 Hey everyone, welcome to Alcubie Stars. So today Giles placed strategy, I'm gonna explain everything to you guys, everything that you need to know on how to use him, how to maximize him, and how he's really going to be extremely beneficial in terms of damage, but extremely negative as well on the other side in terms of the punishment that he will give you. Okay, to start off, we're gonna be talking about the sanity system, not that I mentioned it. So, three Ororians have this, so you have Lenore, you have Mei, now you have Giles here. So the sanity system is kind of a point system, so max sanity is 100, when sanity is 0, 1% of the team HP will be substituted for 1 sanity point, so you'll be losing HP in the process a bit. Comstate is at 199-80, ally units receive 1 stack of poison at the start of each round. Not bad, right? So, definitely this is not a drawback at this point, team defense drops to 10%. What do I get out of this, you ask yourself? You're gonna receive a lot of buffs later when your sanity system goes down, especially when you're using Giles here. So at 79-50, all units are subject to the above. So this is not really a drawback, this is actually a plus for you because they also get poison, their defense drops by 10%, so it goes down to 90%, so definitely also a plus at this point. So please bear with me, this is at 70-50, so below 50, this is where it goes downhill. So 49-20, a Mirage appears randomly at the start of each round. What is a Mirage word and what are you talking about? Mirage, if you look at it in actual gameplay, looks like a cactus but it attacks you bit by bit, it's a bit annoying and they appear every round. So you better clean them up so that they won't be too pesky. Okay, 19-1 ally units gain 4 more stacks of poison at the start of each round, healing effects reduced to 20. This is where it gets a little bit or really, really tough. So try to manage your sanity. With Giles, you need to be able to make sure that when you use him, when you burst out his active skill, which lowers down his sanity, use it in two phases. Use it from 100, probably up to a max, a minimum of 50. Then from 50, you have to stop, then you burst it again going down to 0. Because if you stay long, especially in 19-1, it's really gonna hurt and even if you have a healer with you, even if no view is with you, this is still gonna hurt. And at 0, in same state, all aurean defense is reduced to 10, from 90 to 10. So you're gonna be paper thin by this time. So that is their sanity system and let's go through his skill. So active skill Dawn of Isaac. So take note, your cooldown is 0. So you can spam this every turn. But again, please manage your usage of the sanity system because every time you use this, this is a minus 15 on sanity. Although there's going to be a plus, but again burst it down. No one to time this. Basically, that is what I'm saying. I'm saying I'm not use it or to use it, but no one to time this. Dealing 3, 3, 3% damage to enemies in the 4 adjacent tiles in a cross shape, across a chosen tile. So 4 targets in a 4. Okay, so deals 2 damage if the caster style is selected. So if you select where gals is standing on, then damage is times 2. The 4 other areas deal get damage not on the tile that gals is in. After an active skill kills, a target that can be used again for 2 times final damage at the cost of 2 sanity points. So you can do this on your first turn. Kill one using active skill. Use it again and kill another one, but that's only up to there. So more or less you will be up to I think minus 45 sanity by the time if I'm really correct about the math here. So from there that's already minus 45. So from there you already stop. Then you time the next burst in terms of is your health, is your HP good. It's really a management of the sanity system. You can just really burst it out all at once. Okay, so that is it. So kill small minions, kill one and use active skill again, lower sanity quicker. That is the gist of your active skill. Moving on to your chain combo, it's Devouring Lava. So you have 4, 8 and 11 deals 120, 120, 140 damage to the enemy with the lowest HP percentage 2 times. So this targets the lowest HP within the whole map. So wherever that creature is, the chain combo will hit that creature. When sanity is below 60 and 25, it deals additional damage 1 times 1 for 60 and times 2 for 25 reduces the final damage each time by 15%. This is 10 to 15%. Okay, so chain combo increases when sanity decreases. It's like a math assignment guys, so please bear with me. Okay, so next is your equipment skill, Fervent Burst. Activated after killing an enemy this round. Whenever Giles deals damage, his attack is enhanced according to the current sanity point. The lower the sanity point, the greater the damage up to 20% because I'm already at level 4. So I'm still here, so that's 20. This is going to be max at 40%. Take note, 40% at level 10. So equipment skill attack is enhanced, basically damage increases when sanity is also lower at breakthrough 3. If you look at breakthrough 3, I'm still talking about the equipment. You're going to have an enhancement here and kill the killing of any mirage that should increase bonus by 10, so it increases up to 50%. So after the max of your equipment to 40, then plus the 10%, there you go. That's the 50%. Okay, next also is your max breakthrough while we're here in the breakthrough ready. So when chain combo enhancement, when sanity reaches 0, trigger bonus damage 3 times. And Giles' damage raise is really fantastic. With this one, he's going to be bonkers, guys. Bonkers, I tell you. He is going to be... I don't care if he goes insane, he's going to be bonkers. He's really insane, he's bonkers. What I mean is the damage. So again, very beneficial if you eventually escalate Giles into max breakthrough. Okay, so what's best for this guy? What's best for him? He is best in scattered mobs wherein you can't reach because they are scattered all around. He is also best in clumped up or clustered mobs because of his active skill wherein you're in the middle, then 4 on the side can be hit times 2 damage. So he really has a lot of utility when you look at it. Also, in terms of bosses, single tile, not that much. For 4 tile bosses, he is going to be good already because if you use the active skill there, 2 tiles will hit in the 4 tiles of that boss. And also, I just want to go back to the active skill. Spam your active skill as long as you have a healer and as long as you can really decide whether you're going to take the enemy out, manage your sanity up to 50, don't go below 50, then burst after 50. Even if you have a healer at 19 and 11, this is going to be hard to come back from. Ideally, when you are at below 50, sanity, HP should be 100 or 75. So a healer really counts in this way. So ideal healer for him, Novio ideal team, obviously he's going to be good with fire. He's also going to be complementary with forest because Lenore is there and Mei is there. So that's another story in terms of how we're going to put them together. So by the way, that's a future video. So two of them, the team, Lenore and Gile. So let's move on to a showcase of how he can be used and let's see how damage he can deal at level 52. Okay, so we are going to be going to an old stage that I am usually it's it's it's at banquet's end. The sorrow, the end stage. This is a good comparison on going to be comparing here. Sinsa and Giles in terms of damage, going to be comparing active skill and combo. So at despite him being at 52 level, Sinsa is maxed with is maxed already not not MBT maxed in in what you call this. And I forgot where he's maxed at. Let's just go back to Sinsa. So you know how strong already the Sinsa I have here. So since I forgot he is maxed affinity already. So he his equipment is also maxed. He just lacks breakthrough. So he is at breakthrough three at this point. So that is where my Sinsa is. At least you have a benchmark on how he is going to fare against against what they call this against Giles. If we compare him. So let's move on to the comparison and let's see these guys do it out. Okay, so we are here. Boss has arrived and this is just a comparison. I'm not going to finish this up. I'm just going to be comparing both of their damage and see what the potential is for this guy Giles. Okay, so just going to be applying a couple of tiles here so that we can just compare. Okay, so I'm going to use Sinsa later up close in terms of what they call this is active skill so that we get max damage from him. Let's just compare the damage here in terms of see the combo damage later and how or how different this is actually in kind of slow more ready pieces of my laptop is kind of slowing. I just don't know why. So it's a slow mo mode. So Sinsa is going to be critical 13 8000 is the regular damage. So next the last one is as you can see here six couple of so he has six so Sinsa is eight not the critical one at 13. So Sinsa has eight and he has six six thousand six five something so that is it for their combo. So once once you compare Sinsa's active skill here I think he's going to be dealing a lot because it is up close. It's at 8000 and 12. So for him this is two tiles. So two tiles for four so that's seven. Not bad actually not bad. He is still at seventy sixty five and he is a long way to go in terms of what we can do for his kit. So that is it guys I'm just going to exit this one and do my final thoughts for this guy. Okay so final thoughts for Giles best sniper at this point as long as you tinker with this equipment up to this has to be up to level 10. Even if at one copy in at the breakthrough two he is already very good. So this one is going to be just your gravy or cherry on top but the obvious thing that you should aim for is this one. This will really you know make him a butcher enemies butcher is going to butcher your enemies basically so you have to know eventually get copies of him. So at the equipment max and at affinity max going to be good going to be real good. He is going to be excellent if you have no view with your team. Although without the healer you can still use him but he's going to be alive. It's going to be for clearing of mobs not really for bosses for bosses you definitely will need a healer especially if the boss has it has damage on tiles that when you cross on them you get damage or has damage over time or is poison as well. So definitely he is top sniper at this point if you still have a chance please do get him. If you're choosing between him and Lenore definitely get him fire neary needs a good sniper and he's going to be it. For Lenore she's going to be competing with a lot with Yao and with who's the other one aria in terms of the secondary detonator spot. So that is it that is my you know my thoughts on this guy giles. So anyway guys if you're still here please do consider subscribing because this helps my channel a lot. Thank you guys stay safe take care it is the warden and I'm out of here.