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SFM - OBSOLETE, Please see http://youtu.be/gSVthTQ19jM tfor the new method

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Published on May 22, 2013

This process is now obsolete and replaced with the following video...

http://youtu.be/gSVthTQ19jM


All credit for this tutorial go to CyborgMatt and Wyk

Thanks to the Dota 2 Blogs prepared by these two I was able to make this tutorial.

You can find CyborgMatt's Dota 2 Blog at

http://www.cyborgmatt.com/2012/07/dot...

and you can find Wyk's Dota 2 Blog at

http://wyksblog.com/guide-dota-2-cont...

Programs needed to complete this process:

GCFScape ver 1.8.4 or greater ( http://nemesis.thewavelength.net/inde... )
NotePad ++ ( http://notepad-plus-plus.org/download... )

Not all characters are going to come through and work 100%. Sorry, that's just the way it is. You'll see an instance of this as soon as I start walking through the model viewer. You'll also notice that some of the characters appear invisible or see through in the model viewer. All I can say is load them up and see what happens (again demonstrated in the video)

Certain models have a specularity shader in the VMT. The SFM Engine does not know what this is. These models will load into SFM but will be greyish or whitish in colour. You'll have to find the VMT for the model and comment out the specularity in order for them to show their proper colours. I did not see this until after doing the video and will most likely do a follow-up tutorial on this later.

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