 And this was a question by Eric and I think more people asked this as well, and that is how to get the different levels right. How to get the different levels right. What on earth do we mean here? To get again. I mean there's not one easy answer. There's no magic formula. And it is challenging to get the right levels. But Mark if you click to the next slide. I will do that for you. Yeah. There we are. It gives a pretty good guidance. This is something that in my consultancy practice we develop those levels. Hard to think in a way. I mean level one are just before, during, after. And then level two is what is happening actually in before. And then level three is what happens in one of the pieces in level two. In the before parts. And then level four is very close to like a digital flow or very narrow down into describing exactly what happens for instance when you sign up or something. But a good way to think of this is that the level two is should be not more than about 30 cards. And I think that when doing this, I think this question comes because when doing those kind of, when doing the journey map development in workshops or by yourself or research based, you will find a lot of things that would be too detailed. It's maybe you could put them in a level two, but then after a while take them away and put them in a level three instead. So you can't do it. You can't really do the right level from start. Start doing it. And then you see that, okay, we can't compare that one to that one because that activity is a narrow down to zoom in level. But don't have the ambition to make it right from beginning. Start see it is more like a sketch. And when you look at the sketch, you see that you have to take away some things and put them on the lower level. And then a few things, maybe you have to describe better because there are two on the two high level. I think that's a really, really practical and good tip. Just start mapping it and start playing around. And then as long as you know that there are different levels, you can switch between them. I think a problem is that most people just don't realize that there's like granularity that they can add to their map. And then just, they just, they mess up because they have different detail levels in one overview. Then that's where trouble starts. Yeah, I think that's really where trouble starts. And I think it's much better than to lift things out and put them in a level three and start to think of all those comparable. And do we really need to dig down to in a level three? Are we going to develop things here? So we need a level three or don't we? Because I see that people are over detailing things by two reasons, either that it's easy to, they have a lot of customer know how, so they over detail things in level two. But why do you have to, to put that everything out just because you have the know how if you don't need it? And the next reason why people are detailing too much is because it's an important part of the journey. So they want to detail it to, to really make changes there. But then it's better to make a level three. Because the level two is a high level end to end, you could go with it to the management team, explain it quickly. And it's, you can't come with a level three because the, the, the sea people, the sea level people don't want to listen to you because it's too detailed. Right, right. So that's, and I think that's also what we very, very clearly explain in the course that before you start actually journey mapping, you need to know why you're doing it and what detail level you need. And that will also maybe help you to answer this question like, on which level do I need to map? You need to, you need to sort of know why you're making that map. And if it's for implementation, or if it's for actually crafting and building the surface, you would probably need more detail than a map that you're going to present to the board. But, but also, and I totally, I, yeah, you said it perfectly, but also never think that you will come right from the beginning. You will never do that. You will just have start, have idea of what you're wanting to want to do. But it will take you a few turns before you are there. It's not a linear process. I hope that's a good takeaway. Just play around with it and iterate. Like the magic word, iterate, iterate, and iterate again. Hope that was helpful on how detailed you should go. Good insight, Daniel. Thanks.