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Uploaded on Nov 23, 2009
This video shows a Mandelbulb fractal rendered in real-time into my CUDA GigaVoxels engine. The Mandelbulb is a 3D Mandelbrot set computed using Triplex numbers. It is generated procedurally and on the fly on the GPU by a GPU producer thats subdivide and fill the octree with voxels. Only non-empty and non-occluded region is subdivided allowing very deep zooms. More info on the Mandelbul here: http://www.skytopia.com/project/fract... More info on GigaVoxels here: http://artis.imag.fr/Membres/Cyril.Cr...