 Hi guys and welcome back to another episode of our VGC 2019 Battle Series we are here today. It is Friday, we're ending the week with this Cure and White Sugileo Team. So yesterday, if you missed yesterday's episode I would highly recommend going and checking it out. I'll put a card up here for you lovely people to go back and watch that because we had the wacky changes yesterday and I said on Wednesday's episode we would make some changes on Thursday but then come back to a final build on Friday so here is the final build. We've had a short amount of games to really kind of fully test the team but I feel it's at a place where it's quite nice to pick up and take on to the battle spot ladder, tweak it a little bit further. Like I say if I had more games with this team I think we could really eventually get to a really good place with it. But over the eight games that we've had with it over the last two weeks I feel like we've not done too bad. It's been some ups, some downs, it's been really exciting and it's been a lot of fun so I hope you guys have enjoyed it. Leave your comments down below to let me know what you think of the team and as always the pace for this final version is in the description along with the roll pace, the poker pace and I will put a QR code up on Twitter over the weekend so if you want to grab that follow me on Twitter as OsirisVGC is my handle over there. So without further ado let's get in today's episode. Hopefully we give the team a good send off. Let's get some Muzak on and also if you enjoy this sort of content make sure you do leave a like on the video. Subscribe to the channel so you don't miss these daily battle series and also all of our guides, our stream uploads and all the other VGC content that we have on the channel and also leave your comments down below because I love hearing from you guys more than anything so yes please do that but we've got our first opponent. Again it's getting quicker finding opponents now isn't it? So first opponent, Brendan is playing a team of Zernius, Incinero, Gengar, Venusol, Groudon and Serena so double grass types in this team one of them very threatening for us because it can put us to sleep it can take advantage of the Sun with that chlorophyll ability which is brought on by the Sun with Groudon. You've got the restricted pairing of Groudon, Zernius and I think like we've seen quite a few times over the last two weeks that this team is it's a bit of a double-edged sword like we've got the Curem that deals with the Groudon but then the Zernius checks the Curem, the Sogaleo checks the Zernius it's kind of like a roundabout isn't it but the one thing that we can say is now we've built this Curem to take at least a moonblast from the opposing Zernius which gives us a bit of a better time and we have to be careful if we're taking advantage of our fake out support because of that Serena there and the Gengar as well because it can't be faked out so what are we gonna do here? I do worry about the potential Zernius lead 100% but we do have Sogaleo that we can we can take advantage of here. I think Sogaleo Tappofini is not bad and one of the things that we could do there Tappofini really is useful here and the other thing is against this team it's quite nice to lead off with Incinero as well so you've got that fake out pressure to begin with for the at least Venusaur Groudon lead and I think I'm gonna lock in with Incinero, Tappofini, Curem White and Sogaleo so here we go I'm gonna be sad to see this team go I really am I've had so much fun with it and playing it and yesterday's episode was a real refreshing kind of break from playing this team all week but yes and I will just again just give each and every one of you who commented suggested things over the last couple of weeks a big shout out because everything that you've all suggested has been amazing and all stuff I would take into consideration going forward with the team if we had more time to test but unfortunately we'll be moving to a new team next week so and we'll be saying goodbye to Curem today I'm only joking I won't really cry we're gonna see the Groudon the Venusaur come up for my opponent the lead that we were kind of a little bit afraid of now that the we have to be a little bit careful because the Groudon can precipice blades and but the one thing that we could do is just get an icy wind off now it's gonna be quite nice for us and potentially just fake out the Groudon yeah the Groudon the precipice blades the tectonic rage is a bit threatening for us so we're gonna see Incinero switch straight in for the Groudon and we will get a fake out off but the Venusaur is likely just to protect here I think and because of the risk of breaking its sash and there we go yeah so indicating that it is sashed as well we'll get the fake out onto this Incinero and an icy wind it's not really gonna help us too much because Incinero is so slow anyway but I mean the little bit of chip damage is always very useful at the same time and now we do pressure Venusaur quite heavily here we've got to be a bit careful of the potential fake out here but at the same time I think I kind of want to U-turn as well if we can U-turn out onto this Venusaur rather than flabletting but flabletting would be super nice just to make sure we get rid of it I do feel like we'll probably see I could potentially as well one of the things that I could do now I think about it is actually switch in so go there for type of finny and flablets the Venusaur because I think one of the things that my opponent will probably want to do this turn is sludge bomb that type of finny try and get rid of it it is the one thing kind of disrupting their side of the field right now there's a sludge bomb into that slugger layer sluggily a slot and we do get the flablets off I can't imagine we're gonna see flablets from the Incinero into that type of finny it doesn't make a lot of sense we'll probably just see a U-turn if anything I would imagine and there is the U-turn and this is why I felt like maybe the U-turns not such a bad idea because now we're gonna see Groudon come back onto the field and it does cause a lot of pressure straight away onto our slugger layer and Incinero but we do have the wide guard which my point doesn't know about just yet they're probably expecting it to a certain extent and I am gonna wide guard here and I'm gonna just U-turn out on Groudon because if anything the Venus will probably protect here but it might attack it might go for a sludge bomb now the Venus are gonna going to switch out Incinero gonna hit the field again cycle allows intimidates but not gonna affect so go there because of the full metal body that we've got there only are Incinero so hopefully we just see a precipice blaze if we see a z move then things get a lot trickier because losing so go there now there's a precipice blaze that's perfect for us perfect now we can get this U-turn in and then we can get curing it onto the field now I think because it starts putting a lot of pressure onto that Groudon and we've got to be a bit careful with so go there this next turn because we've just wide guarded we can't really go for a protect here because there's chance it fails and if it fails then if we see a tech rage especially we could be in a lot of trouble and I think out of everything that we've got I'd rather sack Incinero and I'm just gonna protect Curam because I feel like Curam's the one thing right now that you do you do fake out and this kind of works out alright like not too bad if we can get Incinero Incinero goes down because you can get so go back in potentially pick up a knockout onto that Incinero the next turn and then what there's the protect from ourselves Groudon protecting ha what if we're gonna see U-turn then from this opposing Incinero there it is it's into our Incinero hmm it's interesting because we've got the we've got the fake out this next turn and if Venusle comes in and a Groudon super super super super threatened that is the Zern is the Zernius okay I expect that Groudon to switch out anyway and Incinero to come in 100% hmm we could keep curamin but if we do that doesn't really help us go into the next turn at all I'm gonna bring Sougalio in but if we do that then I feel like I should probably fake out the Groudon but I just don't think the Groudon stays in against Curam White now definitely not I think it switches out and I think my opponent's trying to adjust to get that board position where they've got Incinero and Zernius out on the field yeah there we go and then the Incinero coming in we know this all too well my friends we know this all too well this is this is always the thing that like if you're new to BGC one of the things that's really like beneficial for you going forward is trying to just predict these next turns because we could have kept the Curam in there we could have went for the Z move and then this turn we're in a horrible position because we've got nothing to help us against the fake out J Mansi and then from there it becomes very difficult for us to do pretty much anything whereas now we've not got too bad options we've got the snarl that we can take advantage of and then we've got the Sunsteal Strike that we can take advantage of as well we'll probably get faked out into the Sougalio but at the same time we'll be around next turn to go for that Sunsteal Strike again but then we probably see the Incinero switch out for the Groudon so it makes me want to potentially bring in hmm it's tricky it's tricky because you want to bring in Curam but then Curam is in a real spot where it can't actually protect this other layer against the Groudon but it's always going to be good to get Incinero out this next turn because it'll be good to have the Intimidate to cycle back in if that is the case if we can take I don't know if we can take but like to me I think the Zernius protects here so I could get a U turn off 100% but the Zernius might not protect as well which could be just as bad for us so I'm gonna bring in Finny it's able to take an attack at least and I'm gonna Sunsteal Strike again into that Zernius slot and we could even see just a double up into Sogaleo we could see a moonblast and a knockoff but that there it is there it is oh it's a Venus saw coming in it's kind of interesting I'm gonna try and get take advantage of this sleep sheepy turns does the Zernius just protect here I get on mine if it doesn't yeah of course it does of course you do hmm but I don't want to pull the trigger on bringing this in cinema back in just yet like we probably lose Finny here so I could potentially get an icy wind off which is gonna be quite nice for the Venus saw in particular or I could swagger but because my type of Finny isn't faster than my Sogaleo because I wanted to meet certain defensive benchmarks like in if we were faster than in Sogaleo I'm probably go for the I'd be more inclined to go for the swagger so that's one thing you could look at with the team we're gonna see a moonblast it's gonna be into Sogaleo there's a glass not into Finny oh it's into Sogaleo as well huh well so could have went for that hmm problem here is if the Sunsteel Strike doesn't take out the Zernius we will take down the Venus saw and it opens the door for either the Incineroar to come in with its fake out support or groudon which pressures Sogaleo and we just miss it oh so painful and this icy wind is not gonna be enough but it will take the Venus saw down so we take a little lead there we still got to worry about the tectonic rage because we haven't seen a Z move from my opponent yet and I would presume I would presume it's on the groudon since they're all coming in okay right I think what we'll do is we will nature's madness the Incineroar and we will just protect with Sogaleo I mean yeah we've got to protect the Sogaleo we can't risk the I mean we could I see wind again like but we're not really gaining anything by that but with the nature's madness into the Incineroar if we can get that off then it does allow us the opportunity to pick up the knockout on that guaranteed with the superpower the next turn if we would like to do that this has been a long game a long game it feels like it has been a long game okay we're gonna see the Zernius protect here we can just see a U-turn I think on to the Tapu Vinny I imagine that's what we'll see yeah there's a nature's madness just so useful onto that Incineroar also if we can get rid of that Zernius what happens is we can definitely pick it up with an earth power now from Curem late game so Curem can kind of win this game itself if we can just get rid of this Zernius which is the big thing so tectonic rage incoming I would imagine now whether or not this groudon's faster than our Sogaleo it probably is you know looking at the team con like the composition of the team there's no speed control outside of possibly Gengor with icy wind so I would indicate that maybe this is a faster groudon and one of the things I could do is icy wind and switch in Incineroar get the intimidate off kind of bait the tectonic rage into that slot from the groudon moon blast this would probably be into yeah Incineroar okay well this means now groudon does go for that tectonic rage oh it goes for fire punch means we get an icy wind off though hasn't pulled the trigger on the Z move yet that's Zernius is getting slaw he still don't take it down but one more icy window get it though right Sogaleo definitely out speeds that groudon now right I didn't expect the fire punch mustn't have the Z move mustn't have the Z move I think Zernius protects here I'm just gonna icy wind again because if we can get one more icy wind off onto the Zernius I'll probably knock it out but like if it does manage to hang on by the even further skin of its teeth then it means Sogaleo will out speed at the following turn Finney's quite open here too yeah the Zernius gonna protect that makes a lot of sense next turn we can get the Zernius do some nice chip to the groudon as well could see the tectonic rage here that could be bad because that could put us into oh actually seeing a substitute oh okay that's interesting like a sub is like I mean it's still minus one it's not gonna bury and now we can get rid of this this Zernius and I think I'm pretty confident that Curem can clean this game up by itself now he says if the Zernius gets a double protect here then yeah we're screwed because my opponent knows that we can't go for the wide guard and attack Zernius at the same time so double protect here is probably their best player getting it and then wiping out Sogaleo okay so we're just gonna see a moonblast be smarter into the Finney I think though rather than anything else Sogaleo takes it pretty comfortably we do get the Sunseal Strike take this thing down if an icy wind can get the break the Gengos the Gengar what am I talking about good Gengar on the brain today if the Tapu Finney can break the groudon substitute that is brilliant that sets everything up perfectly for the next game we're probably gonna see a Precious Blades maybe a fire punch it's more reliable here it breaks it fades ah that's so good for us and the fire punch yeah just more reliable and yeah is enough to take us down how dare you crit us but Sogaleo has done its job and revealing the life up there on the ground on it's probably revealed way earlier but I'm just spotting it now so as they move which is interesting but the Incineroar coming back in and we can just icy wind once more the Tapu Finney yeah and I think just earth power the Incineroar there's no need to protect curum here you can fake out curum if you like but we're bulky enough and gonna be faster than everything anyway so yeah we just want to get rid of the Incineroar right now and then the groudon's easy to get rid of after that so team doing really well again maneuver around exactly like it needs to we bring in both restricted so we're taking the boxes there and the restrict it's both putting in a lot of work in this match and Tapu Finney performing amazingly well oh the icy wind misses and Precious Blades coming out the Tapu Finney avoids because it's just a ninja ninja ninja curum taking that like a champ though and there's the life orb recall so we don't even need another turn but very good game to my opponent what a great game to kick us off today so hopefully we can we can build on this and give the curum team an absolutely amazing sendoff in our next episode not my next episode our next match where's my mind where is my mind today but yeah just yeah really nice way first to kick off that's all I've got to say on that hopefully it doesn't take too long to find the next opponent but like I was saying as we're getting into our first game the battle spot seems to be a lot more busy now which is really good I do like at the start of the the moon series it was taking forever to find any opponent at all and but yeah it's a lot better now like this like magic we've got our next opponent so we'll go straight into team preview my friends and my opponent playing a team of here we go here's one for the Naili we go straight away we've got Ho'ol, Kayoga, Ludicolo, Landerous, Therian form, Teppakoko and Alolan Raichu so the restricted combination Ho'ol, Kayoga and pairing I really like quite a lot you've got the Ludicolo there really synergizes super well with Ho'ol and pez so nicely with Kayoga with that rain up and you've got the Landerous for the Intimidate support it's got the Ho'ol they can sit next to an earthquake quite freely and then that speedy speedy combination of Teppakoko and Alolan Raichu I wonder where the Z move is on here I would kind of if I'm guessing one of four maybe one of five it could be on any of these Pokemon I kind of want to say it's on the Raichu because you get the paralysis with it which is pretty nice but I don't know I don't know I don't know and Nailigo like I said though is very good yet destroys the Ho'ol can do decent work against the Kayoga does really well against the Ludi just got to watch out a little bit for that Landerous and the Alolan Raichu but Curem does pretty nicely against those two so how are we gonna set up against this team we haven't got much time let's go Curem and Tapu Finney let's go Nailigo and do we want so go out here probably not let's bring Serena am I bringing Serena I am bringing Serena yes we are bringing Serena the Queenie majesty could be very good turn one for us that's all I'm thinking of and it's a way for us to actually hit Kayoga for good damage outside of that not doing a great deal but you never know I put in a shift of its life in this match Tapu Koko Raichu coming up for my opponent that's fine it's nice being able to lead that Tapu Finney here just to get rid of the the electric terrain which is set up now by that Tapu Koko and one of the things we probably are better off doing right now is switching out Tapu Finney and so we've got the terrain to bring in later on to overwrite the electric terrain when it comes back in and also have a nice switching for Kayoga which is bound to come in at some point I'm gonna earth power it into the Raichu and I'm gonna bring in Serena because it's likely we see the Raichu fake out this turn Tapu Koko likely to pivot out and if you can block that fake out and get rid of the Raichu that's a big advantage turn one for us going into the next few turns limiting my opponent's options to switch their restrictors around which you would imagine they've got on the back being the Kayoga Houtou so Serena is bulky enough to take a combination of electric tap attacks just gonna brush them off easy there's a fake out there we go Queen Majesty you cannot use that it doesn't mean interesting option there on the Tapu Koko get the earth power into the Raichu and we will pick up a clean knockout there which is very nice for us to kind of start like I say I'd imagine the Houtou to come in now we can try a calculation I don't know if we actually get it though now on the original Cure and Build that we had it was a lot more offensive but a help in hand a Sinium Z versus a Houtou we got it every time so it'll be a roll and it depends on the build of this Houtou now I am so tempted I mean so tempted to go for this into this all right now and we could play a little bit safer for sure but at the same time that Coco's got to be feeling a little bit threatened from the from the earth power I'm gonna go for it it's the last episode we're gonna we're gonna check it out we're gonna see this help in hand I'm gonna see if we can get a Houtou with this I mean this is incredible we've seen the Tapu Koko protect you probably gonna see a tailwind anything on the Houtou but here we go plan the mountain the ice is on I've got my I've got my whiskey get my ice cure him throw it in let's see come on please get this please get this should be incredible this be the best way to end this this episode today come on come on come on come on yes come on this is incredible cure white is an absolute beast I can't believe that that is awesome and it's lander is oh my gosh you are so no Kyoga to this match it my opponent's like what was that okay here we go guys I hope you appreciate that I wish I could pipe that up even more but that is that is amazing that's all we need to do for this last episode we'll have part into the tapu koko and I mean what do we do we could just power whip into the lander us we probably see it double up to be honest which is a little bit annoying because we don't have really any speed control and we need to preserve this cure him so we we're not losing the game and tectonic rage could be definitely on this lander is though that's that's like my little worry I'm gonna go for blind blizzard thinking that it's not scarfed and I'm gonna go for a power whip into the lander is as well hopefully it's not scarfed lander is if it's scarf lander is it has to lock into rock slide it doesn't look like it's scarf all we need is a blizzard to hit all we need is the blizzard come on cure don't let us down oh it's actually jolly jolly the curem survives curem takes it no we flinch our double flinch that's heartbreaking heartbreaking and with no speed control it because we haven't got the type of finny out on the field it makes it a little bit difficult but we can we can totally maneuver ourselves around this I'm gonna bring in Nile ago now because I imagine you would see another rock slide doesn't gleam and I'm gonna just should have pivot out or should have just I think let's go for a power whip into lander is doesn't gleam should just proc a barrier on Serena Nile you go be in a position this next turn to actually take down the cocoa I can't imagine we're gonna see an earthquake here yeah there's a berry Serena and I didn't want to really you turn here because oh stone edge dang but come on Serena and I'm gonna protect Nile ego and I think I think I think I think what are we gonna do and because I think the cocoa protects here and I'm gonna bring in tepid finny bring in the finny though as the missy terrain ends but I mean it doesn't really matter at this point anyway because we've overridden the electric terrain we need is one one icy wind one icy wind that's all we need with tepid finny it may be better off you turning with Serena here into the lander is because we could potentially see protect cocoa earthquake but I mean if that happens then we get the cocoa the next turn okay lander protecting I'm gonna go thunder into Nile ego okay I'd like to keep Nile ego if I'm completely honest I'd really like to keep Nile ego although I think a sludge bomb straight into the cocoa now is gonna be pretty nice cocoa probably protects though I don't know if it does it would make sense if the cocoa protected like a hundred percent I'm gonna bring in Serena I'm gonna keep Nile ego and I'm gonna go for an icy wind because I think cocoa protects we see earthquake that's what I would imagine right now all we need one icy wind though like a thunderbolt earthquake could be thunder type of finny avoid that's amazing here's the same move where's this into is it into tappin finny we should take it oh not no unintimidated we don't my opponents probably identified that this is the one thing that can really disrupt their their team with icy wind hopefully it's into the Nile ego no it's not it's into finny I don't know if we're gonna take this come on finny don't let the team down this episode we take it like a champ let's get this icy wind off the thunder missing there is pretty big for us but I mean it's out of range so it does have not the best of times okay that's perfect and now the scene is set for Curem and Nile ego to come in we don't need to do anything else now we've seen the Z move as well I'm just gonna faint the lander is and I'm gonna go for another icy wind like a thunder will probably take down tappin finny right now but Nile ego comes in at speeds cocoa now at speed lander is just about potential blizzard here she kind of want to avoid if we can there's a thunder Serena avoids it's into Serena this time that's interesting lander is does hit so we can definitely get lander is this next turn rock slide coming out tappin finny should outspeed everything now so we can just faint the lander is again and this was a lot harder for us to lock up then we really needed to be especially after that great start but we are gonna be able to hopefully like close this one out for no victory here would be amazing but I don't know if we're gonna be able to do my opponent's not having the best of luck with these thunders either but I mean it is a risk to play when you haven't got the rain there's a protect from the lander is and so we were right in going for that faint again just keeping the pressure on and as long as this icy wind hits it should take this lander is down with it yeah I see wind and then no matter what happens here we've got my legal to come in and deal with that cocoa so finny again putting in so much work for us today which is incredible lander is going down down down and tap cocoa gone for the thunder does hit this time is it gonna make a difference kind of take the finny out it can finny you did so well come back to your poker ball rest up and we'll bring in a good old he wants the glory I think I think Curem deserves the glory today Curem definitely deserves the glory all the glory in the world because of that whole knockout wasn't even a critical hit it's just insane and here we go we'll just faint once again just Serena showing it's just really good utility as well with that faint it just doesn't give your opponent an opportunity to to have any space in these matches so cocoa not protecting because of the the faint there and there it is and the earth power now going to be able to pick up the clean knockout so very good game to my opponent and I don't think I could ask for a better way for us to send off this Curem white team today so thank you so much my opponents over the last couple of weeks thank you so much to each and every one of you guys at home supporting this this channel supporting these episodes and hopefully enjoying them as well do leave your comments down in the comment section below and I will look forward to reading each and every one of them because I hope you've been as hyped about this episode as I've been it's been a very exciting one and I put it up there with one of the best ones that we've had on there on the on the channel honestly it's been a great one so I hope you've enjoyed it but before we go anyway guys there is a big competition running at the moment on flinched clothing so all you need to do if you want to get all of this lovely merch it's on your screen right now is hop over to flinchedclothing.com scroll down the homepage find the join the flinch squad which is our mailing list so it's another another name for our mailing list just sign up there you'll be getting all of our offers any new products that are coming out sneak peeks at things our blog posts before they got up on to the website all lots of nice things so joining up has its perks and all you need to do is join up before the 1st of March so the 1st of March it closes and we'll do the draw for the winner on the 2nd of March so if you want to enter that grab some flinched merch go ahead it's gonna be fun a good look to everyone that has right let's end it guys it's been so so good I've been just yeah I'm a bit of a wham now and I'm a bit sad that we're saying goodbye to Curem but go ahead try it out and let me know what you guys think of it and I think this is as good a build as we can do within it it battles with the team so it's been incredible thank you so much have a great weekend guys and I will see you all with a brand new team on Monday so stay tuned for that and stay safe so until then guys take care of yourselves and bye bye