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Crafting a Solution - considering Minecraft in school

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Published on Aug 19, 2012

This is a video 'pitch' that that argues for the inclusion of sandbox games like Minecraft into school environments whether for co-curricular activities or for project-based learning. Using research evidence and personal observation based on student samples, the authors outline the benefits of using games and propose some challenges for schools who might consider the implementation.

The video was made using Keynote.

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