Forrest Created With UDK




Rating is available when the video has been rented.
This feature is not available right now. Please try again later.
Published on Mar 8, 2014

All assets were created from scratch for this demo, except for the grass, mist and water.
Trees were all created using UDK bundled speedtree, custom asset textures were edited from digital images from http://www.cgtextures.com and www.gameinstitute.com .

Larger rocks contain 2 LOD levels , and switch using Screen Door Fade, so no popping effect.

Most materials are using displacement maps for extra effect, including tree barks and plants, and the landscape itself uses normal maps with blend material.


Comments are disabled for this video.
When autoplay is enabled, a suggested video will automatically play next.

Up next

to add this to Watch Later

Add to

Loading playlists...