 Welcome, welcome everybody to Classic Cast. We are here for Classic Cast 19. It is the premier Wild Classic podcast and we are here with our friend Nixxiom who, Nixxiom it's been a long time since you've been with us. It's been a very long time. I have been, guys I've been complaining at these guys for months. Every single time they pop up in my Twitch stream or anywhere I'm like the S-Fan tips out. Stay safe. When is Nixxiom coming back to Classic Cast? And they be like hold on Nixxiom is next week, next week, but fine. At long last finally here and it is, it is good to be back my friends. It's good to be back with all you guys in the call. How's everybody doing? Very, very excited. Yeah, very excited. Good to have you back. Yeah. I'm really happy to have you back dude. I'm gonna say like in the last, I don't everyone has known that you've always been a Classic supporter, right? Everyone knows Nixxiom love Classic wow, but in the last like six months I feel like you've like really hammered the home with a lot of the content you've been making. Oh dude, I've been going all out man. Like I mean, I don't remember which one of you guys was it? I want to say it was you stay safe. You mean you were talking one day maybe on your stream or somewhere and you were talking about like, like we got to keep the energy going. Like we had like this big talk about like energy and keeping people hyped and whatnot and reminding people like, you know, hey, you know, like be hyped guys, like this is something to be hyped over and I am hyped and you know, I do I am high energy. And so it's been a, it's been a lot of fun like sharing videos and stories from my classic experiences like the wetlands run video my DSFK video I made and just a lot of stuff. So that's been a lot of fun also watching Asmongold reacting to all of it on his dream. Absolutely glorious. That's that's free publicity for me and free content for him. So we have a nice mutual relationship there. Shout out to him. For sure. Since it has been so long since we've had you on, would you mind going ahead and kind of telling us what you're so excited about for Classic, right? Like you you're, you know, like we said earlier, you're a longtime Classic fan. You made a bunch of videos. Stay safe. Just mentioned that more recently. Do you want to just go into it a little bit? Like what does Classic WoW mean to you? What does Classic WoW mean to me? Well, first of all, like just like with so many people in the chat and you guys sitting here with me, I mean, Classic WoW was a very like life defining childhood defining game for me. I mean, I still remember the first time I played the game at my friend's house and I I made that undead warlock and I stepped out of that crypt and Tirisfal glades and I just looked around and never forget. This story might not mean anything to some people in the chat, you know, but it means a lot to me because I remember I stepped out of that crypt and I pressed M on my keyboard. Well, my friend's keyboard, I should say. And then I right clicked and then I right clicked again. And I looked at that map of Kalimdor and the Eastern Kingdoms, this entire world that was open up to be explored. And I had never really played an MMO before that point. I didn't even really know what an MMO was. So it was like just thinking about that is very nostalgic for me. But a nostalgia side, yeah, there's a nostalgia element to it. You know, it was my childhood defining game, but it was also a good game. It was a great game. And it's what catapulted World of Warcraft to the success that it reached. And you know, we've had the opportunity to go back and play it a little bit with like the demo and some other ways. But you know, some other ways. But the point is, is that like it's just it was a game that I met so many people playing, so many friends, so many people, even like the friends that I have in real life today, we used to play it together all that time ago. And I just, oh no, it means a lot to me on many levels. It was a great game. It was part of my childhood. It was a way that me and my friends bonded. It was a way that I met many new people. It's what introduced me into the Blizzard universe of games. I had never played Warcraft 3 before or Starcraft or anything, but really well never played it. So I mean, I'm actually making a video about this, but no, no, no, I made a video about this. I already did it. It was my Warcraft lore. Give it a chance video where I talk about how the first time I played Wow, I had no idea what was going on. I'm just walking around tears fall glades. There's undead around and there's burning legion demons. Man, I don't know what the heck was going on. I had never played Warcraft 3, but it was still cool. But Wow was like my introduction to the Blizzard universe of games and Blizzard became it's my favorite game company of all time. And you know, you know, do you have phone jokes aside? They are still my favorite company, you know, so they are still my favorite. And I have high hopes. I have high hopes, but but yeah, so it just it just means a lot to me like from a gameplay perspective, a social perspective and a lot of stuff. And and yeah, but really, really the big thing. And I'm sure we'll talk about this in the episode as time goes on. One of the things that I tend to moan about a lot on my YouTube channel and on my Twitch channel and whatnot. I apologize. to you guys. I moan a lot about this. But it's important to me. It's just that the the social element of classic Wow, the community element. And that's something that I really miss above everything else. And that's something that I really, really, really want to like experience again and even see in the modern like game and Blizzard can re-incentivize it a bit. But those are my thoughts. That's it. So it's interesting that you say that because I think I think Blizzard sees it that way, too. How valuable the social aspect of vanilla Wow was. Because I think it was in the panel, I think in the panel, they mentioned a couple of times that one of their like core principles of what they wanted to restore with Wow Classic was that social aspect of the game, the social elements, they wanted to make sure they didn't ruin it or anything like that. So at least that's that's good to hear from them. So like there's a lot of different opinions on like other stuff that they've said. Which I'm sure we'll get into a little bit here soon. But but yeah, what'd you think about the demo? I loved the demo. Well, I loved it and hated it at the same time. Okay. Well, hates a strong word. I made a video talking about this. I don't think starting at people or I didn't think starting everyone at level 15 was a good idea. I still stand by that. And I've sort of seen that some of the not with all people, obviously, but some of the things I talked about in I made a video about it. But some of the things I presented as arguments why starting people at 15 might not be a good idea kind of came true. I argued, for example, that you like, let's say Billy, he plays a hunter in BFA, you know, he's playing a hunter, he's doing his thing, he's got his pet. Well, if you drop him in classic Wow, like he doesn't get to go through that experience of earning a pet or anything or, you know, going to the vendor for the first time to buy some arrows because he ran out or something like he's already given everything he already has in the modern game. He's just dropped in Westfall and he's just got this really like spacious quest system. There's no class trainers, none of that. I was more in favor of starting everybody. If you're going to start some people later on, I liked the idea of maybe level nine, that way they would level one time, then they get to do their class quest, they get to earn that void walker earn that pet like earn, you know, dual wielding as a rogue, you know, and they'd be like, wow, like this is really cool. Like I feel like a rogue. Wow, I feel like a druid. I just earned my bear form. Like this is awesome. But I have had like a few people, even fellow streamers who I will not name, but they have said that they hated the demo. They just found it a completely watered down terrible version of modern Wow. And I think that's because they didn't get to experience a lot of that, that, uh, that like magic of class fantasy and, you know, uh, money management, there's a lot of stuff like, but those are just my thoughts. But I had a ton of fun on the demo. You guys did your PVP tournaments, missed our tips out and stay safe. Like, hell yeah, guys. I was not able to go to yours. Stay safe. I do apologize. I was, I was busy. I wanted to go. I even talked to you. I was going to make a video about it. I am so sorry, but I did go to tips outs. I was jumping around. He didn't even realize I was there. I was hopping in front of you and dancing. Were you one of the druids? No, I was like this. I was like the little orc shaman. I kept jumping in front of you and you go, Oh, get this guy out of the way. Like, but you never zoomed in far enough to see my name as an axiom. So I just gave up after a while. But I mean, it was cool like seeing the tournaments and people coming together. Uh, you know, you guys, you know, obviously responsible for that. So that was awesome. You know, doing not really wailing caverns or dead mines, but the pre wailing caverns and pre dead mines. Dude, I gotta butt in and say, at one point it was on Esfawn stream, I think we were helping Esfawn to get gear and we have a group of like 10 or 15 viewers and I'm there and Esfawn is there. And we walk into the wailing caverns, we turn the corner and who do we see? Oh, yeah. With your 15 viewers with your squad. And just, even though we were kind of like trying to steal each other's mobs and like BM each other kind of, it was so cool to round that corner and just see another group of people that we knew, right? Cause you never, you never have that today. You know what, I was just going to say that probably was one of the coolest, like single moments, like single things that happened that were just like, you just spur the moment, not plan. That was probably one of the cooler things that happened because it was literally like we turn the corner and it's like a group of like Nixxiom and his crew and we're like, what the hell? It was so funny. No, the best part guys, for those of you in the chat that are listening, some of you guys might remember this, you know, from Esfawn stream, the best part was tips out. It was me and tips out hanging out and then tips out, you went on your merry way, you know, and I stayed online and then I stayed behind and you guys were trying to level Esfawn or get him gear, like, you know, whatever. And so what I did is I just kept following them around and I kept tagging all your mobs before you could like, before you could get them. And you're getting so mad. You're like, dude, damn it. Like this Nixxiom guy keeps stealing all my stuff. And I was laughing at my keyboard. But then I walked away. I was like, all right, I'll leave him alone now. But it was so funny. Yeah, we were mob tagging. So to explain, basically what we were doing was we were mob tagging to basically a power level of my guy, because I hadn't played or I was trying to get caught up. So what we're doing is we had a rate of people together. I'm doing the old, the old, the old, the theme trick where I would go tag it and then everybody else would kill it and I'd get flexed. So yeah, we're pulling around some stuff like that on on the demo. But yeah, I think for me, the demo was, and this is something we've talked about already, but it was kind of like a progress update type of deal. And there were some things good about it. Like the social experiences, like we're still there, but there was a lot of stuff on the back end that was just like messed up, like spell crits were doing double damage and yeah, and palettes were just super OP. Yeah, I don't know about that one. Yep. Yeah. Well, you know, it's crazy. Like you look at it and I think I do agree with what you said next thing. We watched your video on stream before the demo, the one where you said to start at level nine. Yeah, I think I definitely think that from like an RPG standpoint, that would have been probably the best way to go about it. Unfortunately, we started looking at some of the level 10 quests. And some of the quests have you go into like certain capital cities. Some of the quests have you kind of go all over the place. And if I were to take a guess, yeah, exactly. So it's like, you know, I would take a guess that it was probably because they didn't finish all the zones. But it's when I like like you guys just said right now that experience of coming across somebody in the world just randomly, I feel like those were the biggest highlights and biggest takeaways from the demo because those are the experiences like you said, I found you don't see them in the modern game. And I think people really like the demo. If they experience something positive, they don't experience in the modern game. And the people that didn't like the demo most likely didn't have one of those experiences in the demo itself. So like for example, you know, in order for us to have that experience, you'll have to know each other, right? Something like that. But if you tackle the demo as like a single player and you went in there with a single player mindset, the BFA mindset, a modern wow mindset, I could totally see how you wouldn't enjoy it because like you said, it's just a slowed down version of the game today, basically. Yeah, less linear questing, all that stuff. Yeah. I mean, I was going to say I can only speak for myself, but man, if they had left that demo up, exactly how it was, you know, Barren's Westfall 15 to 19, obviously it wasn't perfect. It wasn't a one-to-one recreation, not yet of what classic wow will be or what vanilla was. Hopefully it'll be one-to-one pretty close. But anyway, if they looked it up as it was, I would play that for the next six or seven months. I would just replay it every single day. I would level every class to every profession. In fact, it was so enjoyable for me that I've had a very hard time coming back and enjoying BFA. Like I just have zero inches to play BFA after playing the demo. Most classic demo depression, dude, PCG. Classic demo depression. Yeah, I mean, we did a lot of little events over on my stream too. I mean, hanging out doing kind of like what S-Fans was just talking about, mob tagging and stealing S-Fans mob tags. We had a good time. It has been weird going from the classic wow demo and that model and going back to BFA. Because at least for me personally, I can't speak for everybody, but for me, the differences are so strong. It feels like a completely different game when you go from the demo, even though it's not perfect, it's not 100% classic, but it's close enough. Then going to BFA, it's like, man, how things have changed. I enjoyed the demo. That's my conclusion. I enjoyed it. I had fun. Yeah, I think from a streamer perspective. I think this is pretty relatable actually to most people, but how a lot of people feel about BFA right now compared to classic, kind of like Stay Safe Said. It's hard to enjoy BFA after playing the classic demo because there was next to no content in the classic demo. I think that's fair to say. It was next to no content compared to the full blown vanilla, but it was still so much fun and there was so much going on that whenever you go from that to BFA, you kind of get stuck in a situation where you're saying, look, it's not necessarily that things in BFA are not fun at all. It's that there's not enough things to do that are fun and you end up just like, you feel like you're wasting your time and it's like, okay, now I'm just waiting for the next patch. Well, the reason why the demo was so fun, even though there was very, very little content, as you said, is because it really fosters community engagement and just community stuff, which BFA just does not. It doesn't foster that at anywhere near the level the classic one does. So yeah, I mean, classic WoW, the entire game has good content, like the raids are fun, PVP is good. But in my opinion, that's why vanilla WoW is fun. That's why classic WoW is fun is because the community and that community aspect was still there even in the demo with the lack of content. Even just like progressing from level 15 to 19, it's a very small window of the leveling process and vanilla. But even going from 15 to 19, you get, you know, five talent points, you know, when you log in, you get one. So five talent points, you get, you don't get any different skills or anything like that, but you can acquire different professions, you know, you get certain different pieces of gear from certain quests, you might come across a rare mob in the world, kill it and that gear is an upgrade for you. It still felt more satisfying to level from 15 to 19, then from 110 to 120 in BFA, because the game would reward you along the way that sense of progression development. You just, you don't see that in BFA and it's funny. Level 19 character, the one that I prepped for the tournament, I swear, I feel more attachment to that character than I do to my main in BFA. And I'm not saying this out of bias, like for whatever reason, I just feel more attachment. I think it's the community side, but also just the sense of progression that's featured in vanilla. Yeah. Did, but before you say anything, Espan, did, uh, did anybody hear, you know, talking to you three guys, I'm also talking to the chat, anybody get a blue drop at any point? No, but a couple of people did in the tournament. It was, it was crazy, but you want to know something really funny. I had someone, uh, as I was sort of preparing and organizing my dual tournament, someone got from a rare mob, um, the rare vulture in West, I got a level 21 blue rare dagger and he traded me because he couldn't use it. And on stream, I just, I just deleted it. It was good for nothing, dude. Really? There you go. That's great. That's what I was about to say. We did like this raid against that like rare vulture in West fall that was a skull to everybody. I was like, guys, this is it. This is the raid boss of West falls. Let's get him, man. And we did it. And he dropped that blue dagger and I was like, Oh my God, a blue and everyone freaked out and pogged in the chat. It was great. Yeah. So that's awesome. Yeah, man. Yeah. No, it was just like the, uh, I don't know. It's, it's the small progressions, right? It's the small wins. And that's, that's what vanilla wow has. And BFA just doesn't have that. Um, I don't, I don't want to turn this into like BFA pity party. I think, I think we've seen that enough on all of our streams and plenty of other people's dreams last couple of weeks. It seems like so many people have this like, this like BFA depression. Yeah. Like, my God, like, I mean, I mean, yeah, you guys know I'm talking about everybody. Yeah, we've all heard it. Everybody's everybody's heard it. Everybody said it. It's just, it's just one of those things at this point. So well, I think one more point before we like move on to something else, if that's what you want to do, but, uh, in regards to like the, uh, the, the demo versus like BFA and community, one thing that, you know, stay safe, you know, was alluding to is the fact that in classic, wow, the community, yeah, you have the game mechanics and your class skills and, you know, your raid bosses and all that crap, but you also have like, like the community makes so much of the content. You know, like if, if I started a like, I don't know, like I have this vibe from BFA, if I did a tournament, like on the, let's say like on my server, uh, and I was, I'm not a streamer. I'm not a YouTuber. I'm nobody. I'm just like, just a regular dude. And I'm like, Hey, I'm going to do a tournament. We're going to do a prize pool. I don't think a lot of people would show up to it. It's like, uh, like whatever, you know, but I think if I did that, like on a classic server and no one knew who I was, like tons of people would show up because people are just, that's just kind of what you do in classic. Well, like, you know, you log in and within like 10 minutes of logging in, you're in a group with somebody in this quest or doing that. So getting into groups, talking to people that social atmosphere is just so much a part of the game play that like seeing community made events, whether it's a level one raid on Hogger, a level one gnome raid on Orgrimmar or a PVP dueling tournament, which was really cool. I love that. So awesome. Um, it's just like a part of the game. And I don't know, that's just a vibe that I kind of have. I don't know, agree or disagree. That's just what I think. Well, yeah, I mean, we've sort of talked about this a million times, but I really, really, I really agree with you and I really strong. We feel that that's why vanilla WoW has had so much longevity and desire for it for the last 15 years ever since it, or at 13 years since it went down originally, there's always been a demand for it. I think it's because it fosters, necessitates, encourages, incentivizes community more than any other game that I have personally played. Um, I don't know, maybe you guys have played a game. Actually, that's a good question. Have you guys played a game that incentivizes whatever, whatever community more than vanilla WoW? Because I personally have not, maybe even online. I don't know. There are some sandbox games, but nothing like mainstream enough. That's like worthy of talking about. Um, I think WoW, vanilla WoW was still the best, but Dark Age of Camelot was pretty cool. I mean, there were times in Dark Age of Camelot where, uh, so there, there was basically a, a, uh, it was faction, I don't know what to call it, I guess faction locked, uh, instance that you would go into, but the instances weren't like group instances. You would just, it was like another zone that anybody could go into. And it was just an open dungeon, right? So there's this big like raid area that whoever owned the most keeps out in the frontier. So it was based on PvP. So whoever was the most dominant PvP faction of the three would actually gain access to Darkness Falls. That's what it was called. And uh, if you were already in Darkness Falls, whenever it changed hands, then you could stay in there, but if you died, you got zoned out. And what would happen is somebody would take over Darkness Falls and there would be a massive raid, like hundreds of people running through Darkness Falls, going down into the depths and then coming back out into where the other entrance is, where the other faction is, and just wiping out everybody. Or on the other hand, there would be people who would be there and they would just stealth and they would stealth their way to the entrance of another faction's area whenever they took over. So then a low B who's going in there to kill like the high level or the lower level stuff in the higher areas, they would just go one shot them, just like gank them. But like stuff like that, like that was one thing that Dark Age of Camelot had that was really cool was a large scale player interaction, I guess, in terms, like it was basically like a world boss type event, you know, and except you weren't like in a 40 man raid or a five man group or something like that. It was just whoever was there was there. But yeah, I would say SWG, Star Wars Galaxies definitely had that vibe. I even saw some people saying it in your chat like SWG SWG SWG for, you know, those that didn't play it. I mean, it was a very community driven game. I mean, you could even make like player made cities in the game have your local like player politician, you know, and everything. I've been playing a lot of Lord of the Rings online lately. And although I wouldn't say it has as much social interaction as classic does, it's sort of like if classic WoW is like, you know, like big high energy like community and BFA is like, you know, more like of a single player experience, Lothra was kind of in the middle, because I don't interact with people that much. But when I do, it's like, like I was talking to a minstrel, for example, you know, a person plays music, and they were like, hail weary Nixxiom, like let me teach you the drums skill. And then he used his player power to teach me how to play the drums in the game. And I was like, whoa, and then we went to breed together for the prancing pony is shout out to the Lord of the Rings nerds in the chat. And I was like, whoa, and I bought a drum and I started playing it. And I was like, Oh, wow, I can play the drums now. And we started like playing music together. So that was really cool. But there's not like tons of group quests or anything like, you know, so Lord of the Rings has recently reopened like old school sort of legacy servers, right? Something. Yeah, the legendary servers. That's why I'm playing it. Yeah. So that seems to be a trend. Like, I think there's an ever quest one Lord of the Rings now classic WoW Warcraft three, they recently did Starcraft, probably Diablo two is on the horizon. There is a big trend with, I mean, obviously old scope RuneScape. That is a very popular thing to rerelease these old games right now. I think there's a really big demand for them. I think that sort of highlights how little new games are catering to this community of old school style gamers. Yeah. Why do you think that is? What do you think it is? Is it like, oh, they're too casual? Like, what do you what do you think it is? What's the formula? I think I think what's happened is modern game development caters to people that can only play two or three hours a day after work that have kids and a family, but they have more disposable income, which is why you see microtransactions sort of mobile game design leaking into PC games. And I think that probably new game design is not going to cater to us sort of old school hardcore gamers anymore. And I think that these companies are sort of throwing us a bone to keep us interested with these old rehashes of old games we've already played. That's what I think is happening. Exactly. Like, it just costs a lot less to rerelease a game than to develop a new game from scratch. And because technically we spend less money on games than by we, I mean, you know, the ages 21 to 35 demographic, more hardcore gamers, people that traditionally are more prudent to their microtransactions, I would take a guess that the majority of people in chat right now, and you three gentlemen probably spend less on microtransactions than the average player, because we don't make game developers as much money. They don't spend as much money catering to us. And that's in the form of these remasters. But it's very popular. Like you said, all those games you mentioned stay safe, Spyro, Crash Bandicoot, like console games are doing it too. Like it's just this giant regression back to the old days. Yeah, I think this is what I'm hoping. I'm hoping that's how it starts. And there's, there's two points to it, right? Like, there's the nostalgia factor, but then there's also the about the design of the game. And, you know, different games are different. Maybe, maybe Spyro, I don't know, like, I mean, I remember playing Spyro at Target whenever they used to have the, they used to have the, you know, they used to have those setups. So I would play Spyro there all the time. But I didn't like play through it or anything whenever I was younger. But I just, I'll always remember that. Maybe some of that's like the nostalgia factor. But then on the other hand, there's, there's the design of the games. And that's, I think, one of the things with Wow, for example, or maybe with this classic Lord of the Rings server with old school runescape, people want to go back and play these games, not just because they're, you know, they have some nostalgia, you know, they get hit with nostalgia whenever they think about it or play it. It's also because the games were actually good, right? They actually liked playing the games. They were designed well. And you can't really go back and play them. It's not like, it's not like I can go grab Super Mario 64 and plug it into N64. It's not like that, right? I can't take a disc for vanilla wow and shove it in my computer and make it work. That's why the whole private server thing happened. And now finally, we're getting legacy servers. So I think there's, there's different facets to it. And I don't know. Yeah, I think all you guys are right. I want to say like, I don't know if I'm being too pessimistic or critical, but I also think that game, modern game development has sort of put the cart before the horse, so to speak. I mean, in the past, I think they used to think, okay, if we design a really good game, people will like it and they will buy it. And now I think going, and that was their, that was their philosophy going into games. And now with game development, I think they, my impression is that their thought process is, okay, what sort of game can we make to make us the most money? So I think it's sort of shifted. It's, it's sort of in the 180. Yeah. Do you guys think out of pure curiosity, before I make another point, do you guys think that like, think back to when you first played Classic Wow, however old you were, do you think that take somebody of that age today, you know, 14 year old, you know, Michael in high school or whatever, do you think that Classic Wow or some of these old school games would be just as much fun for Michael today in 2018 as it was for you all the way back in 2004-2005? Absolutely. I do think it would be. And I think there's a huge misconception when it comes to young audiences. Older players typically look at young audiences and say, well, the student generation, these guys are so casual, you know, they, you know, Classic Wow would just not appeal to them. It's too hardcore. If you actually look at the younger audiences, if you look at games like Dota 2, League of Legends, Fortnite, these are not casual games. And I think people are going to laugh, especially about League of Legends and stuff like that. Fortnite, man. Come on, daylight. Well, here's, dude, go play a game of Fortnite right now. You know, like, what I mean by casual, what I mean by casual is these games have a tremendously high skill cap and they have competitive MMR ratings attached to them. The game itself might seem simple on the surface, but these games do have a tremendous amount of complexity. And games like World of Warcraft Classic, I think, they actually capture and cultivate that hard coordinates and are more appealing than games like BFA, because BFA is a game with, you know, and Modern Wow in general, just very, very low skill cap, very, very low skill ceiling. Whereas vanilla, because of all the diverse classes, all the diverse skills, all the diverse items, professions, how everything worked together, it does have a much higher skill cap. And personally from the players that I played with on these unofficial servers, the young players do seem to like it a lot. Well, I'll just kind of add to that. I think that, I think that you're kind of, you're going to kind of see something similar that you saw back in 2004, whenever Wow came out. And that was that there were other MMOs that existed, there were, but nothing was made in the same kind of scope that vanilla Wow offered, right, just from start to finish the PvP, the PvE, the raid environment, everything, right, player in action, everything. And you're in that same kind of, you're in that same kind of drought now. So I don't think it would be crazy to see, I don't think it would be crazy to see somebody like who has an experience that kind of gameplay and it's like, you know what, I might want to give this a try, they come in, they play, like, you know what, this is really, really good, because a lot of people consider MMOs to be a dying genre for a few years now. I don't think that's necessarily the case. I think it's more so that just a lot of the MMOs haven't been very good, because they keep trying to, they try and like push towards what you're seeing with like, and I would always call it like Call of Deutifying games, whenever they just like adding in like a Q system, matchmaking, all this stuff, like, that's boring, like that's not for an MMO, that's not RPG stuff, that's that's Call of Duty, right, and that's fine, like that's for that kind of game, it's not for this kind of game, but they keep trying to move towards that and you're moving away from what this game is supposed to be, and a lot of games have done this, so if vanilla Wilde comes in or Wilde Classic comes in and just like plops itself right back where it started, then it's like, oh wait, this game's back, this type of game is back, and I think there's going to be a lot of younger players who are going to be interested in that kind of game too, so. Man, you've been like, you've been like spying on like some of me and my friends' conversations, that's what we always say, like everything is like so Call of Duty 5, like these days, like matchmaking, like, oh you say the exact same thing, like wow, but no, the reason why I brought this up is because I watched a video recently about, it was like some young dude, and he was talking about Classic Wilde, and the video was called like, it's like Classic Wilde sucks and you're going to hate it or something like that, and essentially what he says, like his argument was, he was saying like, you know, nowadays, like he was like, for me, like I played Classic back in the day and it sucked, like I had two level 60s, so I was like, game sucked and you got two 60s, but he's saying like, I had these two 60s and I rated it all the time, but the game was so bad and I hated every second of it, and nowadays now that I'm older and I'm married and I've got a job and everything, blah blah blah, I don't have time to play Classic Wilde and to invest in like a hardcore game like this, and therefore the game is just going to suck for someone like me, and we watched this on Twitch and my first response was, so? What about, like who cares if the game, maybe it doesn't apply to you specifically, but what about the young people today that were your age when you first played it? What about them? You know what I mean? And so we had a big old talk about that, I mean, I mean, some people in the chat, you probably fall in that category, like hey, maybe, maybe like we don't have the free time that we used to, but you guys do, and so you get to go and play in Azeroth like nine hours a day and have a good old time on the weekends, eating your sugary cereal and watching cartoons and playing Classic Wilde, like you're going to live the dream just like we did, you know, like, and I mean, like that's, that's another thing, that's why I'm like a big like, yeah, bring Classic, you know, no changes, I want you guys to experience what we did and why we're like geeking out over this stuff, you know, all these years later, you know what I mean? I gotta think about the children, you know what I mean? Gotta think about them kids. Yeah, I think you're right. I think probably the vast majority of people playing Classic Wilde are going to be people that have never played it before on a private server or back in the day or otherwise. I think it'll be completely new people like over 50%, I think it'll just be completely new people. And I think, I think another big population people is going to be the people who didn't get to finish, right? Like people who, like for me even, right? So for me, before, before I started the private server stuff, where I did all the content in retail vanilla, while I only got into a queue a little bit, right? I only got partway through a queue. I didn't, I was like a social writer, I was just like randomly writing here and there and I joined a few different guilds. But it wasn't like that same experience that I had later on whenever I was older and I, and I wasn't in middle school and I could manage my own schedule, right? Even if my parents disagree, I could manage my own schedule a little bit. So I spent my time and resources on playing vanilla while private server stuff. But the same thing is going to happen again, right? Classic is going to come out and I'm going to get to go through and this time officially get to go through and finish everything that I started. And I think a lot of people feel that way. They want to go and they want to finish the job. I think that's going to be a huge population of people too. Absolutely. And I do want to call back to something you said a little bit earlier as a fan about games being better back then than today. Like a lot of times like, you know, you hear every generation say, Oh, back in my day, the music was just better. Or back in my day, the cars were just better. And everyone has this sense of nostalgia towards their generation. I think specifically this generation, though, when we talk about games, I do think games back then were better. And not because of any like intangible reason, oh, they were just better, because they had to be better in order to make sales back then, you didn't have social media marketing, you didn't have SEO optimization, you didn't have a screen on frickin refrigerators when people go like to the refrigerator. Nowadays, because of how ubiquitous marketing is and how effective marketing strategies are, you can make your game crap, but invest everything into the marketing scheme and sell millions of copies and pre-orders or something along those lines. I remember when the God of War trailer came out like a year or something ago, and people were like, Oh my God, this looks amazing. This game looks fantastic. And fortunately, it did turn out to be a very good game. But if you look at the trailer, it's just a frickin cinematic, you know, like how the heck do you know? It has nothing to do with the game. Yeah. It has nothing to do with the game. But the way these these cinematics are made now, the way that like all the marketing is pushed on you, people are leaving these campaigns thinking themselves, Oh my God, I need to buy this game right away. Again, back in the day, you didn't have this level of mass marketing. A game had to be good. You had to get like a really good rating in like a gaming magazine if you even follow that stuff. And that's really all you had. So the incentive to make better games was definitely there. You couldn't fake it to make it. Exactly. When you when you bought a game on the shelf, you actually got the full game. You know, like when I bought Age of Empires 2 back in the day, boom, Age of Empires 2. No, like, yeah, there was DLC later on, but there was nothing on the box saying, Well, you could set a pan 60 bucks, you can pay 100 right now and you get the DLC later. Well, what DLC sucks the season pass or whatever. Yeah, when I bought Halo, yeah, like OG old school camp combat above Halo, the combat evolved Halo. I got Halo, a whole game. Yeah, nothing else. Like there's something special about that. I don't remember what game it was. I remember like the first time it was it was early in like the DLC era where there was a game that came out. And it was like the first time that it was on release day they had DLC available and just everybody was like, What the crap is this? Like, why do you why do you not just put this in the game? You're making us pay extra to play like the game. That's like how everybody saw it. It was like an extra map pack or something. I can't remember what game it was. I wish I couldn't remember, but that was just one of the things that it totally that just triggered that in my head. But back to what tips was saying, I would actually say that there was a lot of things like as far as marketing and stuff goes, I think looking at Blizzard specifically, I think Blizzard cinematics have always done a really good job at selling the games too. Like even from the beginning of like Vanilla WoW or, you know, you go back and you like, like I said before, I didn't play Warcraft 3 before I played WoW. I came in from other MMOs. But watching the Warcraft 3 cinematics, it's kind of crazy to think that most of these were made in like 2000 or 2001. Oh yeah. They build up so well, man. Yeah. Like it blows my mind. And it's like, I think stuff like that's always been there in terms of trying to like sell a game with a cool cinematic or or anything like that. I just think that it means to broadcast it hasn't been there. That's the issue. The means to broadcast or proliferate all sorts of like overall social media. The medium has changed basically. Yeah. So you didn't have like a bunch of YouTubers like making videos about new games coming out as well. Yeah. So shout out to Mountain Blade Bannerlord too. Yeah. Can't wait. Do they had a release date yet? No. Figures. No, they don't. I've been working on it like eight years. I need to hurry up. It's the only game worse than Camelot Unchained as far as like announcing it. Nothing happens. Yeah. Bannerlord, man. Yeah. Yeah. Maybe we'll play it before we die. Maybe. Maybe if we're lucky. Yeah. Maybe. It's for the next generation. It's not for us. Right. Right. But kind of going back to the BlizzCon stuff. There was some good news and bad news. I mean, just kind of want to get your thoughts on this. There was some things that yeah, like there was good news and bad news, right? Depending on who you are. I think it's interesting because there seems to be a lot of people that are like, oh yeah, everything I said at BlizzCon was cool and there's some people who were like everything they said at BlizzCon was bad. I'm kind of in the middle where I'm like, well, these things were good. Like as far as like most of the stuff that they said that's set in stone, I was like, okay, I'm pretty happy with that. But then a lot of the stuff where they said it's tentative, I'm kind of like, come on guys, like it's like it's a hard stretch beating, like make the right decision. Like I'm kind of worried. You know, they talked about like the sharding thing. I don't think it's, it's a it's a dead conversation. But I think that we've heard enough by now that they're looking at alternatives. But how do you feel about that? You made a video on this recently about how I'm sure. Yeah. Yeah, you next time. Sorry. So I mean, I made a video talking about it. So I mean, I won't like, you know, I won't bore you guys for 20 minutes on my thoughts. But my thought was Ian has a costus walked up on stage and he made a metaphor and he or, you know, he told this thing where he said, what we're going to do is we're going to recreate classic wow exactly as it was, you know, we're going to that's like our goal. And he said if a dude went to bed in like 2004 2005 and he woke up, you know, in 2018, he would log into out and it would be exactly as it was. And he was like, that's what we're aiming for. Right. But here it comes. He's like, well, you know, but we're thinking about putting like loot trading in. I was like, and then he's like, and we're thinking about like putting sharding in the starting zones to like reduce like server lag and stuff when the servers first launched. I'm like, and I know, you know, a lot of people crucified me when I made that video. And I was like, no, hashtag no changes. I'm standing by it. Like, no, I don't want that loot trading. No, I don't. I don't want that sharding in the starting zones because my thing. I mean, maybe I'll make a follow up video eventually when I care to. I just don't care. But but I'll say this in a video that I'll say here, I mean, like if the argument is like, oh, well, we want the servers to be stable, like at launch. Okay, that's fine. You know, so you're going to put sharding in. Well, what about when you have the on garage, like the opening of on garage event and everybody's in one zone, not multiple starting zones, but in one. I agree. Yeah. What about when people are fighting in Terran Mill in South Shore? Like, you know, that that stuff crashed servers back in the day. What about when guilds are fighting over Blackrock Mountain or over world bosses? What about when everybody's in the plague lands when next comes out? Are we going to have sharding there to have server stability or are we going to keep it classic? You know, so my thing is just keep it classic. Um, I'm just a big no changes guy. I mean, I'm not like so no changes that I'm going to like rant and rave about colorblind mode. I ain't going to do that. Like I see that's kind of become like a meme, at least in my comment section. Like, but what about colorblind mode, Nixxiom? Like I, you know, you can have the colorblind mode. That's fine. But but everything else like no changes. I mean, none of that stuff. So that's just me. That's my opinion. I don't want to see me and S Fander talking about this before we went live. I think you described it kind of like a snowball effect where it's like you have a sharding in the beginning, for example, and then it's like you then you put it here and here and here for the exact same argument. And ultimately you end up with a a sharded community. And I don't want a sharded community. I want a strong, tight community. You know, and I acknowledge there are some like downsides to that, you know, a possible server crashes, all that stuff. But hey, man, like that was I'm sorry to any IT people like in the chat. But I mean, back in the day when the Terran Mill and South Shore Battles crashed the server, that was like, yeah. We did it. I know you guys are doing it. But you know what, like we're trying to make jobs. That's what we're trying to do. We're trying to make jobs. Like if you're logged in, you know, let's say the service come back, come back up after a crash. You know, everyone that's around you is actually there. Like that's everyone. You don't have to worry about, you know, like sharding is just so bad. Like you never know if your friend is a different shard or I've been playing BFA trying to do, you know, war mode, PvP stuff and half my rate has been in a different chart people in my rate group. Like you can't have stuff like that. It's absolutely detrimental to like the fundamental aspect of vanilla, wow, in my opinion. You know, you know what, like, is crazy to me. It seems like in the past 14 years of wow, the server technology has gotten worse than better. Like when we did a project 60 the other day and we started it up, as many logs into the server and obviously have the crazy influx of people watching a stream going in. And like the server just becomes non functional. Like you cannot do any like it doesn't crash, but it's just it's non functional. And you know, you look to videos of certain other unofficial servers like Nost with thousands, tens of thousands of people in like one location, the server is going to shut down. And you're like, how are these guys doing it? This ragtag team of private server developers and how can this multi billion dollar conglomerate not not keep the servers? I mean, I don't know. I think the server infrastructure is intentionally different. I think they're designed differently with different intentions. Like retail, while server infrastructure is intended to be used with sharding, right? Whereas classic wow is not. So I think that's probably the difference. Yeah, I mean, I would say that I mean, just being in that situation, like I'm thinking back to like, just a Q 40 launch on private server, like, I mean, it was crashing nonstop. And there are maybe like a few hundred people there. Like, I don't know, like, you like that Nost video, like you see all this stuff of all these people there. But at the same time, like, nobody could actually do anything like, you know what I mean? Like on your own deal, like you're seeing the video, but like it's it's not something that like if people are like, actually like fighting or something's going on, like people are going to bug out and crash, and it's going to be super laggy. That's what it was at like the AQ 40 event at least. But that's a part of it. Like that's that's part of the experience. Like, I don't know. Did it make you quit the game, though? No, it made me want to log back in faster. Yeah, I got to get back. Another thing with the whole loot sharing Blizzard made this whole like they made this whole thing like, oh, you know, we're trying to reduce like strain on GM's and whatnot. And, you know, you got to get out of it. It's like, listen, it's like, I want those GMs to have jobs. Right. You know, I'm a jobs YouTuber. Right. All right. Next game is the jobs YouTuber. All right. I want those GMs to have jobs. I don't want that. Like, no, you ain't doing that, Blizzard. You ain't doing that. You ain't pulling that with me. I mean, they say that, but it's like just being real. Like it's it's the strain on their wallets. Like they don't want to hire more GM's. Like that's that's what it is. They would just have to. Come on guys. Like, you know, but you know, I made a video and I that original video that you're referring to where I like talk about these changes, that video originally was like 25 minutes long. And I cut it down into like a 12 minute bit or however long it was. I probably shouldn't have done that in this section because I said to this thing in my video, which people took it out of context, where I said that ninja looting is actually a good thing. And it's good to have it in a in an MMO. I elaborated on I elaborated on it a little bit in my original recording, but I cut out so much of it. But, you know, like, Asimov Gold watched my video on stream and he pretty much said exactly what I said in the original recording. It builds an element of trust among like the people in the community. You can blacklist people in the community like, oh, stay safe. You stole my dagger. I'm never inviting you to mine. He would. Don't invite him to your guild. Don't do it. Don't join his guild. He'll steal. I'll just make my own. Don't do it. Don't join him. Don't do it. No, he steals my stuff. I'm never inviting him again. Hey, guild mates tips out. Don't invite that guy. Don't invite him. I know you're leveling. He's around your level. Don't invite him. He'll steal your stuff. Ask him. Tell your guild. Don't invite him. You know, it creates a sense of community, blacklisting people, all that stuff. Because there is an opportunity for frustration, I guess, there is also an opportunity of achievement. And there's also like the exact counter opposite. Stay safe for both warriors. Oh, you know, he needs this sword and I need this sword. And he says, you know what, Nick Sam, you can have that sword. It's more of an upgrade for me, but you can have it. I can take it. Oh, thanks, man. I mean, it wouldn't be ninja looting if he needed it, but he's like, oh, take it, dude. I think I think even more than just ninja looting, it comes down to player like decision making player agency, right? And taking responsibility for your actions. There are an infinite number of ways you can make poor or good actions in vanilla that have very, very long lasting ramifications on your gameplay. And in modern games, BFA, for example, you don't really have many ways that you can screw yourself over long term compared to vanilla, at least. Absolutely. To have good guys, you need bad guys. To have cops, you need criminals. And I think the best example in recent times that I can remember is Timeless Isle and Mr. Pandaria. If you guys remember the blood coin farming, blood coin farming was awesome, but what was even more awesome about it was when some like team of blood coin farmers came out and started ganking you on your own faction, and then all of a sudden you would see a group of random people join together and fight back against the blood coin farmers. People that were on your server that you didn't really know, you didn't really talk to, but all of a sudden because you added dynamic of allowing people to be bad guys, these good guys come together and again, it develops that sense of community. You meet more people, you learn more about people. But yeah, I absolutely agree with you next question. Yeah. And it's an accountability thing, right? So whenever you know that your actions have consequences, going back to the agency, player agency thing, your actions are going to have consequences and you can make a calculated, like, okay, if I do this, then this is going to happen. If I steal this, then people are going to know and they're going to trash talk me and whatever, and other people are going to know that I'm ninja looting something. It's not so much that ninja looting is a good thing. It's that the fact that the opportunity, the ability to make your own decisions exist to where you could make a bad decision like that, that is a good thing. And I don't know, we live in a society speech. What is Blizzard's motto nowadays? Play nice, play fair. Play nice, play fair. I've ranted about this last night. I could rant about that for two hours. Play nice, play fair. Like, are you kidding me? Well, what it does, right? What it does is it takes away from, like, it breeds this environment of people being soft. You know what I'm saying? Like, it's, I understand, like, and I'm somebody who I would consider myself to be a nice person. I would consider myself to be a fair person. But contrary to some others, maybe, I don't know. But no, no, no, but I don't see it as something where like, I, if I grew up in life where nobody did anything wrong to me, whenever it finally happened, I would be just shattered and destroyed. You know what I'm saying? And it's like, no, I grew up and I had people and we've all had this. Everybody's had a situation where they were in elementary school or middle school or, you know, somewhere where somebody made fun of them, somebody did something. And it's like, no, that didn't feel very good. But that allowed me to grow as a person. And to the point now, where the average comment like, Hey, you're, you're fat. Like, I mean, like, I don't care, you know what I mean? Like, but if nobody had ever like, called me fat before, and the first time somebody called me fat at 27 years old, I would just, you know what I'm saying? Like, it's stuff like that. They just kind of like live in a city. I can definitely write to that. They can call you fat all they want. But at the end of the day, I bet they can't even do a deadlift, man. I don't want to hear it. That's right. Or tips out. Like, and it's one thing to implement that policy in other games, just, just not MMORPGs. Like MMORPGs are meant to be reflections of like society. I mean, the better an MMORPG is, the more immersive it is. And it's like, okay, fine, your other games, Overwatch, you want to limit toxicity, whatever, do what you want to do. But an MMO, I mean, massively multiplayer online game that's meant to have these social dynamics, don't put it in that, you know, apply it everywhere else, just not this genre. What do you think? Stay safe? Yeah, I agree. I mean, outside of, I'm just curious, outside of ninja looting, which obviously you can, you cannot do because you, you have no control over any loot at any point in this game. What sort of player behavior do you think has changed? Because obviously in retail, wow, the fat example, you still could call someone fat in game. So what's sort of like player behavior outside of ninja looting? Do you think should be there that isn't there anymore? I'm trying to think of something. Let's think about that for a second. Well, I think, I mean, people are going to take the path of leash persistence, right? So whenever you have a chance to queue up for a dungeon, whenever you have the chance to LFR, whatever it is, people are naturally as a group on, you know, on average, they're going to take the path of least resistance and they're going to do, they're going to take the easiest route to do whatever tasks they want to accomplish, right? So if that means I want to do a dungeon, I want to get my daily whatever out of the way, I'm going to queue up for it instead of going to trade chat and hey, you know, warlock, LFG, whatever. Go on your expire count, you know what I mean? Yeah, go on your expire, the original battle. Yeah, shout out to expire. So like, I don't know. I think that's one of the big things for that. Yeah, I think like I'll tell my head, I think it's not so much like individual player actions. It's just that there is no reason to interact at all in the first place. Yeah, there's just no reason to do it anyway. Whereas before there was like, for example, someone in chat said mob tagging. Yeah, mob tagging, tagging mobs was always, it was always an event like you like a big aspect of vanilla, in my opinion, scarcity of resources, scarcity of honor, scarcity of gold, scarcity of mob tags, you're always fighting over everything. You're trying to get scraps and build yourself up. And when you're doing Panther mastery and stranglethorne veil, and everyone else is trying to get their Panthers, and you're trying to get your Panthers. There's a there's a five man group there and a five man group here, and you're in your five man group. I mean, everyone's those Panthers are a resource and you're trying to fight for them. And now mob tagging isn't even a thing in the game. So I think that's actually a really good point. And also that just a little dungeon find your stuff. It's it's all true. There's goddamn shadow mob Panthers, dude. They say they're by the trees, but you go to the trees and they're not freaking there. They're not there, man. Yeah. Now, dude, the worst the worst quest, man, that just immediately comes to mind stranglethorne veil is PTSD, man. This quest just messed me up back in the day. Don't remember what it's called. Don't care what it was called. It was the quest that you got where you had to kill the gorillas right outside of booty bank and get there like their hairs, the fine gorilla hair or whatever it was that quest, the drop rate on it. You have better luck getting the headless horseman mount like every year, every year, like around every Halloween. Like, oh, I hated that quest. Like, dude, you know, it was the best, you know what quest is just like that in the same exact area, not the same exact area, but on the other side of it is the last one. The accuracy reads. Yeah, like a curious reads or whatever it dude like that's like the biggest new trap. I'm never ever going to complete that quest ever like in at least in vanilla. I'm just going to skip it like I tried to do it. The last time I tried to do it, I was like, how long is this going to take? It's like an hour had passed and I gotten to like I was constantly PVPing. I was like, I don't even know what just happened, but it's terrible. I'm not doing that quest so bad. It's funny. You mentioned those gorillas like in my mind. I associate those gorillas with like really positive thoughts because in early 2005, when I was leveling my first vanilla character, my mage, I was able. I think I was able 37. I'm doing that quest. I'm going, I'm going that they're called elder mist veil gorillas. That's that. Yeah, I kill one staff. Jordan drops and I'm a mage staff of Jordan. Those gorillas are very, very happy thoughts from you. I love those gorillas. That's awesome. Well, I mean, I'm not, I'm not saying I look back at it with like hatred. I mean, I, I grouped up with many a person doing that quest back in the day, kind of like stay safe with saying, I mean, there's only so many elder mist veil gorillas and there's a lot of people trying to farm them. So what do you do? It's like, Oh, well, hey, this guy's doing it too. So I guess I'm going to group up with them. Hey, what's up? My name's Nixxiom. How's it going? You talk to them and you grind it for like four hours trying to get those like gorilla like butt hairs or whatever and you get to know somebody and they end up on your friends list. And that's the beauty of it. You know, and 14 years later, 14 years later, you still talk about it like 14 years later, you still talk about it. You never forget. Exactly. Think about how much like residual consequential content that quest has made for you beyond just experiencing it back in the day. How many conversations have you had with people about this specific quest? How many times have you reminisced on it? Talked about it. I mean, that's all content produced by the game, you know, just extra content beyond the actual content itself. Well, it's funny, I'm making a video about that quest, actually. Yeah, there you go. Pay tribute, man. Yeah, I agree. I mean, let's just go back to the staff of Jordan thing. I mean, I will know, I will never, that was my first epic in a while ever. I will never forget that. And I love it in my 120 character on VFA. And now the system is, okay, I get as right pieces and they're all bad. And then I disenchant them to after six weeks, make a new epic as right piece. And it's like all the gear is completely just inconsequential to me. It's just, I couldn't name a single piece of gear I'm wearing. But for some reason, I will never forget getting that staff of Jordan, right? It's the gear had so much more impact. And like I said, it all goes back to that scarcity of resource sort of philosophy in vanilla. Well, what would you say is the most popular item in vanilla? Other than carrot on a stick popular in terms of like everybody has it. Everybody knows it. Iconic Thunderfury. No, that's too easy. Thunderfury stuff. That's too easy. It can't be a legendary. Okay, whirlwind. I'd say whirlwind axe. It's very close. I wouldn't say that. I don't play to warrior back then. So I didn't even know about that item until you made your video. And I was like, wow, look at that. Cool. I'd seen it, but I didn't know what it was. I think Arcanite Reaper is up there. Okay, Arcanite. A lot of it has to do with the, you know, the Arcanite Reaper. Oh, like that's a lot to do with it. Going back to like community and, you know, old machinima and stuff like that. Somebody wrote Hearthstone. Yeah, I would actually maybe agree with that. I mean, even as a cloth wear in my mind, like that's such an iconic piece because it's one of the first pieces of gear that looks cool. It looks so terrible. And you get to see someone with that and you're like, wow, that guy looks like a badass. Yeah. Yeah. I think, uh, yeah, Arcanite Reaper. As far as like Trinkets go, I thought of Hodge. I thought I handed Justice was like the first thing that came to mind, but I don't think that's something for everybody. There's another item that comes to mind that Blizzard renamed, but I'm not going to say it. Oh yeah. So yeah, you knew what that one was. Yeah, it's the best, dude. Well, almost the best. It was, dude. It was great. I mean, I've never seen that thing in the first time. Look at that. So speaking of Arcanite Reaper though, but let's talk about this. So your machinima guy, all right, whenever, whenever you got started, your, your machinima is like, I mean, that's like what your main thing was whenever you started. Now you're doing a lot more than that. How much are you planning to go in on the machinima side of things whenever Classic comes out? Hmm. Well, as my YouTube audience will so clearly point out to you, like I haven't made a machinima in a little while. Yeah. You know, where's the machinimas, Nixxiom? I kind of just, you know, when it comes to my channel, I just sort of make videos because I want to make them. I'm not a business, you know, or anything. I'm not some company. I just sit here and make videos of my underwear guys, and that's what I do. So if I don't feel like making a top 10, I don't make a top 10 or a machinima. So when it comes to Classic WoW, Classic WoW is a very inspiring like game to play for me. Like the storytelling, the quests, like, you know, even like making a short machinima about like Nixxiom trying to get those like, you know, coarse gorilla hairs, you know, outside of Booty Bay and getting frustrated and adventure ensues from that. I don't know. Like, I mean, there's a lot of inspiration there that comes out of Classic WoW. So at the moment, like, I really because, you know, truth be told, because BFA has been kind of lackluster for me. I mean, it hasn't been terrible, but it's been a bit lackluster and kind of whatever. I haven't really had that like inspiration that I usually had to like make a machinima videos and tell stories, like with my WoW characters. And I think that once I start playing Classic WoW, like a lot of that will really come back. And I do have ideas for videos, Classic WoW videos included. I'd really like to make a machinima about the character Arcanus in the Tirisfal Glades starting zone. Shout out to anybody that knows who that is. There's a quest line called the Prodigal Lich. Do it. Pay attention to it. It's interesting. I'd like to make a machinima about him. I'd like to make a machinima about like my character Nixxiom and, you know, his partner Mukluk backing Classic WoW. So before he was a death knight and, well, Nixxiom has always been a death knight. Like, even in Classic WoW, I was a death knight. And so I'll be like the joke like, wow, here we are in Classic WoW. Like, oh, Nixxiom, what are you playing at? It's like, oh, I'm a death knight and whatever. Low 58 death knight. Low 58 death knight, like even in Classic WoW, you know? So I don't know. Like, we'll see. It's just a matter of like, how do I feel in the moment? What sort of ideas come to my mind? And a lot of my machinima ideas over the past few years, a lot of them have come from just talking and communicating, you know, with a lot of you guys like here on here on Twitch and fellow content creators and me and Tips Out are talking about something like the, we were talking about the Rune to Copper Axe story before the stream went live. And I was like, oh, man, I imagine we've made a video about that. That'd be so cool, you know? Or, I don't know, like just a lot of my ideas come with just, just come from interacting with the community. So we'll see. We will see. I'm not promising anything and I'm not, not promising anything, but we will see where the Classic Road takes me in terms of my machinimas because they are fun to make. And whenever you spend like your 60 hours working on that eight minute video in After Effects and Vegas and you sit back and like, I'm done. And then you like, you upload it and you see all the comments. I guess a great feeling. So a great feeling. So I want to feel that feel again, you know? Well, and it's, it's like in terms of like having, it's almost like creative liberty, right? Like whenever you have a story you want to tell and you pick a medium in which you want to tell the story and like machinima is something that's so good just because it's, you're using the game that everybody else is playing to tell the story. I think that's really good. The problem is that there's, there's some like problems with machinima from like a content creation standpoint. And I think, I do think that's part of the reason why we don't see as much machinima in general, compared to what we used to and just how, how everything works now with YouTube and Twitch and this and that and how long it takes to make it. That's really the big thing. It takes so long to make and you make no money from it. That's why so, so few people do it. You know, I mean, I've always loved making machinima ever since middle school when I first started. And I still enjoy it even to this day, even if I haven't made one in a while, it's still, it's my hobby. You know, it's been doing it for years. But yeah, I mean, that's why asthma and gold ain't making machinima or whatever. I mean, it takes a long time to do. And it's, I mean, you got to have a passion for it. Otherwise, it's not really worth it. It definitely, I can tell you this from someone that doesn't make machinima have no idea. I have no idea how much of a pain in the ass it is. I'll take your word for it. It's very hard to make. I've never done it. But I'll tell you, I mean, watching people's machinimas, every time I go to Red Rouge and I go to the bridge that leads up to the castle, I think of your video. You know, the one where the guy's hanging from the rope. Oh, yeah. So it adds like I think of people's machinimas as I'm playing the game. It adds another level of depth to the game for me. Like I'm always, oh yeah, you know, Nixie made a machinima about this tree and this like whatever, you know what I mean? Yeah. Well, that's that's another thing. I mean, that's really like the cool thing about machinima because I mean, you can like sit there and make a discussion video and be like, these are my thoughts on the mythic plus changes in patch 8.4. Like, yeah, that's great and all. But you know, with the machinima, you really get to be creative. You know, I can make a, if I wanted to right now, I can make a video about a giant gnome picking up the entire city of Stormwind, spitting it on his head, and then it spins out into outer space. It crashes into Sargeras. Sargeras, I could do anything. And I think that's like the beauty of it. And no, that's not a video idea, guys. I don't know. That's not going to happen. Or will it? It's still better than Blizzard lore, dude. It's still better than Blizzard lore. Yeah, but yeah, I mean, it's a lot of fun. I personally like making serious machinimas over like comedy ones. Like the one Stay Safe was mentioning is called, how was that? It was called Call of the Warrior. It was based on a short story in occurrence at Owl Creek Bridge. I think a lot of people probably read that back in school. But I like making serious machinimas, but they take a lot longer to make and, you know, comedy, people, people prefer comedy at the end of the day because there's like this thing where like, you know, it's World of Warcraft and like, wow models and they look silly and goofy and you can't really get into it 100%. That's what criticism that some people say. So I'll make like a video about like, call the warrior and people will just think it's silly, you know, like these orcs on the bridge like shooting these guns that are twice the size of their bodies. But it's fun. It's enjoyable. So yeah. Yeah, I think it'll be interesting to see like who comes back to making a lot of machinima and who kind of spreads up. Because I mean, yeah, I just think it'll be really cool to see. I kind of want to go back and I want to talk about the BlizzCon stuff just one more time. And we touched on this actually when we were just chatting before we turned the show on. Face content release. That's that's another thing with where they want to basically how they presented it is that they want to put out, they're at least thinking about putting out vanilla wow in four patches as opposed to the 11 that we had in retail vanilla. And that's something that I've been pretty like pretty strongly like opposed to. I think that they they realistically they need like bare minimum six but probably seven or eight at least if they want to do this phased content release instead of patch by patch progression, they probably need seven or eight and bare minimum six phases opposed to four just because they they're putting out too much content into too too much content into too few of blocks. And what ends up happening is and I think the reason sorry I think the reason they want to do this is probably because they want to they want to make the game more accessible to a wider player base. But in reality what's happening is the 1% is just going to be able to clear the content even faster. And they're going to get an even bigger lead and really like monopolize the economy and just run the server a lot more than a case where it's like okay this patch is coming that patch is coming in and you move along every few months as opposed to like I don't know six months or whatever they would want to do with with classic having having only four patches. How do you guys feel about that? Well I can answer first I think that four patches is a mistake. I I said this with Krom in our last class I understand why they want to do it. I think it's a lazy solution and they're I think it's a lazy easily replicable solution so I understand their motives. I think it's the wrong way to go about it. I hope they do six or even more like the more the better I guess. But I think minimum six I mean I guess when you've laid out a pretty good approach like that's a pretty common idea people have like the six or seven that people talk about regularly but yeah I get why they want to do it. I just think it's lazy and I don't think they should do it. Yeah more or less I absolutely agree. I think the biggest thing is you know the biggest coincidence that I drew is what else has four content releases? Retail out. Typically retail expansions have four content releases as well. They have the launch and they have their patch 0.1 0.2 and then 0.3 more or less and then it usually goes to the next expansion. So it's probably a very convenient way to weave in classic WoW content releases between retail content releases. I think it was Legion where every single content patch came out what 77 days like it was exactly 11 weeks between each content patch. I think with a predictable cycle like that was it could take these four stages of classic WoW releases and weave them in seamlessly with retail release. So all of a sudden we're getting double the content and that's why I would think they would make it four because it kind of weaves in very nicely but it's horrible I think. I think it should be at least six. Keep giving your feedback they said they're open to changing it. I mean for me personally I mean ever since like I even started streaming or doing YouTube I mean something that I've really wanted to see if and when Blizzard would do a classic WoW legacy realm I've always wanted to see them recreate every single patch. Like I like I mean in my perfect world I would like it if the classic WoW servers launched on the exact same patch that WoW launched on and then I could have that that moment with the community where it's like dude guys like there's this thing called Warsaw and Gulch coming out next week like you guys know what that is like I don't know what that is you know and like oh I got this new raid coming out I never heard of it these changes you know certain classes are strong in this period of time certain classes are weaker in this period of time that would be like my ideal situation although I mean going all the way back to when they first announced classic WoW BlizzCon it doesn't really surprise me that they're doing something like this um I mean I I don't know like I don't know it doesn't really surprise me but again it's not something I'm necessarily happy about right but I don't I don't know what your idea is as fan but the whole like six patches like specifically what you've been talking about but probably whatever you're gonna say I'm like oh yeah it sounds pretty good maybe not we will say yeah well what is what is your what is your six patch idea so so basically I said that there should be seven um and well and I think at least six but but probably seven uh or even eight and actually like this isn't a totally like four fished foreign idea even on uh they even on private servers they did the same thing they didn't necessarily release 11 different patches they they would phase the content together and they would package certain patches together so it's it's not like a totally foreign concept um but like I didn't like Dire Maul being in on release I thought Dire Maul should come out a few months later maybe uh maybe like a month and a half or two months later just um basically phase one how how Blizzard said they wanted to do it was they wanted to put phase one with 1.1 through 1.3 basically and on release have Dire Maul and Kazek and Azergos and Maradon and all that Maradon on release I don't see as a big issue I think that's totally fine if they put Maradon in on release that's that's what they had done on like Nostra Court private servers all that stuff uh I I don't see a big issue with that but stuff like Dire Maul not being in on release or being in on release excuse me is that's a huge deal right because if you put Dire Maul in on release uh again going back to these players like the the elite players who know the ins and outs of vanilla and know how to capitalize on certain things within Dire Maul for example uh and they they're just going to basically be able to run the economy they're going to go in there they're going to farm Dire Maul and they're going to get this massive massive lead uh it's going to totally inflate the economy if you put it in at launch before everybody else is even at 60 right these are the players that are hitting level 60 in week one and then they're running straight to Dire Maul to start farming get a bunch of gold they I don't know I think I think it's like a disaster waiting to happen I could be wrong and I'm looking at it worst-case scenario whenever I say that but uh I personally would like to see Dire Maul come out a few months later along with the world bosses uh then I think they should put out a patch for like a PvP patch before Blackwing Lair comes out so PvP patch Blackwing Lair uh and then I think they should separate ZG from Blackwing Lair as well so ZG and maybe the Emerald Dragons are in their own patches on their own and then 1.9 or AQ patch excuse me with the dungeon set to PvP gear upgrades and then Naxx I think I touched on everything uh I I try to I try to glaze over it because I really didn't want to like spend a whole lot of time like going super deep into it but uh I think I touched on everything as far as like how I think the phases should go but do that over the course of like two years right vanilla I think vanilla lasted like 25 months or something I forget the exact uh I think because it came out in November it might have been just over two years came out in November 2004 and then patch 2.0 was like the first week of December so like 24 and a half months so I think doing it over the course of two years is is totally fine yeah next to him I actually um so you said you would prefer an actual patch by patch sort of vanilla wow like one like one to one yeah that's that's actually what I would have preferred that was sort of like all the time my selfish desire like that's I really wanted to relive that actually as it was and I knew that you're never going to have that on a private server if anyone can do it Blizzard is the one that can do it um but at the same time though that's what I personally wanted I knew that that and I want to know you what you think about this I think that that would have been actually bad for their longevity of classic but I think that would have been really putting that would have put off a lot of potential new players would have been really confusing imagine all the all the talentry updates and spell reworks yeah that's that's what I would have wanted right but I think that would have been bad for a lot of new players yeah oh I can agree with that yeah I can get behind that you know I'm just like I mean for me I mean I personally just want to relive the classic wow experience as close to what it was back in the day as possible that includes you know everything that you were just talking about um however I think you're right I mean it would have issues uh like hurting the community or like it would have issues like confusing people within the community um and again it's I never expected Blizzard to do like a full classic wow patch cycle um it it it doesn't surprise me at all if they're gonna do like a four patch like uh release cycle it wouldn't surprise me one bit so because I don't I I don't know like what's going on behind the scenes of Blizzard entertainment I don't know how much how much of their old data do they have like do they have the data from like the the the third patch ever of classic wow do they have that ready to go and implement it maybe maybe not we'll do like we're up for the fifth they said they don't have I think they said they don't have everything I think they said they had everything back to 112 yeah and then and then after that it kind of just like gets frayed more and more as they go down so yeah I always I see you playing wow by the way Mr. Stay Safe I was actually on Minecraft for a while I don't know what you're talking about dude I see you I I was like what is he playing and I saw that like wow rug and I was like wow so something else that's been like a big like topic of discussion over the course of the last couple of weeks has been the concept of spell bashing and just to kind of explain in layman's terms what spell bashing is it's basically like a latency buffer and the most common occurrence or I guess the yeah the most common occurrence of spell bashing in effect would probably be whenever two people are out of range of each other and then they run in a range or maybe using an ability off a cooldown let's say you have two paladins in a duel running at each other and then spamming hammer of justice as soon as they get in range and then all of a sudden they both hammer each other right so what spell bashing is it's every like I think they say it's like 400 milliseconds it basically parses what buttons you've pressed and then if you you're casting like an instant cast spell or something that's whenever it like ticks and it goes off so you know it's it's it's something that it's these little windows are so fast that it's it's not something that you really notice especially not back then but you could technically do things like somebody blinks and you blind them at the same time and then all of a sudden they blink and they're blinded over there gouged if you're rogue or I guess that's both rogue abilities but same thing with like hammer of justice or sorry like repentance hammer of justice if you if you hammer them while they do that I'm pretty sure it still breaks the stun because the blink buff that's on them whenever they go the blink effect excuse me but but yeah that's that's basically what spell bashing is and a lot of people noticed that spell bashing didn't seem to be in effect in the classic demo and a lot of people are coming in just like oh like this is something that needs to be changed and I do think spell bashing is something that's good for the game in general but it looks like and when we heard this today actually but we heard a rumor that supposedly they're they they've seen the community feedback about people wanting spell bashing to be put into the game and they're looking at ways to try and implement it to try and reimplement it in in some fashion so I think that's good news I think that's that's that's a win for you know people putting in good feedback and giving examples of why it works and examples of why it's good and at least we know that Blizzard sees it right or at least that's that's the rumor right that they've seen it so I think it's really good and I also think it's very indicative of one thing I mean if anyone ever doubted uh Blizzard's intentions or the or the classic wow development teams intentions with recreating the actual authenticity of classic wow I think this speaks volumes to that point this is something the spell bashing thing is something that they could so easily just say no not going to happen like it is for from I think for the vast majority of people playing classic wow they're not going to notice it they would have never noticed it it's something that is really catering to you know vanilla nerds they're going to notice this and it would have been very easy for for the classic wow dev team to brush this off and they said they acknowledge it and they're looking into it like I think that's actually a very very good sign yeah I actually didn't even know about this until these guys told me about it so I was like what every time on the article so this was a subject unfamiliar to me yeah so yeah and it's I mean who knows if they're actually going to be able to pull it off or what but we know that at least like they've heard the feedback so yeah that's the uh that's the story what is okay did I maybe I didn't do a good job of explaining spell bashing I thought I thought I explained it pretty well okay uh you guys can go I had it well enough to me I mean I understand that I was like yeah yeah pretty much pretty much like it's like you said spells are sort of processed in chunks at a time server side and so you'll have two people that are maybe both of them spamming a cc or something and this is what lets mages uh let's say they're both spamming it this is what lets mages uh pull them off each other or what what's let what lets you know like you said paladins hug each other it's it's I think it's uh it's pretty easy to understand I think mm-hmm yeah so guys here in a second uh we want to go into q&a uh we're gonna we're gonna give you guys uh we're gonna want to talk to you guys right here from you guys what do you guys want to hear from us uh if you guys tweet at us with hashtag classicast uh I want to look at twitter first and um we can kind of we can kind of start going from there is there anything you guys want to touch on before we uh before we go into q&a and we'll we'll also take some questions from chat uh as well pretty soon uh just usually we start on twitter and then we go to chat so one question I saw that was asked of us a couple times throughout the cast so far was what do we think and we get this uh or we've talked about it a lot at least what do we think of post next content this is actually something that they said they're not going to do um when we talk to them and this one has a recording of this up on his youtube channel you can go watch it I highly recommend going on watching that uh it was it was a q&a with two of the classic devs and we got to sit down and ask them questions for about a half hour 25 minutes us and some other people in the room and we asked them what do you think about this are you thinking of doing this post next content or bonus content for classic wow and they said that's not something we're even considering right now or something to that effect yeah the the impression I got from the the response was that it wasn't exactly no but it wasn't like it it left the door open while they were saying like look that's not really on our plate like we're working on getting the game out first before working on the end of the game you know so that was the impression I got why are you smiling tips out what do you think I think you liked what he saw I don't know what you're talking about dude oh this is something interesting to talk about actually um so wowhead put out a uh they're putting out a thought bot theme for their new classic site do you guys see this I saw that yeah I saw it yeah yeah so so wowhead uh wowhead's classic site will get a new feature users will be able to choose a thought bot theme to increase their classic wow immersion as it's coming together some pages are gonna look a lot like thought bot yeah I think I gotta say like wowhead is really going to go and above and beyond with catering to the classic crowd yeah I'm really surprised that you're glad to be honest yeah I'm really surprised in talking to them um their enthusiasm for for classic wow and like catering to the classical player base is it's like over the top it's like whoa yeah I'm really surprised yeah no I think uh I think that's something cool like I know for me personally like whenever wowhead came out at the end of vanilla and especially in BC like I used wowhead over thought bot just because I like the look of it better personally thought bot reminds me a lot of reddit and I don't really like the embedded comments like that but um I think it's I think that's really cool I think it's really impressive that they brought that back and it'll be it'll be fun to look at stuff like in thought bot style especially like the thought bot comments so like just old data from you know 14 years ago 15 or sorry 13 years ago 13 14 years ago I think that'll be really cool I think it'll be really really cool yep it's gonna be great I do have to say as fans since you or since it was brought up I mean if blizzard did do something after next ramas anything what would you want to say this question is for anybody it's gotta be something that they haven't done before or maybe something they have currently done and we're just like oh cool you know what I'd like to see northeron northeron there's that there's that if you look on the eastern kingdoms map and uh yes in classic there's that little zone like beside that you can't you can't click on and yeah yeah I want to see like that little place become like just a little zone like oh it's I don't know go there and you do something like just that little area northeron yeah I think uh if they I don't think they should add anything but if they had like paladins could just grow wings out of their back and fly and just like shoot lasers out of their nipples I think that'd be so cool no just kidding if blizzard did put flying in the game I don't know I feel like it would like no it would be terrible it would be terrible yeah no it would be terrible no so all all jokes aside all jokes aside I I would like to uh I think it'd be cool if they went through and they released like uh carousel and caravans of time and and hyjal and grim batol and there's so much stuff there's so much content in the game that's basically like primed for classic but they ended up going on with burning crusade and then you know the rest of history right but uh I think there's so much that's on the table there like unused zones like you said northeron I didn't know that's what it was called but um but that that's just another example right of things that are there like you look at the map and you open it up and it's like it's there it's in wow but if they could just kind of do that and whenever we talk to john stats he told us sorry I was gonna say talking to john stats I I think that that specific spot came up and he said that was supposed to represent um stratum I think I think I think you're right yeah I think you're right I think we did talk about that uh yeah but um but either way the uh whenever we talk to john stats he said that they made so much extra junk like they they had the team that was like you know the the map guys the world like the level design guys that were just like pumping stuff out and then you almost had like the the there was like a a a choke point where it was like you have all this stuff and you're trying to cram it into this uh cram it into the game and it was like okay well we can take this we can't take this we're gonna make kerosene three times and then even then they didn't have time to put it in for for vanilla they put it in burning crusade and all kinds of stuff right so uh I I do think I I mean I don't know how much of that stuff they have like in the game and prepare it but like if you wall jump across and you go down into the uh into the caverns of time like all that stuff that you see in burning crusade is there in vanilla at least on the outside of it so how much of what's in so oh actually didn't they say uh black morass is in the game files I think black morass is in the vanilla game files so it's how how much else is in there right hygel was obviously based off of the hygel that's in the world uh in in vanilla wow or in the open world that you can't really access so yeah I don't know I I think stuff like that is is really really interesting to think about I'd also I think it would be cool if they put like you know just just dreaming big here I think it'd be cool if they made more dungeons as well because I mean I'm just a spoiled child and I want more dungeons and I think uh there are definitely a lot of class quests in classic wow but there's sometimes like a big like space like you know you hit like level 30 and then you do your class quest and you don't really you don't really have one every single level maybe for some classes you do I haven't played every single class but I would like it if like uh every single like 10 levels there was a dedicated class quest that rewarded something really cool um so but that'd be something cool as well I don't know that's just me yeah I'd love to see blizzard like I wouldn't want to necessarily see an extra raid tier but I like what you said they'd see him I'd like to see more dungeons um just develop more content maybe player housing I don't know stuff that they never really got to add in um I definitely wouldn't want to see an extra raid tier unless it went on to TBC as they've said but yeah just more like world content I don't know yeah and I mean all like this stuff is this stuff is always going to be fun to talk about but um and then the day like it's not happening it's not well it goes it goes back to like what they said like it's not even something they've even considered you know it's it's not even been on the plate for them and uh it's just fun to talk about because you know that's we love the game right but um it's like you got to get the game first and then you can talk about some of the fun stuff like that down the road but I do think burning crusade is the most it burning crusade is the most likely option but I also think it's uh the smartest option for them to to just naturally progress into burning crusade um pat battles man and then also release fresh servers that's something else we've talked about too like they can't not release fresh servers because what's going to happen is the people who want that class experience and just want to keep playing classic or play fresh or whatever are just going to turn around they're going to go back to private servers whenever that first cycle classic is done so uh yeah that's that's another big issue yeah yep I don't I don't want a damn thing I think one of the beautiful things about classic wow is that we know exactly what it is we don't have to worry about any new or modern design elements leaking into it the my biggest concern with um with new content being added to classic wow throughout its uh playthrough or after next ramus would be it would just implicate my concern is that it would implicate aspects of the game that we know and love that's my biggest concern we would be trusting we would be trusting um development of new classic well content with the retail wow development team um or or modern day 2018 blizzard who we are all presumably unhappy with um with what they've done with bfn and retail wow so I that's that's my big concern I know exactly what it is with classic wow and that's exactly what I want yeah yeah I saw people in the chat saying like whatever happened to no changes guys it's like listen can you can you not yeah can you not talk about something fun like no the uh this is a good question and this is kind of like a stream related question uh what are yeah yeah um this is from twitter with project 60 basically like what do we plan on doing after project 60 like what are what are our plans until the release of classic and I'll go ahead and start um I've talked about this for a while now I've honestly do I've talked about this since I've gotten banned and and I haven't really I've I've only dabbled but um playing other games is something that I really wanted to do before the release of classic because growing up I played wow I played dergish you can't want then I played wow and then I played legal legends and then question question mark and then I started playing wow again so like I didn't get an opportunity to like really fully invest into a game outside of outside of wow I mean outside of wow league I didn't really get to invest into that so growing up like I had a bunch of friends in high school who were like oh I played bioshock and mass effect and elder scrolls and this and that and even more recently games like the witcher and dark souls like I didn't play any of these games because I was so heavily invested in whatever else I was doing and uh I really want to take the chance to go through and I want to play some games like that and just do fun stuff with friends like you know stay safe was talking about minecraft earlier playing some minecraft and uh just just doing other stuff basically uh I'll still want to I still want to play arenas in retail wow I really love arenas but that's pretty much it for me right now and uh who knows that could change but uh I think until the classic alpha or beta uh if and when we get into that then um I think that's kind of the plan for me is to do a lot of other games and uh after project 60 maybe we're going to try project 70 but we've heard that there's a lot of problems with project 70 so that might not be something to really bank on so project 60 maybe dabbling project 70 and then from there will uh what are the problems with that I'm just curious they said the scaling just makes it totally jacked up like they can't like clear sun well or like even like a fully I heard that a fully twinked out level 70 guild could not clear sun well so really yeah so like I don't know so we'll play with it a little bit and see see what happens maybe for like a week or two but uh I don't uh I'm not putting too much stock into project 70 but we're at least gonna we're at least gonna try it out and see what happens and then as far as 8.1 goes I don't know I will see like I said like we'll see what happens but like right now like my current thoughts on BFA is pretty much just arena and pvp and like that's that's what I like to do I don't really like to do much else there you go okay um well personally like outside of alpha and beta I hope I get in I don't know but outside of classic alpha and classic beta I'm now I'm running a Minecraft server um I've been playing the last couple days I'm actually having so much freaking fun playing that Minecraft server it's like the most one I've had in a long time Minecraft is a great game I'm sort of playing uh I'm working on a Diablo 2 playthrough on stream I'm doing a lot more IRL content I actually just I just ordered I'm putting it together the next couple days an IRL streaming backpack I purchased it I paid for all the fees so I'm putting it together next couple days as it arrives at the house a lot of traveling IRL content as well I want to every couple of weeks I want to travel to a new town in the U.S. and um an IRL stream in that town for a long weekend so that's kind of what I'm doing uh I'm still going to be playing BFA I'm going to be sort of I'm actually focused on tweaking I want to do a 60 twink and there's a 39 twink I want to play more I might tweak in each bracket just sort of casually but outside of that a lot more diverse content yeah IRL too that was another thing for me too yeah I ordered I ordered a backpack as well to do like IRL stuff and I've been using the twitch backpack I have to give it oh I have to give it back like tonight maybe I don't know I gotta figure out how to give it back yeah um but uh but yeah I've ordered an IRL backpack as well and doing a lot more IRL stuff like that so what about you tips I was gonna ask the same thing but I got something on my mind and we talked about it a little bit for a little bit before the stream and I want to see what you think about and I want to see what everybody in chat thinks about it too so just purely speculation wise we will probably get some kind of testable version of classic in three months um or somewhere around that timeline yeah maybe even sooner maybe sooner maybe sooner who knows uh we talk a lot about community we talk a lot about the classic community and all of our separate communities together and Nixxiom you've been playing Lord of the Rings online recently I was thinking what if what if we got a bunch of streamers together and kind of got all of our communities really really hyped up for a new MMO it doesn't matter what MMO um ideally something free to play to get as many people involved as possible but just something to play with in the next couple of months together as a community going to classic wow it would kind of be like project 60 but an actual new game a new experience fresh experience with new people um I think something like that would be really fun we have a thousand seven hundred people in the chat right now um something like that together uh whether it be just for a couple of weeks or something I think that would be really cool just something to do between now and classic what do you guys in the chat think and Nixxiom what do you think about that well so first of all before I answer that what like what happened like who which one of you in the chat did the black magic to make everybody suddenly want to play Minecraft like I was talking about like oh like I should make a Minecraft server or something and then like me and me and one of my moderators came here we're talking about it and all of a sudden stay safe playing Minecraft and like all my friends like oh dude Thomas we got a Minecraft like everyone like wants to play Minecraft all the side and it's like what happened so so that's my first question I I first thought of the idea of like I wanted to make a Minecraft server towards the end of Legion because I was just kind of like I'm bored and I want to I want to do some other stuff I'm thinking about making a Minecraft server uh and then I BFA came out short actually it was the BFA prepatch came out shortly after I was like okay this is fun I'm having a lot of fun screw Minecraft that's basically what happened with me and then uh it's just kind of been like I've been talking about maybe doing Minecraft again but I didn't really think about it that much and then I saw like a lot of like a lot of like the other people like I know like Pogolals and and Trenrec and those guys were all playing the other day and he's been playing and I was like it's crazy like I've totally like had this like I kind of have an itch to go play other games like oh yeah I'm saying like you're you're kind of like okay this isn't fun right now so you're kind of going through like your your library and you're like okay well like let's pick this back up let's pick League of Legends back up okay let's pick Minecraft up okay let's pick this back up that's kind of what's happening with me so it's so funny because in 20 I think it was early 2012 oh yeah lost you lost you say again Jeremy hello we good yeah yeah we're good I was saying in late 2011 or early 2012 I actually hosted a really really big Minecraft server there was like several hundred people always online around the clock and it's it's what's funny about it is um Minecraft it like the terminology is sort of similar to um to classic wow like the server I like to run is a vanilla anarchy pvp uh no changes server like that's what it is like no no customizations just og Minecraft no add-ons no plugins and the and the terminology that people use is vanilla anarchy pvp no changes like it's it's actually very very similar so that's what I'm hosting again um so do you don't if you don't mind stage can you kind of explain how it works uh for people that have no idea I have no idea how it works how many people can host on your server could we all join the server yeah I mean it depends depends on how big uh how big of a server you pay for right now mine I think could be capped at 400 I would set at 200 right now um I could even bump it up past that if you guys all want to merge onto one server mine is already infrastructure is all set up and good to go um what what I'm what the kind of server I like to host there's no plugins there's no faction plans there's no set teams there's you just log in and you play and you can make friends you can form teams you can backstab each other you can raid each other's bases you want to like run off to the far reaches of the land and hide your base and hide it very well so people can't raid or grief it but you can you can kill your friends you can kill anyone at any time um and that's how I like to play it yeah vanilla pvp anarchy no changes yeah I played earlier and I killed a lot of friends I just killed everybody how would we join how would we join up on your server stay safe uh real quick for everybody in the chat right now that's interested uh right now all you have to do is download minecraft I think it's $26 if you don't have it already you can go to my chat and do exclamation point minecraft and you'll get the server IP and then you can join I would love I'd love all of us if we would just want to merge communities on one server I could give I could give all three of you guys um admin privileges and you could um uh that that'll make it so you guys can fly you can toggle your game mode so you guys are able to toggle your three of you will be able to toggle your game mode um to fly around and or spawn items I don't think we should do that though earlier today when on my stream I was flying around and sort of I can teleport to people and I can watch them play while invisible and I can see if they're cheating or hacking so I was watching people play and it was really funny but uh yeah I mean as far as like legitimate playing I'm actually playing and mining and I'm playing like a normal person and I think that's how you have to do it I think the second you have admins spawning stupid shit and it sort of just undermines the entire idea of the server so that's that's how I'm running it okay well I still haven't even answered the question yeah the original question wait what was the question again basically what are what are our plans what are our plans between uh now and like classic launch alpha beta whatever okay so like uh okay um sorry to leave you all in suspense chat uh so what are my plans well I've been playing a lot of Lord of the Rings online recently I love Lord of the Rings online I've always been a big fan of Lord of the Rings online and Lord of the Rings in general so I mean I love it and they recently did their whole legendary server thing they uh they pretty much looked at old school runescape and they saw well Blizzard's doing it and Runescape's doing it so we gotta do it too so they brought back like you know kind of like classic Lord of the Rings and so I've been checking that out and I've been having a lot of fun with that playing with you know some fellow streamers and playing with the community and that's been a lot of fun so I'm gonna enjoy playing that a little bit in my free time when I get bored of doing mount runs and BFA um I intend to make more videos you know on YouTube more rl stuff more variety things been talking about that a lot um and uh pretty much like what these guys are just saying like just a bigger variety of things and then eventually you'll get that uh classic wow alpha or beta I'll check that out I will not go too hardcore on it because I I don't want to burn myself out you know and I don't I don't want to like level to 60 on a beta like I want to do it on you know official you know um and so uh and so uh yep I mean it's just I don't know maybe doing a lot of traveling I mean I'm moving to Europe so I'm gonna be I think I'm gonna go like full on history nerd on my YouTube channel time to unsubscribe guys but I'm gonna like travel across like the United Kingdom and be like guys this is where this thing happened like well right there like that's where that's where William Wallace you know was like drawn and quartered right in this spot like wow isn't that so cool and do some like history videos and do some traveling you know stuff like that I don't know just a big variety of things and uh and uh I also want to like there's gonna be a lot of people that are not gonna care about this but I mean I care about it and that's what matters uh I mean I used to like I used to be like really fat back in the day and I lost like 80 plus pounds and it's kind of a common question that I get asked on Twitch like oh like how do you lose weight like what do you eat what exercises do you do so I kind of want to do some like fitness stuff on my channel as well and just give advice to the big boys you know my my fellow big boys out there and uh kind of inspire them a little bit because you know that's just me but big variety of stuff and it's gonna be it's gonna be fun it's gonna be fun lots of games lots of everything yeah so I think that sounds good that sounds exciting at least you got a point that's awesome man yeah I'm looking forward to watching that gym stream for sure dude stay stay safe if you're gonna like all you guys if you're gonna be like backpacking around with your twitch backpacks being all fancy and stuff and coming around the us you gotta come visit me before I move away well where are you at well you're leaving you're leaving fast aren't you you're not fast soon I mean I'd like to be moved over there by like April or May oh okay oh yeah you're gonna go and come back that's right yeah I'm coming back like I'm gonna be leaving in a few days and I'll be there for three months and then I'm coming back to take care of a bunch of like hoo-ha back here in the States and then I'm moving over there and you're in one of them that one of them Carolinas aren't you I'm in I'm in North Carolina North Carolina all right North Carolina you know so um yeah I'm in North Carolina like you know just outside of Charlotte so you know if you guys ever want to backpack your way over here and hang out and go camping out in your warry national forest like hell yeah be great get these nerds outside guys you know yeah yeah so so where we're we're in the UK the UK right we're in the UK are you moving to uh is that public I don't want to like make that public because I don't want nor me following me around but I'll say like the south okay okay sure enough okay yeah yeah bro not in London right no forget that as fans said that before I went live he's like dude you should move to London I was like I was like yeah I've been to London quite a few times it's a rat's nest like no way man like I ain't going there so I do not move into hang out with PewDiePie that's right guys that's right Heisenberg and chat like me and PewDiePie are gonna hang out we're good buddies secretly there you go yeah so so we'll take uh we'll take a couple more questions here um this is one from Sforty are there any types of add-ons you feel like Blizzard should actively ban or prevent add-ons uh adding modern texture packs client side or other things okay um so right now there is a like if you have the 1.12 client there is an add-on pack that they're not an add-on pack it's a texture pack or a model pack I don't know I forgot what it's called exactly it's been so long since I even looked at it um for people to put like WAD models into the game in the 1.12 client this is something some people did on private servers I'm personally not a fan of it but they did it and I don't know like if that affects like the animations or anything other than just the models um I think if it just affects the models like I don't know what they would do to prevent that if it's banable like I remember in Burning Crusade what I did I'm sure they've got a better way of tracking it now but in Burning Crusade I had model swapped my season 3 PvP weapon my season 3 two-hander into the Ashbringer so on my screen I was running on the Ashbringer but I didn't stream or make videos and stuff back then so it was an issue um but I wonder if now like if you did something like that it would trigger and you'd get caught for it I'm not sure um that's the only thing I can think of whenever whenever you mentioned like texture packs or models like that as far as add-ons go um we've talked about like the potential of like an LFR so an LFR LFG tool or something like that if they made something like that if they would uh if they would step in and block it am I remembering this correctly whenever I'm remembering them saying something about that do you guys remember that tip stay safe I'm not sure did they did they nix him okay I thought they talked about this subject I don't know if it was a blizzcon what's the blizzcon maybe there was something else after blizzcon too but I thought I remember I thought I remember that uh them saying that if something was an issue then uh they could come in and they could basically like uh they could they could cut it off yeah I never really like messed around with like anything like that I didn't even know you could do that I was just a good like 13 year old I just had the nude patch for a while good you know there's no shame there I mean everybody did in mcquam so it was best you know best but turn the game into 18 plus you know nice but yeah man yeah you know about about as many uh about as many pluses there is bits right 18 bit new people you know man of the people although I think I think blizzard would just have to like kind of monitor it like I did I I mean I have no idea what is k like what these add-on creators are going to be able to make come like classic wow I don't know I think it's just something that we're just gonna have to like wait and see what happens and if an add-on does come out that does something absolute ridiculous or starts breaking the game or it's borderline cheating you know then I mean yeah I mean obviously blizzard will have to step in and do something but I think it's just a matter of you know I mean like the only add-on that I'm personally like like oh yeah I'll probably download that is uh when I want to level up characters quickly I'll just download like the Joanna's leveling guide like add-on just like run through it and get 60 in like two days but that won't be my first character but I'll be like I just want to get this shaman 60 as fast as possible so uh I mean yeah yeah so but I don't know what we'll say what do you guys think mr tips I think it's great um you had me at downloaded nude add-ons for a while so that's did yeah I mean no it sounds fantastic no I think it's great I think it's great um I may or may not have been checking something in the past couple minutes I'm so sorry but what have I done it all sounds wonderful absolutely wasn't me oh it was wonderful actually it was it was very wonderful actually it's it's kind of strange my dad just randomly texted me this morning and he's like have you gone arrested recently um if yes you have a criminal case and you might need a lawyer so I'm just kind of like I just texted him back real quick just a little monk ass but yeah it's all good it's all good yeah okay yeah I would say in my opinion anything that's sort of fundamentally pure vanilla wow so the first thing that comes to mind would be you know any sort of group finder add-on or any sort of q um like for example if there was an add-on that made it so you could queue for battlegrounds anywhere in the world um I would say get rid of that if there was an add-on that you that was a dungeon fighter add-on or some sort of dungeon q add-on I would say get rid of that things like that anything that just very clearly is out of the spirit of vanilla wow would not belong there I hope that they shut those things down and there is or sort of like trivializes the game there is precedent for that I mean they've they did that in Wrath of Witch King with what was that add-on call that people would use on Professor Putricide that just made the boss way too easy I forget the name of it but they they have they have shut down add-ons in the past that just undermined the spirit of the game and I would expect them to do the same thing in classic wow yeah I agree I think they said as much of BlizzCon by the way I think Ian was asked that question and he did say that they were going to look into add-ons that did take away from from the original vanilla philosophy so they'll at least be taking a look at them yeah right okay next question uh actually I was thinking we are um we are running a little bit uh a little bit later and we want to cut it off about this time so if you guys don't have anything else I think it might be that time I just wanted to say thanks for bringing me on guys it was an absolute an absolute pleasure hanging out with you guys again got a place online craft together me and tips plus more of the rings online man like yeah dude I I shall guide you to the prancing pony my friend I shall guide you all you know it'd be great yeah you know that's pretty much it I just I appreciate you guys bring me back on and you know I'm always available just hit me up for sure dude it was a lot a lot a lot of fun having you back on man thanks for coming on dude thank you so much dude no problem guys thank you so much for watching uh I'm going to go ahead and continue the stream afterwards uh if you guys want to hang around hang out uh if you guys missed the earlier part of the part of this podcast you can see it on my youtube channel sfan tv also please if you haven't already please go follow tips nixie and stay safe on twitch twitter and youtube uh all their URLs are right there below their names before that below their uh uh facecams over there yeah journey home of course tips t-shirts right so yeah dude yeah shout out that t-shirt man yeah so again appreciate you guys all being here and we will see you guys next time see you guys take care everyone see you boys peace