 Time out. Time out! Take a timeout. Go sit in timeout if you've had enough. No, timeout is really simple. It's a negative Punish. No, no, no, no. Oh my gosh. Did I just say negative? It is. Anyway, no timeout negative punishment, right? It's the loss of a stimulus in order to reduce behavior. What's the stimulus that you're losing? Happens to be a positive reinforcer. So when we say timeout, we're really just being like really cryptic and weird and non-behavior analytic because we really mean timeout from positive reinforcement or in some situations just timeout from the enforcement channel, right? So timeout means you're removing the person, the dog, the cat, the bob, the fish, the whatever the heck it is from the reinforcers that are available for a certain period of time. That period of time, mind you, if you're working with a human, better be short. We use a rule of thumb one minute per year of age. So if you're putting a kiddo into timeout for 30 minutes, y'all got a problem and you're doing it wrong, right? So again, there's a lot of rules that you can establish with timeout, but timeout simple. We're going to remove you to a situation where that does not produce any reinforcing effects temporarily, contingent upon an inappropriate behavior. Then to make timeout actually effective, here's the key folks. This is the really important part because everybody does timeout. Everybody says it doesn't work. Timeout sucks. It doesn't work. Just talk to any parent. They'll tell you, it does. If you make time in, reinforcing. So if it's a fun time for the kiddo, if they're having a great time doing their own work with you, then they get snotty and you're removing them from timeout for a timeout for a couple of minutes and come back and you still make things fun. I think timeout might actually work. Sorry, I'm being a little bit nasty in there, but that's because people do it wrong. So anyway, that's it. Timeout. Have a good day. See you when I see you. And I don't know, bye.