 So the prep for the Phantom Liberty DLC for Cyberpunk 2077 starts with a brand new patch, the 1.63 patch for Cyberpunk 2077 and today guys we go through the entire thing. How's it going people? My name is DPJ and if you do enjoy the video, leaving a like really helps out to me feel like what you're seeing when I see more, be sure to subscribe. Okay so patch 1.63 for Cyberpunk is being rolled out on PC, PS5 and the Xbox Series X and S. The update contains various gameplay and quest fixes and today guys we check out everything. Okay so starting with quests. Fixed an issue where selecting a blue dialogue option while calling Mitch twice could cause the call to be permanently stuck on the screen. All along the watch tower, fixed an issue where V gets flatlined after crossing the border. Chipping in, it is now possible to examine all of the clues unabunic before becoming detected. Gimme danger, fixed an issue where there were no objectives left in the journal. I walk the line, fixed an issue that could cause V to randomly flatline during the quest. Lightning breaks, fixed an issue where Panam wasn't present in front of the garage and spawned inside the mortal instead. Machine gun, fixed an issue where the dialogue with Skippy wasn't activated after performing 50 kills and it wasn't then possible to unequip Skippy, never fade away. Fixed an issue where Rogue spawned from the couch in the Atlantis blocking progress. Only pain, fixed an issue where it wasn't possible to completely defeat the cops objective before the cops weren't present at the intended location. Plates say fixed an issue where holograms and platforms in the parade disappeared after an auto save was loaded. Plates safe, fixed an issue where Takamura didn't call to start the parade mission. Pumid song, fixed an issue where Judy teleported underground after entering the church. Search and destroy, Takamura will now move to his hiding spot instead of standing in the middle of the room during Erezaka's attack. Sex on wheels, fixed an issue where the Quadril Table RV tech spawned underground blocking progress. Small man, big math. Enemies and the van now spawned correctly, the heist. Fixed an issue where Jackie wasn't present in front of the afterlife. With a little help from my friends, fixed an issue where the nomads weren't present at the train station. Okay so now moving on to the open world. Fixed some instances where gigs were stuck in the undiscovered stage and didn't start after approaching the area. Fixed an issue where regular subtitles appeared instead of overheard subtitles for some pride NPCs in Rancho Coronado. Gig, blood spot. V were no longer be reflected standing back when looking in the mirror in the Bojo bathroom. Gig, last login. Fixed an issue where it was possible to pick up the quest item before the quest was activated, breaking the flow of the mission. Gig, gone away party. Fixed an issue where it wasn't possible to get any car with Flavio. Gig, guinea pigs. Order security robots in the hotel now properly engaged in combat. Gig, only tight leash. Fixed an issue that could cause the gig to be stuck without an objective after completing it. Gig, serial suicide. Fixed an issue where the quest could reactivate again after completion and become stuck on the sealed CCTV footage objective. Report a crime, blood in the air. Fixed an issue where the quest was stuck on the search and create objective even after searching the crate. Report a crime, comrade red. Fixed an issue where it wasn't possible to search the stash. Okay so now onto UI. Fixed an issue where while transferring money or data the UI showed the enemy hack in progress text. Fixed an issue where devices could become unstable after opening the map and fixed an issue where the FSR toggle wasn't grayed out after restarting the game with dynamic resolution scaling on. Onto visual. Fixed an issue where some surfaces had color artifacts when path tracing was enabled. Fixed an issue where bright colorful flashes appeared at the edges of certain objects when DLSS was enabled. Okay so now onto PC specific. Fixed a crash that occurred on launch when using chroma. Fixed an issue where photo mode screenshots could appear as empty files and brought them back to the original folder location. Improved performances of DLSS frame generation on AMD CPUs. Okay so console specific. Changed a number of available save slots on Xbox to 20 for manual saves and 10 for point of no return saves. Players who have a number of saves that exceeds the new limit will need to delete some save to be able to create new saves. Addressed an issue affecting performance on the Xbox Series X and S after playing for an extended period of time. Miscellaneous, photo mode stickers and frames will now properly appear on screenshots and Padre will now recognize Corpo and Nomad V in the intro holocool. Okay so red mud and this is Leslie guys. A lad deploying mud from a listing file and updated command help texts. Okay so those are the patch notes for the latest patch within Cyberpunk 2077. The patch 1.6 free. Guys if you enjoyed the video leaving a like really helps out let me know your thoughts on these down below and hopefully guys I will see you in Phantom Liberty.