 Hello friends and welcome back to another episode of our VGC 2020 battle series My name is Lee also known as Osiris and in today's episode. We're gonna be featuring a Gigantamax Grim snarl team a very fun team I've been doing a bit of work around it the last couple of weeks trying to get it to work and but Hopefully this is the the article the finished article that we're gonna have anyway the team consists of the Gigantamax Grim snarl We've got the hitman top the arcanine wrote and wash ferrathorn and sylvian so it's all based like I say around the Gigantamax Grim snarl basically We're utilizing its ability pickup To proc a weakness policy and between either the hitman top with its bullet punch or the sylvian with its Quick attack and so when you do that we can also pass an item over so if it's sylvian We can pass the the bit berry berry that we've got on there or the life orb from hitman top So you get a weakness policy boost with a life orb which makes Grim snarl extremely powerful We've got our first opponent. So let's see what we can do Okay, right. Well, we've got Todomaru Primerina ex-good drill incineral dragon pull and got to tell Grim snarl doesn't look too bad here Honestly, I mean the Primerina can give us a few issues as well as the ex-good drill And I'm more worried about the Primerina Todomaru lead and more than anything else Just because the the Todomaru can fake out a hitman top and potentially stop our bullet punch into a Grim snarl And but the thing is not many people expect Gigantamax Grim snarl. So you would kind of think well if we're gonna fake out anything probably gonna fake out the Grim snarl Right, so we might get away with it that way. So we'll start off. We'll go there a Lead there. What else do we need? Votels are we gonna bring Sylvia and be good here. I Think Farathona be Decent and maybe Rotem Yeah, we'll go rot we'll go Rotem wash Because we got the dog pulse the nasty plot on there And as always my friends if you stick around till the end of the episode There will be the rental team of this team for you guys to try out yourselves and have a bit of fun on the ladder Because it is a lot of fun. I've had a few games with it this morning already and Yeah, when you get it working it works perfectly and the big selling point is you can One-shot a Gigantamax Lapras with power from this Gigantamax Grim snarl So we'll see if we can do the same to this Primerina It's competitive got the tell at least we're not trapped so Competitive got the tell my god. All right. Well, we're gonna go for it We're gonna drag out at max go for the max overgrow and we're gonna go for the cheeky old bullet punch Because we should outspeed the Primerina. That's the thing We've just put enough speed investment in grim snarl to to get the jump on the majority of kind of these middle Middling tier speed tier Pokemon. Does that make sense? It doesn't my head anyway, so okay anyway If anything gigantic old Dynamax is on the opposite side of the field at least we know we're gonna be faster Because we're going first, so that's a nice indicator to start with Just worry about the got to tell maybe faking out. I hit one top Are you gonna do that? Hopefully not Oh Come on Could I ask for a better start this episode? So there's a weakness policy boost and then the pickpocket will activate straight after this is beautiful and then we steal the life orb and You know like weakness policy alone. It's not strong enough, right? But if you add on a little bit of a life orb on top of that There you go Get rid of it just like that except the grassy terrain will recover a little bit of that life orb chip damage as well, which is super nice and We're sitting in a pretty nice position right now You know hit my top isn't trapped in by the got to tell we know we can knock that thing out the next turn And we'll see what my opponent brings in. They've still got their Dynamax in the bag So we need to be a little bit careful for that Hopefully this is a nice nice just clean one for us to kick off with that would be good and Okay, so talking tomorrow coming in I would imagine we'll probably see a nuzzle here I'll go for the max news and Do we want to keep topping? Probably get psychic Well, no, we won't we well potentially could if Grimstone gets nuzzled here Because we could potentially just staying close combat there talking tomorrow It might not be a bad shout because we can potentially take it down to its sash Yeah, that I mean that makes sense. I like we probably lose top here. Oh That's way better, okay, I didn't expect top to actually outspeed the the Gotha tell If you go and competitive you kind of want to go a bit faster, maybe but I Don't mind that at all. So there's a psychic Yeah, it's like plus two so we're not gonna be taking that No, no, no, but You do get the G max snooze off It's not gonna have its secondary effect because we just pick up the knockout only works on the actual Pokemon that you're targeting So it doesn't actually work on the partnering for more Pokemon the own kind of effect and Surprisingly, it's like a 50% chance normally I'm care on things, but stuff that does survive. I Am I've not actually had to activate once which is kind of interesting. So Here we get fairer in You know what my opponent's last Pokemon is drag drag, okay well, let's just go for the G max snooze again and I Guess we probably want to get rid of tug-of-morrow so we can body press that slot I guess we need to worry about if the dragon pot has like flamethrower something like that could take down the first one, but grim snarls pretty safe right now The interest and see what the dragon book goes for Fantastic, maybe maybe just to get the fence drop. I guess would be useful Tog-of-morrow because okay, there's a max flare because we do have to worry about potentially Ironhead as well coming in from the tug-of-morrow You know it's still gonna Do some decent damage we should we should take it much just things happen and Yeah, we don't get fully paralyzed that could have been a little bit of a crux in that plan for sure, but And it's fine it's all good now and Yeah, we're gonna be able to wrap this one up pretty easy You got Rotem sitting in the back to come in and Rotem's gonna be able to to deal with tug-of-morrow pretty easily and grim snarls not in the worst position You know, I think if the tug-of-morrow had iron head it probably would have used it that last turn So there's a little indicator that it may not have iron head zing zap nuzzle bake out spiky shield potentially, I don't know I mean, we'll just go for spirit break and We'll just go dark balls. There's no need to set up or anything like that The ball was cancelled G max grim snarl we get our first win Okay, it's not the easiest Pokemon to build a team around for sure and I kind of I didn't want to just build a generic team Just like G max grim snarl without any flair or any style points And I hopefully this kind of ticks all the boxes for all the style points And and I hope you're enjoying it so far like I say it's a very fun team and it's a nice way to utilize maybe one of the underlucked Abilities on on their grim snarl. Okay, so we've got our next opponent of the episode and they are playing a team of Gastron mudsdale Conkelder the Incinero grim snarl and ferrathorn So it looks like super hard trick room without a trick room setter So I'd say They're heavily reliant on I guess that kind of decent synergy the teams got between itself and the typing and then Speak control from the grim snarl for sure With T wave, it's got to be the only thing that they're able to do. I guess the swagger combination between grim grim snarl and mudsdale is a thing But I mean you can probably nuke the mudsdale if it does come out I'm gonna go with that same kind of trial and test the lead The lead of the team they hit my top grim snarl about what we want in the back to deal with everything else after that ferrathorn Okay, well, I think we go ferrathorn here Although we do struggle a little bit Like huh, are we better just actually not bringing ferrathorn and bringing maybe sylvian can deal with the The Gastron the Conkelder and the the grim snarl pretty well And I'm sure we have mystical mystical fire as well, which we can yeah, which we can kind of deal with a ferrathorn No We didn't lock it. It's all right. It's all right. It's all right. We've got we've got Rotam and and Arcanine Which can still do your job Would have liked the sylvian I think Okay Talk way too much and then time just runs away from me. It's always the same. I'm sure we'll be fine. Whatever whatever happens here Okay, the intimidates not ideal Neat incident one of the things I was thinking about in the team was melodic just to kind of Really put off these intimidates from from cycling in and out onto a grim snarl so much, but Yeah, we'll max off all and we'll go for the the bullet punch into the grim snarl Imagine the incineroar feel like hmm. There is fake out everywhere Like on my opponents like fake out both both And you know the incineroar probably doesn't feel like it wants to go for a fake out See maybe a parting shot there Grim snarl might go for screens or thunder wave could even go for a swagger, you know and to Into the incineroar slot and switchy incineroar hard switch it out to mud steal that would make a lot of sense Okay, we're gonna see the ferrathorn hit the field. It's fine There's a weakness policy G max snooze will still they'll still pick up the kill onto the ferrathorn The one worrying thing though is that ferrathorn Could max and start going for those Nasty nasty. Oh, wow. Okay, is this another G max grim snarl? No way No way Hopefully we're faster It is okay Head-to-head This grim snarl is better than the other I guess it'll come down to who's is faster really But we might be able to take an attack from them We get the bullet punch off We proc our weakness policy if we're faster. Hopefully we are we'll steal pickpocket activate steal a lipo perfect and We're faster and we'll see Good night to the opposing frame snarl. So that's dealt with pretty nicely. Okay and we get the terrain up to prevent any sort of status shenanigans going forward we know that the The ferrathorn comp max now, which is really good for us. We have to be careful of it Of course because of the iron defense Incineroar. No Gastrodon What do I worry about more? I mean we could just good close combat the ferrathorn and get at the next turn Go for max overgrowth here Hmm jarra balls Jarra balls a bit worrying. I think like that. I do worry about that a little bit Hmm, I think we want to get rid of the gastrodon because It's gonna be the one thing that is a little bit more difficult for like alcanine and Rotem to deal with so if we can just deal with that now get out of the way I think the end of this match becomes a bit easier to close down. We see the protect on the ferrathorn and Probably fearing double up there From there at the close combat and whatever we throw out from grim snow Do you see a rind or berry, but I don't think this makes any difference too strong and then the incineroar to come back in and we've got one more turn of our Gigantamax we are back down to Just neutral now with the the additional intimidate and But the thing is Right now it doesn't really matter too much of what my opponent does if we can take down the incineroar this next turn Then it does mean that Arcanine's pretty free to just deal with the ferrathorn so Yeah, I can say that kind of gets rid of our weakness policy boost a Double intimate it there. I think if as my opponent maybe would have been better bringing in the incineroar a Little bit earlier. We'll go for the maxed off all into that slot and yeah, we'll just double up into the incineroar Ferrathorn's likely to get an attack off, but I don't think it's gonna be yeah. Yeah, it's a fake out And I think just with the life over loan this maybe enough To get the incineroar. No, not quite. Okay. What's a ferrathorn gonna do iron defense gyro ball? Diabol would make sense On an iron head. Okay, well, we do just about take that Wow, correct. Okay Dynamite turns finished, but I mean we're gonna be able to get rid of the incineroar now It's very break and go for the close combat into the ferrathorn. I Like I say even though we timed out we got our leads at the top it's fine So that worked out and we just kind of had to adjust our game plan a little bit With the arcanine and then roto in the back rather than silvian and maybe arcanine It's very break enough. We'll probably lose Grimsnall here, but I mean it's picked up three chaos so we can't really complain It's done pretty well pluck on that And this team not gonna be doing that much damage But enough but enough We just need the arcanine in and we can clean this one up But yeah ferrathorn like I went for a special arcanine Just because of the the kind of recent spike in ferrathorn usage and you're seeing a lot of the ferrathorn at the minute use And iron defense Just to bolster those defenses. So if you're physical arcanine and you can't get it in quick enough It makes taking ferrathorn down very difficult with something like flablet So I kind of just wanted to not really entertain that and the The flamethrower kind of made a bit more sense on this team anyway for something like ferrathorn It could be otherwise a little bit more problematic We'll go for the flamethrower and just another plus combat and that should be game set and match Then we can do this rental cord for you guys my opponent thinking about We've gone for the cheeky protect Yeah, well Just detecting what we've got they might have an ochreberry you never know they may do You never know what they've got No, of course, if you paid more attention in the previous 10, we would have seen that they just had left of us But I mean scouting out what we've got move wise makes sense. Although it's kind of inevitable now There's not really a lot you can do As the flamethrower will come out and pick up Should be a knockout. There we go. So a nice clean win Grim snog got three of the knockouts arc and I coming in just to clutch this one out But good game to Dabby and I hope you guys have enjoyed it So like I said, what we'll do we'll hop over to the rental code right now Okay friends, we're gonna create this rental team for you all to try out and here it is so I hope you have a lot of fun with it if you do try it out Remember there are two modes to the team with the leads in particular I think if you're facing down against something like Durant the sylvian grim snarls quite a nice lead there You do have obviously the ability to intimidate Oh no, no, no, no, we don't want that. We just want to check it We want to check the ability to intimidate with the hitman top lead but Being able to proc the weakness policy on the grim snarl Passed it over the the beberry berry with the pick the pickpocket ability Just means that you take the the steel spikes from Durant And then you can chaotic in return with like the the gmax snooze, which is a really nice play and kind of removing Durant From your opponents side before it can actually get any knockouts is a huge thing And if you lose sylvian in the process there, then you know, it's not bad You're still sitting with a pretty good full health grim snarl Hopefully depending on the partner of the the Durant obviously You've got to be a little bit careful around things like follow me, but I think you've got enough in the team to kind of um You know, you've got other options. You've got the rotom you got the arcanine that help against stuff like Tug of kiss and arcanine generally is good against most redirection pokemon just to disrupt Got the safeguard there to help out against sleeping things that are a bit of a pain to deal with and you also have the the gmax Move very move to get the terrain up with grim snarl to get around status and things like that So Hope you enjoy the team if you do try it out Let me know of course if you've enjoyed the episode as always do drop a like on the video Do subscribe to channel for more pokemon content and we'll leave it there I'll see you all for another one very soon. So until then my friends take care and bye. Bye