 What's up everybody? I'm the Mangus. You are awesome. And today I'm going to take you through the card system for overprime I tried to stream this earlier didn't quite work out for me But what I'm going to do is I'm going to show you how you acquire card points and how the card system works How many slots you have why you have those three empty card slots along with six card slots down there at your bottom Right and then we'll go through each and every card to find out what they do and help give you a leg up On the 18th when the game becomes available to everyone in order to get the game You're going to have to go to their discord I'll have that linked in the video description below as well as a pinned comment in case you're watching on your phone So let's let's get into it So the way you get card points is you get gold if you see the gold Gauge to the left of my health and meter bar that will fill up as you get hit Well if you get last hits on minions It'll fill up more if you're just near a minion that dies It'll fill up a little bit, but as it fills up completely. That's when you earn another card point Another thing I wanted to highlight the minion health bars are a little bit offset So like you would normally aim directly below that you wouldn't hit the minion So you have to their offset. Oh, it's like shooting a fish. Well, they're offset a little bit to the right I missed that last hit because I was tacking And they do highlight a little bit red. So there is kind of a bit of a execution mechanic here There I got that one Get another one and you can see that that gold bar filling up to the left and Bam we got a we got two card points now. Well, actually we got five because I didn't spend any But I'm gonna go get I'm gonna get a few more card points here And they'll head back to the shop and show you how that works so we're back at our card shop you hit left control to open it up and As you can see you got the three active slots the three passive slots What that means is if you put a health potion put a health potion a health potion in the passive slot You're not gonna be able to use it So we'll close out the menu here and you see that the health potion is in my card slots But it's not in an active card slot So I wouldn't be able to use that health potion Luckily for you if you do make that mistake Everything sells back for the exact amount that you that you purchased it for so There we go sell item and I'm back to 11 card points, which is kind of nice It makes it to where You can buy early game cards and you won't be penalized for it at all which that might be good That might be bad it that remains to be seen So if we come in here and we get you know a mixture of items, so I say I want a health potion I'll put that in an active slot. I want a mana potion. I'll put that in an active slot I want a ward I'll put that in an active slot and then I come down here and I want like a this guardians ring That's passive. I'll put it in a passive slot now as we look through when you see oh shit I don't I don't want that I want that wizards bag, but now I've only got six points. Well, you can sell stuff back Come on. Let me sell so I'll sell that and I've got eight points So that I got nine so that and we can get our whoops our wizards bag and that's gonna give us more Ability damage, so that's how the item system works in Overprime so let's go ahead. We're going to take a long slow very boring look at all these items so that you can plan your attack Come the 18th Okay, so here we have all of the cards now. This is going to be a boring look We're gonna take a look at every single one of these cards and and what they do what their passives are and if they have Actives I do warn you some of the descriptions are in Korean, so I have no idea what the card does Kind of a fun thing. They named a lot of some of the cards after various Paragon YouTube or Twitch streamers not really YouTube streamers. They didn't name after any youtubers just all twitch streamers What they did everybody needs to get off twitches dick, man All right, so century Ward Just place the ward that you can see invisible units, but has a smaller view range than the vision Ward so that caused one Card point there and then the vision Ward is you know the exact exact opposite gives you a larger area of vision But it can't detect invisible units, so this would be good if you're not facing a calari This would be good if you are facing a calari Then we have leather boots move speed increased by 3% I don't like any kind of boots in games. However, if you're going to do them I like doing them like this. This is definitely an item that you would drop eventually because it doesn't give you any other sort of Statistics, so you would get these leather boots for early game laning phase after that you would end up dropping the boots a Detection magic book makes you a detector so you could find nearby hidden enemy Units for a short duration. I think this is just a shit on calari card mana potion You know regenerates mana just like any other Mana generation potion the thing is the health potion and the mana potion stop working if you take damage So you have to be very careful with that especially with the health potion You're going to have a tendency when you're being attacked to try and use your health Potion to kind of get some regen and gain the upper hand. It's not going to work. It's immediately going to be cancelled Magic shards just gives max health and max mana Lumberjack acts as a passive item and gives you one damage says passive effect of felling deals 20% more damage on minions Won't work for heroes. However, it then says damage 25% So I don't know if it's 20 or 25 and it only works for melee heroes So don't be thinking you just pick this up on an ADC Health potion. We already kind of discussed Vision ward we discussed Health ring. This is kind of like the old health ring from Paragon just max health 40 and gives you a three HP five healing per second. So kind of nice Especially for off laners, maybe even mid laners Guardians ring max health 20 defense 8% and that defense is against basic abilities Skill defense. I think there's what the magic defense is what they call it for ability armor Shovel this is a passive just gives you four damage Beginner shield max health 100 defense of 5% three cost card Guardians necklace magic defense 10% and four cost card Earth Ruby That's a max health 200 and that's a five cost card Vitality enhancement stone max mana 120 max health 120 five cost card Elder staff mana regen point four per second max mana 90 skill damage 5% that is a five cost card claw hammer attack speed 10% five cost card Mana stone mana regen point six max mana 150 five cost card shield of shui passive item damage six critical 4% critical damage 2.5% and that is a six cost card Blood token you get four damage and 2% lifesteal six cost card Spiny stick max health 70 damage 5 and that is a six cost card Indomitable helm max health 50 defense 5% healing 4 per second. So that's a health regen card six cost card Karna's great sword damage 12 8 cost card Wizards bag skill cast range 100 so you get a larger range or longer range on your skill abilities such as like Gideon's rock would go further Phase untamed growth you could throw that out further kind of cool kind of nice max mana 130 mana regen point six per second magic damage penetration 5% skill damage 5% Seems like a pretty strong one 10 cost card Asura This is a cast type instant activation active item Damage six attack speed 5% the active effect movement speed increases for a certain period of time Duration is 3.5 seconds bonus move speed 30% that is a 10 cost card Gale stone passive item attack speed 20% and you can only purchase two of them and it is a 10 cost card Gravity staff it is a cast type hero choice cast range 1000 max health 60 active effect gravity pushes selected enemy to the direction where they are looking at So I guess you could force somebody into a position They don't want to be like maybe if they're just outside your tower range and there's no minions under the tower You can push them under your tower. I don't know. We'll have to see how this one works really. That's a 10 cost card Oasis is an active item max health 220 healing 4 per second max mana 120 and has an on-use effect heals nearby teammates for 250 and this is a 10 cost card protection of Marty Riviera movement speed 5% Max health 200 max mana 100 mana regen point six per second the active effect Select yourself or one of your allies to provide movement speed and shield for a certain period of time Duration three seconds bonus shield 300 bonus move speed 30 percent. This is an 11 cost card pancakes is An active item damage 16 lifesteal 4% active effect rabies Place ward that provides small area vision, but detects invisible units So you get a sentry ward off of this Duration six seconds bonus move speed 10 percent bonus attack 40 percent defense reduce 40 percent I don't get that It places a ward that provides small area vision, but the text invisible units And then it tells us it does it has a duration of six seconds and does all this other stuff So I think the tooltip is wrong here I think that rabies Does not place a ward. I think it probably gives you the bonus move speed bonus attack speed and reduces enemy armor and That is a max purchase is one that is an 11 cost item Seal of madness max mana 230 max health 250 mana regen 1.7 per second that is a 12 cost card Wizard's book mana regen 2 per second max mana 250 skill damage 5% 12 cost card Spirit armor magic defense 15% healing 6 per second max health 270 12 cost card pistol of the Buddha Active effect magic explosion chooses target and emits powerful laser beam and hit enemy Yeah, some of these some of these aren't translated. Well damage 210 basically. It's just You just point a pistol at somebody and shoot them. I guess that is a 13 cost card Kingslayer damage 16 max health 70 passive effect attack range grants bonus attack range for range to heroes only additional attack range 100 units That always confuses me when they just put like a 100 there like I don't even I don't what does that mean? What does that mean purchase restrictions is one that is a 14 cost card and Effects for range heroes only that you can't just put that on Chimer to make him his axes hit longer ways away Flashing doll cat is the active item teleport yourself a maximum of 1800 range. So it's just a blank It's just a blank. I seem to have a passive effect But don't know what that is because it's in Korean and that is a 14 cost card Battle hammer. This is a passive damage 15 healing five per second splash damage 30 max health 70 attack speed 10% passive effects is does cleave damage when hit enemy splash damage rate 20% So this is just deals extra AoE damage and it's only for melee heroes. So What was that thunder cleaver? Was that the card in Paragon? That's what it kind of is And is a 14 cost card The Borey Laurel wreath This is an active item damage five attack speed 10% active effect burning soul chooses target and make them silenced for five seconds Also makes them take more damage Duration 2.5 seconds defense debuff 30% so it's a gag order and that is a 15 cost card Fortified amulet max health 200 damage 10 attack speed 5% 15 cost card CMS harp is an active Max health 300 healing 2 per second skill cooldown reduce 10% Increase the movement speed of friendly units within a certain radius Duration 4.5 seconds bonus movement speed 40% Sages wand this is an active item max health 150 mana regen one per second Max mana 240 skill damage 5% active effect paralysis Select enemy hero and slow them in huge rate. So slow them down a lot duration three seconds movement speed slow 60% this is a 17 cost card Chaos staff another active item max health 100 moves speed 3% mana regen point six seconds max mana 90 Skill damage 5% have no idea what that if active effect is but it is a 17 cost card Dreads sword Damage 15 movement speed 3.5% max health 140 attack speed 10% Manor regen point four per second max mana 90 skill damage 5% this is a 17 cost card Phasma's beads max health 180 defense 4% is a passive item The passive effect is when taking more than a certain amount of damage at once if the phasma is Charged it completely blocks the attack stun silence, etc. Are not blocked Damage defense minimum damage 130. So basically if you take a hundred more than 130 damage at once It will block the ability as long as it's not a stun or a silence or like a slow or something I think that's what that means Little little confused on that one 18 cost card Poison sword damage 17 the physical damage pin 5% This is a passive item and the passive effect is corruption reduces target defense for seven seconds when you hit the enemy Defense reduce 15% so that's gonna be pretty good poison sword does not stack However, the duration will be reset when stacked Poison sword does not stack However, the duration will be reset when stacked I think that just means when it whenever the duration falls off if you hit them again It'll apply the stack once more that is an 18 cost card Commander's shield max health to 20. This is a passive item. I'm sorry maximum health to 20 defense 10% magic defense 7% healing six per second passive passive effect is defense each time you take damage There's a chance to block a certain amount of damage defense rate is 20% damage reduce is 30 So you have a 20% chance of reducing the damage by 30. I think that's what that means And it's an 18 cost card Sword of the dead passive item physical damage pin 5% critical 5% damage 17 Attack speed 10% passive effect. I don't know and it is a 18 cost card Reflection shield active item instant activation stat bonus max health 250 defense 5% damage 5 passive effect damage reflection when you are attacked with your reflective shield Activated all damages were reflected the damage still suffers So duration 3 damage 50% so it's basically Thorne Yomi 20 cost card Soul sword active item damage 10 active effect shadow walk your body becomes transparent and becomes very difficult to see When utilizing a skill or if attacked during this state you are released from stealth It is a 15 second duration passive effect cut off when you Intake damage you may not utilize the shadow sword for 10 seconds. So if you take damage, you can't just Peace out and blink into the shadow shadow plane So this just gives you stealth just gives you stealth on activation as long as you're not in combat So 20 cost card Svetlana zebra passive item stat bonus defense 25% max health 200 skill cooldown reduce So that's a CDR item 10% Use effect as it said passive item, but it says use effect passive effect. Okay. God damn it Roar increases the movement speed of nearby ill allies by 7% So I assume anybody around you is gonna have their speed increased by 7% 20 cost card Lucky feather. This is an active item max health 400 healing 6 per second defense 13% The use effect is avatar for a short duration gives immunity for every magic damage and unusual condition. So it's immunity to Abilities and any sort of slows roots or stuns So there you go 22 cost card Magic guards armor max health 400 max mana 200 Defense 5% magic defense 25% and it's got 15% CDR. That is a 22 cost card Angels boots, this is an active item movement speed 7% max health 50 When used assigns one of the allies on the map to teleport to the location if an ally dies They will move to where they are. So it kind of gives you murals reversal of fortune I guess that's why they call it angels boots. That is a 22 cost card Nazgul reactor magic damage penetration 10% skill cooldown reduced CDR 5% Manor regen 1.6 per second max mana 370 skill damage 10% skill cast ranged 100 So this is another one that increases your your cast range for your skills and you can purchase two of them One of that stacks one of you just keep extending your Your your skill range so where you're just straight up artillery firing stuff over into the enemy 23 cost card Victory flag passive item defense 15% magic defense 15% max health 100 max mana 300 Use effect victory flag reduces the movement speed of nearby enemies by 10% 23 cost card dragon droppings passive item max health 620 healing 14 per second damage 10 attack speed 5% and You can only buy two of them 23 cost card Masamune Masamune whatever move speed 3.5% damage 27 attack speed 20% and that is a 23 cost card Mutiny damage 18 max health 70 passive effect mutiny when you basic attack target gives bonus damage based on max health gap giving 100 maximum damage 5% max bonus damage 150 so just However much health they have is however much more damage you're going to deal 24 cost card cherry temper passive item damage 23 crit 14% critical damage 8% You only get two of them and it is a 26 cost card Bloodstone max health 450 mana regen 3.1 per second revive time 35 seconds max mana 380 You can only buy one and you cannot sell it it costs 27 points And it seems that it decreases the amount of time that That it takes for you to revive after you die, which is really nice. I'll do that's that's super powerful If you're losing especially frozen hands passive item defense 20% max health 600 healing 3 per second and Use effect passive frost bite reduces that use effect and then it says passive This is really frost bite reduces the attack speed of nearby enemies by 15% So I guess you have to use it in order to whenever somebody attacks you for them to be Have their attack speed slowed be useful tank item 27 points Ruler is a passive item damage 15 mana regen point six per second skill damage 10% max mana 210 attack speed 10% max health 190 you can only get one of them and it costs 30 points Time backing bracelet active effect refresh cooldowns and reset cooldowns for all items and skills Except the ultimate the cooldown of the time back bracelet is not reset And you can only buy one of them once you buy it. You cannot sell it back. This is This is something I've seen in a lot of other MOBAs just straight resets all of your cooldowns so you could hit somebody with a bramble patch on Fay and an untamed growth and Harvest nettles in the face Hit this and then do her caught her ultimate combo throw down the ultimate do all that shit once again So you could really pump out a lot of damage or a lot of shielding with this time backing bracelet 30 cost Seems like a deal You my cartel Skill CDR 20% max health 250 max mana 40 damage 10 attack speed 10% defense 15% you can only buy one of them and they cost 30 points Mechanical converting stone skill cooldown as well CDR 20% mana regen 2.6 per second max mana 400 skill damage 5% Active effect it says passive item, but the active effect stills enemy health when you give magic damage So that is passive. It's just lifesteal on abilities and that's 10% life life steal Nuclear bomb passive item damage 42 physical damage pin 20% you can only buy two of them and they cost 32 points Shiny stars an active item attack speed 45% damage 12 active effect Lights observation for short duration makes hero as a detector who can detect every invisible units near to them again This is a shit on Kalari card duration 15 seconds Position exposed duration 10 seconds position expose range 1,400 units you can only buy two of them. I don't know why you would buy two of them And I will probably that 45% attack speed and it costs 33 points Vampire cloak This is an active item lifesteal 6% damage 14 max health 200 attack speed 5% Grants massive lifesteal bonus for a short time that duration is 2.5 seconds lifesteal bonus is a hundred and twenty percent You only buy one of them and they cost 33 points Strafe is an active item the damage is 34 attack speed 30% magic defense 15% Active effective strafe removes all crowd control effects on you and increases movement speed for a certain period of time Seems very powerful duration two seconds bonus movement speed 30% that is a 34 cost card last one miss a monath Passive items skill bonus skill damage 25% magic damage penetration 10% mana regen 0.4 Set per second max mana 90 you can only buy two of them and they cost 34 points So that's it guys. I hope that wasn't too confusing I'm gonna go in game now and and go ahead and test some of these cards out and see how they actually work and see What happens as far as what the description says and especially the ones where the description is in Korean I'm gonna try and figure out what they do But for now I'm gonna go ahead and put this out to you guys so that you can start planning which cards you want to build for which hero and Trying to do some some fun and crazy stuff on the 18th But for now, this is the man who's signing off you guys have a good one man goos Did he say lieutenant Balika? It's not Bellica. It's Balika What that's like a that's like the substitute teacher on a key and pill Where's talking about talking to Blake? Hey, but lucky. But lucky. What the shit?