 Hi, my name is Lucas Pope and I'm the creator of Papers Please. Papers Please is a game about checking passports. You work at a border checkpoint and your only job is to look at people's documentation and decide if they should be allowed into your country or turned away. I feel like with an issue like immigration, you're dealing with kind of generalities. You don't want people to come in or you want everyone to come in. But something like Papers Please, my hope was that you can get way up close to it, right in your face, way closer than you want to be, maybe. It's one thing to read about Border Control or to watch movies about it, but to actually play it to be there, the one making the decisions, kind of hearing people's stories and deciding from there and seeing their documents and things like that, I felt like that's perfect for a game, basically. And my hope is that people can play the game and understand a little bit more about the nuances and complexities of Border Control. I also want them to enjoy looking for errors in documents. I want them to feel like a hero when they can catch the spy who's trying to slip through their checkpoint. Games are basically the perfect medium to understand other character's positions or complex issues like this. I do hope that people can play the game and sort of turn immigration from a simple yes or no into something a lot more considered and thoughtful. So empathy, to me, is a critical part of making a game.