 What is up guys? This is gonna be a super quick last-minute video Because so many people are asking me which legendary to make I figured I could just make a video and point people to that as it Would be a lot easier to kind of explain my logic and reasoning behind kind of Potential legendary choices what each legendary is good for and why you should choose Potentially certain ones why you should wait? And we'll see what happens so First of all we're gonna talk about the powers then we're gonna talk about the stats then we're gonna talk about Which slot they should go on So first of all penitent one We actually have access to this right now. This was from the last week's tour gusts So most people will have it And this one is gonna be good if Obviously radiance is gonna be needed Which is gonna be the case if there is gonna be a lot of burst damage in the game right now The game is quite bursty. We're gonna see next week when arena starts quite exactly how bursty That is do we need to play radiance every game if the answer is yes, then this is a really really good choice So gonna wait till next next week play a couple of days see if that's the case then I'm gonna go for this one That's that's literally what I'm gonna do If you can get away with not playing radiance every single game And this is we're talking about threes here rather than twos if you can get away with not playing radiance every single game Then this one is not worth it because half the games you're not gonna be running radiance You're not gonna get any value out of this legendary And it's gonna pigeonhole you into running radiance when you otherwise wouldn't and you can potentially go oom against some comps where you otherwise wouldn't So keep that in mind second one reflection this one is kind of the the jack of all trades Legendary it's not this against anything, but it's gonna be usable against everything And it's gonna actually have value against everything Now the concern with this one is the games are too bursty to actually get value out of it and That has kind of its its I guess pros and cons because it's kind of linear, right? You're still always shielding at the same rate. You're gonna be using rapture So technically it's actually gonna be a higher percentage of your damage if the game is shorter And most of the game is you know or a larger portion of your game is spent with people in rapture shields Because this is where you're gonna get most of the reflect from people going into these shields And what will end up potentially happening is people will take a load of reflect damage and then when you get CC on On their healer then the DPS will be a lower percentage than they usually would So this is a big plus for this whereas the downside of this is obviously this is good in dampening games You're gonna have higher PvE damage over the course of the game And this is gonna be probably your second most highest damage done These games are not gonna happen as much if the game is super bursty so There's less of a pro of for it in that regard With that being said if the game doesn't if you don't have to go radiance every single game This is probably what I'm gonna go for Third option is kiss of death And this is really nice against mages and warlocks in particular. I would say just because It means your death is about a 10 second cooldown. So if you do get faked on death It's more likely to come back up, you know in the near future or if you use your death for something else It's gonna come back a lot up a lot quicker than it would if it's 18 seconds base So this is this is gonna have value against those classes Where maybe some other legendaries wouldn't but it's not something that I would recommend going for straight away Clarity of mind. I think doesn't really have that much Value in PvP, maybe this again later in the in the season if it becomes more damp. This is good for mana And this might have a value there, but I can't see it happening. Honestly. I think this one is not really suitable for PvP overall measured contemplation is basically a Slightly different version of the depth of shadows slash spirit essence from BFA and the downside of this is it doesn't stack up, you know, in his in his smaller kind of Increments, it's it's big increments every 50 every 15 seconds So if you are forced to mend after 14 seconds, you get no value from this So when the game is as bursty as it is now I feel like this is not as worth as if the game was a little bit slower And you're not mending as often because you're mostly healing with a toman So then this gets a chance to you know stack up to you know two three potentially four stacks So right now I would say this is not not worth going for us your first legendary Twins of the Sun Priestess. So this is gonna be really good if you're playing with a caster for example in RMP The only downside of this is you really don't want to use this against teams that have a lot of purge So like anything with the shaman shadow priest Even disc priests, you know, they're gonna they're gonna be able to purge this off relatively easy hunters can purge now So there's there's a lot of options to purge this and you really want to you know preserve those PI's so it's is really good in RMP because obviously you have the cross CC Or the ability to cross CC and do a really powerful go with your mage and yourself having PI So I think that this is definitely Something you could potentially save and wait for if you're playing if you're if you're planning on playing RMP But do keep in mind that it is there are gonna be comps where you're not gonna get as much value out of this We have court-arising shadows when purge your wickedest bias on a target 3 hours and 30 yards are healed for 716 I don't think this is that good 716 seems quite low. It's not gonna proc that often Ideally your purge the wickets aren't gonna expire anyway So I would say this is not that suitable at the moment in the current bursty meta Vault of Heavens is gonna be really nice against cleaves when you're getting trained as a priest It's actually gonna give us, you know some mobility, especially with door if you're playing Renthe, which you should be as disc But again, it's not gonna be useful against everything so I guess it's not our first wave legendary It's more something that you're gonna switch to against cleaves Then we have the class specific legendaries bunch of which are pretty much irrelevant. You can discount straight away Stable phantasmalure eye of the jailer more rattle all irrelevant vitality sacrifice I don't think you're gonna have a chance to stack that up I'm not sure what consists of significant damage, but an Extra 9% healing versus some of the other powers. I don't think is worth it But we'll have to see later on in the day. I'm definitely not gonna be you know thinking of going this early on This is renown 14 anyway, so not really something to think about right now We also have Norgans saga city and again, I think this is not suitable for arena Just because it's so much extra to kind of think about and to keep in mind and and to keep still while you're doing it Rina is generally quite mobile. So I feel like this is going to Put a constraint on you that you just don't want to have to deal with In arena so not gonna be going that Anytime soon, maybe something to test out in twos and kind of figure out later on in the expansion. I would say Then we have a good shout actually which is severs proclamation and this one will be actually used if If the game is fast enough paced that everyone has to use trinket every game because you die in two goes then Everyone is gonna be running trinket obviously, which means that obviously this doesn't stack with relentless So no one using relentless, which means that this is now your best option and I think that you know, it's kind of a toss up between this and radiance if that's the case There's gonna be CC comps where you're gonna want to run trinket and this and then there's gonna be more You know comps focus on just doing really high aoe damage and against that you're gonna want to be playing radiance so Again, it's kind of a toss up you're gonna need to have two legendaries to switch in and out if the game remains at that pace So I would say depending on your race. It's sort of up to you which one you choose in that regard personally I would recommend radiance Just because I'm human and I can I can human out of a stun But yeah, it is it's Something that's gonna be very personal to you I think in their regard, but we have to wait and see how arena feels on Wednesday The other two Ian are and judgment of the arbiter. I feel like this is just completely irrelevant for arena. It's more of Something that you're gonna use with other people that have it to Seems very PvE ish Echo of Ian are your spells and abilities have a low chance someone is a spiritual familiar to your side increasing your damage by 10% Healing by 10% or damage reduction by 10% for 10 seconds based on your role. So I guess it'd be healing for us The effect is duplicated and up to free allies at 50% affected them So this is kind of okay, but yeah 10% healing versus some of the other effects just doesn't seem to cut it for me So I think That one's somewhat irrelevant for now. So once to keep an eye on I would say it's sephers And radiance if it's bursty Reflective if it's not kiss of death Probably in wave 2 With vault of heavens and twins of sun priestess if you're playing RMP Or some some other cast a comp Again probably wave 2 I would say So that's all the powers as for the slots I would say my my I'm not gonna tell you exactly what slots are run everything in but Rather how to think about it. So the way I'm gonna try and try and gear my legendaries is I'm gonna go for obviously helm shoulders and chest because they've got the highest Intellect values and these items are generally gonna be higher eye level than the other gear that you've got So you're gonna get the biggest intellect benefit from the the legendary Versus an item that you would otherwise have in that slot So obviously you want to try and tend towards that but if you have a really bad item in another slot Like really really bad you could consider building in that slot instead But this is like temporary benefit right because you're gonna keep these legendaries for a while You're gonna upgrade that slot So the main thing you want to consider is you go to your PVP vendor and you look at the other options for that legendary Okay, so let's do Crystalline reflection for example so shoulders and hands now I know from the vendor you can get versa haste shoulders and versa haste hands. There are some pieces. You can't do this with cloth at least if you're playing another Specialization or whatever loot specialization. I don't even know why you're watching this video to be honest But yeah with cloth you can get versa haste shoulders and gloves so I think it's fine to build the shoulders on this one Penitent one is feet and back. I actually don't know if there's a haste versa back available I believe there is I Don't think there is a haste versa feet. So I think with this one you would build the boots I think actually feet is one of the only items in the game that doesn't have any Versa haste from the PVP vendor or from the raid or from the The mythics so this is definitely something to consider I'm taking on the boots instead of the back because now you can get versa haste obviously because you can customize it Which brings me obviously to the last point is people asking me what stats Should they go for on the legendary same as the rest of the gear go versa haste? Right now that's our kind of early strongest Stats maybe something else will open up a little bit bit later now that crits 200% But for now versa haste is the play So that's kind of the summary I hope that it was kind of Answering all of your questions. I've had a lot of them today, and I hope this kind of explained it a little bit better My thought process behind why each thing is good Yeah, that's that's all I've got to say on the matter Hopefully see you guys on the stream tomorrow and for the rest of the week and Starting arena next week. Thanks for watching. Have a good one