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Published on Apr 8, 2014
This week, I've been looking at scripting and palettes, the latter can be seen in effect on the Art Viewer. "Shades" allow for shading the texture whilst "Swaps" change the colours. "Globals" are the base palette (such as going underwater or sewage). These are only applicable to Duke 3D and Blood as Shadow Warrior's lookups appear to be in the code and not stored externally.