 Hello, I'm Eli Stacey and today I'd like to show you the different ways of creating replays in the slow-mo application. We'll start with how to create clips and cues, and how to play them out, and how to create picture-in-picture replays with the game clock, and finish with using the Shuttle Express as our hardware controller. Let's get started. There are two ways of creating replays within the VBox, either with clips or with cues. The difference being is that clips have a fixed in and out point that can be tagged with keyword metadata and can be individually exported, while cues are just a reference point in time that don't have a fixed in or out point. We'll start by making a clip. To create a clip, on our multi-viewer all we need to do is go to the beginning of an action just by scrubbing back, so we just made that shot so let's go to the beginning there, right around here, mark in, script through to the end of the action, mark out and press save. Once I do that, all of my windows freeze and I get to select what my preferred camera angle is going to be. In this case, let's do B, which is our wide, and then it opens up the clip properties window. From here, I can add certain keywords such as it being a three-pointer, I can see that at the bottom left, and I can also manually type in a name. I can apply that to all of my camera angles, and in my clip spin and asset management at the top right, I see that I have every single camera angle for this clip, but if I were to go into preferences, I see that I have my preferred camera angle. So let's go back to live. Another way to scrub through the video is not just by juggling through the jog pad, but actually using this minus six seconds button right of the live. So as you might expect, it jumps me immediately back six seconds in time, then it now changes to three seconds. So I can now scrub through a little bit less time every time I press the button. And this can all be configured and it's really dependent on the sport. For instance, in soccer, you might want to immediately jump back 20 seconds and then five seconds additionally. Let's go back to live. If we go into our clip spin, what I can do is obviously view all of the clips that I've created, but I can also use this as a way to organize my clips. If I press select and select, say these three camera angles, what I can do is I can send it to one of my bins. So I need to send this to bin one. I go over here and now I have three different camera angles in the bin one folder that I can pull up at any point. And I can continually add to this folder as I go through the game. So perhaps bin one I have selected as my highlights for the first half bin two highlights for the second half. Now let's create a cue point. As mentioned, a cue is just a point in time. So if I go back to any sort of action, let's do right around here right before it tries to make the shot. Let's do a mark point in time. Now if we go to our cues, I see that thumbnail there that I would be able to jump back to at any point. Now while I'm jump back, I can still see that there's live action taking place such as him making the shot. So even while I'm jump back, I can actually press live cue and it will create a cue point based on the live video inputs, not my multi viewer. And then I see that new cue point at the top there. Now that I've created a few clips, let's use those to make a replay. So if I go to my clips bin at the top right, I have all the clips that I've created and for each one of the thumbnails, I can see there's a red and a green section that corresponds to sending that clip either to program or a preview. So I'm going to send my B carrying which is my Y to program and let's get C to preview. Then from here, I can actually sync my multi viewer to the same point in time as these clips. I could do that with this sync to program or preview button. Then from here, I have independent control of each one of these windows. So I'm going to go to right around here right when he makes the shot because on my first angle, which is already on program, I want there to be a little bit more build up. Now to play it out, I can either press the play button, which will play it at 100%. I have this slider here, which I can select which speed and move between it on the fly. Then I also have these speed presets at the bottom here. So I'm going to do that. I'm going to select 60% speed play out. Perfect. These are out to make the shot. And then I'm going to switch to my preview camera angle. I'm going to do that. And then I want to get a third angle of this. So let's do this camera angle I set that to preview. And then I can tap it to play it out. Now another thing that I can do is we use sync to program to jump to that point in time, but we can also use it to continue the action. So while this is playing out, I can press sync to program. And now all of my replay, my entire replay mode of your is synced with my program window. So now I can go through and just tap on different camera angles to switch between them continuing to follow the action, not necessarily jumping back to the beginning. While I see all of my clips in the clips window, it can be a little bit confusing after a while to find the exact clips that you're looking for. So one of the ways to sort through all the clips that you have is if you go to clips and then go to preferences, this shows you the preferred angle that you've already selected for each one of the clips that you've created. We see that each one of these camera angles is different. We have B, B, in this case we have D as the camera angle. Another thing that we can do is if we go to all the clips, we can actually search for specific keywords or if we have anything in the title of these clips we can search that. So let's look for one of the clips that have a two-pointer. So we can see that this one clip came up 1113 and we have all the different camera angles for that one because we applied that keyword to all the different camera angles. Let's send this to program and play it out and we see that as he goes through the action he misses that and then this is where the two-pointer is. Perfect then when we're done we can just go back to live. To play out a cue it's very similar. If we go to our cues bin we can see all the thumbnails that we've created for different marked points in time and instead of being red and green sending it to the program and preview window we just have a blue section and that will just send it to our replay multi viewer. So I'm not sending to any specific window I just have every single camera angle for this action then from here I can select which angles I want to send to my program window and my preview window I can individually scrub through here. Alright so I want to build up quite a bit there and then on this camera angle I want it to be right before the action then I'm going to hit play so it's at 100% and then I'm actually going to slow down with the slider here so now it's really in slow motion and I'm going to miss this so I'm going to speed it up and then I'm going to tap on my next camera angle to get another shot of that and we'll see that it continues playing out at the same speed. A new feature within the VBOX slow-mo is incorporating picture in picture directly from the replay program one output. For a quick replay showing the embedded clock the operator can quickly queue the main angle on program one along with the clock on program two then we enable link speed and link jog and turn on the pip and roll the replay showing the shot clock in sync with the rest of the video. Here we can see that he was able to make the shot before the buzzer went off. Finally let's use the shuttle express as our hardware controller for building replays to see what the default settings are go to setup then preferences and on page five we can see what all the buttons and rings are assigned to. The first button is for toggling control so this will mean when I go through the wheels I'm either controlling my replay multi viewer or my preview window then the next three buttons are for creating clips so mark in mark out and save and then the last button will set whatever window and currently controlling back to live then to the right we see that we have the settings for the two wheels the outer wheel means that the more I turn it the faster it'll scrub through the video and then the bottom jog frame means every click that's how many frames I'll be jumping but these are pretty good at the default values you should only change these unless you feel the need to do so let's hit apply and then exit so now if we press the first button all the way to the left I can see which window I'm controlling so if I'm controlling the preview window and I scrub back I can see I'm going frame by frame now I get to set that back to live with the fifth button now if I control my replay multi viewer and I can use the outer ring I can gradually scrub through faster and faster through the video to find exactly that point of time that I'm looking for and then once I do I can scrub through frame by frame to find that exact moment such as him knocking the other player out so then from here I'm going to do mark in going to scrub through okay there was the foul mark out and then save and then it opens up the clip properties window where I can add keywords such as that is a foul I then hit apply and then that's now added to our clubs but now let's go in and change what some of these settings are let's go to set up and preferences again and this time I'm going to set it so that button one that's going to stay as toggle control that's very useful for navigating the UI but instead of using clips I'm actually going to change these so that I can create cue points and then go through those so I'm going to do previous cue next cue and then I'm going to do mark I can hit apply and there are other settings that you could do really depends on personal preference and the sport that you're doing so now as we go through the production again I still have that same toggle control so there was a shot that was just made let's jump back a little bit but then now I'm just going to create a mark and we see in our cues bin I have a new thumbnail so if I'm back to live at any point if I want to go to that cue all I need to do is press previous cue and like jump to that cue point if I want to go back one more I'll do previous cue again and I can see I'm jumping through all the cues that I've created then once it's ready to play out I can just tap on my any of these camera angles to set that camera to live and then I can play them out normally whenever I'm done if I want to set any specific window back to live I can switch between my cue so I need to set my replay little type of your back to live and then my preview window back to live I hope this has taught you a few new ways to create more complex replays in the slow little application if you like to learn more about the slow-mo application or the b-box platform there's information on our website thank you