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Half-Life: Uplink in 2:20

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Published on Nov 10, 2013

I know this game can be beaten a lot faster using Triggerdelay, I just felt like running the whole thing since it's not fun skipping more than a half of it.

This is a run I did in 4 hours, was planning to save a lot more time, but it turned out to be only 1 second faster than quadrazid's run, so I'm pretty sure it could go even faster.

At 1:07 I lowered my FPS to 26fps to take less falldamage (would've had 89hp with normal fps instead of 95hp after the fall) so I could do a grenade jump later.

I probably lost time on the part where I had to throw a grenade in order to blow up the mines.

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