 Okay, so I've set my Mason Labs up here and this is just a normal, you know, kind of field research team out for the day, they've brought their sandwiches with them, they've brought their picnic, they're just doing normal, everyday science. Running the mail, bog standard science, we've got to do some samples. Cyborgs and some, you know, Rangers as security, just in case. Running the mail science. Just in case they run out of coffees in the tea shop. So I'll tell you what I've got, what I've got everything set up now. I've got my two Blackwing Rangers here. I've got a Labtech there. I've got a Cyborg Alpha, so they're the slightly tougher ones. I've got a Cyborg Beta, another Labtech and I've got Dr. Lucas Koiner. His doctorate is actually in philosophy, he's not a qualified doctor. And then just in case, now don't worry about this, over here I've got a couple of playboats. But that's for fun, don't worry about that. So we're playing the normal sort of, the standard mission patrol. So there'll be one kind of objective here, one that's worth two there, two there and then one there. And purposely we haven't got a lot of terrain on here just so we can shoot each other really quick and die. You say shoot each other, I've not got any ranged weapons. Okay so you can chainsaw me to death really quick and then die. Throw smoke at you. So what have you got on your side? So I've got the Gruntbot Gaffa, two Gruntbots and two Morbeast. All three of the Gruntbots are equipped with smoke, that's the only ranged attack they've got. So the idea is they're going to have a bit of a smoke party and then come and have a chainsaw rave. Okay interesting. Right so I have got scout on my rangers, that means I can move those up to two cubes. So I'm going to come up and go one, two, up to here and then I think that one will go one, two, and shoot to there, so that's, I've got one ranger here and then one ranger there. So shall we roll for our command? Let's do that. What's your tactician stat? It is just one. So you get one extra. Yeah so I get four all together. Shall I let you roll first? I forgot there. Two shoots. Two shoots. Which is not very helpful for you. Then an advance. So I get to re-roll as many as I want. So I'm definitely going to re-roll my shoots. Probably one. And you've got two more to attack. And I've got two shoots. Excellent. Absolutely. Now don't forget in third they're not wasted, you can burn those for a re-roll. Yes. So it's not all over yet. So I've got extra activations, a shoot and an extra dice. So I'm going to keep the shoot and the extra dice. I'm going to keep an extra activation just in case and then re-roll those. So I've got my splat and another extra activation. So I'm going to put those there. So you've won the re-con roll. Let me go first. So we're not playing with items again just to make it a lot quicker. We're not going to bother with the re-con kind of special effects as well. So in that case it's over to me to get going. And I think, Johnny, it would be rude for me not to immediately shoot you. I mean that seems entirely fair. Yeah. So I'm going to get my range of feet. I'm going to clamber up the side of the building and pop up here. He's pointing so you can see he means business. And I should be within range of your dogs. So one, two, three, four. He's got a range of six. Okay. So if you've never played Dead Zone before, I'll just quickly explain what I'm doing here. So you always get pretty much three dice as standard in a test. I get one extra because I'm high up. Sadly, oh, I've obviously viewed Johnny. I think that's a clear shot as well. Definitely. The green dog. Yeah. So there's another two dice. So I get the two dice for a clear shot. One for being high up and then my three as standard. I'm not going to add an extra dice. I think that would be quite cruel. A bit overkill. Yeah. So I'm going to roll these and I'm looking for my shoot range stat of five plus. So I've got two at the minute. Look there. I've got way to fire one. So can we roll one miss? That's not that good. From all that, I've only got two. Okay. So now you need to try and survive, Johnny. So I've got a survive of five plus. Yeah. So three dice. Always three. Oh, see eight explodes. It doesn't really matter because it just pings off you. Excellent. Well done, Motley. I'm quite annoyed about that. So I'm going to use all of my command dice to shoot you again. So again, so start with three. I'm high up and you're in the open. And I think this time I am going to put an extra dice in because you survived several last time. Come on. Needing five. I think it's... Oh my God. This is terrible. So two again. And then I've got way to five. So I'm going to roll one. This needs to be an eight. Okay. So three this time. A little bit better. Same again. No. So we compare the difference. So yeah, you saved one. Yeah. That still means two wounds get through, which I think means you are... It's probably a pretty dead dog. One poor dog. Yeah. That was on the green one wasn't it? Yeah. No. Bye Motley. So I get... Was he worth VPs? VPs is just worth the one, I believe. Okay. So I get one VPs. So in this mission you do get VPs for killing your enemies. And I am going to then go with my grunt bot gaffer. Gonna adjust... Without knocking the building over. Go one, two. Over this way. Yeah. So just getting him out of the way. Yeah. Currently not really much pointing for any smoke down I don't think. So that will be that. No. The problem I've got... I'm gonna tell you the problem I've got. I've got a lot of armor piercing in mine. So what's the armor on your... The armor is R2. Yeah. That's gonna cause me problems. So I think in that case I probably need to start thinking about getting my cyborg alpha up pretty quick. For now let's just move one of my ever helpful scientists. I'm gonna sprint with those one, two. Just behind there. Okay. So over to you. Okay Doug. And I'm gonna move my more beast which has speed two free. So I'm gonna go the three. One, two, three. This lab tech is gonna go one, two. And then I haven't got that. I thought I had an extra move. So sorry let's move my lab tech back. So in that case I'm just gonna go one, two under here. So I'm gonna look at the objective wistfully. And talk to the other scientists about what's going on with their research. How their PhD is going. Seems fair. So I've got a couple of cyborgs to activate the doctor and this ranger up here. I've just got my two grunt bots left. This one is gonna go the same direction as the gaffer. Can I see that doggie? I think I might go to actually. So unfortunately. I'm gonna change it from the back. Yeah so I'm gonna come up and go to scale up this handy ladder. To go one. Sadly it's not a clear shot this time Johnny. No. I realise I should have hunkered him down against the wall a bit better. Do you wanna move him? I don't think he's going to move. No it's okay. Okay. So I'm gonna shoot down onto what's this one's name? This small put? That was Nasha wasn't. That was Motley. Yeah that's Nasha. Nasha okay. Or vice versa. So three dice. One extra for being high up. No clear shot this time sadly. So kneading. I might use one of these as a re- I've got weight of fire as well. So that's a bit better. So I've got two at the minute. I've got my weight of fire. That's another one. And actually I may as well burn one of my dice for a re-roll. To do one more. What a shame. So three. Yeah. Oh that saves a lot. So the bullet basically was pings past you. Yeah. And shoots something else in the background. Okay so I've now got my cyborgs and the doctor. And I've just got this guy. He's just gonna go one, two, like so. So you're gonna be going first next go. One and two. That's my cyborg. And you finish now are you? That's all are you done? So you've got no shooting of you. So I'm sort of safe actually to kind of come out with my one. The doctor. Move that cyborg. One, two, that's any hope. That's dangerous. Well if you had any shooting you'd be dead. Okay. So end of round one. None of us are on any objectives. I got the one victory point for killing Nasha. Oh no, monthly sorry. So okay, so now to round two. That was a very quick round. So do you wanna roll for your command first? Yeah we'll do. Oh dear, I don't like all those fights. Yeah I do. So I've got fight, splat and shoot. I'm gonna re-roll my shoot. Yeah. Oh, three fights. Excellent. I'm slightly worried about that. Now I've got to get to you first. Yeah I suppose I see. Okay, so five dice. Now this is really awful for me to be killing these goblins and more beasts. Is that why you've done it? I wouldn't do it. In the hope that A, you wouldn't kill goblins and B, the embarrassment of losing to goblins would hopefully be a lot of fun. Right, so I've got quite a good mix there. Ideally, I do want to try and get splat. So I'm going to re-roll the extra activation. Oh, I see the shoot. Okay, that's not bad. That's not bad, nice mix. Yeah. Right, so you to start. Okay. He's gonna go one-two onto that objective there. Yep. I'm gonna squeeze myself into that. Not a lot I can really do about that because I don't know how to get you. Now I could shoot you. Mm-hmm. With my Ranger. I've got no AP. So I think that the likelihood is it's just gonna ping straight off you. But you're right out there in the open. You feel there's not too really one. Yeah. Okay, so I think. One-two, one-two. Yeah, I'm gonna do that. So I'm gonna activate the Ranger here. Mm-hmm. Take that out. I am gonna put an extra dice in. So three, that's normal. One for being higher up and two for clear shot. And I'm needing fives. So far they've been fairly ineffectual. Yeah, you've not been great with fives. And once again, I've not been great with fives. So four, two of them in it. Four misses. Wait a fire, one. Oh, so three. Not bad. Not too bad. So you'll get your three. And what are they surviving on? This is on the gunbow, isn't it? Yep. Can you survive it on a five plus? Same again. Okay. One. So you've saved one. Now you've got armour two, did you say? So the way that works is you've saved one and your armour two blocks those two. So they basically just ping off. Sweet. I will have another shot, just in case. You're gone then. I think it'd be rude not to. He knows where he's aiming now. So fives. Or maybe, oh, it's three. So three went through. I've got my weight of fire. Oh, there we go. Two, two. The eight train's starting now. Okay, so five. Quite tasty. So I saved one. So you saved one. So one goes. And then two ping. Two ping off. And then what is your HP? It's only two, I believe. Oh, not three. So you've got one wound left. So he's got my wound. He's quite angry now. So he's going to charge towards you. Oh, I imagine he would be angry. He's just going to go the one so that he can throw some smoke. Yeah. Smoke's range three. So that will get it onto that platform there, won't it? Yeah, you might want to, as I'm throwing in front of me, then it'll cause me problems if I'm trying to shoot you. Oh, because if you're in it, yeah, of course. Yeah, yeah. Yeah, that's what I'll do then. So, range three. I'm looking for fives. Two, including a choo-choo train. Yep. So the smoke will land where you want it to. Yep. So I think we should have some smoke markers in here. There we go. Okay. That's him done. So that's going to make it difficult for me to hit you now because I'll be a minus one to shoot. Okay, yeah. This sidebar I'll go one, two, and then use my extra move to come in and fight your more pup. Didn't you see that? I'm just kind of coming in behind those. Okay. So the first time we've done fighting, actually. So three to begin with, and then one extra because I moved in. I think we're both the same size. I'm size one. You're size one as well. So sidebar, beta, fight of four plus. I'm hitting you with my Stinger bolt. Which will make no difference really because you've got no armor. Okay, so needing fours. Oh, so three. That's quite good. Now, would you like to survive or fight back? I don't fancy my chance of surviving so I'm going to fight back. So I have a fight of four plus and I just get my regular three, don't I? Yep. So you've got two at the minute? Yep. Are you going to reroll one or are you going to keep it as is? Wash your HP. My HP, the sidebar of beta is HP two. So the minute I have one, so you're going to take a wound. Yeah, I may as well reroll one another. I'll use my Splat out of the way. There you go. Okay, so we both sort of stand there growling at each other and nothing happens. Okay, I'm not going to use my free fight. So over to you. Oh, good dog. And this guy then is going to go one. Now he can't get into there and also charge you, can he? Yeah, he can get into there. Yeah, because what size is he? We size two, but well, his speed is one-two. Okay, so where did you start? I started here. Yeah, it's a one-two. Yep, one-two. And as soon as you go into a cube with an enemy you automatically trigger an assault. Oh yeah, it's not its own. No, it's not its own action. Activation action. Cool. He's going to fight him then. Okay, so it's not looking good for me. So I can either survive on a five plus body, I've got resilient, or I can fight back. I think I'm going to fight back, actually. Okay, dog. So you're going to get quite a lot of bonuses here. Yeah, so I get my standard free. Yeah. And then I've charged in for an extra one. Yeah. And then do I get anything else? You've got a friend in there. I've got a friend in there, so that's an extra one, isn't it? And what size are you? Size two. So you'll get an extra one for that as well. Okay. Six dice. Yikes. Frenzy. Frenzy means you can re-roll one of your misses. Cool. Okay dog, so I get six altogether. Hitting on fours. Oh dear. Oh my goodness. That is all but one with two exploding eights. So, that's a miss as well, isn't it? Oh, sorry. So do you want to... So you can roll the eights first. It's another hit. And then you've got a frenzy one, which means you can re-roll a miss. Still misses? There's still fives. Still fives. So I need something truly spectacular to happen here. So I've got... I'm on four plus. So I've got two. So at the minute that's two. I've got arm of one, so two get through, so I would be dead. So in that case, I'm going to burn that for a re-roll. I need this to be a four to stay alive. Yes. Nice. So it'll be...let me just check. So I've got three. So take away three of yours. Yep. And then I've got arm of one. That means one wound. One wound. Oh, that is close. Well done. Then over to you. So I'm going to spring my trap now, Johnny. I'm going to bring in my big cyborg, the cyborg alpha. One, two. And he's going to come in and plow in. He's seeing his cyborg friend get killed. They were both students on the previous Maison Labs outing. He got killed but then brought back to life. Okay. So I've got three dice. One extra for charging in. Yep. And one for my friend. Now, would you like to survive or fight back? Is this against the... Against the cyborg alpha? Yes, it's against the grumble, sorry. I'll fight back. Okay. So I'll roll mine first. So cyborg alpha is on four plus and I've got a frenzy one. Which means I can re-roll with that. So I've got, oh, jeez, that's terrible. So I've got two at the minute. And then I can re-roll one for frenzy. Oh, I said three. Okay. Over to you, Johnny. Okay, so I've got my three. Yep. And then I get one for having a friend. Yep, and one for being bigger. And one for being bigger. And that is pretty terrible. So one hits, but it is an eight. So get a re-roll, still misses. No, wait a minute. Sorry, it fights four, isn't it? So it's two. And you've got your frenzy one. So you get to re-roll one of the misses. There we go, three. Not horrendous in the end. No, so in the end we just ping off each other. Yep. Shall I have another attempt? I'm going to have a... I am going to have a free fight, but this time I'm going to fight against the dog. Okay. Instead. So I get my three. I get one for my friend. It's different actions, so I won't get the bonus for charging in. So, okay. So are you going to fight back or survive? I'll survive this time. Okay. So I'll be on fours again. Yep. So, two at the minute. I've got my frenzy one, but I'll re-roll the eight. I'll do the eight, explode the eight first. Oh, yes. Another eight. Oh! Here we go, Johnny. This is hurting. Can you put... And I had a miss from earlier on. So can you... If you can put some train sound effects on that, like choo-chooing, things like that. Yeah, I will. I'm sure you'll enjoy that. I will. So that is six. Six. I don't think I'm saving that. Because even if I save three... You might get the eight. Might get the eight. You've got to always keep believing in yourself, Johnny. Believe in the eight. Believe in the eight. Hold up. No eight. Doesn't even add up to eight. No. Well, that's one dead doggo. So that's Nasha that's gone now. Yep. Two dogs down. Another body for me to study. Yep. All in the name of science. Yep. And that's all my command I've done. So I've got my two lab techs. Yep. Koina and the dude up here. So who else have you got? Have you got this one left to activate? I think you threw the smoke with him. Oh yes, sorry I did. Yeah, that's me doing that, isn't it? Okay. Yep. So this lab tech will move onto here. To get the objective. This lab tech onto that objective. Unfortunately, now she is within range. I think Koina's just going to stay where he is because, you know, he's directing from the back, selling them, marking their papers as he's going. Yep. And then, actually I'm going to bring him, make it onto the objective. So we've got one down to there, and then two under here. That's all my field research team done. So at the end of that go, I'll get two for that one. Two for that one. Oh yeah. Yep. And then I'll just get the one for this one. Yeah. So I'm on five. Okay. It's just been fairly bloody so far, actually. Yeah. For a field research trip. Again, they're just, I think you've interrupted them. They're quite annoyed. Okay. So they were just about to break for lunch. Then you've attacked. Okay. And you can understand why. Yeah. They'd be a bit miffed about that one. My bad. Yeah, no it is. It is actually. So I've got two shoots, a fight, and an event. Oh do we need to roll us if your smoke disappears, actually? Oh yeah. So I think on a five plus it disappears. It does. Yep. It's a windy day. Okay. I'm going to re-roll both my shoots because I'm not probably going to need them. That's a bit better. That's good. Nice. I've got lots of options. So what would I like? I'd probably need some, well I think I'd like a splat. Oh good. Now that's quite, I'm quite pleased with that. So I'm going to keep those. So I've got two free fights, a splat, a fruit, a shoot. Not fruit. A shoot. A shoot. I'm going to blast you with some apples. Yep. And then an extra advance. So that's quite, I'm going to keep those. Cool. So Johnny, over to you to go first. Okay Doug. I'm going to start straight out with the green guy down the middle. He's going to chainsaw your cyborgs. Which one are you going to chainsaw on? Let's go for the smaller, the one on one wound first. Yep, that's a good idea. Get him out of the way. So three normally. Yep. One for being bigger. And one because I'm winded. And one because you're winded. So I'm going to fight back. I will get three as normal and one for my little friend. Yep. My five. Oh, that is not good for me. Quite tasty. That's three that go through. Yeah. One is an eight. Doesn't do anything. And then one for frenzy. Doesn't do anything. Three. So three. That's really good. Still not bad. So my cyborg beta is on fours. So I've got three and one for my friend. Oh, that's, I'm pleased about that. I've got three at the minute. And then I've got, I've got no frenzy on that one. No, so three. So we can see each other out. Yep. Cool. I'm going to play my extra fight to do the same again. Yep, sure. You're going to put an extra dice in this time, Johnny. I'm tempting you to use your dice. No, I'm going to hold off. Okay. I'm feeling the dice might be more generous this time. Same. Same opponent again. Yep. It's actually worse than last time. You've got fours, don't you? Oh, sorry. Yeah. That's better than last time. Way better than last time. Got the rollercoaster dead. Re-roll for my frenzy, which is an eight extra one, which is a seven. So that is six altogether. So I'll be on four and needing fours. Yeah, that is not great. So I'll do two. There you go. So I've got armour one. Yep. So three still go through. So I am splattered. Research that. Now, Johnny, you know I mentioned I'd got these plague victims here. I did, yes. Oh, you did. Sorry. It means I can now use my fast acting serum. So basically, I've got that. Replace. So I use my command dice, basically. And this is replace the model from your strike team that has just been killed with the plague victim model. This model is placed pinned and activated in the same cube as the killed model. And then once it kind of wakes up next turn, I can start using that one. Excellent. So there we go. Well, for you. Not so excellent. No. So no one is lost in the Mason labs. No. They can all come back eventually. They are useful. Yes, they've all got their use. Okay. So it's not too bad. I've got to bring them back as a plague victim. Which is what they, just for the record, they requested that in their will. Oh, great. When they signed up to the Mason labs university. That seems fair. Yeah, that's what they said they wanted to happen. They've got a little card. Yeah. Yeah. So they've got, yeah. Their whole body is donated to science. So I am going to try. So now the smoke has gone. I'm going to activate the range of appear. Once again, just try and put a few more wounds on this. Yep. Okay. Grimplot down here. So start with three. I'm high up and it's still a clear shot. Get them moved. And I'm needing five. With weight of fire. Walk. That is, oh that's not, that's quite good. That's about to be shocking for the record. I wasn't about to say anything. More post-water shed. So I've got three at the minute and I've got to re-roll. Get that bounced out and it's one. And I'll spend one of my command dice to do re-roll one of the other dice. No. I'm not going to spend any more. Say three. Okay. Save four. Oh yeah, absolutely fine. Ping, ping, ping. I'll shoot you again before you move. Yep. Because I can imagine you're about to charge towards me. So three. I've been high up. Two extra. I'm needing fives again. Oh that is, that is quite tasty. Yeah. So three with an eight. I'll roll the eight first. That's four. And then I'll roll one of the misses. Oh yeah. Choo choo. So that has gone. Nice. Two, six. I've got a good armour though. Can you say that? No. So you save one. Yep. You've got armour too. Yep. Means three get through. Pretty good through. I think you will be. I think he's pretty dead. That's this one, isn't it? So he's only HP free. So, he's gone boom. Oh dear, what's that one worth? VPs? VP is free. That's good. Yeah. I think I forgot to give myself a VP for killing Nashia as well. Possibly, yeah. Oh, donating Nashia's bodies of science. So Scout's quite good. If anyone who read my informative Maison Labs blog, Johnny will know. Oh yeah, absolutely. That Scout is good for getting up, putting the pressure on. Quite early doors. And if you haven't read it, go read it. Yep. Okay. So it's my go, isn't it? So you've basically just got your leader left. My leader? Yeah, he's going to. Hmm. He's just going to charge up forwards for a boss fight. Okay. He's going to go one to two. And he's going to throw some smoke. You could come in if you wanted and take out this poor lab tech. Oh yeah, I didn't notice that one down there. Hide it around the corner. I don't fancy the lab tech sign. Chances, actually. Yeah, use my advance. Yeah. Yeah. Let's do that then. Boink, boink. And then if you kill me, you'll be on the objective. Yeah. Because I don't think I'll... From my angle, I can't see around here. So I completely missed him. Is that okay? Actually, the big blue head on this one is quite handy to see where they are. Yeah. So if you manage to kill this poor lab tech, literally just doing her job. Yeah. Just minding their own business, doing science. Yeah. And then you charge in. I want that science. So the lab tech. Okay. So I get three. One for charging. One for being bigger. Yeah. That's five altogether. Yeah. I'm going to fight back because my survivor's only a sixth. Okay. Weirdly, I'm going to try and stab you with a broken test tube that I found. Yeah. As you lay dying. Yeah. Oh, I mean I say as you lay dying. You got frenzy? Four of the five and I've got frenzy. So, yeah. There you go. Okay. So now, something quite remarkable has happened here. I sounded disappointed because I didn't initially see any eights, but I didn't really pay attention to the fact that most of them had gone through. Yeah. So needing the fives, just letting her know these are all going to be eights. Okay. Oh, that's not a bad rolling point. There's an eight on there somewhere. So two. Yeah. Unfortunately, I can't contend with your mighty five. So that lab tech is going to the great laboratory in the sky. Oh, so actually you, so you would have got some VPs for killing the... Oh, of course you have. ...Cyberfeater. You would have got one VP. Yeah. You don't get any VPs for killing that lowly lab tech. Because it's against science. Yeah. So I'm going to activate Coiner. Yeah. And he's going to try and set your leader on fire. Okay. Because that's the only thing I've got with it is my laser cutter range to AP one, but it burns. Okay, look. So there's no modifiers on it because it's about to see fire chief. So I just need to do a normal range attack. So hitting on fives. So two hit. Yep. And then you roll a survive test. He's okay. Okay. So now do I... Two passes in a set. So I don't do any damage, but I do set you on fire. Lock it up. So that means next go you have to test to see if you're... Oh, you can put out the flames. Yep. If not, you take a wound. So not bad. At least you're on fire. Yeah. And have you done... You're done now, are you? I believe so, yeah. Yeah, because he went first. All right, so next I'm going to move this marine onto this. I've got an extra fight. Extra dice. Yeah. Okay. I'm going to activate my cyborg alpha. So I get three dice. I don't get any extras because my friend is pinned. So first user is laying there looking fairly useless. So in that case I'll just be on three dice. You're not wounded. Nope. Would you like to survive or fight back? Are you going to say what I like to be wounded? Oh, no. I'll fight back. Okay. So I'm needing fours and I've got a fancy one. Okay. So not too bad. So we've got six and eight. I'll do the eight first. So three and I'll re-roll for frenzy. So three. No, not bad. Over to you. Okay. So I get my regular three. I get one for being big. And I'm size two as well actually. Oh. So I just missed that. So... Yeah. So just the standard three then. Yep. Oh dear. Triple twos. I'm going to re-roll one for frenzy. Yep. Still misses. I'm going to leave that like that. You could... Do you have any command dice? Well, I was debating whether I wanted to or not. Actually, yeah, I will because otherwise he's just stuck in there anyway. Yeah. So I'll give it a go. Six. So one. So that takes one of mine away. Yep. I've got AP... So that... So I've got AP two. Yep. So that means... That's a five. Yeah. You've got... Hang on. So we've both got... You've got one. Yep. They cancel each other out. Yep. And then two go through. Normally your armor piercing... So normally your armor is two. Mm-hmm. But my AP two counter-exat. Yep. So that means two wounds go through. Yep. I'm going to do that here. And then like so. In which case I'm going to use a free assault action. Oh no. So I'll get the three. But this time I'll get an extra one because you're wounded. Okay, look. What would you like to survive? Or attack back? I think I'll probably try to survive this time. What's your survive stat? My survive stat is fives. So it's not horrendous. What's your assault? Assault's four. You may as well attack me back. Because at least you've got frenzy then. True. Yeah. So I'm being so helpful. You are. Everyone at home. Like a helpful lab tech. Yes. Well I want to study you for a bit longer. Okay. Yeah. Okay. So needing fours. So three at the minute with an eight. I will re-roll the eight first. A six. And then I had a miss from earlier on. From my frenzy. Oof. So that is five. So I get three normal plus one. All right. No plus because we're both side two aren't we? Yeah. One. And a frenzy. Still one. Are you going to pin that command dice? I think I've got to have an early. Yeah. Be deaf not to. No. Oh that is a hard line. Your dead zone is all about rolling tubes. So those cancel each other out. Yep. Which means four go through. He's very very dead. And now there's three. So six, eight, eleven. I think I may have enough to win at the end of this round. I think you're doing all right. I thought I'd feel more guilty about killing goblets actually. Well they've got helmets on so you can't see the eyes. I can't hear their screams. Yeah. Okay. Right. So tally up at the end of that one. I'll get one, two, three. VPs. And I'll get two done. Two done. So I'm on that one over there. Two coin. Okay. So I think, that means I've got three, six, eight, eleven, fourteen. Which let me just check in the roll book Johnny. He gets like four. Which I think is enough unfortunately for me to win. Now a hundred, yes, twelve points. There we go. So there you go Johnny. Win for the maze on laps. Did you enjoy playing against the maze on laps? Yeah they were a lot of fun. Yeah I think what I like about the maze on laps is that they're quite versatile. You know because you've got the rangers who can shoot. Now you've obviously got things like the cyborgs who can come in and they're quite good in combat. Sadly I didn't get to use my plague victim. No but it's a very useful tool to have in your repertoire. Yeah if you can get the splat then you can do that. But now I think they were pretty good today. I didn't really get to use coin in that much other than it did set you on fire. He was recording. Yeah he was just making notes on his data pad. Labtecs good for claiming objectives. And also if you have got that splat you can kind of throw them forward willy nilly thinking okay well if they die, if they die, they die. Because then you can just bring them back to life. So that's quite good because it means you, because actually the plague victim if you do kind of get your labtec turned into a plague victim they've got speed 2, 3, a fight of 4. So actually they're quite good. You know you almost want your labtecs to die. Yeah. Just like really universities I'm sure. Yeah absolutely yeah. Just add a disclosure there that we don't think universities really kill their labtecs. No of course not. There you go. And what would you say from your grunt bots? So I think it's maybe just a bit too niche of a list. It needs some ranged weaponry in there just to keep you sort of pinned back until I could get the grunt bots closer. But I was going to say on the opposite side that that's really good for the Maison labs is that even though there were heavy AP charging towards you you were able to deal with it. Yeah yeah yeah I would say that the AP from the Cyborg Alpha was good. Yeah. Particularly the N there. Yeah that balanced it didn't it. Yeah yeah very good. Well I hope you've enjoyed it. Not you Johnny. Oh. But I hope you have enjoyed it. I mean yeah why not. I lost but still always fun. Cool. And if we want to do any more of these battle reports you're doing more of these kind of boards and things like that. Yeah so I've made a Marder board and I'm about to start making a sci-fi and a fantasy board to do Kings of War, Firefight and Deadzone as well. Cool. So keep an eye on those. Have a lot more coming out soon.