 Hello and welcome back to The Craft Box. My name is Brenton and today we're on episode 258 of the Wizard101 Death Walkthrough. It's been a while, but we are back, and Imperial Part 2 was released just today and we are talking to Fitzsum. All this, of course, is for naught without young Mallory. Please consult with Beans and the Scholars, then rendezvous with us in Nowhere Village. Well, you heard the Nimbari. Scholars Zander and the Surly Pigman are looking after Mallory in Recovery Room A. Go on then! Well, that's that. It seems we have to go over and find Mallory. So, um, I've already played through basically all of Imperial Antestrom, except the last couple of, last couple of bits. But, um, well look, the tree has a name now. Wow, that's pretty cool. Amazing, Sibyl. Um, but, um, yeah, I've already played through most of this. I haven't listened to all of the dialogue though. Basically, the only bit of dialogue I've listened to is this first bit. So yeah, we'll see. We'll see how this goes. I'm very excited for this. Very, very excited for this. I was beginning to worry you were stuck in some interminable dungeon. Okay. Beans. I wish I could tell you you missed a lot, but unfortunately, there's been little more than nervous frustration here. Beans and Zander have been working tirelessly to keep Mallory's body alive, but the poor little darling is only getting worse. We've poured over every text available, from ancient scrolls to Captain Pork's Imperial Mission report, but we're no closer to reviving Mallory. The vitality boluses have always been a temporary solution. Unfortunately, there's not a lot of precedent for reviving a semi-divine entity. Medical science and magic are both stumped. It seems as if her spirit is lost. The only person who can wake up Mallory is Mallory. Yikes. Well, there is still one last experimental enchantment we can try, but it's incredibly risky. We'll need you to go out and procure the active galactic nucleus of a juvenile neutron star. You'll do no ambros! You'll do no such thing! There will be no experiments conducted on any of my students without my direct supervision. Ambros! How'd you get... You can't just barge in here and tell me how to care for my daughter! With all due respect, Baba Yaga, Mallory is more than just your injured child. She's the key to whether or not we all live or die. You, Arcanum scholars, have no right to make unilateral decisions that affect the outcome of the entire spiral. There are those of us who have dealt with inforagate spider and the forces of shadow before. Not only that, but we are the ones on the ground dealing first hand with Raven's mysterious luffalum incursions. Luffalum incursions? Impossible! The luffalum are guardians, not soldiers! They never leave the light temples! Yes, well they do now. Had any of you asked, you'd know the reports of luffalum sightings have come from every corner of the spiral. He's bugged. He's bugged. He's not meant to be standing like this. He's meant to actually be moving. That's broken. Luffalum incursions? That news is overwhelming. Clearly, the only hope the spiral has is for all of us to work together. I'm glad you finally see it that way, scholar Virga. There's much to discuss. But first, wizard a moment. Okay, let's talk to Meryl. What does he want us to do? Lost in all this confusion is the fact that our dear old Bartleby's condition is also deteriorating. He cannot go on like this much longer. Even with his eye of history back, Bartleby's only able to mutter fragmented sentences, mostly calling out for Malori. Oh, and you. Wow, so special. He's requested you specifically. I know you're in the middle of something wizardable, desperate times called for desperate measures. None of this business with Raven and Spider will matter if Bartleby dies. We must go to Ravenwood and help the great tree. Let's be off. Okay, let's head over to Bartleby and go and help him and be good and stuff. Be a great, great friend for Bartleby. We're also going to change our badge because I did not do that today. And I recorded a video last night. It was meant to go up today, but unfortunately, this, unfortunately, or fortunately, fortunately, Imperial was released. So that's great. It's great. It also means I don't need to record anything now, which is good for tomorrow because just so you know, we're not going to have every single day as the death walkthrough because we need to have some variety probably twice a week, I would say. Easy now. Be strong, my old friend. Look, I brought the wizard as you requested. Woodland, has there been any changes? Only for the worse, I'm afraid. His leaves lose color by the minute. He may not have much time left. Bartleby's entire root system is being ravaged by a virulent pestilence, rendering him unable to do much more than mutter to himself. The pestilence was born of powerful magic, the likes of which I've never encountered before. And it's getting stronger. We believe it was delivered here by that anomalous cold wind that blew in during your graduation. If only we hadn't been so preoccupied then. Wow, he makes it sound like our graduation was a mistake or something. That's so rude. Wizard, complete the ritual. The spring's eternal. Please hurry. I need your help. Be strong, old friend. Help is on the way. The wizard, that ritual Bartleby just spoke of, is the arboreal ritual. And it is why you are here. A arboreal ritual is a test to determine the one true champion of the Great Tree, the steward of tree magic. Bartleby's silent. Many have attempted the ritual, but none have succeeded, including him. Bartleby seems to think your luck may be different. The spring must remain pure. The spring's eternal is the source of all the life-giving water throughout the spiral, and it originates directly under Bartleby. If the spring's eternal become poisoned, the entire spiral won't be far behind. Yes, but there won't be anything for the pestilence to poison if Bartleby can't revive Mallory. That is why you are here, wizard. You see, Bartleby's root system is a sacred place. The altar where the arboreal ritual is conducted is guarded by ancient forest spirits. Wizard, complete the ritual. Mallory is the key. I cannot hold it back. Help me. Help her. Just hurry. There's no time to waste. Mulinda, prepare the wizard for the arboreal ritual. I must consult with the Arcanum and the Council of Light. Go fulfill your destiny, wizard. Hold tight, dear Bartleby. Help us on the way. We hope. To complete the arboreal ritual, you must collect the first spring leaf from each of the original spell trees. Go. Run. Okay. There's a lot of dialogue in this episode, and I apologize for that. There's legitimately nothing I can do. Okay. But yeah. I don't know how far we're going to go for today. I want to keep the episodes kind of short. Yeah. I'm not quite sure how far we're going to go. I kind of want to keep the episodes around 15 minutes. Firey blessing. Wow. So yeah, hopefully, hopefully we can probably, I'll probably do the boss who's underneath here just so we have some fighting for today, and then we'll probably end off. I do wish we were meeting under better circumstances, but please take my spring leaf. Just help Bartleby. Wow. He's a bit angry. I always hate Ivan's voice. It's kind of weird. They changed the voice actors after they updated him, and it just sounds a bit strange. Good to see you again, wizard. You need my Bartleby. Absolutely. Here. Take it with my blessing. Same with Blossom. They also changed her a bit as well. I was going to leave him out here. I don't even know where that was. The Pet Shop. Makes sense. Crafting is great. Why I had it at the Pet Shop. I don't know. We're also going to turn down the sound. It sounds way too loud for me. The dialogue either needs to come up or sundown. We'll just do that, both. Boom. Fix it. Problem solved. Okay, let's go to Mortis, our daddy Mortis, and then we'll go over to Niles in Crocatopia real fast. The speed of light. Hi, Mortis. Are you good? Spring leaf? So you're going to try your hand at the arboreal ritual. Our exceptional death magic skills early on, but I never dreamed you might one day attempt the arboreal ritual for the first time in, well, ever. I have hope for the future. I believe in you, old friend. My spring leaf is your horse. Just help Bartleby. What I find really strange about this is how can Mortis have leaves? He doesn't have any leaves. He's a dead tree. How can he have leaves? Also, for this quest, one of your school trees says a completely different piece of dialogue than everybody else, all of the others, and gives you a bit more faith and hope in yourself. Obviously that was Mortis for us, and that's why his dialogue was more than just one spacebar away. We should measure dialogue and the amount of spacebars it takes to complete. I think that's a really good measure of how much dialogue there is in the game. I'm actually really curious now. How many spacebars do you think it would take to complete the whole game? Put that down in the comments below or in the live chat because it's being premiered. Right now, how many spacebars do you think it would take to get through all of the dialogue? Because that's apparently how we do this. My doorbell's going off. I hope someone else answers that. That's awkward. Why is the doorbell going off at 8.08 am? Who comes to a house and asks for stuff and gets stuff at 8.08 am? That sounds a bit strange. Ah, too long. What brings you back to our sandy section of the spiral? Oh, you're going to attempt the arboreal ritual? Then you're going to need my first spring leaf, I suppose. It's all yours. I have a good feeling this will be the last time I'll be giving one out. Well, thanks Niles. I appreciate that. He has faith in me. The others didn't really accept Mortis. It seems the ones that are furthest away have the most faith in me. Kind of sad. Really, really sad, in fact. Let's head back to Mulandawu. Ah, good. You have all seven spring leaves. According to the ancient texts, you now have everything you will need to perform the arboreal ritual. To complete the ritual, you'll place the seven spring leaves along with a lock of your hair into the ceremonial bowl upon the arboreal altar. Unfortunately, the ancient texts do not describe what will follow, probably because it's never been completed by anyone. However, we do know that the scion will be granted access to Bartleby's sacred root system. I wish I could accompany you. However, this path is reserved for you alone. Be diligent, but swift. We are all counting on you. Good job, Mulinda. Mulinda's doing such a good job. What's really funny, all of the XP caps and to get up to the next level is two and a half million XP, all of them. It's kind of strange. It's not like progressively getting more and more. It's just constantly two and a half million. The leaves are so black in here. I do not like it. Bartleby's dying, and we are going to solve it right now. This used to be bugged this bit. The arboreal altar, you possess the seven spring leaves, but have you the will of the great trees, scion? Let's defeat these guys. They're not too difficult at all, which is good. I know that because I soloed this on test run, because you have to solo this, but unfortunately. Basically, double blade for death should be fine. As long as they don't death shield, that would be really annoying. Knowing life, they probably will. I think it's this shield for death and myth. I can't remember what it's called, but we might see it right now. No, we're seeing a PS blade. Makes complete sense, definitely. We're just going to hit, I think. I don't think we can kill with one blade and nothing else, but we can try. We can try. We probably need to crit in order to kill, but then again, it's still going to do a lot, and we can always follow up with another dianado lulu afterwards, so it's perfectly fine. No crit, which is sad. But I don't expect to crit ever, because who expects to crit with like 40% or 30% crit chance? Nobody. I mean, it did half the health, which is not bad at all. Really, really not bad. What is this, brown spider? Yikes. It gets a bubble. It gets a bubble. The only reason why I know that is because PvP. Only reason, because no one uses that spell anymore. And no one uses that spell to start with in PvE. Both of them are doing it. Wow. Wow, that's quite interesting. If these guys crit, they can actually do a lot, so be careful. Be careful of that. They're not quite as bad as what's coming through the door, but still can be kind of bad. We're just going to kismar both of them. It should kill. I could lulu, but there's no real need to do that. This will do a lot on its own, even though it is dividing between two. The overtime should have them. I'm fairly confident that the overtime should definitely get them. How much is this going to do? Oh look, 1,000 inch, they're dead. Easy. Easy. We did it. We did. You've proven your will, newcomer. Now, place the seven spring leaves and the lock of your hair upon the abort. Only fate can determine if you are or are not the great tree Scion. Okay, I just didn't want... I know these respawn, so I don't want to get pulled again. That would be terrible. The altar has accepted your offering. Bartleby, be praised. The Scion has emerged, and none too soon. That's so cool. That is so cool. What's the thing down the bottom? Blessed Scion, please hear our plea. What's the thing down the bottom? A new school? Maybe? Question mark? Who knows? Who knows? Your magic is now infused with the might of the trees. Accept and wield this spell with the dignity, discretion, and grace of the great tree. From the time Bartleby took root here above the spring's eternal, we have guarded this place. Not long ago, a chill wind shook Bartleby to his core. But it was what that wind carried that has wrought such devastation. A virulent rot. We noticed the rot spores immediately. We fought them as best we could. But the rot grew exponentially as it fed upon Bartleby's sacred roots. Eventually, the rot grew into an insatiable pestilence that gnawed through the roots toward the spring's eternal. Bartleby's life saw the great tree has done everything he can to keep the destructive disease contained within himself, even locking us root guardians out. However, the root door has opened for you. Please enter and eradicate the pestilence and be sure to clear any rotted roots you see too. I'm very interested at what the last one. There we go, there's sign of death. Yeah, I don't know how many we're going to put in that. We're going to keep one in for the final battle here. We probably won't use it, but you never know. I nearly died last time we did this. So Intestrum nearly died, so we could be using it. Who knows? Let's head down. Hopefully, this is not bugged anymore. It shouldn't be. They apparently fixed it in Intestrum after it was released. But I spent at least 20 minutes trying to get this to work, this fight, or this dungeon. It was kind of strange. So yeah, let's defeat these rot spores. I put some prisms in just because... I don't really know, just because they're death. I suppose just do a bit more. I don't know, kill them quicker. We'll blade into probably a dead knight. Or if we get a Shadlulu, just the normal... Basically, that's kind of all you'll be seeing in mob fights. Most of them will be actually cut out, but we'll probably cut out the next one and not this one, and then go straight to the boss. But yeah, generally that's what I do if you're wondering, because I know some people ask me afterwards, like, what is your setup? Like, what spells do you use? And I'm like, wow. Yeah, so I thought I'd tell you. At the mob fights, we just legitimately either lulu them or dead knight them, and it should be fine. For boss fights, we put in a couple feints, a couple of spirit blades, a couple of blades, and then, yeah, we should be good there as well. That kind of gives you an idea of what my spells choice are. Obviously, there's some cheating bosses that obviously have a different sort of strategy for them, and we'll be getting into those not very far from now. It didn't really take long to get to the first really interesting boss, which I've already put a video up on my channel, but I'm not going to spoil because I've made a rule we're not going to spoil anything further in the story until I've finished the... until I've got there in the death walkthrough. I crit, which is crazy. That doesn't normally happen. One of them blocked the other dyn, which is great. One of them is dead. That did so much, holy moly. Okay, you just block both? Are you like a tang or something? Jeez, he's jading. He's jading. This guy's jading. He's got high block. High block, high resist. He's jading. Okay, what is this? Does this give a trap? I think it does, right? Yeah, it does. Yeah, it does. Pip can serve. Wow. These guys can serve. Pip's like crazy. Like, really, really crazy. It's kind of funny. It's kind of funny how much pip can... conversion they have to conserve all of their pips. I find it really strange how it's called pip conversion, except you can serve pips with it. It's basically the main thing for it. It's kind of strange, I feel. It just doesn't make sense to me. I always get confused because those words also are quite similar and, like, like, how you... how you say them, so... Yeah, I don't know. I don't know. Who knows, not me. Okay, this should kill Yi. It's a deed. Good job. It did nothing, but it killed, so it's fine. And we head on to the next bit. Easy. It is working now, which is great. It's really great. I'm going to skip this fight, and I will be back in just a second. Okay, we are back. We just finished that. Really, really simple. Basically the same as the last one, and we're fighting the... How's this? You've the smell of a delicious... But not the look of one. Perhaps a bite or two of your bark will help me understand. Okay, this is a boss. He doesn't have too much health from memory, but we're going to put in a couple of fates and a couple of blades, just because why not we can. Yeah, I'm pretty sure he doesn't. He does hit very, very, very hard. I nearly died on this fight when I first did it, so, yeah, he doesn't have much health, but he is kind of tough. So, yeah, just be aware. He hits very, very hard and can stun quite often. So, yeah. We'll see. He does like to pass as well, which is good and bad. Okay, that's cheeky. That's a bit cheeky. We are just going to faint him, just plus 70 off and we'll have a plus 30 for us, which is good. If you didn't know, if you have both of the faint traps on you, it takes the one that was cast first and then the one that was cast second. So, yeah. If you didn't know, that's how it works. I'm pretty sure we'll find out, yeah, plus 30 and then plus 30 instead of plus 30 and plus 70. It's great. It's great. So, yeah, if you've ever got a faint trap on you, just faint again and we'll basically remove it, which is really cool. I didn't actually know that until a couple of weeks ago when I learned that. But, yeah, that's a cool tip that if you didn't know, you should do that. Only if you have a faint, obviously, and you want to waste one pip. It's whatever. Okay, we're going to enchant this blade. We are going to. We can't do that. Let's blade up again. Hopefully we can get a shadow pip sometime soon. Go for the Lulu. That should kill. The only thing that's probably going to be the biggest issue is the minion because he's death. He has a lot of resist. We'll see. That's why I'm blading a lot. But I mean, my deonite killed with one blade, so we should be fine, hopefully. Hopefully we should be fine. I don't know if I crit or not. I might have crit. I wasn't really paying attention too much to it. We can already cast Sion of Death, so we could do that if we wanted. Except it's not very good unless you get the double mechanic to work. So, yeah. Otherwise it's kind of a waste of your pip because it's basically like casting a vampire. A glorified vampire. So yeah. You would be far better doing something completely different. But let's...Lulu should kill, hopefully. Three blades, two feints, and plus 30. Should be fine. Should be really, really fine. He didn't actually hit at all, which is crazy. Because usually back in Test Drone, I think it was, he hit me with the Storm Lord followed by a Triton. And he crit on both of them, and it was terrible. It was really, really bad. But GG, we did it. Good job. Can we get anything good? He drops our new Mastery Amulets, which is cool. Um... Yay. Okay, let's go and talk to Battlewey. And then we'll probably end off for today, unfortunately. But there'll be another one later this week. Destiny. Before you leave, take a vial of water from the spring's eternal. It will serve you well in the future. Okay, let's collect the spring water. Did we do it? Nope, apparently not. Excellent. Now my scion you should be off. Our journey together is only beginning. First, tell Mulinda she can stop flushing all for me. Okay, let's head back to Mulinda through this nice wee teleporter. Really good. And that should hopefully be it for today. We won't go back to the arch and we'll finish that off tomorrow and tomorrow, not tomorrow, next time. Um, and yes should hopefully be good. Fingers crossed all should be great. Hi. Mulinda talk. You are Bartleby Scion. I always knew you were special. Yes. This wizard was always destined for greatness. But their work is far from over. Now we must all refocus our efforts upon healing Mallory. She is crucial if we hope to convince grandmother Raven to spare the spiral. But time is running out. Mallory refuses to heed my calls. You have been communicating with Mallory, Bartleby. Did you think I was talking to myself? Mallory fled Raven's astral play into the place where all mines meet, called the Reverie. If she doesn't wake soon she'll unwittingly cross over to the other side and there will be nothing to protect us from Raven's wrath. I will resume pleading to Mallory, but I am still weak. I can grab her attention but wizard, you must go to Reverie and convince her to wink. But first, you must ensure that her body is alive and well enough for her mind to return to you to take Mallory's mortal form to the point where life and death magic converge. Mind the law. Now, make peace, my Scion. I do not envy the task ahead of you but I am more confident than ever in your abilities, and so is your former headmask. Ambrose has returned to the Arcanum to confer with the scholars and the Council of Light. You should update them with your news. Okay, next time we will be going back to the Arcanum doing all that. So thank you for watching. Remember to like and subscribe. 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