 Welcome back to the last step and your final challenge for this Maya tutorial. So in this final challenge, what I want you to do is to experiment with the lighting and rendering to really make the scene you've created feel your own. So since the last step, I've gone on a little bit and made a few changes. So I've added an area light here, which is just shining straight down, which I'm using to illuminate the scroll a little bit because that wasn't really showing up very well. I've also added a little bit of a green tint to the glass on the bottles and I've replaced the emissive material. So I took the emission out and I put some little point lights inside, which I think gives a better look for the kind of glowing liquids. And this is the sort of thing I want you to do now. Experiment, see what you can create. How cool can you make this scene look? Turn it into something that looks the way you want it to look. And then once you've done that, I would like to join me in the next step, which is where we will conclude the tutorial. So I will see you in the conclusion. Game Dev Academy is graciously supported by these absolute legends. If you'd like to offer your support, then check out our Patreon page using the link in the description below.