 Hello, my name is Gustavo Sosa and welcome to another video from ST Microelectronics. In this video we will present how to use and set up the power button is clicked at interactions. It is an easy way to interact with the hardware. We will create two screens and will change between the screens either with the power push button at the board or the button at the screen. In a first approach we will be pulling the hardware button and at a second step by externally interrupt. In this video we will create the UI in TouchFX. And in another video we will finish implementation at QubedID. We will use the TouchFX designer and the S1032 QubedID. The hardware will be the S1032H735 Discovery board with a 4.3 inches 480x272 TFT and as a microcontroller a S1032H735 with 1M flash and 564K of RAM. Select the S1032H735 Discovery Kit application template and blank UI. To create the UI, for the first screen we will add a white box, logos images and navigate to the folder where you have the images. We will load ST logos, we add the second logo image, a dark blue box, a RAM button used to change screens and a text to identify the screen. We add a second screen, select and copy all the widgets from screen 1 to screen 2. Change the dark blue box to a light blue and change the text to number 2. Now generate code. After generation is complete, open project location by the folder icon at the bottom right. With a text editor open the TouchFX project file with extension TouchFX. Scroll down until you find physical buttons. Now add the buttons you want to be identified inside TouchFX. For each button between brackets you need to add key number and a name. We add the button needed and add an extra josson example on how to add more than one button. This step is only necessary if you want to identify the buttons inside TouchFX. But it's not mandatory if you want to use the hardware button is clicked. Save the file and return to TouchFX. TouchFX will ask if you want to reload the project, click on yes. Generate code. It is time to add interactions. Go to the right side and click add interactions. Add a new interaction. A trigger select button is clicked. This is for the button at the screen. At source select button 1. At action change the screen. And lastly choose screen 2. Add another interaction. A trigger select hardware button is clicked. This is for the physical button at the board. At source select zero hardware push button. It's hot with it at TouchFX project file. At action change the screen. And to finish choose screen 2 again. We will repeat at screen 2. We will add two interactions. One for the button at the screen and another for the hardware button. But now we'll change to screen 1. Generate code. After generation open the project folder location from the folder icon at the bottom right. Navigate to the Steam32QID folder and open the QID project. See you at next part where we will do the implementation at QID. Thank you for watching.