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Video Game & Complex Bokeh Blurs - Computerphile

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Published on Feb 13, 2019

How do Madden, FIFA, PGA Tour get that lovely shallow depth of field in real time? Dr Mike Pound explains how Complex Gaussian Blurs can be separable.

Mike's code: https://github.com/mikepound/convolve

EXTRA BITS: https://youtu.be/Nl0Wq_BTdmQ

https://www.facebook.com/computerphile
https://twitter.com/computer_phile

This video was filmed and edited by Sean Riley.

Computer Science at the University of Nottingham: https://bit.ly/nottscomputer

Computerphile is a sister project to Brady Haran's Numberphile. More at http://www.bradyharan.com

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