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Published on Feb 23, 2014

Short clip of a new game I'm working on. This video shows how 3 weapons work and the slow-motion state.

1. The basic sword (blue icon) deals medium damage, but you must release your finger from the screen after each swipe or strike on an enemy
2. The fast swords (orange icon) deals low damage, but you swipe non-stop without releasing (even if you hit enemies)
3. The large sword (red icon) deals high damage and can only be used every few second - this video doesn't show that cooldown time though.
4. Slow motion slows all units on screen for a period of time (movement and animation)

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