 Hello, and we are picking up right where we left off last time This is part of a series be sure to check out the link in the description this video for the full playlist if you aren't already watching it And I recommend watching the previous videos. So we've created this little, you know, basically one room level so far and Let's go ahead and look at something here So I'm gonna hover my mouse over my map here and hit tab to go into 3d mode You can also get to that by going up to view and toggle 3d view And we have these wall textures which are aligned nicely except for over here You can see If this barrel wasn't in the way It doesn't look too far off, but you have this one brick that's kind of squished right there And I think there's another one Kind of cut off right there, but that might still happen with what we're about to talk about Let's go ahead and I'm gonna tab or tab to get out of 3d view mode. I'm gonna hit s to go into sector mode I'm going to choose that sector tab to go back into 3d mode and I'm gonna adjust the ceiling height up a bit So just just a little click and now you can see our wall texture is not lined up at all now back in the 90s That was a pain in the butt to align So let me show you what you might have to do so I'm gonna hit tab to go back in this view L to go into Line mode and I'm just gonna hit the back tick to unselect everything and just select that one wall for now and you can see the wall textures we have selected and here you have your X and Y coordinates, so let me go ahead and Go back into 3d mode, which again this little 3d preview mode. We did not have back in the 90s You would have to you know do the math or go into now the game So you got right? Let's say I change X to 32 you can see it moves the texture over some if I do Y to 8 It moves it a little bit and I could theoretically you know keep on changing these numbers until I get You know right there the top texture is at least now aligned the bottom texture is not so I could I guess I don't even know what to do to align that it doesn't matter because you don't need to do that with that line Selected or you can select multiple ones as well In fact, I will select all the ones for that little sector there so that this inside wall isn't lined up as well So select the walls you want the lines you want tab into to your 3d view and then what you're going to press is control a and As you can see It did not work. Oh How did that happen tab? Select those tab in a 3d mode. Oh Sorry not control a shift a yes because control a will select all the walls Let's go ahead and that's okay in this particular case I haven't all selected but now I can just hit shift a to align them and it lines them all up So let's go ahead and just for fun. I'm going to put in numbers to purple Let's just build another sector here So I am in my view here. I'm gonna hit V to go into vertices mode and I have grid snap on I'm going to space bar space bar space bar space bar Then I'm gonna s to select to go to sector mode and it's going to notice too It's gonna try to be smart and select that sector since I had the vertices for that sector selected So I'm gonna hit tab to go into 3d mode. There is that new sector and I'm gonna Hits the period key to move the wall texture up Come to move it down and brackets to move the ceiling up and down again You can also change those numbers over here But again, you can see my wall textures do not align This one doesn't align with that out there and this these lines don't line up there So I can do is hit tab to go into this view L to line select So I have all those selected you have to be in 3d mode So tab back into 3d mode and shift a and it may not align it perfectly the first time You can see it's not so just hit shift a until they align it takes a couple of clicks and Eureka automatically aligns those wall textures for you Which is so great. That was so hard to do 20 years ago And there we go now. We also Might want to start building a new Room here a new say I mean technically this is a new sector, but let's say I want to build a hallway here I'm gonna hit 6 to change my grid again 1 2 3 4 on your top row here all these numbers change your grid size I'm gonna choose 6 and when you're on 6, which is a 64 numeric grid here Well, I consider that One of these the width of one of these is a nice tight hallway You wouldn't want to any smaller than that or you might have trouble fitting in there But let's go ahead and do a double wide one like so And I can create a Long hallway here and even though these are different sectors they You can't really tell that when I come here. It looks like one But there might be reasons you want to have different sectors because you might want to change the ceiling texture Sectors and change the ceiling sector. Yeah ceiling texture or floor texture also known as flats and doom or the lighting source Which we'll talk about more in another video but let's go ahead and say that I want to Have a different wall texture down this hallway what I can do is I can hit L to go into line mode again It tried to smart selects as I had that sector selected those walls, which is fine I'll select these two walls and we will change the texture to this Now I'll hit tab and you can see that it's a brick and it aligns up But it's kind of weird going from one brick to another. Let's actually pick a completely different texture. Let's pick this or this That's great, but it looks kind of weird going from One wall texture to another hard like that so It's been advised I've heard this before and I agree with it is that anytime you have some sort of wall texture like that You should have some sort of border texture So what I like the way I normally do this and there's different ways to go about doing it is I lower my grid down So I'll say for here for example. I'll hit V to go into vertices mode and I might create a little wall here like this and I'll do the same on the other side and I'll go into s for sector mode and what I'm going to do is I'm just going to Select all four those because they were split because the line here and hit delete and that created a new little pillar for you And what I can do now in line mode. I can box select those and a good border one is You can do lighting so that's a good one and go like that and choose that light So now that looks a little bit better. You have these lights It's just like a border texture So you're not cutting from one of those brick textures to another and it just looks better that way and since we're changing that We might also want to change our ceiling texture if we want to we're not gonna get into that right now So that's another thing you can think about doing when you're doing textures is Some textures don't line up very well It looks weird going from one brick because both these bricks should have depth So without that it looked weird going from one to another But now we have this little light texture another good one, you know, you can do texture like that You can also sometimes I do this one looks okay But again our texture in particular this particular case is all messed up. I can go again and hit shift s oops Or shift a shift a until that lines up that one didn't quite line up, right? So let's go ahead and pick a better one The years you can just do a hard silver like that again. This one's kind of messed up shift a Doesn't seem to want to align that most time the auto aligning works great Where's the trap? This is the one I'm looking for this one's a good one right here I'm not sure why the auto aligning is not really lining that one up very nicely So you might have to manually align stuff most of the time that auto aligning looks good But I actually think our lights look good if I can find those again. I don't know if they're There we go. I'll I brought that up So again, it's nuts. I don't know why it's not lining this up I just might be the the size compared to textures But that brings me to our next point if auto aligning does not work So these ones over here are selected. Okay, so I'm gonna do is I'm just going to box select to unselect those So I still have this one selected and you can manually type in the numbers over here So let's go ahead and just start at zero and zero and Right now this front wall looks good. This one probably doesn't matter over here Let's go ahead and just select This wall texture over here So I'm gonna hit those two and I hit shift a just see ah shift a fix that I think the split in the wall there might have been confusing it So now it looks good But again if we didn't we can manually adjust these numbers and you're probably gonna want to do Things they're like what I would call a round binary number but basically divisible by 8 is a good thing so I can do 8 or 16 or 32 or Let's go back to zero here and again I messed it up. So I'm just gonna hit shift a to auto align that wall But if you need to manually move a texture you can and we'll actually look at that more right now We'll look at adding in a switch texture We're not going to create a switch just yet But I'm going to show you how to align up a texture. So Let's go ahead Do is back tick to unselect make sure we have nothing selected. We'll select this wall here I'll come up here and type in sw and I'm right here this switch looks like the wall texture We currently have selected I can select that Tab in the mode and now you can see we have our switch there if I hit shift a It does not seem to want to align it. Let's go ahead and just say zero for x Zero for y and that actually aligned it pretty good. It's not always that simple. Let's say we wanted to add a Switch on this wall over here. You have two different options That would be this wall right here Let me go ahead and go six on my grid here What I can if I try to add that texture here right now Let's go ahead and do that I'll hit that you're gonna get this all along here And even if I was to try to align that it's you're gonna have a row of switches You don't want that so let's go ahead and control Z a couple times undo that What I'm gonna do is I'm gonna make a in this particular case this this texture is 64 pixels wide So what I'm gonna do is I'm gonna hit V and I'm just gonna come over here and Click I already have a vertices there. I'm gonna just left-click to add another vertices L the line select back tick to unselect them all and I'm gonna select that texture that wall right there Select our texture and now I can manually align this. Let's go zero on the X zero on the Y and Yeah, that Doesn't look perfect. It's actually a little bit off which is one main reasons you wouldn't normally do it that way I never really do switches that way But you can now adjust all our textures and try to align them all up a better option Let's go ahead and undo that Is usually You put a little indentation where your switch is going to be it makes it a lot easier So for example, I'm gonna put my grid pretty small do for I'll go back to vertices mode with V I'm gonna spacebar spacebar spacebar spacebar. I create a whole new little Sector here and now I can do L the line select back tick to unselect everything And I'll select that wall and add that texture there and there it is and That looks a lot better I think then before the way our textures work another thing, you know Sometimes you want to do I'll go into sector mode and select that sector going to 3D view so I can see I can hit Period a few times and in my bracket here to adjust the wall textures down and then what I would do here Select these walls and shift a to align them But our Switch isn't lined up. So I'm gonna select that wall back there that has a switch I'm gonna I always it start off at zero zero just makes it easier and Now I'm gonna move it why I want to move it up. I'm gonna try 64 up. There's my switch It's a little high So I'll try something like 48 and there we go We have a switch and again you can adjust it till it gets to where you want and now it's not a functioning switch Oops, it's just a switch texture, but we'll talk about that more in a future video creating switches I do. Thank you for watching. I hope you found this video useful Be sure to check out my website films by chris.com. That's Chris the K Check out the link in the description to go to my website I'll check out the link in the description for the full playlist for this series I thank you for watching and I hope that you have a great day