 Check Cummings of Neofect and I'm standing on a platform with a big TV in front of me and he's going to tell me why I'm here. What is the product we're looking for, Adam, what is it for? So this is a tool that gamifies lower extremity rehabilitation. So the idea is when you need to rehabilitate your leg after something like a stroke, you're going to need to do repetitions and this is making those repetitions more fun, more engaging, overall more productive. Okay, so it looks like I'm just standing on a flat platform and I've got something on my chest here with a big white thing on my back and I've got a TV screen here, so what am I going to do? These are sensors that are tracking your movements. This is similar, this is sort of we mixed with Dance Dance Revolution, right? So let's, we can, you're basically that airplane, so you're going to be the airplane and so you'll see that your movements and if you like lean back a little bit and you move side to side, you're going to try to avoid these. Okay, tell the audience what I'm avoiding here. So you're avoiding these missiles, if you will, they're going to start to become more abundant here but the idea is to use your movement and balance and shift your weight in order to avoid that, again it's not all that hard for me or you but for somebody that's rehabbing from a stroke and this is challenging and this is part of therapy. It didn't blow up when I blew it though. That's good. You dodged it, dodged a bullet. Will it, will it blow up if I, if I mess up? It will. Okay, I'm going to go right at it. Okay. Let's see, I want to make sure it, it's bad. Uh-oh. Oh, no, that's interesting, so will this be in, will this be in hospitals and things or in homes or what are you picturing? In hospitals to begin with, hospitals, clinics, the idea is for all of our products to end up in people's homes, right? We want to kind of fill the gaps in care. We want to build the bridge between the clinic and the home and give people more options for therapy, more engaging therapy and better access to therapy. So it's going to start in the clinic and the hospital, don't really have a set release date yet but oh yeah. I just died mid-time, you didn't tell me giant aircraft were going to come flying at me. That was not fair. But yeah, so this is kind of our main product that we're revealing at CES for this year. Very cool and you've got a glove over here that I've been watching people holding onto or a guy's got it on his hands here. What is that? This is our smart glove. It's our flagship device. It's been in existence since around 2010 and it's the same concept, gamifying the rehabilitation process, making the repetitions more fun, except this is for fine motor recovery as opposed to leg recovery. Wow, that's pretty cool. So is that in hospitals or in homes or how's that? Both. So we have a line, the software is different between the home and the clinic but it is equipped to be used in the clinic driven by a therapist or in the home driven by the patient themselves. That's fantastic. Okay, so the name of the company is Neofect? Neofect. And your website is at? neofect.com. N-E-O-F-E-C-T dot com. Thank you very much. My pleasure.