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iClone5 Pipeline Tutorial - Creating and Importing Custom Motion Content to your Characters in Unity

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Published on Sep 23, 2012

http://www.reallusion.com/default.aspx
If you're a smaller game studio or just a hobbyist looking to fool around and make your own game, you know that finding or creating the in-game motions for your characters can be time-consuming. Either you need to have some decent animation skills and software, or you need to purchase the animations separately from an online marketplace and make sure they can apply to your character.

In this tutorial, you'll learn how iClone can help you to create your own custom animated content in minutes using a variety of iClone's simple yet comprehensive motion tools and combining them with motions from the expansive content library. By utilizing tools such as Body Puppet Motion, Human IK motion layer editing, Direct Puppet and others, you can create your own quality custom character animations and apply them to your game in no time at all! If you have a custom character, you'll also learn how to adjust your character's T-pose so that it is more compatible with iClone motion tools and the content library as well.

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