 Alrighty, let's play some full first. There is music, but I turned it off. It doesn't quite add as much I think I would just keep that off for now Cool to see all of that. I'm gonna bring that actually a bit lower here It's almost like you want to keep going Now that we added this where you almost want to hang on to this Where then it starts to swing And has you know, it's like one of those and that drone goes whoo goes down with it and Maybe because of the weights. I'll be really cool is then it's it flies Down at the characters then down here holding on to it and as a character lands then he or it Goes like that drone is here and it smacks it onto the ground That makes sense. So you go forward jump off hang on so it the weight of that robot Drags it all down lands wherever around here's whatever so it flies. Where is it? Yeah. Yeah, it flies So it's gonna have like a whoa down and as it lands the guy just goes For bow and smacks it down. That'd be cool Now you're asking Can use IK for a run. It's just tricky to be honest I Mean I definitely animated a lot with IK arms and it's just the pain When it comes to something like that our person switch to FK so you can just do the nice arcs to see how we can make it work With the chest. I think the chest is now a bit too far looking this way. This is really looking this way I would reduce that maybe of the baby to here is Yes, I'm like that And then that we can get those nice arcs with FK arms There's something that feels also off because you're doing a full run Into a jump, but the thing is the legs are always somewhat bent Except here on that passing actually feels a bit overextended, but it never quite feels like it's booking it with a A bit more of a lean forward And then slight extension, you know there on that on that leg and then push off meaning that there will be a big extension there Then again here You have a you know bigger run stretches This is kind of hate to stop you because it goes down for a Push off, but then don't forget you want a full extension on push offs when and when you jump And then you can have that and then I will probably find a way to get like one or like one Like this that going forward and back just get a bit of a a movement in there So that just bam holding a pose and that's it So this just makes it a bit weak looking just kind of that so I look at just stronger arm poses and a little bit of business in the air and then here again I would Land straight straight leg Can be like that And then you got the compression in there And then again on those arms like on something like this you want arms to be really forward and Right now they're kind of not doing much in here. They're kind of stuck there. So really get skid them swinging And that feels a bit magical if you look at the root Boop, it's only pops forward for this and you would have to really go up down push off really so we can You can make that work. It just feels like it's a magical lift off unless you're gonna have some Rocket pack coming off. So you would have to There's a speed here Yeah, you might have to go low Definitely lower for bigger push off and then you want that leg higher and extensions It's really that leg drives it up that full extension push off with that as the patient before to really sell this This still feels slightly odd just because Posing and I'm not quite buying the swing because if you're doing something like that You're gonna have to have a bit of a arm up Swing around its chest like what is motivating that jump? Spin here like the spin comes in magically. So it has to be really that chest and arms That gets it going and I think that just that's just odds. I will keep those legs in Bring it only in those arms for that spin. It just seems a bit weird there I know you want to have this swing into this, but Just the pose is not super appealing. I think it'd be me. I'd be better off to just jump Tuck those legs in swing with those arms and then on that turn bring that leg out for this But you might have to consider Making that jump only up to here. So just take everything the platform in this guy over here So it's not so high and far as I don't quite buy the physics of a jump Going this far and high It was a bit simple in how it just comes back with those careful Those arm poses are you want so a nice line of action within those arms, but something a bit more complex But I would wait for now that the main thing is this it kind of works. It tells the story comes in a bit fast. I Would probably just have this standing here Maybe starting to take a step, but it just kind of really shoots into frame Because if it's that fast and getting hit here all would happen that the momentum would continue And this guy would be actually here. It would continue to go forward down with a sudden Backwards rotation from here. It wouldn't just go back. It would continue So if you wanted to lend here, I would just have it stand here and then it gets pushed back And speaking of which, I think that impact May affect that character just a bit more it's a bit magical how that leg comes in and nothing else happens there's a little bit of a stop there, but Even that lands after that height and everything I would have a bigger impact because Lowering and compression then you can come back up Something you can do to tie this in a bit more is that a I will probably start with this the drone up here And this rotation Comes down this rotation. So there's a bit of a change It's just kind of hanging out there and through that time. Maybe it even shoots a bit So you understand there's a danger and that's why it has to run away and it could be bigger explosion Maybe back there And then you can see kind of slip going there And then we might pan over a bit more so that characters about here So that we lose the drone You know all that happens a bit more screen left and then when it comes back the drone is back But even here since that's so straight have a little bit of up and a little bit of side roll And then with that ending That you could potentially do like the hanging on that we kind of cool the physics of that and then Landing and slamming it down. Well, you let me know if that's something you want to do. All right. Thank you All right, there's an email you can sign up you can start whenever you want You can submit whatever you want you get 16 submissions either way and like and subscribe would be awesome. All right. 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