The trailer shows the recently added features of the current development version. Soon many of those features will be available in a new public demo. We are approaching to the end of the pre-alpha phase of development where we focused on technical aspects (VRAGE engine) and we are now moving into the large scale gameplay development phase.
- Voxel asteroids -- over 8 kilometers in size!
- Fully destructible environments
- Over 300 space ships on a screen
- Build & Fight In Real-Time
- Create sectors, fortresses and space stations
- Share your creations online
- Best works will get into the official campaign!
- Use Voxel hand to build and destroy voxel objects
- First person and third person camera
- Intuitive six degrees of freedom
- State of the art rendering technology
- Travel the whole Solar System
- Fully persistent world
- Harvest the Ore
- Tens of minerals and surfaces to Discover, Mine and Trade
- Epic story campaign in rich game universe
- Fanatical community supported by developers