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Streamed live on Mar 17, 2018
Presenter: Julie LeMoine/Juliein3D (Avatar)
Track: Collaboration and Distance Connections
The presentation will summarize a new and emerging virtual world API running on the Unity game engine that offers a lot of creation flexibility from a VW classrooms without requiring much coding. A set of insights on this merging VWs with Unity will be presented. Much of the presentation will be framed in a real use case – a 3D classroom from the 2017 fall semester and will cover how this particular VW API on Unity enabled the rapid, no-code creation of engaging NPC interaction (quests) and how 3D sticky notes and other collaboration tools were added to amp up engagement.