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Diablo III Developer Diaries, Part Four

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Published on Apr 29, 2012

On March 21, 2012, with Diablo III nearly finished and a release date of May 15, 2012 finalized, Lead Software Engineer Jason Regier, Game Director Jay Wilson, and Art Director Christian Lichtner returned to the studio, and talked about the time required to make a quality game, how the team approached the skill system, the rune system, and community feedback.

For more information, additional exclusive interviews, artwork, and more, visit the Diablo III "Darkness Falls, Heroes Rise." website:
http://reveal.diablo3.com

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