No-commentary gameplay of Dynamite Duke. US Version. Arcade. Hardest difficulty (Very Difficult). Game completed with 1 credit. Played with MamePlus 0.134. No tools, cheats, autofire, re-recording or save states were used.
Dynamite Duke is a nice game from Seibu Kaihatsu, best known for their Raiden series of games. They also developed other shooters like Dead Angle or Empire City.
The game is a mixture of Cabal and beat 'em up. You shoot enemies with a crosshair, but you also have to defeat some of them in close combat. There is auto-scrolling which is a nice touch and makes the game less boring. There are three butons, one for shooting (which is semi-automatic), other for punching (if you keep it pressed you can release a bomb), and other for kicking. There are more movements that can be perfomed with different combinations of buttons, like a flying kick or an uppercut.
The game was released for Master System, Megadrive/Genesis and Sharp X68000. The Master System version is the worst one. The Megadrive version is not bad, but there are only 6 stages instead of 9, making the game too short, and the X68000 one is a perfect version of the game.
One thing I don't like about this game is dodging bullets, which can be quite hard to do, as it's difficult to move and shoot at the same time.
The game is not hard, even on hardest. After some gameplays you wil memorize where enemies are, making the game a lot easier. You can also use bombs (dynamite punch) in every difficult situation. I tried to use a minimum number of them (3). I think that only one is really essential for beating the game, and that is the one against the boss with a blue-masked guy surrounding him.
There is another version of this game called The Double Dynamites, which allows two players and there are minor differences with the original game.
Dynamite Duke is a good game, well-balanced and pretty original. There are not many games of this genre, so I realy recommend it if you like this kind of games.