 Hello everyone, it is Crypto Grounds here. Welcome back to another Unity Outer Game Tutorial video, this episode 5.3 and today we're going to be working on the engineering notation. If you find this video helpful, make sure you leave a like, share with your friends, comment below and subscribe to my channel for your new round here and turn on that bell if you want to get notified for future videos and live streams. Anyways, let's just hop right into it. So this is going to be yet another very simple video. I'm pretty much going to be doing some copying and pasting because of how simple this notation is. Basically, we're combining the standard and scientific notation. So we're going to be grabbing everything from the standard notation and just getting rid of parts of it. So let's start with our switch statement. So first we're going to add a case to this will determine our engineering notation. And what we want to do is return our, our number string, which we already have up here. So we can just copy this. So it's going to look just like this. We want to add in our E and for our exponent, we're going to be stealing it from the standard notation as well. So we're just going to grab it from the standard notation at index, this equation right here. All right, so it's a bit big from a screen. Again, we have our number right here, the first part of the number before the E, then we have our E that splits between the, the mantissa and exponents. So, and then we have our exponent here, which is the big doubles exponent minus the, it's exponent, mod three. And we're going to do, we're going to format it with zero digits and we use N. So we want to get that comma for our exponent when we have bigger numbers, just like we do for scientific. So that is literally all we need to do for the actual notation method. Now we need to modify some settings in order to be able to change to our engineering notation because we haven't implemented that yet. So next let's head to our setting script. So first we want to add on to this notation names are right. So I'm just going to add engineering. Great. That is all we need to do with this. So now let's give it a try. All right. So let's head to settings. Let's switch it to engineering and it should look something like this. So again, it's like a mix of standard and scientific and we would have to change the size of the text for it to actually look good. But yeah, so as you can see, we have the three numbers here and exponent changes every three digits. So yeah, that is the engineering notation in action. I hope this video was helpful. And if you guys liked it, make sure you please leave a like as it really helps the videos. Subscribe if you're new around here and turn on the bell to get notified for future videos and live streams. Anyways, I will see you guys in episode 5.4, which will be logarithmic notation. So if you're interested in that, make sure you stay tuned for that video. Thank you guys for watching. I'll see you next one. Have a great day or night. Peace.