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Published on Oct 14, 2010
CityScape was created to reduce the tedious, labor intensive process of building and modifying urban environments, empowering the interactive world builders of tomorrow.
Using robust data importing, rapid urban modeling, Active Adjustment features, and procedural modeling, CityScape is able to achieve substantial improvements in worker efficiency over traditional object modeling tools and scene editors.
Worlds created by CityScape are compatible with a variety of file formats and optimized for real-time rendering engines.