 Great. Well thank you. Feel free to go ahead. Great. Thank you for the introduction and thanks for joining. My slides will load here in one second. Interesting, my battery died on me on my machine probably about one hour ago so if things go quiet I'll jump on my iPad and we'll see how it goes but hopefully my machine doesn't die on me. So as an introduction we have a new name so our project is called Open Skill and this is a Department of Education grant, it's two and a half million dollar Department of Education grant. Actually the second round of funding, Libra Text was the first round of funding that was provided by the Department of Ed and I believe there's another grant OER grant happening this year and so this was awarded to Arizona State University. The principal investigator is a professor Ariel Anbar and he is based at a center for education through exploration and that is a center at the university. And what are we doing? So we are, my slides are a little lag here, but we are doing active OER. So within this center and with the partners that we have in this project we have a deep history of building learning experiences that are very learning by doing active learning based. So our emphasis is to bring more of that to OER, it's not that there is none but there is a general perception from what we've seen that a lot of the OER out there is passive and this desire to do active learning is definitely based in a lot of the research around active learning. Doing active learning well at scale in the digital realm is really an ongoing experiment and still something that is very hard to do. Active learning in the classroom with your students is definitely much more intuitive and nothing new but doing it well at scale with digital resources and then even OER resources that's kind of really what we're trying to emphasize here. So a lot of what we're producing is really aimed at college level so there are a series of courses, high enrollment, intro courses that we are targeting, but we're also building a series of tools which I'll go through in a second that can be used at any level and really at any course, any discipline. So we're trying to make some very interesting scalable tools and have them open and used broadly. So I'll show you what that actually means. Okay so what we are developing here are what we're calling active tools which are customizable activities and they're centered on skills and then we're building other resources that can augment and wrap around these tools and combining that with the existing OER to make a and then hosting them all in a kind of website hub where users can interact with them and use them and even engage with a broader community. So they can be used a la carte or bundled into a course and used as a textbook replacement and it'll become clearer once they start to show you some of these tools what that actually means but just a bit of context we as I said are involved with the principal investigator is at ASU and so we have this center that is supporting all the learning design, the development of resources, the building of these tools with a lot of experience in doing very high quality interactive learning experiences and then we have three fantastic college partners, essentially the three biggest community college systems in the country and these are all three of them are sub-awards on this grant so they have capacity to collaborate with faculty on the ground. So everything that we do is a co-development with faculty and it's a very large group of faculty nearing about a hundred or so faculty in the end and they have different roles they're either subject mad experts and reviewers or they're actually developers and they work closely with learning designers at ASU so there's a very real collaboration on the ground ensuring that these tools will be useful and map directly to competencies within courses and then how you know are piloted and we get feedback and iterate and generate a continuous improvement cycle. There is also an entity called InSpark and this is supporting instructors so there is student support there is professional development training and there's a unit at ASU called learning enterprise and this is where InSpark lives has a lot of experience with supporting instructors at scale and institutions and was initially started as part of a Gates Foundation grant a four and a half million dollar Gates Foundation grant we will be leveraging some of those resources. So why active and you know why active OER well there are a lot of barriers as you know to OER and we have kind of latched on to this idea of not of quality and access so the general perception whether real or not is that there is not enough high quality OER out there so that is one barrier we're trying to address and then access so being able to find it access it and then even repurpose it and contextualize it into your courses so these are the barriers that we're talking and as I said before no one will deny that active problem solving inquiry based learning is a more effective way to learn our challenge is how to do it well at scale. We have actually shifted our project from the beginning from something that was much more focused on textbooks to now something that is still applicable to textbook replacements but shifting much more towards skills and competencies you know our competency of those skills this for example the Department of Ed Framework that we are using one of a few frameworks that we are using the important thing is that the landscape from our perspective especially with COVID-19 and the response and the need to educate and you know re-educate shift careers build up skills competencies boot camps nano degrees whatever you want to call it this idea of credentialing around skills to improve your employment the that is a shift that was already happening before COVID and then it just was really I think accelerated and we are trying to target that space as well so the tools that we build and these are you know digital tools used to to teach skills and what we're calling essential skills and you might even say call them essential workforce skills so that really is the crux kind of nucleus of everything we are trying to do in this project we have distilled a lot of different frameworks and also worked with a workforce advisory board that helped us to outline what we think are our essential skills and then I will show you how these map down into the specific tools that we are developing so these are the skills and then here are our tools so we aim to I'll go back one here we aim to build four tools one is a virtual tour tool the other is a data tool a peer review tool and a process planner and so I'll briefly go through some of these and maybe try and even show one if my computer behaves and then I'll I'll stop and open up for questions so the virtual tour I'm going to jump out of my presentation mode so I can potentially show you something here is a storytelling tool so the students can jump into a 3d environment and they can actually navigate a 3d environment move around and create their own virtual what we call a virtual field trip and these are based off some really interesting work that is being done out of the asu etx center if I can get this to load here so for example we have these high resolution images that are gigapan images and you can actually create a fully immersive learning experience in these by moving around clicking on things and and asking students questions and the idea is that they would themselves build a virtual field trip here's another one in Australia which is actually my home country which you might be able to notice from my funny accent and so these are these are the kinds of learning experiences that we will build and then allow students to kind of develop them out their own build you know in the form of storytelling and that will be used to teach them creativity innovation cultural awareness technical proficiency then the next tool which I'll try and bring up here apologies there's quite a bit of a lag on my machine okay so this is coming up I'll just talk to the next tool the next tool is a data tool so that's going to help students with data visualization and navigating data getting comfortable with data and in all of these tools the the the important pieces that you can build your own assignment in the tools and so any instructor can come in and customize the tool make it their own build an assignment and then you know take it to the next level contextualize it for a different course so the data tool you can build any kind of assignment in it and then launch it and use it with your students and all of these are built in to work within any lms any canvas blackboard and it will handle all the account provisioning and student data and then be offered as oer tools so that is the data tool I was also then here showing the peer review tool which is a tool to teach peer review so students can read other students assignments and there's a customizable rubric for instructors to modify and adapt and and then it handles peer review for those that are familiar there's a similar tool in in canvas the lms or there are others out there none are actually oer so this is the first oer peer review tool that handles assignments grading allowing students to review others students make comments against a customizable rubric so peer review tool and then finally there's a process planner tool and the process planner is specifically to teach students how to visualize organize chunk up information and and work through a you know some complex task in terms of time and project management and so again it's fully customizable you could have a lab report you could have a student mapping out their career aspirations really whatever you like so that is our tools and that's what we mean by an active tool these will all be hosted and provided on the hub when that website becomes available and an example is kind of a bundle for example we have an english composition bundle that was our first course that we are targeting and so we have existing oer we augment it with tools inside the tools there are assignments and different guides and these use the active you know active tools so the so you basically we support you and you build assignments inside our tools and augment it with existing oer which we provide in packages that exist already in canvas or blackboard and so you can kind of use them as is plug and play as a textbook or build your own or some combination of the two so our timeline for the project looks something like this once it loads with most of our tools being available in a beta in spring and summer next year there'll be a pilot release in fall of next year and then a general release the following spring summer in 2022 and that is when we'll have at least six full textbook replacements and then all our tools to be used in other courses and we're doing this all within what we're trying to do is build it so all this is open source and using a framework that will hopefully mean that all the content that we build is interoperable so that it doesn't matter which platform you want to use it will be able to integrate into any platform and that is a whole another presentation that I can't give right now because I'm out of time but it's a very interesting part of our project where we are working closely with Carnegie Mellon, the open learning initiative, the standard body that generates standards, the global IMS and you know Department of Ed and other interested folks like the Gates Foundation to try and set a de facto standard so that maybe you could one day even email an adapted lesson and not really worry about where it is and be able to freely share OER and run it in any platform much like you can email a Word doc right now and not have to worry about whether the person can run it or render it so thank you very much I'll stop there for questions and on the page of this you know on the OER global page I put some links there where you can actually sign up to keep up to date or you can just email directly team at insfark.education and the team can help you there but I do suggest signing up on the website that was put as a comment on that page to keep up to date with everything and the releases of all the tools and full textbooks. This is amazing David thank you thank you so much for sharing your work I think that everything that you've been saying how the tools have been building one to another and how it supports and boost the use and creation of OER it just simplifies everybody's lives so thank you thank you very much for sharing this wonderful work with us and we do have a few minutes for a couple of minutes for questions so if anybody has a question for David please feel free to open your mic or just type it away in the chat we do have comment from Catherine saying that she would love to know the names of these tools and if they are ASU owned. Yeah good question um they the tools themselves um will you know be we put out under Creative Commons license um I think technically all to all these all anything that is developed under this grant it's uh it's it's um like it's it's just because it's funded through ASU I think that technically the IP will have to reside with Arizona State University but they'll all be provided out with you know the correct um Creative Commons license and I'm like I'm not an expert on licensing and things like that but our goal is actually to provide an open source version of these tools um I believe similar to like an MIT open license um and the the tools themselves the they there will be a a foundational code base that can actually be used by developers to build any tool and we'll be providing that with documentation uh so that's an interesting part of of the of the project and I put a link in there in the chat where you can actually sign up