Loading...

Cyclone Game Engine: Recoil Effect Test

147 views

Loading...

Loading...

Loading...

Rating is available when the video has been rented.
This feature is not available right now. Please try again later.
Published on Feb 23, 2015

This is a brief video demonstration of the camera recoil effect I recently got working. It is very recent so it is by no means perfect and is still an early work-in-progress. The recoil effect increases immersion by providing a visual feedback in the form of shaking the player's camera as they shoot. This effect is used in many first-person shooters. Tactile feedback is provided as the player shoots by vibrating the player's gamepad controller. The sky-box was disabled temporarily in this video since I am working on volumetric clouds. The weapon sound effect was off some when capturing the footage, so my apologies in advance. That weird green stuff you see is the new blood-splatter particle effect I got working. It will be added to the spider soon after the first stages of the spider's AI is complete.

Loading...

When autoplay is enabled, a suggested video will automatically play next.

Up next


to add this to Watch Later

Add to

Loading playlists...