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Furcadia Port Tutorial Part 02 of 02 and Languages

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Published on Apr 22, 2010

A continuation of an explanation on how I did my most recent Furcadia portrait. (I refer to them as 'ports.') This one was a $20 commission of Reklaw's new fox character. You could consider this a pixel art tutorial, too, but I spent a lot of time talking about remapping. (It's when you color-code the image so that when the person starts using the portrait with their character it will change colors when the character does.)

Finished thing:
http://sheezyart.com/art/view/2243777/
Sketch:
http://sheezyart.com/art/view/2243774/

Yes, I wanted to discuss foreign languages because I took a lot and I've noticed that some people have no idea what they're getting into. So, here it is.

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