 Alrighty new version here with sound let's check it out It looks like a bug trapped under a glass. I googled that bug It's some sort of demonic cricket that takes chunks out of your skin when provoked chunks is the word that Google used All right, I think this definitely works a lot better Beginnings a lot clearer. Not that it was like not clear But the way you go back and forth I think works really well I like that. He is now adjusting his look, but the thing is it's a bit low I think if I pick he ever bring down that eye line just a bit more and especially She's still there But then he's looking kind of the forehead still kind of foreheady Now it's okay. So I would adjust that still a little bit more even here Feels like he's a bit high Bug it's some sort of demonic cricket that takes chunks It's not too bad through here. I mean not quite looking at her anyway Even that is a bit high to be honest. I don't kind of picky, but he has you know, his eyes are so wide It's such a big focus point that I would really make sure that it's just a bit lower And then from a technical point of view On her it's not too bad, but it goes down a bit one way But it's mostly going up one. It's mostly one axis up and down. I think you can be a bit broader with your little arc It looks It and it stops a bit harshly. I think you can go it like you're a bit of a it Change in there. So it's not just this almost feels like a translate for it. It looks like a bug it looks like And then even here on looks It just gets very isolated in the jaw and watch out I think that we're pinching these corners of it the shapes are a bit Wonky there see some pinching and I think on it on this I would bring down the head as well Let's imagine the joy is pulling down the head There's nothing to be massive just a bit of keep alive in there So it doesn't feel so isolated and then you can go back up the way you have it here But again keep going and then over shooting back so that you don't have this here It's very isolated again. Nothing else is moving For quite some time and trapped under a glass then it gets a bit better there here gets a bit stiff where Chest neck and head are moving mostly as one. I see a broader rotation on the head, but once you get up here Again, it gets very stiff or all that stuff feels it's just a bit too parented together and then spacing wise if you track that nose Let's go back here. Hold on. It's one in skinning. I feel like if I am trying To stay where that nose tip is whoa and then down here Just kind of locked in there. Whoa, and then over there wherever that nose is I'm kind of retaining here, and they're kind of stuck there open over you mean so you can see what's going on there It starts okay a bit of a dip there and then shoot that one's harsh That's a very linear change through there, and then you got that that odds away from us and then to the left So I googled that but some of that stuff needs some smoothing out I feel like you've worked a lot more on this so that's I get it that this is rougher Just pointing it out and then the other part I'm on a cricket. It's a bit tricky because it's that is in you know subjective land basically takes chunks out of This still feels a bit soft in terms of chunks. There's an offset. Yes Chunks not massive though, but there's something about Or maybe you want him to be kind of softer in this chunks, but I feel like this could be That takes chunks instead of a kind of a down wavy. It's almost like imagine He's now bringing his finger forward and kind of clawing like a more of a claw Gesture Chunks out of your skin when provoked chunks and then that one and these are the two like even this it's kind of okay That's like yeah a little thing, but in when provoked chunks is the word that is bit. Oh, it's because I see chunks First it feels like a bit more of a generic Unfolding of an arm into this. It's just a fairly generic gesture And then it goes into bit of a drag and now you have something a bit more specific But whoa, then we have this here that draws attention. So I'm looking here I'm looking here is the word that Google used and then even though it's kind of like in within the same pose kind of I guess just more than a suppose, but I'm not sure about the Google used Just not sure about this We're staying in that bit of a generic pose, but then we have the word that Google used We have that I'm just not sure what that should mean in terms of acting. That's very like a vague critique But it's basically not my thing He doesn't mean anything. You know, it's very subjective chunks is the word that Google used I'm just not sure it just seems like what is he trying to say it? It's more like hey, I'm explaining this to you It could work if you just keep this Here imagine still in the fist and it's all mostly in here And then we have a broader thing with two arms. Like maybe that would even fix it. I'm sorry This in terms of a silhouette was a bit wonky I would then maybe try to bring that in and out a bit more so we are Into, you know a broader handout gesture here. It's still will be enough, you know in terms of asymmetry boat chunks, but I think what would help is If you are if you would tell me just like in written words What you're trying to accomplish with this and this and then that at the end Like what what your thought process is in what how he is feeling what how that transcends into this gesture acting Just curious before I go into more like well, I think it should be like this Which it doesn't really matter what I think you mean This is your it's your shot like I can give you comments on technical things But I don't want to shoehorn some acting choices in that you don't agree with But I would like to know more about what you're thinking at that point here and your email I Can probably you're asking here. I was wondering what you thought about play blast versus rendered shots in reels I'm more of a Play blast play blast person versus renders unless the animation is 110% awesome I say this and I love to render my own stuff and it's definitely not 110% But that's more like I want to learn about renders, but once you put it on your reel Did the danger is that if you have something that's lit and it's really well lit But see if it's not well lit and like Kind of distracts from the animation right because it's a badly lit shot But if you give it to someone are you really good at lighting the danger is that if something isn't working your animation But you have all the beautiful lighting it feels like oh are you trying to distract from the animation? By making it prettier and then the thought is why didn't you spend that time animating it more instead of lighting and rendering it? That's kind of the pitfall that I'm getting into and the other question here You're wondering what's kind of background important to add from a context. It's a good question It looks like a bug trapped under a glass. I Googled that bug at some sort of I mean this could be just you know I mean that could be brothers and sisters that could be partners like whatever it is This could just be in a room that could be in a lab. I mean it could also be in a restaurant I don't know. I think I'm not sure if you need a Specific context I would just make this a bit of a dirty glass So we don't see the bug or you want to animate a little bug in there, but then that could be distracting as well It could just be like a paper cup well, then she couldn't see inside I guess So it'd be something maybe at the beginning a bug and it falls down I know I feel like you are opening up kind of worms you know unless this is not transparent and No, I was gonna think then you see some little Little legs come out and go back in but then it wouldn't be trapped. So I don't know I don't think the background is massively needed in terms of a major thought process But yeah, I'm really about that. I think I'm just very curious about your ending The rest works really well. It's just cleanup arcs and eye lines This and I just feel like I'm not super smitten by it But again, that's very subjective and I want to hear more about your thoughts and then we can we can figure something out there All right. Thanks. All right. There's an email you can sign up You can start whenever you want you can submit whatever you want you get 16 submissions either way a like and subscribe would be awesome All right. Thank you