 What's going on guys it's your boy DPJ here today with another Destiny video and in today's Destiny video I bring you nine things you must and need to know about the taking king DLC. Now all this information was taken from Game Informer's taking king special issue which was dropped a couple days back but getting straight into the video at number one progression has been reworked entirely since the game's launch. Leveling from 1 to 40 is now based entirely on your own actions. Now we all know a whole new leveling system has been introduced into the game. I've already made a video on this and if you missed that I will link it in the video description. At number two a brand new behind-the-scenes reward system pays attention to the gear and weapons you already have and not only attempts to avoid giving the same reward multiple times but targets you for new loot that will be valuable for progression. Now this is something I'm actually excited to see in the works I mean I'm so sick and tired of getting the same old shit over and over and over again I really am. In at number three the cryptarchs more reliable he provides rewards that match the engrams you give him that this is good to see and hear it really is. At number four quests provide meaningful story progression and clearly trackable paths through all the game's content thereby lessening the grind. Now we all know quests are going to be a major part of taking King DLC. Basically the whole DLC is going to be based of answer and quests that you have to do in order to obtain new exotics, your new subclasses and so forth and I can't wait to get my hands on I really can't. At number five you can carry more bounties at any one time and you can turn them in without returning to the bounty giver absolutely epic saves a shitload of time it really does hopefully maybe we may be able to pick them up about going to the giver as well that'd be awesome too we're just gonna have to wait and see. At number six the crucible has improved matchmaking and a mercy rule ends matches early when any given contest is dramatically misbalanced. Sounds like something they've really thought about to be honest. At number seven crucible heavy and special ammo drops and economies have been reworked to be more understandable and usable. At number eight weapons have been balanced across the board with the aim to eliminate the dominance of just a few weapons and making every weapon type a compelling choice. Basically fixing that form, fixing that last word, fixing shotguns is as simple as that that's all I needed to hear. In at number nine whether your gauge is a number of crucible maps exotic weapons or playable missions destiny now has more than twice as much content as the original release while the taking king introduces the first fully explorable new gameplay area the new story mission zones raids and arena and substantial real estate to uncover and I don't know about you guys but I cannot wait for the taking king DLC to come. The 15th of September cannot come round soon enough it really can't but guys that is the end of the video I hope you guys enjoyed it hope you guys learnt something about it if you have any questions to ask please do so down below in the comment section thanks for stopping by as always and I'll catch you on the next one peace out till next time boss