 Hey there lads and ladies, it is PetrifyingPumpkins here and I am here with a video on Breachers. Breachers is the latest hotness of course, it came out a week or two ago, god damn, when did it come out? I don't even know when it came out, it just popped out one day. It's been out for a few days now and people are kind of settling into us a bit and then I started streaming it myself a couple of times and every time I'm streaming I'm getting comments asking me what do I think of Breachers, how does it compare to Firewall of course especially with first contact entertainment closing down, there's a whole big rigmarole about, is Firewall Ultra dead now, is Breachers the game to go to now that the future is uncertain about Firewall and of course Pavlov and Alvo are still in the mix and then next year we're talking about the Contractors showdown game which is apparently coming to PSVR2, they say it all made your headsets but they haven't specifically said PSVR2 yet I don't think and then there's Ghost of Tabor as well on Horizon for PSVR2 as well and they recently put out a video or a tweet where they basically just reconfirmed, hey PSVR2 owners we haven't forgotten about you Ghost of Tabor is making progress on PSVR2 but you know no further updates than that, so I will say very very early impressions on Breachers I've only played it for five hours maybe total maybe six I'm not too sure exactly it's three streams I think I did a Breachers and that was around six hours total maybe seven eight and just at like a face value back at the box summary I think Breachers is a very good game I think if you buy us and you're into these kind of games if you're into first-person military tactical kind of shooters if you're into firewall ultra I think you will like this game of course there's pluses there's minuses there are things now that are bothering me which I'm sure will be fixed in a future patch or at least I'm hopeful will be fixed in a future patch I'm not familiar with the developers of Breachers I'm not too sure what their what their habit is when it comes to how quickly the rollout fixes and you know how efficient they are with these kind of things so that's kind of a wait and see and a lot of people do ask me as well which do I prefer do I prefer firewall ultra or do I prefer Breachers right now my answer is firewall ultra of course firewall ultra has had four months to develop to stew in its juices and get updates going what not whereas Breachers has only just hit the headset now of course Breachers was on quest months and months and months so I guess technically it is the older game when you look at it that way boss what pulls me towards ultra versus Breachers right now is that's I just feel like when I'm playing Breachers I'm playing a quest port you know and that's not necessarily a derogatory thing you know but it's when I'm playing firewall ultra it's like oh I'm playing a ps4 or 2 exclusive this feels next-gen or at least looks next-gen and has that has that triple a level of fidelity going on that you know it's like I spent 600 euro for a headset this is why whereas I feel like maybe Breachers could run on a ps4 or 1 you know that kind of a way and Breachers also has some kind of audio issues going on on the ps4 or 2 version I'm assuming this is a bug but you know just everything seems very very quiet or muffled not just gunshots but when you're standing in like an open area and it's raining and like a stormy kind of weather going on you don't really hear anything it's just kind of like you might hear your footsteps and you'll hear gunshots and stuff like that but you don't really hear like the ambient sounds that maybe you would expect to hear other people have said that when you adjust your headsets balance slider between voice chat and game chat you can improve it that way but I wasn't able to do that and I messed around with the sliders in the sentence I turned the voice chat but it still seems off so something something's very off with the audio on the ps4 or 2 version of Breachers those people who've played Breachers on the Quest have said that it's just a it's a bug because they're not experiencing that on Quest so I am confident that's going to be sorted out by the developers and another thing that Breachers does that's going to be compared to firewall ultra allows us the way that it does reloads do they do manual reloads they don't I mean they do when they don't it's like a halfway step at least for the weapons I've tried out I have not tried out every weapon but basically you press a button to eject your magazine which is manual so far so good then you get your magazine from your pouch you just stick it into the slots and then everything else is kind of like automatic it's like a little cool down timer appears in the gun and you just got to wait for it to like do what's thing you don't like a rack a bolt back or anything like that it is definitely more involved than firewall ultra is just pressing the button however when you've played games like Pavlov and you're experiencing manual reloading when you go to the trouble of adding manual reloading you kind of wish that they would just go all the way and do it all you know because kind of left somewhat satisfied maybe but then on the part of you was like well it was cool to put the magazine into the well but it would have been cooler to just you know caucus or rack is or whatever the correct terminology is I'm not too sure and there are times where I would just be like well maybe I just rather press a button like reloaded firewall ultra style you know because at least then I see the animation playing of the magazine gun in the well the thing being cocked back maybe I'm not doing it myself but I'm seeing us and it kind of feels good to me now I know I'm probably in the minority when it comes to that as people want their manual reloads and I don't expect many people to agree with me there but in my opinion Pavlov remains the best the best implementation of gun mechanics of any of the psv or two shooters so far that I've come across but I think that's most of my negatives or mixed feelings on breachers out of the way I mean if there's one more thing I have to pick it's that maps are kind of limited I think there's just a total of six I was gonna go into the positives I mentioned how there's like different modes which is cool you know those respawn modes there's team deathmatch there is capture the point I don't know what's called but it's a capture the point basically and the point moves around and you can respawn in that one and then your main mode is the bomb defusal one and that's like most similar to firewall ultra where you just have the one life but if you do team deathmatch for instance you can only do it on one single map in the whole game which is like it's a very small map too so that kind of feels like well it's cool that team deathmatch is there and I really like team deathmatch it's not gonna it's gonna be it's gonna be hard to keep that feeling fresh when you're just in this one small map every time you want to do team deathmatch it feels like it's more of a palette cleanser maybe if you want to do it in between rounds of control point or bomb defusal then maybe you do a quick round of team deathmatch or something like that but it doesn't feel as fleshed out maybe as it should be and then of course just in total the six maps right now they're fresh they're kind of big there's like a lot of verticality going on in those maps a lot of breaching points where you're come busted in windows and through the floors and you're exploding things and you're shooting through walls and stuff like that so there is like a lot of cool stuff going on on these maps but it remains to be seen like how often they're gonna be adding more maps and stuff like that yes get into the positives then breaches does have three cool modes you know you got the bomb defusal one which is your bread and butter kind of counter strike slash firewall one life only you got to be tactical at least as tactical as you possibly can be you don't have progression in this which could be seen as a positive or negative dependent on how you look at this because everything is kind of open to you as long as you earn enough money you can buy whatever you want Pavlov style boss the flip side of that is that you're never really working towards I think there's a progression system you are leveling up I'm level 12 or something now maybe but I don't think I've unlocked anything or at least I'm not aware of anything I'm not I'm not working towards anything I'm not working toward night vision goggles or a revised pistol or anything like that like a would be in firewall ultra which kind of kept me excited to get back on now of course firewall ultra had a super super extreme grind that I wish was reduced at launch you know but still even though it was super grindy was still something that kept me coming back for more whereas with breaches it's going to be like very similar to Pavlov where you're just playing for the enjoyment of the then and the there the present you're living in the present guys when it comes to breaches so I guess it depends on what kind of person you are like which one you would prefer if maybe you would enjoy it at first and then just the lack of progression of the lack of the car is at the end of the stick might stop you from playing like an longer term but everything is open to you from this shop and that includes all the weapons now there is somewhat limited selection of weapons as a few assault rifles a couple of maybe three SMGs and two shotguns so no kind of long range snipers or anti-night daz or you know nothing crazy like rocket launchers and then you have your gadget panel off to the side where you have like this is where I think this is where it really shines you got some really unique things you obviously the breach in foam which is in the name of the game you know it's so good they named it after us where you're spraying the foam on certain surfaces doors walls and whatever and then you smack us and then a boom it breaches and it's very cool and you can repel in but you have other kind of traps and gadgets like a thing you drop on the floor and it slows people down if they walk into us and does a small bit of damage to them over time you've got medical injections that you can use on yourself but you can also give to teammates or you can inject your teammates so that adds a whole level of strategy as well and everything you buy by the way you can just throw down for anyone to pick up on your team or just give it to somebody else so that's cool as well. Now when it comes to gadgets the one thing I am having trouble enjoying is any of the grenades really the smoke grenade in particular when you throw the smoke grenade it doesn't do a cloud of smoke like you might expect it does a strange sphere and if you walk into the sphere it does the smoke effect that you will probably be expecting but it just looks a bit straight I don't know if it's part of the lore where they're using like futuristic smoke grenades or something where it's like this contained sphere thing and just looks like it looks a bit off to me but in a more general thing when it comes to grenades it's just a throne of grenades I feel like throwing in this game is difficult if you do like something maybe small or like a like a short range kind of a throw or maybe there's a certain technique but anytime I've tried to throw a grenade I've had great difficulty getting it more than a couple of feet away from me like it just seems like whatever I'm throwing is super heavy and just like drops to the ground straight away almost so dare I say as I tracked grenade throwing might be better than that well you know obviously in my opinion the best way is the firewall zero hour away with the arc that's the superior grenade throwing Pavlov has the full manual throne as well but even that I think is difficult to get right so I get how often you get it where you need to go if you skim it on the ground maybe rolling us on the ground that's probably the way to do it if you want to get any kind of like reliability or consistency with the grenade throws so yeah then your two teams of five go up against each other which by the way 10 players very nice it's something that people were maybe hoping for firewall ultra that they would do 5v5 instead of 4v4 but this one does 5v5 so that would make people happy more people can join another positive as well when we're talking about you know the basic composition of the game the players or whatever is that you can set up a private match set a little password to us have people to join which is what I do when I'm streaming and even though you're playing private even though they're all your friends your if you win or whatever you get there you keep like that xp you get counts in private whereas if you do private some firewall ultra it's like nope you can't have anything because I don't know I guess you could have been boosting or whatever so that was something I really wished firewall ultra let you do especially in the beginning when the multiplayer was like struggling to work like function at all but the private would work like the matchmaking was having trouble but you can invite people if they had that work and that would have met a huge difference and met the experience a lot more smooth and appealing so yeah that's another great plus for breachers and anyway back to the mode itself so this is all scattered I haven't scripted this I'm just going off the cuff again first impressions this isn't a review or anything it's just you know how I'm feeling about it right now so yeah you got your attackers your defenders when it comes to the bomb defusal mode you start the game there's a buy-in phase so you can buy your stuff nobody can attack yes nobody can actually get into the building it's kind of like overwatch if you know that there's a period at the beginning where you're separated so all you can do really is buy your stuff and if you're a defender you can you have that time to kind of set up your defenses your defensive equipment and one else which is really nice and then it's up to the attackers to get to the bomb plant an EMP device which you actually have to like it's like a little mini game you gotta you gotta turn a little dial to match up the frequencies it's very simple very easy to do but it is more involved than just going up to something and planning this you know so Pavlov also has something similar where you're pressing the buttons to match the screen and i'd say this one is probably better than Pavlov even just because it's like it's simpler you know it's uh you can make a mistake that maybe not might not be your fault in Pavlov you might accidentally hit the wrong thing in Pavlov when really it wasn't really your fault it's just you know sometimes the tracking isn't 100% whereas this you're just twisting a dial and you get it right like nine times out of ten you know 100 guarantee success rates as long as you're not a complete simpleton and you can match up the shapes on the screen so that goes on and on and on i don't know what i think it's best out of 10 uh i could be wrong but i'm pretty sure it's best out of 10 somebody correct me if i'm wrong so that you feel like when you're playing bomb diffuser it is a lengthy kind of thing it goes on for like maybe 20 minutes maybe half an hour or something along those lines then you have the control point mode which is similar similar composition you're on the same maps as you are in the in the other mode you're capturing points and the points will move after a minute the difference is at the beginning of the round you get a lot more cash so you don't have to worry about earning cash like you do in the other mode you're just going around and you've got whatever loadout you want basically you're just focusing on capturing the points i think this might be the best mode maybe my issue with this is that the the point moves around and because i still don't know the maps i'm like running around looking for a staircase to get to the next level which is where the control point is now that's not really in a complaint it's just lack of map knowledge still being new to the game so once i understand where things are that's going to change of course but it can't be a little bit frustrating for me right now in the early stages just like trying to find my way to the point where i'm not actually fighting anyone and just fighting the map basically oh and i should have mentioned this sooner like the time to kill in this game is like really really short so if you're good with your head shots you just nail someone with the head shot they're down that's it you get rewarded for that maybe some people don't like the short time to kill especially when you're playing the bomb defusal mode where you only have the one life does mean that you have to be super tactical because if you show your head or whatever you're you're dead that might be frustrating for some people so your mileage may vary with that one i kind of like it i like that it adds to the the tension i guess and then the last mode then is your team deathmatch was it which is you know doesn't really need explanation just one the problem with team death matches that it is just that one map but it is cool that that mode is there it's something i would like to have seen in firewall ultra as well so yeah those are my early impressions of breaches for all those who are asking me what i think about the game hopefully you can watch this video or you have watched this video and you've got an idea it is early impressions things are subject to change right now the audio is off button and breaches anyway breaches is a very good game 30 euro i believe is what it is uh 25 sterling i think so for that price easy enough to recommend don't forget it has cross play that's another thing i haven't mentioned and so easier to find matches as well because you're up against all the quest people the problem with playing against quest people is that there's an awful lot of kids there's an awful lot of squeakers out there on the quest so you might be stuck with some squeakers one other thing that i want to i want it to add this is because it's all off the cuff i haven't scripted it's something i should have had said earlier on the mode that's most like firewall the one way you just have them one life when you die you're free to like move around the map as a ghost will say or whatever in black and white vision which is kind of similar to firewall where you're moving through the cameras the only difference is you're not able to see the enemy teammates that disappeared the only times you can see them or the enemy team not not teammates at the only time you do see them is if they shoot their gun they shoot their gun they appear to you so you can like ping them another thing i should have mentioned the pinging system which is very cool basically you see them you can ping them and then your teammates who are still living will see the ping they'll know we're there and you can still talk to them as well by the way still have audio communication going on the problem with this then the reason i prefer firewall ultra's method of doing the cameras rather than this is that it does feel a bit like you're just not doing anything if you die early in the house you're kind of floating around you're not really seeing anything unless they shoot and by the time they start shooting it's probably too late to give any advice to your teammates or you know they're out they already know they already heard the gunshots themselves maybe so it does feel a little less little less involved that way but that's kind of minor enough it's not a huge deal i don't think and yes let me credit that ping system as well as very cool you can press a button on your controller and a little dot will appear and you release the button and then your little tag will appear your number so i was number one for example so a little tag with number one written on us will pop up so you can say i'll pick up this ice i'm over here where there's an enemy hanging around over here and then everyone else on your team will see that ping so very very cool another thing that you know would have been really nice to have in firewall say for so for any complaint i'll have a breachers it does another few things very well that makes those complaints you know kind of seem small enough right now and that's all i really have to say about it so far i might say more about it later on when i've played more of us still very early very early impressions anything could happen could change you know a new mode could come out new maps could come out they could fix the audio issues they could add things that that make the progression system more engaging you know so there's plenty of room to grow for breachers still prefer firewall i still think that firewall core gameplay experience is unmatched the tension in that game i don't know why the tension is higher in firewall to be honest with you because breachers kind of has the similar like you're dead once or you've got one life you're dead you got to plant this or discern this or whatever so it's got like a similar setup there but something about firewall i don't know i don't know it just seems more intense i can't really explain us like i'm shouting at my teammates in firewall ultra whereas in breachers it's kind of more relaxed and calmed or again i can't put my finger on it maybe i will be able to when i play more breachers uh in the coming weeks and months and whatnot before i go though let me thank my channel members who are the following moz dead i dan chopped ppe no one knows move master make esports commentator for hire dig the pumpkin badge kid peat hawkins crumb superfly af edify till i die lone wolf viewer aced mr 777 and daunte bruce thank you very much for your support if you want to be a channel member too you can hit the join button below and that'll give you access to exclusive perks and whatnot thank you very much for watching las and ladies until the next time please stay nice and moist goodbye