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IRDC US 2015 - Jason Grinblat, Collaborative Storytelling through Procedural Generation

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Published on Jun 21, 2015

"In the world of roguelikes, one advantage of procedural generation is how it enables diverse play experiences and player stories. Jason discusses how you can weave a common thread into those stories by embedding your game's themes in your procedural content. He draws on Fiasco, an example from the world of pen & paper roleplaying, and he shows how he took this approach when designing Caves of Qud."

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Jason Grinblat is the co-founder of Freehold Games; co-creator of Caves of Qud and Sproggiwood.
http://freeholdgames.com/

You can follow Jason on Twitter at:
https://twitter.com/ptychomancer

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IRDC US 2015 took place in Atlanta, Georgia on the 30th and 31st of May 2015.
http://irdc2015usa.tumblr.com/


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