 All right, let's play this here. This is a cycle You are mentioning this is your first pass and this will be put into a bigger shop with the tweaked cycle So I'm gonna comment on some on the bigger things that I'm seeing But it's definitely going to be different once you put that into your actual shop The main thing that I'm seeing is I think it just feels too light if you're going for a t-rex And it's I'm gonna assume this is going to be t-rex Jurassic Park size Then not that you want to go This is a quarter speed So just let's go one two There's no scientific speed change there. I have my plus minus terms of speed But like even something like this which is again much slower, but even something a bit faster It feels a bit better than Just a bit too light to my main impressions were Too light And I wonder if the foot era is a bit too squishy But I think it should be okay. I mean those are reacting to how the bottom part squishes out But this will be all hidden once there's the ground. I just feel like we're just So far out. I'm gonna be concerned that we're too far that you can start with this more closed in and Then once you get to here like on an initial impact again, they're around here So these three nails and then they can squish on the full Way bearing side and then push off but even so the maximum side of that would still be Maybe to here. I'm just I think we're going too far But we it's the royal week I think you have gone a bit too far with the spreading But the main thing is the speed and the looseness. It feels like the back and forth of the chest and arm area here is a bit much It's a bit of a hiccup there. That's the and what you're wondering. That's the loop That's not a pop in the animation. It's just a loop So yeah, I think slowing this down reducing this the spreading there Reducing the looseness of arms and chest It's gonna help because right now even if you had all of this going on To me, then you would take the head a bit more as well The head then feels almost a bit too. I cable all of that stuff is going on so to me It'll be reducing all of this by 20% just to start with this I think you might go 30% with arms and this type of rotation and 20% on the backside. I Can see this as this continues to go left and right just feels a bit much and wiggly And it feels light like this would be just a What's my guy? Very small size big necked Dinosaur there Even even if we start slowing this down. I would still give this more rigidness. Now watch out Even once you do this just watch how The arc of this that arm goes straight up and then bam. It seems like boom just goes down like this We do want to continue arcs. We don't want this to be just a sudden one-frame change there You want to go up a bit but in a much reduced fashion so it's not, you know It's not so big but just kind of reduce the amount, but it still has Nice arcs in it But yeah, I would start there But since you are mentioning that this is going to be a cycle in the big shot The main thing I would look at is weight all right, so get away from The the the floppiness of that part The speed needs to be reduced a bit to give this more weight But then it's all going to be dependent on your shot the camera the shot design and the actions in it Unless I missed it, but I've only seen this side because I'm not quite sure what the big shot is going to be Because then you might also want to have I don't know if you're gonna have a roar Because of that that's going to break up the cycle It would be cool to get a full Side view an orthographic side like an orthographic front and not just three-quarter I'm just curious about the feet. I mean, all otherwise looks looks good to me I wonder if you could even by reducing the side to side translate I'm not sure if you need more y-rotation in in the hips as they go back and forth and Potentially more break up on this so you have I don't know if you can lower that chest area, but bring this down a bit Into that so you have a bit more of a a Bit more of a dip there. I know it's a big creature and I know it's not going to be some crazy crazy squash and stretch, but it is also a You know carnivore there's there is a Just because I was looking at creature stuff You know, it's not like a horse that has a very stiff spine to hold all the the grass and whatever there There are fewer stuff that they're eating Because they have to hold such a barrel chest and this being a meat eater Could be it's going to be a bit more lean, but I think we can Stick some liberties and take out that kink if you can just smooth that out a bit And with the backside coming up can every now and then on those impacts have a bit of Not that big, but you want I think you want to have a bit more of this going on in the line One other thing to look out. I mean again, it depends on the shot depends on the action You know if you want to again make this very heavy you might also consider This is a feels like the moment where it's in the air just for a moment And maybe at that size that creature is won't be able to actually get off the ground Where you almost almost take it almost like an elephant that can do a fast run, but I can't actually get airborne If you look at See all of this in the air all of that you might have to consider just doing a fast run versus a hoppy hoppy run But again, I'm gonna wait until I see the actual shot and stop rambling But these are my biggest concerns. It's just the the feeling of weight It just feels like a smaller creature and a floppy smaller creature versus a big t-rex And that's about it because even looking at your acid park all the way back T-Rex has like big heavy steps But not airborne Even though this is a little heavier than a raptor I would just look at that how far you want to push the weight in Or if you want to go smaller younger and then just change it up a bit and make it a bit differently than than in the movies So let me know let me know via email what your thoughts are and I would love to see If you have an early version of your bigger shot just for context to see what's going on. All right. Thank you All right, there's an email you can sign up you can start whenever you want you can submit whatever you want You get 16 submissions either way a like and subscribe would be awesome. All right. Thank you