 One thing that I like about the free software is the sort of effect on the user skill and the user understanding of what's going on, like because of that decentralized nature, because you're kind of more in contact with the concept of source code. The free software tends to kind of educate you a little bit more about how software actually works. The computer becomes less of an appliance and more of an ecosystem that you can actually interact with. To the extent that we have free software in society, the free software ecosystem is going to end up being a more robust ecosystem. It's going to distribute the knowledge so that there's kind of many people who are able to do good work in the area. And I think this is something that even within the proprietary ecosystem, from what I understand, the proprietary software companies actually kind of end up using a lot of the free software and hiring people from who have been working on free software because that's kind of how people are learning a lot of the stuff. You can learn the stuff at college to some degree, but also actually just having an ecosystem out there that enables people to learn stuff. Right. I think one of the quickest things that happen whenever people start using free software in Linux is they start getting familiar with how actually everything works. Especially nowadays, when we live in the year of the iPad, people are becoming very, like normal people are becoming very disjointed from how technology actually works. People used to have the idea that, oh, kids these days, they're just going to keep getting smarter and smarter when it comes to technology. But now in the day of Angry Birds and Fruit Ninja, and that's all people do on computers, people don't really understand the core, how the internet, for example, I don't even know how the internet works. I have a website, I do SSH, I have all the stuff. I don't really understand how the internet works. There's a lot of technology knowledge that due to the fact that we have these very monolithic, these different strata of extra layers separating us from how computers actually work, people don't necessarily understand how the core of it works until you actually are on a free operating system or until you can develop yourself. Yeah. Yeah. And I think there's value in having a society and a culture that generally has that distributed expertise that isn't just like everyone kind of slaving away at some job and then using appliances provided from someone else, but people who can actually build things and do things because a lot of the sort of big things that happen when you get some genius that builds some new thing that comes out of a culture of people generally having those abilities, like you look at the early Macintosh, why was that possible? Well, it was like, why was it possible for these two guys in a garage to build a computer company? Well, it was possible because there was kind of an ecosystem of electronics around and there was distributed expertise. And so it's a good thing for a society to have a lot of technical knowledge distributed throughout the population. And so I think Free Software does help with that. Yeah. And one of the things that especially I've experienced on YouTube is sites like this. When it comes down to it, people want to know how computers work. They want to people get on YouTube to learn how to make bread from scratch and all the stuff. That's something that I think, generally, generationally, especially in the post war era, people have sort of lost a lot of the organic contact with how cultures used to work beforehand. Yeah. And I like Free Software for that reason, because it is this organic technical culture that not everyone has to be into it, but if you have it easy to get into the same way, it's easy to get into baking or woodworking or so on. Like it's, and if you have a lot of examples around and a lot of people doing stuff and a lot of source code to read and so on, it makes it, yeah, it just makes your culture more organic and healthier in a way that I think is important. And this goes into a lot of different areas. You kind of want people to have, you know, rather than a culture of consumers, you want a culture of creators. And I think, you know, in the ideal world, there is the artisanal programmer, you know, we have, you know, we used to have blacksmiths and people who had these, you know, very particular specializations. And it's not to say that generally people won't have knowledge of this, but, you know, I think we're moving, well, I'll put it in contrast to, you know, nowadays, there's the idea that everyone is going to, we're going to send them all to coding camps. They're all just going to have this superficial knowledge of computer programming or something like that, where really that's not how it happens. It happens from, you know, people actually, you know, what do I want to do with a computer and just figuring it out themselves? You know, I was drawn partially to free software not because of the freedom itself, but because I wanted to be able to customize my computer. There were a lot of things that I wanted to have very efficient. And, you know, these are usually what draws people to free software just because it's a platform for all this other stuff. And I think a lot of people who want to increase technology or something like this should be more focused on, like, technology can help you do what you already want to do. Because really at the level of corruption, I mean, really, if you're using technology to use technology and not to do something else, I think you're really wasting your time in that. I think it has to be identified as a tool, not a thing to play with. Although it's fun to play with when you're doing it for, you know, some utilitarian purpose. That's the enjoyment of it. Yeah. Well, I mean, as with anything, right? You play with it a little bit and you fool around with it. And it's kind of interesting. And eventually you have enough understanding of the thing that you can start using it for important stuff. You know, that's, again, true in any field. It basically has to be possible to play with stuff and to understand it, to actually get to that point where you have people who can do useful novel work even for themselves. Like it has to be possible to, you know, if you have a bicycle, it has to be possible to just fool around with it and change the tires and change the wheels and change the drive train and repair it. Even if you don't really have to, for it to get to the point where that really becomes useful. Yeah.