 Alrighty, so I got both of those guys up here and I'm going to play this one first. Alright, so I got this guy and then this one. Your internet activity over the last 10 years is being scrutinized and kept in minute vivid detail. So I would have to say I am more liking this one. A also because just compositionally we're closer and everything, but I think acting wise. Turn this down here like that. It feels really nice. I like that. And I think you can probably just work on the timing a tiny bit where you do this here and you just see how you go over there and you come immediately back. I would look over here, hold, hold, hold, hold, hold. And then he might do all the same facial stuff, even close his eyes, but hold and then just come over a bit faster into that. It just seems a bit too casual that and that. Not casual, it feels more animated than acted out and then alive. Just because of the timing. You come over here and that's how you come back. That I would probably, excuse me, I would probably reduce that. It's such a perfect arc, which obviously I always complain when there are no, you know, the arcs are not nice, but there's something about it where I wouldn't go as big. You can probably go just for a little accent to a little bit of that, you know, but not this massive thing. But I like this, I like the ending of the head a lot versus this one. Get into this here. It's just, I'm not quite sure what this means, you know, it's just so straight up and it kind of feels like he hits his chin. It's just something that feels just a bit off here. And years is being scrutinized and catalogued. And even that feels just too animated where you go over here and then you have this lead in with the tilt moving over and then this nice arc on the stick there. And then you come back, head and head are coming in at the same time with an arc. And again, I'm saying arc, not that it's bad. Excuse me, it was just slightly too, to me, it feels animated versus acted out. And even that against the same thing. But then the biggest thing is this. This feels more like an actor that suddenly knows that the take went wrong and he's not taking it seriously anymore. And he's just going, oh, fuck it. Yeah, it just feels too big. Now, if you prefer it, you know, I don't want to say no to that. Personally, and again, it's always very subjective. I prefer that one. Your internet activity is being scrutinized. I'm just here, just the timing of the acting here. I just love that. It's because the thing is, there is so much movement here, right? You walk, you come down, head moves, arm gesture and everything. So that at the end is more quiet than in the other one. And just in general is more contained. I like it. Usually the cliche thing is that someone talks and at the end yells and that's to ramp up. That's usually how you do the contrast. I like it when someone goes big, big, big and at the end it's quiet. And that to me is also contrast. It doesn't have to be big at the end. So that's why I'm more in favor of this one. So yeah, just those points that I pointed out. But again, if you feel like you want to do the other one, you know, I'm not here to say no. And I'll just look at the technical parts of it. Alright? Thank you. Alright. There's an email. You can sign up. You can start whenever you want. You can submit whatever you want. You get 16 submissions. Either way, a like and subscribe would be awesome. Alright? Thank you.