 Hey everyone, welcome to my second video on some semi-exclusive information about Tears of the Kingdom. We already did a prior one on the Nights on the Switch OLED, its release date and or pre-order date along with a master edition of the Tears of the Kingdom. So three different versions, regular standard, master edition. If you want to go check that video out, there'll be a link down in the description. But in this one, we're focusing on an actual new thing that's happening in Tears of the Kingdom. The new thing is something that has technically been shown but not announced. And that is that dungeons are back. More traditional style dungeons, sort of. We're going to talk about that right now. First off, where am I getting this information from? Well, I have a couple places. One of them is our dear friend Mike Odyssey. I'm not going to dive any deeper than that. He's got his own sources. I'm well aware of what they are. I talked about it behind the scenes of them. But I went ahead and got all this information from him verified by a second source that again, I can't name. It's one of my own sources that I use to verify certain things. They don't always get verifications from this person. They don't always communicate with me, but I sent all the information to them. We're splitting this information up over a few videos because I think this is just really big and we need to spend some actual time talking about it. And yes, we're talking about dungeons this time around and that they're returning. We'll first get to the information and then a little amendment to that information and then we'll get into what this really means. So first up, the shrines, right? Remember shrines? You said, oh, they were on that survey. They're kind of back. Well, they're still sort of in the game, but they're different. They're not really called shrines or at least from what we're able to tell right now. They're more like dungeons because shrines and the Divine Beast were replacements for dungeons in Breath of the Wild. And they're replacing that stuff again. They're replacing the shrines and the Divine Beast with some new form of dungeons that are going to be more traditional as in a lot of them are going to end with a boss fight, not all of them. So you can look at these more as maybe an evolution of the shrines, but some of them are going to feel very much like traditional dungeons with a boss at the end and an item that you get to collect at the end. Not an in dungeon item, so not like a dungeon specific to the item, but things like heart containers and all the rest. So that is something that is in the game. And all of these dungeons take place in the sky. So they're not down on Hyrule. They didn't go ahead and edit the map of Hyrule to add in dungeons. They actually put them in the sky. And it's going to be a big focus of the sky territories. So the thing is we've already seen a couple aspects of these dungeons. One was when Link was moving that object around with his hand and physically twisting and forming one of the things in the sky moving and around. That was actually from a dungeon. In addition to that, we actually saw one of the boss fights of one of these dungeons. You remember that block looking golem thingamajigger seems to be running on some sort of energy source, zona energy or whatever. And it looks like you're in an open island section fighting it. That was actually a boss fight from one of the dungeons. So that to me is really, really interesting. Now again, not all of these dungeons will end with a boss fight, but a lot of them will. Some will obviously be much more puzzle focused, as it were. You think of like the shrines that were strictly puzzles versus combat shrines, except the combat shrines this time around, you know, the combat dungeons aren't just a boss fight. Like there's actual things to get through and progress through and other enemies to fight and puzzles to solve before you get to the boss. So yeah, it's an evolution. Like it's taking traditional dungeons, but then it's taking what happened Breath of the Wild and it's sort of mishmashing them together for a new type of dungeon. I'm really excited to see how this plays out and obviously, dungeons are near and dear to all of us. One thing I do want to clarify, because you know, we see that three headed enemy and it's a Gliok, right? Or it looks like a Gliok from the original Legend of Zelda, which was a boss. It is no longer a boss, but according to the information obtained from Mike and my source, it is a Gliok. They're using that name again, but they're going to have different versions of that Gliok. So we got to see the fire one in the trailer. There's also going to be a thunder one. So one of those lightning style ones and ice one and one that is more malice like there also potentially is some that doesn't have any of those elements. I tried to get it confirmed that there is ones without the elements. Didn't really get that confirmed, but there will be multiple of these throughout the land. They're not going to be like Plentiful, like Bokoblin or something like that. Maybe more akin to say how often we would see a high knocks or a stone talus where there's a certain areas where you happen to find these Glioks. I think this is really cool. Apparently, the Glioks are really fun to fight and I'm just glad to see that there's more of these sort of world style bosses. Out there like the Lionel's and the high knocks and all the stuff before them. You know, high knocks are still in the game, obviously. So it's really, really interesting to see that that is an aspect that's in it. We're still going to get some some overworld boss style fights. But yes, dungeons are back. And I think this is going to be a relief to many, many people. To give an idea of the dungeons, some of them will be more open in the skies like Hopping Island Island. And then you also need to realize this is a dungeon and you had no idea that you were actively doing a dungeon, but suddenly you are. Some will be inside, indoor type dungeons like you're more accustomed to from prior Zelda games. As an example, that giant spear that we see off in the distance that people were joking looks like the Death Star. Apparently, there is a puzzle associated with that sphere that ends up turning it and moving it in such a way that unlocks an entrance where you get to go inside and again, it's like a dungeon. So it's very interesting to see that there will be some indoor and outdoor style dungeons. Again, this very much looks like a massive evolution of what dungeons used to be in the Zelda series versus what they sort of got piecemealed into in the Breath of the Wild. I'm very curious how it all functions, how it all works. It obviously gives extra purpose to the sky islands by adding this aspect in. I am just really, really excited about it. We have a lot more information, by the way, to talk about with Tears of the Kingdom from Mike and my additional source. But we'll get into that stuff in a video later today. If you're wondering when the videos are dropping, obviously we dropped one around 8 a.m. Today, this one dropped around noon. Our next one is going to be dropping at 4 p.m. And the final one, at least the final one for now with the information currently available, will be dropping tomorrow morning around 7 or 8 a.m. I'm getting these all done ahead of time. But shout out to everyone who's enjoying these videos. I hope that they provide some additional information. I don't consider any of this stuff to be super big spoilers because it's basically stuff that Nintendo has shown us without explaining. I'm adding the explanation factor in. As an example, I guess they didn't show us all the different Gleox. But I mean, we saw one. So is it like such a big jump to think there's more than just one? I don't think so. So again, you guys are awesome and amazing. I can't wait to divulge more of this information because we got we got some big stuff coming. Let me let me give you a small tease of what what's going to be covered in the next video. But we're going to be focusing on Link's abilities. You guys have seen a couple with his arm. What if I told you I had some extra information on what Link can actually do with his abilities, upgrades and all of that stuff? Let me tell you, we got a lot to talk about. And we're going to be covering that in our next video. So I want to thank you guys so much for being here. I'd appreciate if you would drop a like and subscribe to the channel for more tears of the kingdom coverage, whether exclusive or otherwise. I love bringing this information to you. I know some of you guys are waiting for us to talk about anything but Zelda. I get it. I can't help it. The information is what it is. Literally, this was not my plan today. I had other video content and news I was going to cover. And then this stuff keeps happening. I mean, I'll give you an example. Sony just broke a world record, right? Four hundred and fifty million home consoles sold is a new Guinness World Record. They beat out Nintendo. They're ahead of Nintendo by about 50 million there. Of course, Nintendo has the overall console lead that give you combined handheld and home console together. Nintendo sold like eight hundred and thirty three million consoles after the most recent financial update. So Nintendo has the Guinness World Record for the overall lead. But still, I find this to just be fascinating. And there's so many other things we could have been talking about as an example. There's still like this controversy or is it a controversy about Metroid Prime remastered not having credits from the original creators of the game, just a referee. It's weird. But you know what? We aren't talking about that stuff because exclusive Zelda info is always going to trump anything else I got in the works. Thank you guys for tuning in and I'll catch you in the next video.