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[CS:GO] Aztec_Proper V4 Commentary - Visibility enhancements and gameplay balance

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Published on Aug 20, 2012

Download: http://acidmaps.net/csgo-de-aztec-pro...
Discussion: http://forums.steampowered.com/forums...

This is a rebalanced and retextured version of aztec for competitive use. This version makes players easy to spot and gives Ts the fighting chance they haven't had ever since CS:S was released.


Changes include:

- Texture and Lighting tweaks to enhance visibility
- Various visibility and performance fixes
- Various texture changes to enhance map color scheme
- New passage connecting CT sniper square to B hallways
- Scaffolds connecting T underpass to CT Bridge house
- Moved T Spawns forward
- Removal of fog from accessible areas
- Several changes to cover props all over the map
- Changed overpass geometry and added hanging plants

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