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Published on Apr 2, 2014
In the Game Programming seminar the students had to plan and implement a complex computer graphics application by the example of an interactive 3D game. The students were organized in groups of 3 or 4 people and started their project in October 2013. This video shows a quick compilation of the results that were achieved by our students. If you want to play the games or contribute to the further development, visit our Game Programming website: http://gameprogramming.hpi3d.de
Games and authors:
Bomberman@Maze by Michelle Mensing, Suhanyaa Nitkunanantharajah and Jaqueline Pollak
Elemate (www.elemate.de) by Clemens Frahnow, Friedrich Horschig, Leander Neiss, and Karsten Tausche
Fix it Felix Jr. 3D by Sebastian Brückner, Judith Hartmann, and Jakob Reschke
Gravity Can by Anne Gropler, Eva-Maria Herbst, Alexander Lehmann, and Tobias Stengel
Mammut by Carolin Fiedler, Max Jendruk, and Johannes Linke
Teetair by Meike Baumgärtner, Philipp Fischbeck, Stefan Neubert, and Marianne Thieffry
Trön by Johannes Deselaers, Philipp Otto, Max Reimann, and Daniel Werner
Voxellancer (www.voxellancer.de) by Christian Dullweber, Moritz Eyssen, Sebastian Gerstenberg, and Patrick Siegler
Tutors (www.hpi3d.de): Stefan Buschmann Sören Discher Jan Klimke Daniel Limberger Sebastian Pasewaldt Sebastian Schmechel