 As for talents, we're keeping it pretty simple. We're going five out of five deflection. Two out of two improve charge, three out of five tack mastery, and then two out of two improved overpower with the four out of five cruelty for that extra crit. The three out of five tack mastery is gonna allow you to switch to defensive stance to throw out disarm at will. Keep in mind you will be able to charge in combat due to Warbringer. If you decide to use Quick Strike, then you can potentially put three out of three into Impiroic Strike and take the points out of deflection. There's also potential for a Protspec. This really does depend on the damage output of Sunder's when you have to devastate Rune, but this is gonna allow you to take five out of five Shieldspec, two out of two Imp Bloodrage, five out of five Iron Will. So this is gonna be nice with Orc for that extra stun resistance, and then last stand to make you even more tanky. You're gonna put the rest in two, three out of five cruelty for some extra crit.