong in SOD so it's nice to have them but It's it's not the thing that's gonna gonna define you as you level up. You're gonna want to pick up gear with Specific stats on primarily intellect and spirit is gonna help you have a little bit more longevity And then as you get a little bit higher, there's gonna be gear with damage on and potentially shadow damage And this is gonna help you just kill stuff faster basically The as you get higher the regen is a little bit less important and the damage is more important Just because you have spirit tap and it's gonna help you out a lot in the regen department And plus your wand is officially free as well. When you get a bit higher. There's gonna be some dungeons and In SOD prayer of mending and penance are very strong. Make sure you pick up the prayer of mending rune as well When you get chance, this is gonna help you out a lot and I do recommend you do try and do a couple of dungeons while you're leveling up It's gonna teach you about Just healing in general healing people in general It's gonna be a different sort of play style to just killing stuff leveling up in general and it's gonna prepare you for when you get to level 25 and You're gonna want to start running things like BFD if you haven't healed before you're gonna be very Overwhelmed by it. So definitely look to do a couple of dungeons There's a few items in there as well that are very nice as a sort of pre raid this piece So I recommend doing this, but yeah, if you're overwhelmed and you're not sure how to heal just make sure you're using prayer prayer of mending and penance on cooldown and Then you can just mess around with the other parts of the kit and sort of feel your way around see what you like and You know learn the kit damage So you're as we talked about this a little bit earlier the the spells you're gonna be mostly using for damage is void plague and Penance and the rotation is literally just you void plague something you penance and then you wand after the the penance and If there's some mobs with a little bit higher HP, they're gonna be a little bit tankier You can throw in a mind blast as well Potentially at the start or between the void plague and the penance you want to finish with the penance and then wand usually You can also throw a shadow of pain on if it's a particularly tanky mob now Sometimes you're gonna be worried your character is gonna die You might have maybe over pulled somebody might be attacking you these kind of things if you're leveling up most likely There won't be that much PVP, but if you've rolled on a PVP server it can happen at higher levels So I think the main thing while you're leveling up if you're very new to the game Just get comfortable with moving your character around if you over pull get comfortable running away Don't panic these kind of things, but also make sure you are having your key your abilities keep on Don't be clicking stuff. Don't be that guy. No one likes that guy a couple of tips Make sure you pick up the lesser magic wand and the greater magic wand as soon as you can you can grab these from the auction house or you can get a friend to bring them if they've already been playing the game a little bit they got some gold and These ones are much better than everything else available In terms of ones and this is gonna help you level up a lot easier The runes are pretty good and the runes do a lot of the stuff, you know in the first sort of 10 levels the runes are very strong, but They do four off a little bit as you get a bit higher and so if you've got a really bad one It's gonna be a lot more painful than if you get one of these So the lesser magic wand is available from five and the greater is available from 13 next is level two So this is if you're first time priest or PvP, but you've maybe played the game a little bit before on other classes You've done some PvE that kind of thing So you want to pick up the void plague prayer of mending and penance runes and you're running those for both PvP and PvE and Your talents are gonna look like this. You're gonna run five ones Two up to him for three at three in shield one out of one in a focus three at three meditation and two have to healing focus And this build you can use it's a nice build for a beginner priest because you can use it for both both types of content and You won't have to keep respect in all the time on wasting your silver when you're not really too sure what you're doing You don't want to be respecting messing about with that all the time as long as you got something It's pretty solid then you're good to go. So this spec is pretty solid all round It's not the best in any regard, but it works all round and it was it'll save you from wasting obviously as for stats For PvP you want to try and pick up stuff with stamina intellect So if you find some items with high stamina and an intellect on hold on to it It's gonna be handy. Usually the green gear will be called of the eagle for PvE you want to be looking to get bonus healing intellect and spirit on the gear and The the more advanced you get the more bonus healing you can look to go for if you're a little bit less advanced So your group is a little bit less advanced you might need more bit more intellect and spirit as the fights are gonna be a little bit longer So you want more mana to deal with that when you are healing again Use proud menning and penance whenever possible if people aren't topped if people everyone's topped you can just chill if extra Healing is needed right so if people are still dying after you've done this and it's they're not They're taking a little bit damage, but they're not actually gonna die Then you can use the spell heal and this is your next most efficient spell if somebody's literally gonna die They're unlike 20% it's looking like they're you know, they're in a lot of trouble They've taken a lot of damage in a short period of time and your proud menning and penance are both still a little bit away away And this is where you can use either the power word shield or the flashy and these are more expensive spells But they are more emergency tailored parts of your kit as for damage. You want to prioritize void plague This is gonna be your highest damage per mana and BS spell very good spell and then shadow of pain and Then if you get a little bit more time to cast you can go for a mindblast No one's hitting you or you know, it's PvE for example and then wandering usually It's gonna feel like you oh you want to go for like a cheeky offensive penance To do a bit more pressure This can be good sometimes But I recommend if you're not that experienced to try and save this defensively as It can it can bite you in the ass sometimes if you used it offensively You don't have it and then you know You somebody gets a lot of burst damage or you get a lot of burst damage And then you like oh no Wasted my penance now and then you have to start using flash heels panic heels these kind of things and it just gets hairy really quickly So that's why I'm Recommending until you're a bit more experienced try and save that defensively survival So if you are getting attacked in PvP's you max level now You may be doing the occasional BG or you're getting attacked in the world The way that you're gonna try to survive is you're gonna start with the penance You're gonna go for a pom then you're gonna go for a shield then put renew up and then after that flash He'll and basically rinse and repeat. You're also gonna try and use your fear really early because This is going to force the enemy to either use their trinket or racial to get out of it And your goal is basically to get to the second fear if you get to the second fear everything's fine a couple of tips so Understanding the five second rule is important on priest So the way that the five second rule works and you mostly at this point just want to know that it exists But basically when you cast a spell that using mana All of your regen from your spirit stops doesn't do anything anymore and This happens this occurs for five seconds after you've cast while you're leveling up You want to keep this in mind because what this means for you is that in the last few seconds of killing the mob You don't really want to be casting and using mana because when you kill that mob You're gonna get a spirit tap proc and what spirit tap does is doubles your spirit So you really want to try and maximize the value of this, right? So if you're casting while the spirit tap is is up the buff is up Then you're gonna be losing this mana regen that you've gained from from spirit tap So this is why you want to try and finish the mobile wand one thing to note if you are running meditation really quickly Think it's a little side note. You will be running meditation, right? This is Partially assisting with the spirit regen so that even though your spirit region is paused You'll still get that little bit the 15% of it Well casting so little little side note and then yeah use this macro This will help you a lot cast shoot This is going to stop you cancelling wand if you spam the button a very handy macro here next up We've got college student experience, but not on priest. So you've probably played. I don't know Warrior or rogue or whatever and you're deciding, you know what priest looks pretty fun in SID. I'm gonna give it a go So this is this is the section for you and in addition to everything else We've already talked about you can keep in mind that you can actually swap out your your proud manning for Hamonkyline and you can do this in PvE. You can do this in world PvP and you can do this in jewels that's the main places I recommend doing it and In PvE if you've got quite a confident group you're going through the content. You've cleared it a few times You know, you know the bosses you can actually help your group clear it quicker by switching to Hamonkyline on certain bosses where you don't need as much healing and This is obviously a little bit personal preference and tasting and you know depends how you feel on the boss but if you do this you're Melee DPS will thank you because they're going to do a bunch more damage to the boss and it will save any warriors having to actually Sunder the boss So definitely a little min-max min-max tips for PvE In world PvP if you're on your own Hamonkyline is significantly better than proud manning. So I had whole heartedly recommend using it there and in duels as well The it's basically an extra dot that also pushes casts back So you can cause a lot of problems for the other player using this and it's very good defensively as well It's reducing melee attack speed and damage partially so Definitely a worth pickup for those those types of content as for talents You can go for a more regen focused spec in BFD if you really want a min-max for that or You can go for a region focused spec in BG's if you really want to go for that And this is going to be a little bit better on horde than it is on alliance because it runs unbreakable will Later phases it will probably be good on both factions But at the moment horde has more stuns to deal with due to Paladins and having hodge whereas rogues don't have that many stuns Just yet So the unbreakable will is a little bit less valuable if you're an alliance player as for world PvP You're gonna want to spec something like this and the the main difference here is that you're gonna be picking up spirit tap and This is really nice in World PvP due to the amount of kills that you're gonna pick up every time you get a kill You're gonna get a significant portion of your mana back due to the tap Blackout obviously is very very nice in terms of controlling enemy players if you get a proc you pretty much You get a significant amount of pressure in the fight. I would say so. This is a really nice one and Then ones are quite strong currently at the level 25 a's this will likely change down the line I will add new specs in for higher levels as for stats You're gonna want to pick up at least 3% hit now This is quite tricky to do at 25 But your boon from black fathom will actually give you 3% plus the epic boots are gonna give you 1% So you should have more than enough as long as you don't die If you die, then you're gonna be a little bit under hit cap unlock. Oh, it's the TL. They are hopefully the the gear And later phases are gonna have a bit more hit in terms of general knowledge the the conversions are basically one stamina is worth 10 HP one intellect is worth 15 mana and 10 spirit is worth about One MP5 but that's why I'm not casting remember if you're if you're casting then the spirit is reduced to zero Or near zero depending on if you have meditation when you are healing with prevent and look at a prayer of mending and penance You can also use renew to bounce the prayer of mending now keep in mind that in SOD prayer of mending doesn't just prop from damage. It also procs from healing So by buffing renew on players that the prayer of mending bounces to you can actually continue the bounce on even if They don't take any more damage from another source and this is gonna allow you to get full value out of your prayer mending as much as possible So generally the way that you heal is gonna be pressing your palm your penance on CD And then in between you're gonna be looking to bounce it with renews as for doing damage once your dots are applied You can want to try and keep distance between yourself and your enemy. This is mostly for PvP and Penance can be used offensively if you're confident that you're safe All right, you're a little bit more experienced now so you can actually greed some offensive penances potentially but You need to kind of know whether the enemy can kill you or not, right? Are they gonna be able to connect? Are they gonna be able to pressure you? Are you gonna need to use the healing? These are the things obviously you need to keep in mind. So Now is the time to sort of experiment a little bit more with it now that you're more experienced But yeah, understand or try to understand if you get punished for it Generally smite and holy fire don't get used that much. There are some very niche situations But a lot of the time the wand is actually a pretty good filler Due to the fact that it's free and you won't be in the five-second rule when you're When you're using it, it doesn't cost any mana. So you can actually regen as well while using it So the wand is actually very strong at level 25. As for survival next we're gonna look at positioning and in raid pretty self-explanatory Positioning is mostly about avoiding ground effects or boss AOE Pretty much the same as any other class don't stand in fire they use But if you're beat doing bg's you want to make sure your positioning so that you're the maximum distance away from the the middle Zerg Where the general fight is happening you want to be you know that 40 yards back you got big range on your heels you need to use it and This is gonna make you a lot harder to either CC from like majors or warlocks They have to really push in if they want to get CC on you So they're really gonna be reluctant to do that and if they do go for it Then they're putting themselves at a lot of risk and potentially your team can kill and then for melee trying to get on you You know warriors roads pallets these kind of things They have to now push through your whole front line all the way to the back where they can either get CC'd or killed themselves Because they're outranging their healers. So this is gonna be your biggest way of surviving in bg's all about positioning This is your biggest difference. So if you're if you find yourself dying a lot Just think like did I over push? Did I do some crazy push to try and get fear? You know, am I overextending to try and heal some crazy warrior that went into their back line and had no idea Was doing like let him die. It's fine. It's all about positioning. You need to stay alive You're the most valuable person in the fight in while PVP you want to always be running away So if you know that there are other players coming or you're fighting a pledge run away from it constantly You have dots the dots are very very strong The longer your fight goes on the more these dots are gonna do damage and the more likely is that you kill the person So the longer you make it take for him to get to you The less you actually have to heal yourself and the more you can just run pressure him do damage Maybe wand and and your fear is all that time gonna be coming back up. So time is your friend basically a couple of tips You can so this is a little little wand tech for you But basically if you if you start casting your wand if you press the wand button between the second and the third tick of the Penance going off. There's some weird interaction where the wand will actually there's less wind up on the one Basically if you if you wind off if you wander after a spell normally There's some weird cast time wind up thing if you try after a mind blast You'll see but if you do it in this last two-thirds of a penance cast The the wand often just flies straight out right afterwards and there's no real weird wind up So this is gonna give you basically extra GPS and in terms of efficiency This is your efficiency order for your heels So you want to prioritize pom five ticks So if you know that the pom is gonna bounce a lot just bang that out on cool Then next up is gonna be penance and the penance obviously is a better single target heal overall But yeah, this is if you're looking to be as efficient as possible This is what you want to go for next and then after that it's gonna be the heel then after that is renew Assuming you have some bonus healing if not, then it's gonna be about the same as a flash Next is gonna be the pom one tick then flash and then shield is gonna be your least efficient spell that you can possibly push This is why we were talking about earlier about how shield is this very very much an emergency button to push this is gonna change a little bit at Level 40 and beyond because the mortal strike effect is gonna start being a problem And what this is gonna do is it's gonna half the efficiency of everything Except shield shield doesn't get affected by mortal strike effects So what this means is shield is gonna be way more of a priority From 40 onwards. We're gonna talk about that later at a later date We'll do some adjustments to the guide when it's relevant level for grad student And this is if this is for the ones that are experienced on priests and they maybe just want to pick up a few more tips or bits of info It might not all be something you haven't seen before might not all be relevant to you But it's it's it's more advanced stuff didn't fit in the previous Previous tier, so we're gonna be talking about the throughput focused vfd spec And this is gonna include holy specialization and this is gonna be for those who really want to get the most out of their healing They're pretty confident doing the raid Everything's feeling cool and they want to maybe do like a nice par so they want to maybe solo run it something like this The holy specialization is gonna make the palm and the penance crit so they're overall gonna do a bit more healing with it they're not too worried about their region, so they've dropped meditation and Overall, they just want to want to pump high big heels next up And this is a similar similar thought process in the Bee Gees Here we go for the unbreakable will and again We've got the divine fury and holy specialization This is gonna allow for some heels in between the palm and penances and the palms and penances are gonna be More likely to crit with that extra 5% So overall, it's it's the only real spec that you can go at level 25 that actually buffs your healing couple of info a bits of info about stats so the formula for spirit while casting with meditation is this This actually this is the meditation portion for example, obviously the spirit is not gonna do anything if you don't have meditations So that would just be zero and formula for spirit while not casting This is a this is in terms of MP5 by the way This is just straight up 13 plus spirit developed before side note You also gain 1% spell crit for every 59.2 intellect So not only does the intellect give you mana it gives you a little bit of spell crib ever so slight amount healings next up So when you're healing with palm and penance, you can obviously downrank using the the prayer of mending rank one but you can also downrank with lesser heal and The benefit of that is that it will it will bounce the palm even if the target is topped if it's full HP if The the target is full HP and the rank one renew is over healing it will not bounce the penance So the renew is better if they're not full HP and you're gonna have to bounce a few times because it obviously ticks a bunch of times Whereas the lesser heal is better if you want to bounce it slightly faster because it's a 1.5 second cast versus 3 second tick Or if they're full HP next up survival and we're gonna talk about faking at this point and a Sneaky sneaky bit of info with the penance currently doesn't show up on the default UI. So Most people won't kick it Higher level people more experienced people they'll kick it most likely they have an add-on for it But the default UI currently is not showing channels correctly So you can get away with greeting a penance a lot of the time now if you are a bit more experienced You can try engage a little bit more by the way that the player plays moves the stuff that they're using whether or not they are a High enough ability level player to actually interrupt it That's kind of come down comes down to your own perception of them But this is kind of where it comes down to whether or not you're gonna read the penance basically or if you're gonna go for like the One tick fake these kind of things you can also just go for the initial flash rather than the initial penance If you think that you know, they're actually decent They might actually kick you can go for the flash first and maybe try and fake it And if you fake the kick on the flash You're just shown because you now have the option to do a full penance and they can't do anything about it Maybe they can stun it if they're a rogue with the range done But this isn't this isn't often this isn't what they want to do because they'll have to do like a low combo point one or something like that So it messes them up a little bit cause some problems Couple of tips make sure and this is more relevant for later tiers But you want a shield after a mortal strike the warrior uses more strike quick Now is the time to shield basically and the reason for this is usually once he's mortal strike his rage will be low and the way that shield works with warriors is when they use their Their melee attacks on shield and it gets absorbed. They don't give rage So what warriors want to do is they want you to shield and then they want to see okay He shielded and now I hit my mortal strike now The shield is gone from the mortal strike and my next white attack goes on you and builds a rage, right? So this doing this Actually denies warriors loads of rage and reduces their damage on you a lot So this is gonna be this is gonna be an important thing at the 40 phase next to spirit is very very very strong As long as you are aware of it and the way it works. So basically if you if you kill someone and you can greed Potentially wandering not attacking just chilling kiting these kind of things You're gonna get significantly more mana from it and this is very very important and what well PvP You know if you can maximize the amount of mana you're getting back from spirit tap priest is Probably one of the the most mana pressed classes in the game It is a problem for us and we'll see maybe we'll get some runes from it in the next tier that help Was out with the manner a bit but until then this is something that you can really do to Sort of mitigate that that issue and the last tip is actually pretty important one, but in vanilla. Wow the The damage over time effects They only use one tenth of the targets resistance score So if you're putting shadowed pain avoid plague up on someone and they have 40 shadow res the dot only cares about four Shadow res so you Have much less of a chance to to get any sort of resists as a result of that next up We've got some spell coefficients, and I'm not gonna read all these out But this is a nice table in terms of knowledge You can refer back to this if you are trying to do any sort of theory crafting and understanding of the way You know spells work what's what's worth it and and how much an item is gonna actually Benefit you and here. We've also got the the healing efficiently Healing efficiency breakdown this actually can go I'll edit this later But we've moved this now into tables and this will be this basically shows you and we've ordered it on the hundred damage But basically void plague is the most DPS going down to holy fire Which is the least DPS and then you can also compare their damage per mana values and things like that And we've got it for zero and a hundred damage, which is pretty much You know the maximum you're gonna have without boon at level 25 I'll probably do another table for this at level 40 so that you can see how it differs because obviously with new Ranks and new spell power mounts. This is gonna vary. So we're on to level five the last last level and this is the expert tier and we're getting on to the More advanced stuff now or the very advanced stuff now, but basically we're gonna talk about room swapping a little bit here and you can swap penance out for death or pomite for Hamonky light if you have two pairs of legs for example Then this allows you to switch when you drop combat. It's allows you to switch rooms much quicker Than reapplying a rune onto that item because it's instant if you swap the item if you try to recast the rune It has a cast time and this is really really important If you are if you're PVPing if you're dueling anything like that because it's gonna give you access to more Potential spells, you know if you're running penance for a duel and then you manage to get a fair on them Drop combat swap to death and land like a mind-blast death on them Of for example something like that you can really take advantage of you know the power of the different runes in the different situations So definitely recommend trying to get for example two of each pair of legs and two of each pair of gloves a couple of different talent builds for 25 so you can you can go for the radical smite damage build Which is five out of five Holy spec four out of five spell warding to reduce the death damage on yourself Five out of five divine fury one Holy Nova for trash basically just so you can get to one out two searing light And this is gonna probably be your highest DPS build if you want to run it It's a lot of fun You're basically just sending your dots and then smiting for filler instead of wanting for duels You can run this spec and this is gonna be something that we're gonna talk about Shortly, but this is gonna include four out of five shadow focus along with some standard stuff basically But we'll talk about that in a little bit why the the four out of five shadow focus But this is very good dueling builders what I'm using the moment personally the dueling So I recommend that one if you're if you're into dueling and getting a little bit more deep into that rabbit hole as for healing You a good tip is you can use spells that don't cost mana to stay out of the five second rule longer If needed during fights and pressure is either low or to reagent extra for example when you've got the spirit tap up things like that So things like inner focus if you're running it make that spell not cost mana and that won't actually proc the five second rule Desperate prayer same thing doesn't cost mana doesn't proc it or bandage also doesn't proc it It's not a spell and this isn't this is yeah, this is really important when you can feel the fight sort of is Either in your control or is just slowing down you're getting more of a kite off and and the main takeaway here Is basically like try to cast your spells in groups So that you're Outside of the five second rule inside or whatever, you know, you're not regaining mana for the smallest amount of time You don't want to cast a bunch of spells and then wait a bit and your five seconds ticks down And then you cast something else and you start all over again This way you're gonna lose a bunch of regen right so you if you cast it in groups You're gonna get more time outside of the five seconds as for survival the the last survival tip I guess is and and this is probably on par I say I'd say it's on par with positioning But positioning can get really deep and advanced and haven't really covered that in the previous previous section But basically knowing what a real what what stuff in the world is actually real line of sight What things are gonna block a spell what things aren't and this comes down to experience But there's there's that and there's knowing where those things are so if you're in the world PvP and you're like, okay I know there's a house here. I'm fighting in this place. Some more people turned up I really need some line of sight now. Let's kite towards that. It's it's kind of like a knowledge portion of the game that is Just like you even either know you don't right you've either fought there before and taken advantage of you haven't So these things are very important and they can really make you win or lose a fight essentially But they also exist in bg's so like in war song for example the tree stumps and things like that aren't line Whereas you can use the the edge of the tunnel and stuff like that in the base to line spells And this is pretty powerful causing people to over push go into bad positions these kind of things and if you get into higher level games That's actually gonna be a very valuable tool a couple of tips Greeting an early penance when you're a high HP at the start of an enemy cast Because a lot of pushback and can even bait and interrupt especially if it's a mage So you gotta be very careful with this This is something that you very much have to judge yourself and have to have experience in the dual Matchup so to kind of get a feel for when you can do this and when you can't because often the enemy player can go all in if they hit a CS and or you know or any sort of kick and If you are not in a situation where you can deal with that you can just lose because of it So this is very much an experience thing but knowing that it's a possibility is is valuable and This is very much like a sort of a micro play that you can use to gain advantage or momentum in Certain dual situations and the last tip is downranking a spell that you learned before level 20 will actually have the The spell actually have a lower coefficient. So we talked about the coefficients before These coefficients are lower on lower ranked spells Or I should I say spell ranks that you learned before level 20 So if you are downranking to stuff keep this in mind the the sub level 20 version of the spell probably isn't that worth it This is gonna be more useful in sort of later phases Especially when we get more bonus healing and start doing more downranking and the last section of this guide is gonna be on resistances And this is this is yeah, we're deep in the rabbit hole now, but basically I'm gonna I'm gonna read this out This is this is a lot of this is due to or down to how interested you are in this aspect of the game And you can you can go even further. There's a whole resistance guy like 25 pages You can read up on if you are interested in it, but I'm gonna just go over the basics and This is the stuff that actually will apply to you So it's important that you understand why these things apply. So there are two kinds of resists in vanilla wow You have resists due to your hit your spell hit and you have resists due to spell and you probably need this already And spell pan isn't really a stat in in vanilla But there are items with the equivalent on for example the the trinket from War song that I have mom will be accessible at 60 these kind of things and This count is obviously the the resists right they both display resist It's in in comparison to for example wrath of the Lich King where they will have different messages at level 60 They both say resist so it's hard to distinguish which one has actually happened, right? We're gonna go into it a little bit more. So first of all, we've got spell here, right? And if you are PVPing majority of the time you're gonna be PVPing against an equal level player, right? This means you have 96% chance to hit them you can remove 3% you can go up to 99% chance to hit you can never go to 100 is impossible Doesn't the game doesn't allow it. It only allows you to go up to 99% So this is why before we said you should get 3% hit on gear because this will take you up to 99 This is important This is gonna be very valuable for you because you're gonna see a lot of misses or at 60 You're gonna see resists as a result of this if you don't have 99% so here We're gonna we're gonna annotate base hit chance is 0.96 right now a spell penetration as we said not officially a stat in TBC Sorry until TBC. However, we're gonna reference it as spell penetration And it's important that you know that this is where you get these this that basically and we're gonna we're gonna call this resistance score and this is just resistance which is Shadow res fire as whatever minus the spell penetration So say you have 30 shadow res 20 spell penetration Obviously now you got 10 resistance score a nice easy maths and then we got resistance cap as well now resistance cap is just The level of the caster multiplied by 5 so a level 25 We're gonna have a 125 resistance cap now These are important to remember for later what we've just to know it these things So we're gonna talk first of all about binary and non-binary spells And this is where these things are gonna come into play you'll see but basically binary spells are spells that have a Any non-damage effect such as a slow root stun or life drain? All right Examples include fear and frost ball now frost ball is considered binary because it deals both damage and it slows But the slow portion is the binary portion if it has a binary portion It's binary the the binary spells is called that because they only have two possible outcomes. They either they either Land or they don't right they hit or they resist. There's no partials And this is why frost book cannot partial now understanding the difference is important Because the way their resistance is calculated varies, right? So for non-binary these spells roll twice first it rolls your hit rolls your spell hit value and If it says, okay, that's good You pass the spell it just the spell is hitting then after that it does a resistance check and it says, okay How much resistance does it have for that spell? Do we do a partial? So for example for mindblast you might hit the mindblast and you might have a load of shadow res and it's like Oh, no, actually it's partialed. It's only gonna hit for you know, 50% There's two independent roles right the hit role and the shadow res role now This is different in binary spells the way that binary spells work is there's only one role and Because of this it means that both of the hit and the spell penetration Actually impact that role and what this means is that you can actually reduce the effect of shadow resistance on binary spells by having more hit So the spell that the talent shadowed focus is actually really really important because this gives you 10% hit Right, so this is gonna significantly reduce the number of resist that you actually get from shadow res And this is this is a kind of a big deal a lot of gear has shadow res on right now, right? We're gonna have shadow proc coming in later. It's gonna be shadow res or from paladins There's no doubt gonna be more gear with shadow res on so this is something that is very very very Relevant because our fear is actually a binary spell both fear and mindfully So this is something that is very important to keep in mind, especially if you're playing shadow because You will get significantly fewer resists if you run the shadow focus talent versus if you don't for anyone interested in trying out This is the calculation So we've got the the hit chance of the spell and if you compare this with the spell hit bonus at the end And without you'll see the difference But basically this base hit chance which is up here 0.96 Multiply by and then we've got this portion, which is the the calculation for resistance and You just plug these numbers in basically. This is the resistance calculation one minus that and Then you multiply that by the base hit chance to get your Your actual hit value due to spell hit and add it so this will give you the number and Yeah, as you see this will be significantly improved by this addition here at the end now There are a couple more resist types I want to talk about we were just ball resistance and this is a point of Much grief for me But they are there are no dispel resistance talents in vanilla. Well, they get added in TBC and Adjusted them rough, but there are none in vanilla. Well and in the original version of vanilla. Well, there were no resists So we're no dispel resists. It's something that got added in in TBC classic between season one and two and For whatever reason Blizzard decided. Oh, it was originally bugged in all of 60 all of 70 and all of 80 originally in wow But now we're gonna fix it now. We're gonna put it back in Which is the biggest grief ever because there's plenty of other bugs that they didn't fix but It is what it is. So this this this mechanic is basically saying you hit your dispel it won't give you a resist message and you'll see the animation on them, but it won't actually remove anything and This works on all buffs all debuffs everything and it says it it's it's around 10% But I don't have confirmed Documentation on the exact amount is kind of kind of a very under the table mechanic that isn't really that talked about for some reason But yeah with further testing we can kind of figure out the exact percentage I would say but knowing it exists and and you know, maybe you just spell a poly off someone and nothing happens That's what happened. So yeah knowing it exists is the important thing So you can react to it accordingly It's very devastating if you like go dispel a poly off someone and then go look elsewhere and you look back and they're still polied five seconds later And you're like, uh The last part is the resistance talents and this is things like unbreakable will we talked about earlier? and this is gonna this is gonna affect you on your fear primarily and This is gonna increase the targets chance to resist by 15% on the fear this I believe originally in classic Vanilla could be Reduced through the hit talent, but I don't have any documentation again for this It's all hearsay and apparently it got nerfed a couple of patches in So that it no longer can be reduced through shadow focus spell here penetration nothing works on it And it's just straight 15% again, I don't have evidence or Documentation on this so if anyone does would be very very appreciative to see it Yeah, there's more info on on resists it goes this this this resistance guide goes into massive detail You can see it here if you are interested in it I've basically cherry picked the things that are important to you But you can go down the rabbit hole. It's it's it's it's a funnel be my guest. Anyway, what have we got? Oh crap. I wasn't supposed to show you this. Okay. Yeah, that's the rap. Hopefully that was helpful Hopefully you learned something Hopefully applied to some people at least that's that's that's the end of the video done then mark it one take