 There we go. Now we're alive. Hello, everyone, and welcome back to For The Manus, the weekly show where we talk about predecessor, overprime and ethereal. And this week we're going to be talking about predecessors hotfix, came in lightning fast. We're going to be talking about overprime, possibly changing their development direction. And we'll talk a little bit about ethereal since the bearded Wolverine did quite a great interview with the ethereal devs, or one of the ethereal devs and a tester. But I am your host, the mangoose. Joining me this week is longtime friend of the show, longtime friend of mine, the bearded Wolverine, the bearded Wolverine. Yes, what's going on, everybody is either bearded Wolverine, you're Michigan wonder. Excited to be here. Thanks again for having me. I think this is my third show, fourth show, something that I don't know. I love it. I anytime you're able to have me, I'm all about it. So excited to get into this though. Very excited to talk about these MOBAs that we enjoy to play. Indeed. We were talking a little bit beforehand. And before we get into the actual updates, I just wanted to talk about a little bit about my experiences lately with the games, because today was a stark contrast to what I've been experiencing with both games. I played both overprime and predecessor today. And it seems like a lot recently I had really good games in both like very good games where I felt impactful. It wasn't just that I was playing well. It was just we had I had opponents that knew what they were doing and had my team that knew what they were doing. And that's just the greatest feeling. That feels so good. But it seems to be a rarity a lot in both of these games lately. It feels like it doesn't matter if you win. Like sometimes when I win, it doesn't feel I feel like I could have played the worst game of my life. And we still would have won or I could have played the best game of my life. We still would have won. Same thing, we lose. Worst game, best game doesn't matter. We would have lost. And it feels terrible that your own that your actions don't have an outcome. Input on the outcome of the game feels like picking up one of those choose your own adventure books. But the ending is always the same, no matter what you choose, which is one reason I think I've been enjoying predecessor a lot more lately is because it used to be it felt like the decision of if we were going to win or not was out of my hands. It was in the hands of whoever decided to take fang tooth, like whichever team was taking fang tooth. Now that they made those changes, it doesn't feel nearly as much like that anymore. I've been having a lot more fun with the game. So how have your games been going bearded Wolverine? My games have been great. The thing is I got into these games because I enjoy teamwork, right? I love playing with the team and going with it. But recently I've been just doing solo queue, solo queue or duo queue. And I've been having a lot more fun doing that because I've been doing my best as an ADC man. I've been trying my best to just be like, hey, I need to learn another role. I'm pretty good at the duo lane with support as well. So I'm like, you know what, let's just go off lane and see what I could do there. And I've been learning off lane. I've been posting a lot of videos with me playing grucks. And I've been enjoying it a lot, actually. So solo lane, solo queue, solo lane with grucks. And I've been having a lot of fun, actually. It's a lot of fun. I can't believe it. I know Viking, the Jedi is a solo lane man himself. And he complains about it. I'm going in there and I'm loving it. I'm literally having a blast in solo lane. I'm like, this is great. Now, there are certain heroes I go against that I just can't stand going against those heroes, but like other than that, like myself learning that once I learned how solo lanes supposed to operate, because it's exact opposite. And duo lane, you're like, hey, let me slow push this. Let me bring it to my tower and freeze it here and just take, you know, just like farm these minions. That's all I'm going to do. And solo lane, you're like, nope, you literally just push them and you abuse and you just push and abuse, push and abuse, push and abuse. And it's complete opposite. Like it's a complete switch in your mind. You got to do that. And I was literally freezing, trying to freeze my lane as a solo laner. I had people come in my stream and they were telling me, hey, no, abuse them. Try this next time, do this next time. All right. So the next game went in and started doing that. I'm like, and I annihilated people. I'm like, what is going on? Like this is this is what I was supposed to be doing. And I've been having a lot of fun, a lot of fun doing it. I think solo lane, it's such a wide range of different like levels of enjoyment, I think, because like your lowest level of enjoyment is if you picked a melee hero into a ranged hero, and it feels like you can't do shit. Yep. Mid level is when you're like melee against melee or ranged against ranged and like you're actually duking it out. You're kind of figuring it out. But I think the best feeling of any you can ever have in a MOBA in any game is when you finally crack the code of how to use your melee hero to take down that fucking Murdoch or that howitzer or whatever ranged pick for the off lane. When you ever you crack that code and you actually beat them out, that feels so fucking good. That feels so it feels it feels like you did. Not only did you beat that later, you beat every son's a bitch that takes fucking ranged in the off lane. It's like it's a great feeling. Yep. And I beat their team. That's OK. They have their own team. And I'm I am not one like I literally ever since fault. I've always been an anti-ranged hero in the off lane. I just feel like you're you're abusing a system that shouldn't be abused. Right. So I just I don't like to abuse a system. And I only do it in print. I've done it a couple of times, but I've only like last night I did it. I was telling you about this before the show. I did it because I could tell I looked at the team comp and I was last pick. I can tell I was going against off lane Murdoch. So I was like, well, I'm a counter range versus range. That's why I think it was my best chance to do it. Because I knew that we were kind of going against a higher scale team. I'm like, this is going to be like my best chance is this. We still have losing, but like and I didn't do great, you know, but like it is what I just knew that was my better chance. If I would have went with with Grocks like normal, he would have just kept me under tower the whole time and I couldn't do anything. And I like at least with my range here, I could out there and least try to poke with with getting some farm here and there. But it was tough. It was tough one. But yeah, I don't like doing the range hero. So I would love to be I what I that's one code I've yet to crack. So I'll crack once I crack that one. I'm going to love that one even more. Now, what I'm loving is the ability to bully the off-laner. And when I after bullying the off-laner, I'm able to go in and take many prime by myself. Once I take many prime by myself, that I bully the off-laner even more. And now I'm even bullying the the enemy jungler and I'm taking their jungle while I'm pushing, laying up, taking jungle. That's like, that's what I love to do. Sit there like they come in and it's like, I'm taking jungle. And then the one of my recent tiktoks is them coming to take my jungle and I take I'm taking their jungle and they come in after me. The off-laner and the jungler and I take them both out, you know, just with one V two grucks and just sitting there, you can't stop me. I'm just that strong and I love it. Is that the one where I come in and swing away, Meryl? You know what that's from? No, I don't. I knew it was something, but I didn't know what it's from. It's from signs. Whatever the aliens about the poison, Macaulay Culkin or whatever the fuck that kid is. That's not it's not Macaulay Culkin. It's not Macaulay Culkin, but I know you're trouble with signs. Yes. Yeah. I see them moving for after that. I know I got to go back and watch that. Well, OK, let's let's move on. Now, let's actually get into the updates and we'll start off with predecessor for this week. So as we were discussing before this, even we even got going. So predecessor, they had their patch, a bunch of item changes and hot fit, a bunch of item changes and stuff. And now they're doing a bunch of hot fixes to kind of tone down a few of those item changes, which I think the biggest news here isn't so much what has changed in the different like nerfs and buffs to heroes and such. It's how fast they implemented these changes. Yes. Like it was just wasn't even a week. I don't think it was even it was even a week. No. Like this week, the plan was to talk about how we feel about the patch changes. But then this hot fix came out completely through that in the disarray before we could even talk about it on FTM. So I think. Um, yeah, because we do we do the broadcast on Tuesdays, which is the day they do their their patches. Yeah. So this is this was definitely not even a week later because we would be doing the, you know, broadcast on that if that was the situation. So what do you think? What do you think about a hot fix this fast after a patch? I love it. I love it. Well, I love it. I hate it. I guess there's a love hate situation is because the hate is the fact that there was obviously something that wrong with these items that they needed a hot fix. Like, but like what I love is the fact that this is something that, you know, a shout out to a meta is they've always been about feedback, right? Now, they don't just balance the feedback, right? They balance the feedback and data, but because they got so much feedback and we were able to give them enough data, they were able to go and make a hot fix this quick. Like, I think that says shout out to the community and it's a shout out to a meta as themselves because we were able to give them enough feedback and enough data points for them to sit there and realize, yep, these are the changes we need to make, you know, to make this game a lot of better experience for the players. Yeah, I too love it. I absolutely love that they went in this fast and change things. However, I'm going to play devil's advocate a little bit at the risk of people getting pissed off at me. I just want to say this isn't really my opinion. I just want to bring up that there are there could be an opposing side to this, which is, I mean, you already mentioned it yourself. Why were things so wrong to begin with that? They needed a patch this fast. The other thing is, too, a lot of times you need to give the player you need to give. Stuff, a little bit of time to marinate for the players and really figure out how, you know, what is actually wrong with it, how to play against it, that sort of thing. I don't think that was the case this time, but usually that's the way you do patches as you wait until players figure it out. I think I think Zinx in Paragon was a was a good example because I kicked ass with Zinx when she was first released. I thought she was just overpowered as fuck because of the way I was playing her. However, a vast majority of the community seemed to think that she was just shit and and just very undertuned. I think if Epic would have taken a little bit of time to let people adjust to Zinx, I don't think she would have needed the changes that she received. And after she received those changes, she was kind of busted. I don't know if you remember Zinx just tanking tower shots for fucking ever and the entire enemy team forever. But Zinx was a little wild there for a while. I don't know that that would be the only negative I have to say, but I do I will say. As a community, we knew what was broken almost immediately. As people were figuring things out. You did. You did see a lot of the community complaining that the time to kill, which is already pretty damn low. And predecessor got even lower after these. Did you notice that at all? Oh, yeah, I noticed that I've been talking to you a lot, actually. You know, and I know that's one of your biggest gripes is the time to kill is just too low in pred compared to, you know, PTO. And I agree. It is definitely low as an ADC main. Like I enjoyed the fact that I'm able to go in there and wipe some people pretty quick. But I also as an ADC main, that means I get wiped pretty quick too. So I definitely would prefer a little more time to express you skill expression. So I'm all about it. I've been I've been a advocate for that as well. And with this with 4.3, there was definitely you can see it. You felt it like this is just like we're literally just people just getting evaporated off the map instantly. And I think that's just kind of like you see these, right? And I want to say Fox Cloud says hotfixes. This fast should only change bugs is caused by the patch, my opinion. And I agree that is your main reason for hotfix. But I do think that with this one, this is a different situation. The fact that we just they were making a mass item change and there was just some things that just, you know, got overlooked. And here we are in the situation. So this hotfix, I believe I think is OK. I think it's something that they can learn from and that like we're not going to see another mass item push like this and that we're going to need a hotfix right after. All right. I just think we some of these things were just like they made these changes and it's like, whoa. And I read about I I've always been even going back to the fault days when I read a patch, I read the patch and I don't judge until I've actually played it. Right. So I'll sit there and like, all right, I'll read the patch. Okay. That I think is that's going to be crazy. Well, let's actually go use it. Let's go go in game. Let's see. Let's use this item and see what actually feels like. And then we'll go from there, you know, but I don't like to like say, oh, this patch is broken, you know, because I just read it and just something on paper because on paper as a sports fan, you could say there and say that your team on paper is going to beat everybody. Then they don't they don't win the championship. They've come close to it just because it's not paper doesn't mean anything. So that's just the way I've always been. So I do agree that most hotfixes are definitely made for bugs because you're going to introduce a new patch and there's going to be a bug introduced with it. So let's squash that bug real quick. So the thing with this patch, too, is it was just so egregious the how overtuned some of these items were. I barely touched Chimera in predecessor. However, I looked at all these notes and I was like, I'm going to put Kingsbane on Chimera. I went in with Kingsbane on Chimera 15 minutes of render. I was just hacking away at people and destroying them. It was just insane. Anything that makes man goose look good in a video game. You know, it's obviously broken. Yeah, exactly. If it if it makes me good on Chimera, then yeah. Yeah. Yeah. I see man goose is doing good. I'm not fending FFing at 15 minutes. All right. If man goose is doing good, we're done guys. Maybe that's why I get somebody surrenders. Like, oh, man goose is actually doing good. Yeah, we're out. We're out. We're done. Oh, shit. Those people are effing. It's man goose. He's old. He's going to take a nap probably on the 30 minute mark. So just keep playing. Believe me. That team will be 4 v 5 in a no time. All right. He'll drift off. Seen all old fucker. So let's take a quick run down of these passions. I don't want to look too hard at this. Yeah. So crunch got nerfed. Mm hmm. Just right off the bat. Crunch was running fucking rough shot over everybody after the past changes. Yeah. This this guy, I went up against this guy for the first time when I'm doing my off lane. And early game, this guy punched me and I thought he like he half health me with what the hell just happened. You literally have just a starter item. What did you do? I looked him like the minion count wasn't that different. Like it wasn't like, I'm like, what's going on? Like, yeah, he had more minions, but it's not like he had a wave full. I'm like, what's happening? Uh, I was just talking to an off laner F six. Actually, I'm like, Hey, what's going on with this? And apparently his queue is this queue that does just true damage, whatever. So I just got to figure out how to counter him. Um, but I was reading. I was like, this is after that match. I'm like, Oh, so maybe this will fix that. I'm reading. I'm like, no, none of that fixes early game. I'm like, all right. I'm like, all right. I still got to figure out how to counter him because that was, it was rough. I'm like, what am I doing? Like, I, like, I went from being like, yes, I love off lanes. Like, I don't know what I'm doing, but yeah, I'm happy to see that he got a nerf a little bit. Yeah. Uh, Muriel also got nerfed a little bit. Um, I think this was much needed. She probably needs to delete even a little more now, but, uh, um, yeah, Muriel just, she's another one that's been doing really well ever since the patch. Yeah. Yep. Ever since they fixed some of her items and buffed her. Well, yeah. And then she got that, uh, what we'll say in that buff, uh, by getting rid of the anti-shield items. Yeah. Uh, yeah. That, that right there just give was instant buff to her. Like I, I don't know what their thought was with that. I do think that did something needs to come back. It doesn't have to necessarily be on the, the breacher item or breach item. We need something, something that gives us anti-shield or whatever because she is so strong and you wouldn't have to keep nerfing her per se. Just give us a couple items that we're able to build into. You know, you have all these heroes, you have all the Tate items, right? That you can basically all your heroes that get, uh, life stealer or whatever off of it, you can counter against them. We'll give us these items that will help us that, you know, a solo linder can counter against a Muriel. Give us an item that's a ADC can counter against a Muriel, you know, or a jungler, whatever. Like we need these items that are going to help counter against that and you don't have to nerf her as much, I think. That's just the way I would go with it. You know what might be a good idea is to make Taint just all purpose. Uh, not only does it reduce healing, but it also deals a little bit of extra damage to shields. Cause right now. Yeah. Like it's, it's very necessary to build the Tated items in a lot of games, but it never feels good. It always feels like you're giving up some damage. Even if you're not really there, the Tated items are, are, are actually quite good. Um, but they're not as good as something like if I want to build Wraith leggings, I'm not going to get as much damage out of Tainted Scepter as I would Wraith leggings. You know what I mean? Right. But because there's a rampage, a Chimera and a fucking Narbash in the game. Right. No fucking way. I'm not building Tainted Scepter. Yep. But if it also dealt damage to shields. Yeah. 100%. Yeah. I find myself every time I get to my second or third item, I'm like, I'm pulling up Tab again. I want to see like, all right, their teams who? Okay. Cause you got the people who naturally have it in their kit. Right. So we, okay. If they are, if you have two of those, you're, you automatically want to get Tainted. If you only have one of them, it's okay. Well, maybe I'll push it to my third item and then you look to see who, who's building life steal. All right. ADC is building life steal. All right. You know, junglers building life steal, whatever. Like, okay. I'm, I gotta build it just to stop the life steal that they're building. And anyways, but you, you do like, you kind of push it off. Like, all right, maybe I don't have to build it. Maybe I can build a little stronger, you know, like, and then you're like, all right. Well, nope. Now I gotta get it cause everybody's building life steal or whatever. So it is almost like a guaranteed build. It isn't bad per se, but you can definitely get a better item somewhere, you know, or, you know, push your build a little, a little more to the limit with something else instead of going that way. So, but it's almost a guaranteed one of my, no matter if I'm building ADC or if I'm building I'm guaranteed building one of the tainted either tainted rounds or tainted blade. Yeah. So I kind of walk back on what I said though. I don't think tainted items should deal more damage to shields. I think it should just, the amount that it decreases healing should also decrease the amount of shielding they get. Okay. As long as it's anti-shield, I don't care how it definitely does it. Yeah. I think it just makes more sense that way. This gives me, yeah. It'd be kind of, it'd almost be like a little utility item, you know, like, all right, hey, here's your anti-item, you know, your anti-sustain item. Yeah. Yeah. I'm all about it. Instead of anti-heal, just anti-sustain in general. As far as the items go, so Breach, they just completely removed the passive off of it. This was, they intended this to be like an on hit armor melting item and it was just way too strong. Kingsbane, we've already talked about it. It was just way too damn strong. Viper. Yeah. Augmentation. We've already seen, I've seen a lot of the crunches that were going fucking bananas. We're using augmentation, so not only has crunch been nerfed a little bit, but one of his items. Bone saw, this was another one that was, all these items were fucking nuts. These are almost all items that I use on Grooks. Oh, really? I feel like, I was like, no wonder I was doing so good. The items were just huge. But I was doing this before patch 4.3 too. Yeah. But like, yeah, bone saw and augmentation, they're definitely staples in my build for Grooks. And so, yeah, the, that life steal get removed from bone saw, it definitely hurts my build. But I'm still doing all right with it. And I don't think it's going to hurt Grooks as much as some others because he has the natural life steal from his passive. Yeah. Well, yeah, I still build Kingsbane. I still, I just don't get the extra that I had with it. Yeah. I'll get the bone saw and I'll get augmentation, but I get Kingsbane now because Kingsbane still does good. The two passives that it has now are great. Yeah. Especially being a melee attack character, you just sit there and keep hitting it, that scaling is crazy. Especially, I do attack speed Grooks. So I'm just sitting there just and I'm just, the scaling just goes crazy with it. I love it. Out there clubbing. Right. Beard it out there clubbing. I'm a little old to be clubbing, but I do what I can. Like I said, I thought this was another one that I looked at. It wasn't me like, that's ridiculous. The CC immunity duration decreased from five seconds to three seconds. Three seconds and still a little ridiculous, but five seconds was just bonkers. That is bananas. Yeah. So I want to bring this up to you. I want your opinion on this. Our boy. Crashy also co-host on podcast. He brought up. He's a, he's at a jungle main, right? He brought up because of this change to this legacy. He's basically, he said that absolution is, is the better version of legacy now because of these nerfs to it. Oh really? Yeah. So, so absolution is 40 physical power, 25% attack speed, 20 magical armor and 30% tenacity. And legacy is 40 physical power. So equal there, 30 magical armor. So you're getting a little less magical armor with the absolution. You get ability haste, plus 10 ability haste and you're only getting 15% tenacity with legacy. Hmm. So you're getting double the tenacity with absolution than you do with legacy. That's a good call. There are other things, there are other things too with it. Your passives, whatever they can get a little better, but that's a little different. Yeah. That's a good call. Absolution does seem like just a better version of legacy then. Yeah. That's interesting. That's what you want. Do you want a attack speed or you want ability haste? And what are you, depending on what year you're having, you know, but you can kind of build either way with that situation. Wellspring was also nerfed quite a bit, which as we saw Muriel was nerfed. This is one of Muriel's main items that she uses. And so this got hit. So Muriel took a pretty big hit with this hot pick. Yes. That one, I don't, I don't even know what Wellspring does to be 100% with you, but reading that when I read it, I was like, okay, I'm like, all right, I can see this definitely affects her and Narvesh. But, and even in the reading it says that it was a barely, I didn't, I needed to know this item because I'm glad it's there. I didn't know. I would, I'm sitting there thinking like, wait a minute, as a decker, what am I going to do? I could have been building Wellspring and healing my ADC the whole time. I was like, dang it. I didn't know about this item. That's the one thing like when it comes to like, I can play Duoladen support, but I'm usually playing Richter and I'm just building tanky, right? To help out, you know, just kind of be that peel. All right. So I just, I need to start building other characters and learning these items to get better at that. I would say it's not so great on like Decker or Richter, even though it does provide that heal. That's not the niche they feel. Right? Like, like Narbash and Muriel, they're both sustained style healers. They want to sustain you through the fight. Whereas Decker and Richter are both set up execution style supports where they're either saving you with a stun or setting up a kill with a stun. Right. And that little bit of healing, if you stun somebody that's a chimera that's coming after your, your, your ADC, if that healing pops off, that's not going to save them. If Kamera hits his E and then continues to slash their... Right. But with the shielding of Muriel, it might be. Tank, tank items actually got buffed in the hotfix. Needed. Yeah. Voidhelm, the magical armor, just an extra five magical armor. And then Borden's Faith, this is the anti-crit item. The cost has been decreased, which I think is pretty damn good. I think that's a good way to balance items is with cost. Yeah. Yep. Yeah, you allow that, allow that player to get to that item faster. Well, it gives them that power spike faster. So it'll give them a little boost. So I'm all about it. Yeah. I think overall pretty good changes. Like, like we discussed before, I think the biggest news out of this isn't so much the, isn't so much that what, what was changed, it was just how fast they changed it. And I think it was a good pace. Hopefully they do that going forward. I hope it doesn't discourage them from making new item changes and new items just a little bit over tuned, because you do want people to actually use these items so that you get the data on the items. I just think that these were just a little, a little too much, a little too much. I think it's going to make them hold the patch a little bit longer and test it and verify that their numbers should be where they're at, right? They're not going to just throw them. It's literally, they turned it up to 11, right? Yeah. On some of these items, like, wait a minute, that we should, we should only went to 10. We shouldn't have went to 11. Let's bring it, let's bring it back. And that's where the hot fix comes in, right? So they're going to just focus and like, instead of like us getting patch 4.3 the week that we got it, we would have got patch 4.3 a week later, you know, because they would, they're going to take more time now to say, they're like, wait a minute, let's, let's focus on these items and make sure we're not going to have 4.3 into it. Right. And I'm actually surprised to hear you say that the biggest thing is the fastest, the speed of it, because there's a little paragraph in here that I like literally just screams, man goose, we're talking to you. And I thought that would be your biggest news. So it says, we're also here to, we also hear you on the current time to kill and the tank item issues over the course of season two. We'll be looking to increase the time to kill and slow down combat a tad, but also work to make the tanks feel more relevant again. We'd also like to start promoting build paths for both Severog and Rampage to play frontline for their teams as well as find a better place for steal. These changes will focus on the survivability and ability to disrupt whilst tuning their base damage accordingly. We don't want to remove the ability to build like a bruiser on these heroes. However, so changes we make will try to keep those paths open. With this in mind, itemization for tanks will be key and big, big topic of the Meta Studios balance team going forward. So the time to kill will be increased and it'll give Mangus a little more time to be a little more skill expressed with his Bellica and get a little more, maybe get an extra bomb off instead of just being just the one bomb ultimate. Yeah, that would be nice. I've been playing a lot of Rampage too and after the changes, I did get melted by a Drongo. However, I didn't feel that was the items. He was just way ahead of our Drongo. You got to take that into account too. Of course, an ADC is going to shred you late game if he's fucking fed and this guy was full build. I do think though, some of these items allow for that feeding to happen quicker. Like I've been seeing a lot of ADCs just like, I actually, we had a winning the match. I was playing a game, it was last night or night before. I looked over and I was 2-1-0 and I had a bunch of farm over my off later. I rotated over to do Raptor and my jungler didn't show up. I'm like, okay, well, let's just try to get a pick. And I jump out. I do my little knockup on the sparrow. I do the pull on the sparrow. I do my R&B of the sparrow. I'm like, all right, I got this. And next thing I know, I'm dead. I'm like, what the hell just happened? I had a surprise on her. I'm like, I'm literally just owning her. What's going on? I tab up, I look at it. She was 18 and 8. I'm like, how the fuck does she have 18 kills right now? Yeah. Yeah. That shit happens, man. I'm like, I think we ended my ADC with 10-10 and something, right? And she was like 22 and 12 or something after that or whatever. We stopped feeding her. But she got to a point. I'm like, what is going on? We were able to somehow avoid her and get the kills that we needed on her. But I'm like, what? I literally just got over here. What are you guys doing? 18 and 8? What's happening? How does she have 18 kills? But like I said, we ended up winning. But like I've seen with these items, some of these ADCs, they can get fed pretty quick now. Yeah. So you got to make sure you're checking that tab screen to really kind of see how things are going. Not saying, because again, we win. I'm not saying to forfeit because hey, she's fed. We're done. We still haven't pulled the dub. You just approached that fight a lot different when she's got 18 fucking kills. I wouldn't win like I did as a two-in-one grucks thinking I got this. I went in all big PP charging and realized I got a small PP. Yep. I'm done. I'm not. I'm not here for the best day ever. Energy. Yeah. Right. Um. All right. Well, I think that about wraps it up for predecessor unless you have anything. Any final thoughts about predecessor for removal on? Uh, I know. I just keep giving it a try. Don't FF unless you play against man goose because he's obviously cranked. Can't beat a man goose that's, you know, owning it. So you can't beat man goose. You're not going to be beating anything. So you might as well to get the fuck out of there and go beat your meat instead. All right. Uh, let's go ahead and move on. Which by the way, I always thought augmentation was a spoiled piece of meat or internal shell. It looks like it's like a steak that's just been rotting. I completely agree with you. That's exactly how I see it. Freaking bait in your meat. Um, so let's move on now to over prime. So this is something we didn't really talk about last time, but it's fairly, um, I think this is a bit of an old comment, but a ranger specifically said in the developer diary and their discord that they're going to start slowing things down a little bit and focusing more on the gameplay and fixing things within the game. And then there are also, he's been doing, um, polls within the dev diary. Like, what do you guys think of ADCs? What do you guys think of the state of tanks so they can get like kind of a better idea of the directions that they need to go? Um, we've talked about this before. I think, uh, um, if predecessor could speed up, which they have, obviously you see this really fast hot fix. And if, uh, over prime could just slow down and we see that, uh, that they, that over the team, so leave is slowing down a bit for over prime. And that, I think that's great to see because they've got a lot of loose ends that they need to tie up. And that was part of the problem with, uh, Paragon back in the day is they just kept iterating on top of already broken mechanics. Um, one thing that comes to mind that something they never ever fixed, it was in there until the end of the game is Faye going upstairs. You would get stuck all the time. And it was like something they never fucking fixed. And it's like, why is this still in the game after so many years? But, um, it would be nice to see them, especially fix the desync. Um, you could see it in the, in a video I just did about how it's, or I blinked and like, you see the blink go off, but it's like about a half a second before I actually blink forward. And the big, the biggest problem with that is if you launch abilities after you blink, they're going to launch from where you were, but you're not looking at where you are. It's like so fucking confusing. That would be weird. Yeah. Um, I, this is going to be a tough one for me to talk about because I don't have the experience with overprime anymore because I've tried to overprime a few times. And the only time I can play, and I told you this last time, the only time I can play games is when I'm streaming most likely, right? Not very often I can play a game that I'm just like, Hey, I'm just going to go relax and just go play a game. Um, so my time to play is while I'm streaming. And I jumped out overprime and I was playing it. And I literally was like, my viewers were like, Hey, this is like watching a slide show. Yeah. It was that bad. I'm like, what's going on? I was playing the game. Me playing the game was fine, but the stream was like a slide show. I'm like, I can't like, what do I change? Like what, what is the output different? I switched. I literally shut down that put on print. Ran's stream was fine. I'm like, what? So it's not OBS. That's, that's doing something. You know, like OBI, I didn't close OBS. The stream was still up. So like, what was the difference? I don't know. I haven't had a chance to really sit there and play it. So I've been, I've been keeping up on reading the, the developer, the developer diary and I've been watching the highlights. You know, I was watching that. The last highlight they posted, watching that one. And you see this Kai. I want to know, is the time, is the time to kill too long in PTO? Or is there something, is that Kai building something that just like, this guy was like at one health the longest time had four people beating him up that were at least, at least half health. And he went through it on the mall. Like what is, I mean, I don't, I know Kai's kit is sustainable. Right? He's got some data. But like that, what is going on? That I watched later, there's somebody who just melts a Kai. I'm like, yeah. Okay. Well, now I'm confused. Like what is going, is it how this guy played? Is it the items he built? Is it how the enemy team was playing? They just weren't built up. I was really confused. And I want to know how that first highlight on the latest highlight reel. So if you guys go watch that on their YouTube channel and watch that Kai, he like literally just sits at a quarter health, even less than that, you know, and he just owns these people. I'm like, what is going on that a Kai can't get killed here? It was definitely throwing me off. Well, he was buffed in their last patch. And he's a, he's an animal right now. It takes it longer for, it takes longer for his stacks to drop. And he deals more damage with his Q. So he's just, it used to be to counter Kai in over prime at least you stun him, walk back a little bit. His stacks drop and then he's a free kill. Now you stun him. He's in walk back a little bit. Doesn't matter. It takes three seconds for his stacks to drop. He's going to get back on you before his stacks drop. So that's the reason Kai has been an absolute animal in over prime lately. Okay. Yeah. No, that explains a lot then because that's that. Yeah. Cause I think the, the, the Kai that I watched get destroyed, he wasn't able to close that gap. He just got melted before that gap was able to get closed. Hey. So. Oh no, my bad. All right. I just, I just saw Soulclown. I played against Soulclown. Soulclown figured out my number one weakness when I'm playing Gideon, which is walking towards me. People run away from me so much on Gideon in that game because Gideon is just fucking cracked too. Yeah. And Soulclown was on Gadget and he was just coming at me and I'm like missing everything. Oh, my one weakness, walking towards me at a brisk pace. So we all just found out man Goose is like the guy from Mr. Deeds. Yeah. He's got his eyes looking this way. Yeah. He just walks right towards him. He won't be able to hit you. He can hit there or there, but he can't hit right there. Yeah. But I enjoyed the Queen's talk about ARAM mode coming soon to overprime. I haven't seen anything on that ever since they talked about they would have an ARAM mode and they showed us the map that they're going to use for the ARAM mode. And, you know, before they got picked up by Netmarble, they did have that ARAM in overprime that was genuinely some of the most fun I've ever had playing a Paragon like game. It was just really, really fun. But so I do hope that we see that soon. I do remember you and Wendu before PTO came out of, you know, the early access. You and Wendu were playing in ARAM mode for overprime back. It might have been called something different. It might have been like three years ago. Yeah. And I remember it was, I was like, oh, this is actually it almost made me want to download it. But like, that was the whole thing, that whole download was when you're playing with somebody. I'm like, no, I'm like, I just, I want to. It looks fun. I want to play with the guys. But I was like, that just doesn't. I was scared of it at that time. I'm like, nope. I'm like, I had that whole thing. I'm like, and I just never did it. And then here I am. I, you know, I play it now. Well, I haven't played it, but I'll jump back into it. I was just recently found out and there's something I want to kind of talk about that. Apparently one of the patches, they reset your settings. And I think that might have been my issue. My settings might have been all put back up to Epic or whatever it was called or whatever. So I might need to bring my settings down. But again, like I said, my gameplay itself was working. It was a stream that was having issues. So I don't, I want to jump back into it and try to give another try and see what I can figure out there. Because I do enjoy playing the game with the fellas, but if I can't do it while streaming, that's the problem I have. Is chat fixed now or refreshed it? Hopefully it fixed it. It looks good. Oh, I see what they're saying. It's been, it's been stuck for a while. Reading chat the whole time. Yeah. It's been stuck for a while. Oh, I'm not, I refreshed the wrong chat. You know what? Boom. Boom. There we go. Should be good now. Oh, let's see. Something, I completely kind of lost my train of thought, but so I'll just jump into something else I wanted to talk about for overprime, which is fucking bullshit right now. ADC Decker. Oh, if anybody, if anyone has had this pleasure of facing this, and I kind of hate to put it out right now that it's so good, ADC Decker in whatever fucking lane you want to play her is a, is an absolute monster. She is a fucking beast. The fact that she stuns for so long, and then you put an ADC's damage on top of that and a slow bubble on top of that, it is fucking ridiculous. You cannot, if she's in lane, mid lane, or off lane, whatever, she will tear your ass up so fast. It is bullshit. She was like that with fault. I noticed that when we played fault, we would do ARMs in fault because I would hold my customs and we would do ARMs on that. And you found out that real quick that Decker can just do some damage. And then you would see that, and then you will go into an actual game and you'll see that, and it's like, oh my gosh, why am I being melted by a Decker right now? What is this? And she, I mean, I'm surprised you don't see it in predecessor because she just does damage. Her natural kit itself just does damage with that stun in predecessor. So I don't know what it is with Decker and people like, why she needs to do so much damage. I think they could definitely nerf her damage down a little bit because she's already got a lot of CC in her kit that she can just do what she needs to do as a support. She doesn't need to melt the ADC. Basically just, here you go, there already one hit for you. I'll let you do, let you put a hit on her. That's not needed. I let the ADC do some work for her. The ADC earn the kill. ADC Decker is way better than Wraith. I'll tell you that right now. Right? Way better than Wraith. Oh, let me answer this. What's A-Ram? All random, all middle. It doesn't have to be all random, but it's usually you get, you queue up, you get a random hero and then there's three of you that go into one lane and fight it out. And there's usually just one tower and then the core. It's just a simplified version of the game really forces you to learn new heroes. There are other ways of doing it to where you can choose a hero or like, ah, here's the storm, does it? You have three options to choose from. So you have three different heroes that you can choose from to play. Ooh. I don't think I've ever done that with you. I'll have to try that one with you. Oh, I fucking hate three options. Fucking hate A-Rams and here's the storm. Yeah. It makes sense now. I was wondering, we played hots for a little bit, you know, but it never did that one. But okay, now I understand why. The only reason I played A-Ram and hots is because we got put in the lever queue because we picked up menace and he had a lever penalty from like fucking nine months ago. Can you imagine that? Does that really how that works? Your lever penalty doesn't work. You have to be in queue to actually like have your lever penalty. So the way that it against you, the lever penalty works and here's the storm is if you get put, if you are identified as a lever as somebody that went AFK in game, you get put into a separate queue with other people that left and you, and you have to win three games, not in a row, just three games in general in that queue to get out and play with normal people again. And it is the most toxic hellish fucking bullshit environment you could ever put yourself in is the fucking lever queue. We're over here at L-Pop trying to get back into Gen Pop. Yeah, exactly. Exactly. You get put in the hole. They throw you in the hole. Son of a bitch. I just want to get back to Gen Pop. Come on now. All right, got it. Interesting. Oh shit. I guess that's the way to do it. I mean, because that way, you know, you can't just people just sit there and abuse the system, right, and take their 24 hour ban. That was like, all right, fine. I'm just going to leave and I'll come back. I'll wait 24 hours, right? Like you literally, hey, you have to now you have to play these three games in this horrible queue. And you got to win these three games or you got to win a total of three games, right? No matter what, it doesn't matter if you come back six months later, you've got to win these three games. Okay. JVN, yes, I still play Hotspot. I streamed it the other day about a week ago. Yeah, two weeks ago. I remember that. I don't know. That's about all I had for over prime. I just I had a really good game of over. Like I had a really good game of over prime had a really good game of pred the day games where it felt like the decisions I made had a definite outcome on the game. And I'm just very happy with both games. Like, yeah, both of those both over prime and pred. I know a lot of people say that I'm fence sitting when I say I like both of them that I'm not committing to one. I genuinely enjoy both games for different reasons that different. They're vastly different that you can like them both. There's no reason that you can't like it. It'd be different if we're sitting here talking about Fulton Pred. Right. Fulton Pred are that close of a game. There are still differences, but they're still that they're that close of a game to be sitting there like, okay, which one do you prefer? You would prefer one over the other one. This these ones are that different. Like one's a high high pace like, you know, quick action, a lot, you know, teleports, you know, a little more things to focus on. You know, the other one's just like, all right, strategy. We're literally we sit here. We got to focus on strategy. We got to do we got to work on our macros, micros over here, you know, like this. There's a lot more to it. You know what? Yeah. The games are vastly different than yours. No reason that you would be if you can't like them both and enjoy them both. I also don't think that if one shuts down, that the other one is going to get a huge influx of players. No. I think people play one. They either play one or the other, or they play both. And that's going to continue on down the line. I don't think, especially predescent. If predescent are shut down, you're not going to have predecessors play an overprime. They're just going to play. They're just not going to play. I think the same with overprime overprime shuts down. You're not going to have. It's not like predecessors population is going to dramatically increase. It's not. They're just going to play something else. You will get an increase, I believe. Yeah. Because I do believe there are like there. I believe. I know at least one person. I asked them personally on their stream. I won't shout them out here, though. I'll leave that to their own stream. But I did ask them like, hey, if predecessor had ranked. Would you play predecessor more than you played PTO? And they said, yes, that's the one reason that they're still playing PTO is because it has a ranked right now in person. So he's like, they said that they still, they're playing pred more often as it is, but they would still play it. They would play it even more often. But just somebody had noticed that we play a lot of PTO on stream. And then recently I've been seeing them playing pred more frequently. I'm like, all right, I wonder what's the, what's the change here? You know, you won't say their name. I'll say who I think it is. It's probably Soul Reaper. Soul Reaper has been playing a lot of bread lately than about PTO. That's exactly who it was. I just, I just always liked throughout all of the communities that I didn't want anybody to hate on him because he said he would play a pred more. He said it on his stream, but again, I wasn't good about him, but yeah, that's who was. I do have to ask you, because I know you said that you were having issues optimization wise. You said you just had a good game today. Like how is, has things been getting better for you or like. Oh no, optimization wise, that's still shit. I don't know what happened to this last patch, but I had to go down to medium settings and not fucking stream the game for shit. Okay. Yeah, that's still a problem. That is still a problem. I'm just talking about general gameplay. No, no, no. Yeah, that's fine. Yeah. Optimization and actual how the game plays are two different things. Yeah. That's fine. I'm just wondering because I want to know about me trying to get back into it. If I'm going to be like, basically, let me know when things look better for you. Cause I'll, I'll. Sweet. I can load up and let's get some games going because that's where I sit. Like I want to play the game. I do enjoy it. You know, Sean Conley asked if we, we still had the prime cast and like, one of the reasons is that we don't prime cast because I wasn't able to play it, but then we also, we couldn't keep a good consistent crew on there. Yeah. You know, we had me in window. We've been doing these shows like this for a while. It's going back to the fault partner panel and we just couldn't get a good consistent crew on that one. So it's like, you know what, let's just, we'll can it, you know, and we'll go from there. It sucks because I mean, it looks like we've lost almost all of the, besides for the minions, we've lost all the, the PTO shows going from there. But it is what it is. Like I said, I enjoy the game. I don't, I do. I mean, I straight up honest, I prefer Fred over this, but that's just because it's that slow. I've always enjoyed the strategy. Like the, all right, I need to, we need to work this, this, this, you know, this one. It's like, all right, let's just go into it. Like I do enjoy playing Overwatch as well sometimes. That's kind of the feel that I get with it. Like, all right, little more Overwatch, but it's mobile Overwatch instead of just being, everybody just go focus on one area. So, no, 100% agree. Yeah. That's like the whole rank thing too. Like, I used to enjoy overprime a lot more than predecessor. After predecessor made the fact tooth changes. I enjoy them about equal, but still nine times out of 10. When I said, like, if I'm done, if I need a break from working on something, I'll queue up overprime instead of pred because there just feels like there's less pressure there because overprime has a rank mode. So I don't feel bad if I blow it out my ass and do horrible in an unranked overprime match, whereas with predecessor not having a rank mode makes it so that every game is ranked in a way just like it was with Paragon, just like it was with Fault. And it's not that I care about my rank. I feel bad if I fuck up somebody else's rank. You know what I mean? So I feel like I have to agree me because I'm that guy. I know it's not ranked, but I'm trying to play. All right. It's not, I'm like you in the sense, in the sense that you said in that last FTM, like it's not about winning, right? I'm not, I just want to have a good game. Right. If we lose, like you, me, we've had a couple. We would go and it was like, it was a long out game, like 45 minutes long, but it was back and forth, you know, that we had three thing to stay had for, you know, and it was just a wind up losing at the end. That's a good game to me. Yeah. That's a fun game. But then it's like, you got somebody that's like, Hey, I'm just going to, you know, troll and pick this random player. And it's like, I'm, I'm going to pick, I've seen somebody in over prime. I'm going to pick twin blast, you know, jungle. And it's like, what are we doing? Like that's like, what are we, what are we doing? Yeah. Like that's like, what are you going to do with it? And then that person doesn't do good. And now the rest of us is following up because we don't have a jungler. Like he's pretty much a four to five. And it's like, those are the situations. That's like, I just want to have a good game. Like that's all I'm asking for. So I, I'm that person that I want ranked in Pred because I want to just sit here and play my level and enjoy my level. And that's where I'm at. Like I just want to play a good competitive game. Like I'm not, and if we want to, all right, let's go troll. We go play, click, play. Like that's fine. I understand that. I get that's what people want to do. But I'm at the point where Pred, I'm like, I just want to play a game. Please let me enjoy my game. So yeah, I'm that guy that you're like, I don't want to do it in Pred. I'm the guy that you would be upsetting in this. Yeah. I completely get it. You don't, you don't upset me. So you can still play with me. I know you only like to solo queue now, but you can still play with me. Um, all right. Well, I think that's going to wrap it up for overprime wish you had anything else to say. That's good. Overprime, uh, sounds got a comment about Pred real quick. And I'll comment. Uh, Pred needs to get a proper pink system. Sean, I agree with that. We had two Pred casts to go. We went over the whole HUD system and all that stuff and what's going on. So yeah, we were talking about options. And I do know that the devs were in the, uh, in the chat listening to us on that one. So hopefully we'll get something. I'm not going to say soon, but hopefully we'll get something that's going to change that up. Well, uh, let's move on now to, um, to a theory. All right. Um, so you recently did a really good video. You guys go ahead and check that out on the bearded Wolverine channel. I have his YouTube linked in the description below. Um, and it was about an hour long interview with one of the devs and one of the testers. And you were just talking about all about ethereal and the different changes that have come to that game. Um, so, I mean, a lot of people, like they were tracking ethereal for a while. And then I still, I keep getting a lot of comments now, like, is ethereal still alive? Is it still a thing? Yeah. Um, it very much is. And it's very much improved. We just, we need a play test. Another test. That's what it was. Like this is me, my, my personal opinion. Uh, I came into these, uh, uh, pair of zombies. I built my PC. So I could play these pair of zombies. Uh, and I knew of ethereal because of people like man goose and, um, britic and all them that were kind of, you know, talking about it when, when paragon died. Um, so I knew of it and I was paying attention to it. And then getting to know man goose through all the other ones and then getting into no jelly knees, all the situations like, all right. Jumping into these play tests, you know, I got pulled into it as it be a, uh, one of the content creators for him. Like, all right, sweet. Doing the play test. And we did the, uh, um, extra life event, right? That's what was extra life. All right. Yeah. So we did the extra life event when that was their second extra life event that you guys had the, you did the one that we're just all Dante's, right? Dante's all mid way, mid rail, a ram in a sense. Right? Uh, was that at a dam? Yeah. Yeah. A dam. My favorite is all our, all Norbash all left. Love that joke. Okay. Yup. That's a good one. I like that one. Um, so, but, um, you guys had that one that we did the other extra life event. And then after that, we had another play test. And I think we might, we were talking about another play test. And it's like you, that was just keeping the community active, right? We weren't able to play the game all the time, you know, with an early access, but we were able to still touch the game and see how progress was going. And then it just went silence. We're getting some communication here and there and for the minions, but we're not getting much. Like I was hoping Jelly was going to be here today because I want to talk to, I wasn't able to bring up on the, on the show, but we were talking, we were getting so much hype about a mocap suit. You know, we know jelly's got it. He said on the full dominions, he's got the mocap suit. Like, all right, sweet. That's the one thing that's hurting this game. I think man goose is the motions. Like, you know, our on is like this, like fucking mechanic. I literally feel like I'm playing Mario Brothers back on a Nintendo switch on an actual Nintendo. You know, it's just that weird motion. Like it doesn't feel smooth. And I think the mocap suit, once they get that going, it's going to make the game that much better. Like that's the thing that's hurting the most. I think visually the game looks great. The game plays great, you know, but it's just the motions of the heroes that are just kind of like, yeah, it needs to get worked on. And I think that mocap suit, once that gets going, I would love to hear what, you know, how things are going with jelly and how that's going. But like, that's my biggest question. They've been putting out a lot of content and stuff too. Yeah, unfortunately jelly couldn't be here tonight as his girlfriend finally had that sex change operation. So now that he has a penis, they can finally hook up and do their thing. You know, jelly ain't having sex with some woman. They've been putting out a lot. They've been having a pretty consistent Yeah, his boyfriend now. They've been having putting out a pretty consistent amount of information for a theory, which has been really nice. We've been seeing like the clear gameplay that I've got up right now. They're putting out shorts and all kinds of stuff. I'm really excited to finally get to play ethereal again, because it is such a fun game. It is. Oh, a much higher learning curve than much higher either over prime or predecessor, though it is. There's a lot more involved in ethereal than than any of these games. But that's exactly what a lot of us are really looking forward to. Yep. Yeah, much higher when we first started playing this, I literally was like hoping that you were just going to be my support and just hold my hand and carry me through. I was like, I don't know what I'm doing. Like I'm literally trying to like what's going on here. You know, I still had fun doing that. But like, yeah, the learning curve on this one is insane, especially having double jungles and what's going on there. It's crazy. But the interview that we talked mainly about the whole point was to kind of get more information out here about Kalea because they felt like they weren't getting as much traction as they would get with some of their videos on this one. So we kind of did the interview to kind of use a little more traction on it. But yeah, no, I'm excited for it because this is, I think in most of their heroes, if you look at it, they got two ADCs. They got multiple players that can play support, you know, like depending on how you want to play. Yeah. You got a bunch of off-laders, right? But you only had one mid laner, which was you know, or I like to call her obnoxious. So, and now we finally get a counter to her or not really necessarily counter, but some of it's not a mirror match. It's finally, that's going to make the game even better in that situation. You're not always going to have the same mirror matches. So I'm excited to see that because we haven't, since the last playtest, we haven't had it to where you pretty much, unless you were off lane, you were pretty much going at the same, it was a mirror match game. You had the same ADC, you had the same support if you went Malaya, you know, support because she's the true support. Marina. Marina, sorry. Malaya is the other one. Marina, yeah. Marina would be your true support. Then you would like to pick Aron or Talos, you know, and kind of, you know, kind of do it, get off support, you know, situation, which works. Like I said, you have those characters that can do that, but like it's nice to finally see that we're going to get some, you know, I can't wait for the test. I don't know when it is. I can't wait because once we finally get, you know, get out there, it'd be nice to see how it actually plays again. Yeah. I did watch Scepter's interview, Armadillon. They talked you up quite a bit. No, it's just, it's going to be a really fun game. Does a great job. Yeah, he does. I mean, Armadillon was one of my favorite of the fault devs and now he's working for Ethereal and that can only be good for Ethereal. We just need to get our hands on the game once again. We need to get our hands on the game. Yeah. We're faster, Armadillon. Come on. I need to be putting up probably more Ethereal content myself, which I am going to be. I don't know if you guys saw the Paragon to Anime video I did where I took all the Paragon characters and used AI to make them into anime. Oh, I did see that. I did that for Ethereal. Once again, turn to everybody and the girls. I don't know why. It knows what sells. Yeah. I guess so. But the, the, the actual. Sky, I know what sells too. You got it on your shirt right now. I do. I'm a shirt right now. But yeah, they turned out actually way better than the Paragon heroes because I think Ethereals heroes look a little more anime anyway to begin with. Definitely. I think their art style would definitely fit more with that anime style. Yeah. I heard anime. Yes. Oh, and yes. I think it's fun to see Kalea too because Kalea was one of the very first hero designs we saw for Ethereal. We saw Malaya and Kalea. She had a lot less clothes back then. Both of them did. They've covered them up, which I think is two for the best, especially with Kalea. She just. Looks better than the bikini that she was wearing before. And they touched up the art quite a bit. It used to be very much a way, way anime style of art that they had for all the myths. But now it looks a hell of a lot better. The game just looks better. It plays better, I guess. I just want to get my hands on it. I want to chuck some more people off the edge of the map with the run. That's what I want to do. There you go. There you go. See this gameplay. She's just not too long ago. She just ran off base. And the base itself, the reflections coming off of that. I can't wait to have a bigger system. I'm actually looking to upgrade my GPU. And I want to do some ray tracing. I'm not saying the game has ray tracing. When this game goes full release, for it to have ray tracing and that base to be all shiny as it is, just the reflection you have coming off of that, will be insane. And the reflections off the water and all that stuff. This game has so much potential with the. Because what I've always said about their devs, they just have this big, they're shooting for the moon with a lot of their stuff they're going for. And their potential is a lot higher because they're shooting for so high. And I just can't wait for them to see them actually hit that, hit the moon man. When they land on the moon, it's crazy. Hey, Armadillo has the same birthday as me. However, probably. Quite a bit of separation in the years. Probably. Probably. Erie's brothers. Jelly's not here to slip that date. Yeah. Jelly's not here. He's not here to goal keep. Good. Slip it out there. Um. Let's move on now to some of the questions we had. Oh, and the one in the comment above him. That would be the time for him to slip. Let's see. Which this back to. We're going to questions now. The questions. We're going to the questions. If you guys have questions that you want us to answer on the show. Leave them in the four of the minions discord, which should be linked below. In the comments below that is trying to find something to play in the background. That's not one of the other games. Bloodhunter while you're looking that up says I always turn off ray tracing so I can get better FPS. Oh man, that's completely understandable. I just think that. As a streamer, you know, you want putting out better looking content is better than, you know, you actually gaming with FPS. Like if I was just playing the game by myself, like I'm not streaming it. Yeah, there's no reason for me to ray tracing on, you know, need the visuals, right? But I want to put out the best content as a streamer to have my viewers see how great the game can actually look. Mangus actually said in his last video when he was playing it's how it's PTO. No, not having 80 C's in left lane. Hey, don't take this for how this game's looks. I had to bring the settings down to be whatever you know, like this is not how the game actually looks, you know, and we want to as content creators, we want to put out great looking content for the community. The games that are were we're creating content for. So we don't want to put out something if we can put out with ray tracing. Let's do it. You know, if that has that ability, I'm all about it. Well, let's move on to these questions. You're my dad confirmed. We both came in. But we said before on the fall part of pedal that I'm your dad. So does that mean I'm Armadillon's grandpa? Yeah. That's right. That's right. Oh, shit. From your mother's vagina came in your mother's vagina. The first question here is, what do you think about the current vision systems in both games? Should there be changes to either word system or could they implement a fog of war feature into the game? I'm upset. I'm all about fog of war. I'm all about the fog of war. I think that's great. We talked about this on the broadcast before fog of war. It just I think fog of war. It just. It makes you want to use words because if you don't have a ward up, you don't have vision there, right? So having that fog of war on them on the mini map is just putting a war there. Then you can also see, hey, we have no work like let's like let's go put a ward up so we at least have vision in this area. So I'm all about the fog of war. I think that would be great with any of the games we play. It doesn't have to be just PTO or Pred. Any of the games, even ethereal, I think would it would be benefit with the fog of war system. I'm all about it. Because that's the biggest thing we complain about is people not using words, not, you know, in either either in PTO, not buying the ward or in Pred just not using it. You know, you get words. You know, you need to use it. We also talked about in Pred that there needs to be a change with the amount of words you can use. And I know Viking Jedi would definitely agree with me on this one. Once you upgrade your crest as a soul in or you should get two words, right? You should be like, all right, now you can use two instead of just only having the one have and having the 90 second cooldown on it. You should be able to like, hey, you go upgrade your crest. You can now have placed two words. Two words in the soul lane is not a lot, right? You already got your support that's going to do three words on the right side or on the carry side of the map. Having two words on the left side or the opposite the opposite side of the dual lane is always more and it's not going to be too much. It's just going to help. So I think that's something that needs to help as well. Yeah, I think both games could definitely improve their wording. I know Pred people are going to be shipped for this. I do think they need to be a little bit bigger. Not overprime size words for Pred. Definitely not that. I do wish they were just maybe 10, 15 percent bigger would be nice. The other thing, the other problem I have with Pred is you have vision on people that are so fucking far away. It's a little nutty. It's nutty for things like Murdock or your jungler is trying to gank or something like that. Like you can stand at your tower and see people as long as you could see them a little bit then you're giving vision on the map. I think they need to reduce that quite a bit. I think that is another step for Fog of War. I don't think just because you can see someone that you should be able to give vision on that person. I think there should be a limited range on that more limited than it is right now. For overprime, the problems they have is the words can see through walls, which is bullshit. They shouldn't be able to see through walls. It should be a lot more strategic the way you place the words. Just being able to because you could place one of the backside of prime and you could see prime and it's just kind of it's kind of dumb that it's on the other side of a wall and can see people trying to take prime. And the other thing they need to change is you can drop the word directly inside prime so that if the enemy team wants to de-ward you they have to pull prime. Which I guess you could make an argument to where that's kind of skill-based or something but it's not. Just both teams drop a word inside prime and then both teams just have vision until that word expires. That's just how that ends up working. I think it should be like predecessor where there's a restricted area around the objective where you can't actually drop a word inside that area. Like you put words where you can see people going in to take it but you can't put it directly on top of it to make it almost impossible to de-ward. Right. There are the spots in PRED that the little dips in the wall you can drop a word over on the other side you can draw a more safer way to drop a word inside prime pit or wrapped or pit to see what's going on but it's not putting it in a place that is like now the only way for you to de-ward that is to activate prime or activate fangtooth. So, yeah, no, I agree. I agree that I do think I agree with the PTO's awards are too big and going through walls is inevitable. You should never have award that's able to go to the wall. There's no positive advantage for that. It's just a broken advantage in my opinion. I do, I'm okay with predecessors awards getting bigger. I do think that they could be a little small for some areas. You need to focus more on the choking points but I think even some of those choking points they're still not just big enough. I want to be able to cover every spot of this, you know, you have an access point here and access point here but I can only, you could actually still shimmy past that I'm like, I want to be able to like, I'm covering this so I'm putting this word down. I want it to be covered so I'm all about that but yeah, fall of war, I'm all about it. That's in rage. Huge. I'm all about fall of war. Let's see. The game is coming to Samsung Smart Fridge in five years. That is a definite time that I know and that's for every single one of these games. Nice. Let's start saving it for my Samsung Smart Fridge. And yeah, that's what I mean by the presence line. Like, yeah, you can still see them but you shouldn't be able to give information to your team about where they are. Just for, just, I've seen a few examples of it and it's a little ridiculous. Let's move on to the next question. Also, do you think Pred would benefit from including more camouflage abilities into the game, whether through items or active abilities? Currently, Kalari is the only character that can camouflage. So should there be more? Well, I think with the additional wraith, we will probably get even more camouflage. What I 100% do not want to see is you had the old purple buff in Paragon, the purple river buff that would give you stealth. Yeah. I dislike that because heroes are designed and balanced around not having stealth and the ones that have stealth are balanced around that. When you give a grux stealth so that he could just walk up and then just land the perfect smashing grab into an ultimate, it's hugely unbalanced and it doesn't feel good at all. So I don't I don't think they really need to add any more into the game. If they do, it should be with hero kits that are balanced around it. I I'm not opposed to it being as an item as a river buff that you could just go up and just you were able to just go get it. Like no, that's something I agree with you that definitely shouldn't be a thing in the game. But like you getting an item like Fault had an item, I can't remember the exact name of the item but there's an item stealth if you held still for long enough, you would turn invisible. I think with Pred's camouflage system that would be even more balanced than what it was in Fault because the camouflage system, as long as you're in a certain AoE, you're able to see that person. Not a hundred percent see them, but you're able to see a little transparent version of them a little more opaque. So I think that would be okay to have an item because one, you're forcing that person to use gold for it. And it's probably not going to have the best stats on it as well because you're already getting the fact that you're going camouflage. So you're almost like losing an item slot. It's almost like a gamble. So if you want to bring in as an item for people to have that, I'm okay with that. Like I said, because I actually prefer the camouflage system. And I just recently talked about this in the podcast. I think for Kalari and the camouflage system, I think that and I'm an ADC man that hates Kalari's like a little you get rid of Kalari and it doesn't exist ever again. I'm completely okay with this, right? So but this is weird coming from me, but her purple ring that she has around her that shows you that AOE. I said in the podcast, I think it should only be visible for her or her teammates to know that hey, she's in range to be seen. But if she sneaks up behind a Murdoch, there's no reason for him to look down and say, Hey, there's a purple ring. I got a Kalari behind me. That's not how camouflage works, right? Like I'm I as a hunter, you know, you don't have like you're sitting there like a deer comes walking up like, Oh, there's a purple ring. There's a hunter around here. Like you have that. Like it's if you're not seen, you're not seen. Like it's camouflage is like, okay, I know you're within range to be seen. That's it. And you shouldn't have that purple ring to kind of tell that you're there. I think that needs to be gone. I'm a mod and stealth tech were never bought. But that's getting I wouldn't say never bought armadillo. I've seen it in game. I watched people use them. All right. Wrong statement. All right. But those were the names of them in fault. And but yeah, like they there was literally you lose. That's I'm saying if you want to put in a game and let people have them, I'm okay with it. Begin those the stat item stats with it aren't going to be the greatest because you're going to one, use an item slot and two, spend gold on it. So but you're going to camouflage. That's the benefit of it. If it's on an item, then you're about then you can balance it. You have a way of tuning up for it. If it's on a river boss, like it was in Paragon, there's no way to balance that shit. That was wrong. You kind of over the stealth bushes, Robert Jones. I am as well. I've been over those stealth bushes for a long time because I don't agree with the way they work. If you fire out of the stealth bush, that's waist height. You should be able to they should be able to see you. Yeah, I agree with that. That's the way it should be. Like I don't understand like now correct me if I'm wrong because I never played with that. That was how it was a legacy. You could sit there and just fire from the bushes and just not be not give up your your area. Well, they didn't have bushes in legacy. They had shadow wells for one wells. But if you fired I'm not 100% certain on if it revealed to you after you fired from the shadow well or not. I think it did though. Yeah, I think I think if you're backing or if you're if you're attacking or you're doing any kind of action from stealth from either a shadow well or the bushes, like you should you're giving up your position. Hmm. That's the way I think it should be no matter what. Yep, you should definitely be revealed. Let's move on to this last question here. Do you think more items should have different passive stats depending on if your character is a ranger or melee? For example, over Prime has the green gemstone shield which changes depends on if you're a ranger or melee should more items have this in either game. Both games have examples of this where either the passive effect is more powerful if you're ranged or melee. Me personally. I think it I think you failed if that's the way you balance the item is by making it stronger on melee or stronger on ADCs or stronger on ranged then I think you that you failed. I think there should be a better way to balance that item. That's just what I think. How does how to balance it? I don't know. But yeah, I don't think it's a fail. I think that's just a way of balancing off lane. Right. I don't like I just think that's just how you you help keep ranged characters out of the off lane because then you put in this is a made for a melee character. But if an ADC person picks it out puts it on a ranged character puts it on and they get the same benefit from it. Then you're just going to be able to just own off lane. So I think that I think it's just a way of balancing off and keeping the ranged people, you know, trying to keep as many ranged characters out of the off lane as can. At least that ones that aren't meant to be. I guess there might be eventually someday a ranged character that's meant to be in the off lane. But that'll be a tough one to balance in that situation. I think I'll not enjoy off lane as much as I do now once that happens. But that's the way I see it. I don't think it's a failure per se. I just think it's a way of balancing off lane. OK. Yeah, I just I don't really like it personally. There are some that are in you do have them that they're all past like you sir. There's certain passives that you read and predecessor you read is like this is like does half the amount of damage per say whatever I think I'm with ranged hero. So you do have that and to the answer the question, do you think there needs to be more? Yes, I do think there needs to be more because I think there needs to be more items, especially in PTO so once you get more items, I think you need to have those items that are going to have these different because I'm all about it. And then like man goose's last video, you know, you don't want to play ADC in all lanes. So these items will help deter that. Yeah. That I don't know that's that's always going to be a topic of discussion is how to balance all playing you. Yeah, they are they're coming for you. But that's always going to be a topic for discussion is how to balance off lane so that you're more encouraged to play melee heroes as opposed to ranged heroes. I think it's that's far more of a problem at I hate when I hate saying anything like this, but I think it's more of a problem at lower ranks because at higher ranks, it's kind of understood that for a winning team composition, you need to have a bruiser type hero in the off lane. Even if they get their shit pushed in early, as long as it don't feed too much, they're going to be you're going to be fine as you progress into the game. But but at the lower ranks, they don't quite understand that they don't really play around it and they end up just surrendering. Yep. Yep. But then the issue with that is though, the lower ranks is where the majority of the player base is right. And that's where that's why that balance needs to be there to help make it a still fun, sustainable game for those people. Yeah, yeah, that's the biggest issue you have with that. I get while you hate saying that, but I mean, it is what it is. I'm even in that lower rank area. So I'm there, I admit it, but like, yeah, and that's again, like I said in the very beginning of the show, when I was playing fault, I wouldn't do it. I wouldn't purposely go in there and abuse a range off lane. It just wasn't my thing. You could sit there just run off lane, range off lane and fault all you wanted for a while there before they made those changes easy. You know, and it just like, it just wasn't right. And just like, I don't know, my morals were like, no, that's not, there's no reason to boost your stats that way. Right. It's like going in and being a five stack with your, you know, the top 10 people, you know, just to get yourself boosted. All right, hey, look, I'm, I'm platinum. Like, no, you're not. So, that's one thing I hate is the ADC with a new one. PTO is, I felt like I was building the same six items like every time, like guaranteed. These are my items as an ADC. Like there's no other items that I'm going to pick. So, and that's one thing is like they need more with more items in there to kind of help build, diversify that. So I can't wait for that to happen. Hmm. Well, I mean, that's that's all the questions we had for in the FDM discord. And you guys are welcome to drop as many questions as you want in there. We don't answer them in the discord. We try and answer them here. However, people do often end up discussing them anyway. And I thank you everybody that confirmed that, yes, you did break camo on legacy if you fired from a shadow. Well, good. Yeah. Yes. Thank you. So, yeah, any questions in chat? I was trying to keep up on them, but I appreciate that because I'm over here dicking with everything. But yeah, but yeah, that's about going to close it out then. Mr. Bearded Wolverine, final comments and where can everybody find you? Final comments. Thanks for having me as always. I appreciate it. So anytime you need somebody to fill in, hit me a message. I'll ask the wife, you know, I asked the master. She's okay with me. Step it away for a little bit, but I'm always, always welcome to come on here. Well, sorry, I'm always willing to come on here as long as I'm welcome. But, that, you can find me on Twitch, Monday, Tuesday, Wednesday, Thursday. Now, Tuesdays is the podcast. Monday, Wednesday, Thursday are gaming Mondays and Thursdays. I'm trying to be sweaty and trying to get better at the game. Wednesdays are my viewer games. Going to play with viewers and do what we got to do. And then you can, I'm doing my best to get push out some YouTube shorts and TikToks. I've recently been pushing some of those out with my grucks gameplay. Enjoying those. I got a grucks triple and a grucks quadra killed that I recently just posted. So you can find me, I'm bearded Wolverine on all of those. I'm pretty sure you can find me everywhere there. So, but other than that, having a good old sign playing these games. All right. I have his Twitch and his YouTube link below. I don't have your TikTok, so I'll get that linked in the video description later on. And hey Blood Hunter, thank you very much for the two dollars. So that, yeah, that's going to about wrap it up. I don't got a lot going on. I'm going to keep trying to play overprime and keep trying to play Pred. I'll be streaming Pred on my Twitch X man goose. And overprime is just going to be vods for the videos for the most part. I've got a pretty good game of overprime that I played the day that I was actually recording finally where it kind of shows off, you know, how patients weighs out and how having a frontline tanky hero actually defending their ADC instead of just trying to kill. Like here's the thing I'm going to talk about. I'm going to talk about this real quick. Let's go. I have a question for you too after that. There's a couple of ways you could play a frontliner. The way most people see it is they just jump in on the enemy ADC and try to pummel them down and kill them. And but that leaves that leaves your ADC exposed. If you have the correct team comp for that, if you have a diving team comp, like if you have like a rampage and a countless that can jump in there and quickly kill off that ADC and then get back out. That's one thing. But otherwise your frontline, you need to be the frontline, not the enemy's backline. Like you need to stay up front and interrupt anybody that tries to go in your ADC and have a little faith in your ADC that they can get the job done. And I think the game, this game of overprime really really showed how strong that could be. I was playing quack and I built him very tanky, didn't have the greatest early game but later in the game enemy team really didn't have a frontline. All they had was a Chimera and as soon as he would jump on my ADC I would either root him with a sword or I'd knock him up with the I think improved kit that overprime has for Quang. And yeah, it was just a pretty good pretty good game. So you guys can look forward to that. Also look forward to the ethereal to anime video. I'll be doing that pretty soon. And I'm also going to discuss since a lot of people kind of don't know ethereal kits. I'm going to discuss their kits, what they're known for a little bit for that game as we go through and do that and do that. But yeah, thanks everybody for hanging out for the entire stream. Thank you to everybody who watched the the video that gets uploaded later. I've also converted it into a the playlist into a podcast. Don't know what that does for YouTube. Whatever. I just question there was a game you said patience, right? Patience helps you with those games. There was a game You Me Jelly and I think even Viking was in part of that that we played. And we literally like they they got overprimed playing predecessor. They got overprimed twice on us and pushed our tower or push our core. We defended it both times that we're able to get the win. Did you write that on YouTube or no? No, I wasn't recording. You were. Oh, no. Yeah, I wonder if I was recording. I'll have to go see if I find that. I thought for sure you were going to post it. I was waiting for it because that game was insane. That was a great comeback on that. Patience was great with that one. I was recording that one on. OBS. No, no, no. I had OBS open, but I was recording through shadow play. So the end result was it's flick it flickers back and forth. It's just a terrible quality. So I do have that game somewhat recorded. But all right. I'll see if I have it. So I know I either recorded or I was streaming. I don't know. I might have been streaming. I think you might have been streaming. I was streaming. I definitely have it. I just got to go find that in the bottom twitch. What made that great is we all even said it. We're like, we just need to let them push up one more time. And if we wipe them, we can win. It sure as shit. We wiped them. And I was, yeah, I was on bellica. I was like, I got the core. I'll defend the core like a motherfucker. You too. Push up. And we actually won that game. Yeah. That was a great one. That was a great one. Never surrender, guys. Never surrender. I'm going to find that. See if I post on my YouTube as well. I'll let you on it. Tuesday, Sean Connelly Tuesday, I'll be posting that video tomorrow is going to be the ethereal video. But yeah, thanks for everybody for showing up and hanging out. And but that is going to wrap it up for this week. Thank you so much. Bear Wolverine for for holding it down for us. It was a lot of fun as always. But for now, this is I missed this before the Indians crew signing off. You guys have a good one.