 What up boys, this is the disc shadowlands changes video and Today I'm gonna be just talking about all the changes to talent spells Passives everything that's happening right now in shadowlands compared to BFA and I will do a follow-up video to this one basically Explaining on the implications of all these changes because if I do it on one video, it's gonna be long. It's gonna be boring You can hit it so we're just gonna do changes in this video and Skip for it real quick. Just so that you can see kind of how much is really happening And it's you know, it's a fair bit. It's a fair bit. There's a lot of good changes It would be nice to see a couple of more talent changes, but so far it's looking pretty good. This is looking pretty good So without further ado, let's check out the spells so we have total of five spells coming back In shadowlands the first of which is a Well to be honest my favorite shadow of death This combat is so so so good for disc because what it means is We don't have to tell it anymore So if you don't know much about shadow of death shadow of death is basically a damaging spell that Returns damage to you like half a second layer if it doesn't kill the target Which is most of the time It also does more damage when they're under 20% so it acts as an execute 18 second cooldown fairly cheap And it's pretty hard 1.2k damage and this is obviously gonna scale up as we go through Through the expansion. So this is this come back is fantastic We also have mine blast coming back and it's a little bit different to before this time it also Puts on like an absorb the way that kind of smite does in BFA smite longer No longer doing that in shadow lands instead That's on mine blast and it's got a cooldown and it's a bit more hefty. So instead of like a sort of passive Damage reduction that smite was providing. This is just gonna be all in one here And this is actually doing more than a power word shield in terms of absorb. So it's pretty good Considering it's doing some damage as well damage is not that high maybe 50% more than a smite So maybe that could get a little bit of love but other than that is pretty good Obviously give an atonement healing as well Then we've got mine sooth coming back If you don't know what mine sooth is this was a long time ago when mines you've got removed Basically what you can do you can use it on humanoids or dragonkins and it reduces the aggro range So with mythic plus kind of being more and more popular This is gonna allow for skips in certain dungeons. I think which is gonna be cool if you bring along a priest And potentially in torgaas as well like torgaas looking like it's gonna be a pretty big thing in the expansion So mine soothe I think actually be quite a big deal in there Coupled with fade we'll talk about fade a little bit more later, but there's there's some definite nice Pack skips kind of possible with this So happy to see that coming back a little bit less impactful than mindblast and death But still really good addition to our kit We also have mine seer coming back I Can ever find it There it is and this is another AoE really we have holding over as well obviously but mine sir is obviously a ranged AoE So this is gonna kind of Give us a little bit less Kind of positioning component requirement. You can stand back to 40 yard range And also get people out of stuff of it. I won't go too much more into detail But yeah, it's it's you put it on a target and you know what mine sir does for shadow You put it on a target. It's like a mind flayer and it always everything around that target 300 mana per second so it's not too expensive either and last four seconds and Then finally we have and this one probably my second favorite after Shadow of death we've got power and fusion and this is like class identity coming back Like we had it as a talent, but we couldn't take it for a while and yeah, it's it's back It's off global. You can use it on anyone So so happy about our infusion come back This is gonna be so much fun to use Given there's a bit of utility back again and and obviously as it's haste that it's increasing This is gonna be useful, you know on anyone Whether it be melee or cast is used to just be cast speed I believe so yes, it's haste now so you can literally just drop this on it on whoever you want and it's gonna be useful for them So yeah, fantastic spell to be coming back and I'm gonna be really Bolstering our utilities disc in all aspects of the game. So I'm really happy about that Uh Then we've got spell changes, okay We've got a few few spell changes coming in that actually quite a big deal The first one is focused will is now stacking two times again For disc which is actually a big deal gonna buff our survivability against melee a lot in PvP I'll talk about it more in the next video, but yeah, this is this is a big deal. I Don't don't overlook that one Little bit smaller one. We've got fortitude nerf actually not too sure about why kind of they're messing with this It's gone down from 10% to 5% Don't think it's gonna change anyone anything you you're gonna buff it all the time anywhere in PvE, right? So yeah, it's it's basically half. I'm not sure why I guess they nerfed all the buffs or something a little bit of a weird one But then back to fade we've got a little bit of an extra component on fade coming in now And it's the aggro radius So not only do you drop aggro when you press fade, but you also reduce the radius that mobs can aggro onto you So this is gonna allow you to skip a lot more Stuff in general sneak by stuff In torque arston and mythic plus I think mainly I think that's such actually a cool Component to the spell that could have been in the game so long ago And I just kind of never was a thing, but I think it's actually such an interesting mechanic That they're adding to it. So really interested to see what kind of stuff you can do with this Haven't really tested out yet obviously cuz I've just been PvPing on pizza But if you go do some torque arston mythic plus I reckon there's some really cool stuff you could do with that We've got two more change we've got holy nova this is quite a kind of a small one But I think it will actually be Quite a decent buff base is basically as a buff to holy nova When you are hitting three or more enemies And what it does is it just launches a second nova if you hit three or more enemies for 50% of the effectiveness So it is straight up just a 50% buff in damage and healing No harm done there, I think maybe it's not enough to make it really you know Insanely useful, but we'll have to see have to see how it pans out I think it's it's not gonna be the kind of thing where you just like run in and start trying to aoe things down But it might be useful out in the world After dying everything up. We'll have to wait and see It's needs some testing and then the last one is pretty big pretty big deal on the last one And and they've done this with a few spells, but what they've what they've looked to do on rapture here is They want to bring some power to the actual button push So what they've done is they've made it actually shield the target or your target when you press rapture Obviously before we had to wait the global and then we could rapture shield So it felt a little bit lackluster to use initially because you have to wait 1.5 seconds to see any benefit from it That is now kind of gone because you know you get that initial shield when you press it as well and as a rapture shield, so it'll be big and That is gonna be Immensely useful and I think in any high-pressure sort of situations PvP PvE whatever Obviously when it's a high-pressure situation 1.5 seconds a long time. So this is a big deal I'm really happy about this change. This essentially takes rapture off the global Which is what we were looking for for the whole of BFA and They've done this this with a few spells now that we're kind of lacking in terms of power on the initial button push So rapture is joining those now, which is which is fantastic Then on to talent change we've got we've got a few talent changes not as many as I'd like but there's a couple the first of which is shadow covenant which has probably been changed like four times or something right now and Every expansion I think this this talent changes and Blizzard just like not happy with it It doesn't get that much use and I feel like they really want this to be like the go-to mythic plus talent To deal with certain affixes and whatnot, but it just doesn't seem to hold up whether it be the numbers or the utility or Just the way that the talent works is just not good enough. So they've changed up a fair bit this expansion and now it's not only healing everyone or Rather four other players in the group and the targets are five For for 2k so essentially like an instant radiance doesn't apply atonement But it's not providing the damage absorb also. Sorry the healing absorb that it did on In BFA This is kind of a big deal because it makes it a lot more Valuable just from a numbers point of view on top of that for the next nine seconds Your shadow spells are gonna do 25% more Which means you're obviously gonna do more atonement healing so couple this with schism and mindblast you're gonna have some really big potential burst AOE healing on demand The only downside of this is that when you're doing this you can't cast holy spells, but the buff is removable so If you really do need to get a holy spell in there You can cancel it and then drop a penance into into solace whether or not they they change that remains to be seen But I think that this is definitely the best version of shadow covenant they've done So I'm really looking forward to testing out especially in mythic plus But I think actually this could have applications and pvp as well. I think this actually could be good in certain situations Against some setups. So yeah, really looking forward to testing out. I'll go into more detail of it in the next video But yeah, that's shadow covenant And then finally on the talent tree, we've got spirit shells spirit shells coming back and it's slightly different this time It doesn't work on your shadow man interestingly But it does work on your atonement. So all of your atonement healing is now gonna when you pop this provide Shield so potentially on like, you know 15 players in a raid or whatever So you have the the potential to stack up really big shields Really easily on a lot of people How it does however replace rapture so you will have a slightly different ramp with it whether or not this is usable in PvP in arena it remains to be seen. I think this is gonna be better for larger group content, but It's gonna gonna take some testing. Maybe it's good against some stuff. We'll have to see And the last changes obviously other PvP talents Now we have a really really nice new talent coming in called thought steel and what this does is you use it on an enemy and It has to be used on a mana user And depending on which class you use on it steals a different spell So if you're if you use it against a warlock you still fear if you use it against a mage you steal polymorph Paladins you get freedom monks you get renewing mist I believe Druids is reduce and Then priests is pennants and renew depending on if it's disc and honey and BT for shadow And I think that's all of them But it's always a set spell and it always last 20 seconds So they can't use it for 20 seconds and then you can use that spell for 20 seconds Which I think is absolutely insane. This is like so much cool stuff That you can potentially do with this like I can't wait to use it This is gonna be this is gonna honestly this is almost gonna change The way that disc is played. I swear. It's gonna be so cool to use and then the other change Was to Let me see premonition permission gone. That's why I can't find it here Obviously because we have shadow of death coming back premonition. No really no longer has a use So the permission was 12 second cooldown shadow of death is 18 second cooldown I don't think this is gonna have that much impact, but I will talk about this again in the other video But yeah, premonition is no longer on the PVP talents And then obviously the as you can see the PVP trinkets are no longer no longer here. This is no longer an option. It's now Obtained as again a trinket Which is why it was called trinket for so long It is a trinket again, so you can get all three forms And what this essentially will do is mean that you pretty much can only use one other trinket unless in certain situations Some classes wouldn't use one, but I can't really think of a situation where that would happen But yeah, so everyone's everyone's enter one trinket now So yeah, that's that's pretty much it right now for disc hopefully we will get some more I guess talent tree changes. That's what we're looking for right now and If that does happen, then I will make another follow-up video just kind of updating you guys If until then if you guys have any Wondering questions, whatever chuck it in the comments If you think I missed anything chuck it in the comments if you want me to address any certain aspects of Shadowlands That you really don't you are not sure about you wondering how that's gonna affect us or what we're gonna do Well, you know just want to learn a little bit more about it. Please do let me know I will be doing my best to do decent Shadowlands coverage over the next, you know, a couple of weeks until we're entering into the expansion. So thank you very much